fix dynamic bone animations
This commit is contained in:
@@ -7,7 +7,7 @@ import 'package:vector_math/vector_math.dart';
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class AnimationBuilder {
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final FilamentController controller;
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BoneAnimationData? BoneAnimationData;
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// BoneAnimationData? BoneAnimationData;
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double _frameLengthInMs = 0;
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double _duration = 0;
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@@ -16,7 +16,7 @@ class AnimationBuilder {
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double? _interpMorphStartValue;
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double? _interpMorphEndValue;
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List<BoneAnimationData>? _BoneAnimationDatas = null;
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// List<BoneAnimationData>? _BoneAnimationDatas = null;
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FilamentEntity asset;
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String meshName;
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@@ -5,6 +5,7 @@ import 'package:vector_math/vector_math.dart';
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/// Model class for bone animation frame data.
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/// To create dynamic/runtime bone animations (as distinct from animations embedded in a glTF asset), create an instance containing the relevant
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/// data and pass to the [setBoneAnimation] method on a [FilamentController].
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/// [frameData] is laid out as [locX, locY, locZ, rotW, rotX, rotY, rotZ]
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///
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class BoneAnimationData {
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final String boneName;
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@@ -13,45 +13,64 @@ import 'package:vector_math/vector_math.dart';
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/// 4) min/max rotation values (corresponding to -1/1 on the blendshape)
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///
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class Transformation {
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final Quaternion rotation;
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late final Vector3 translation;
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Transformation(this.rotation, {Vector3? translation}) {
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this.translation = translation ?? Vector3.zero();
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}
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}
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class BoneDriver {
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final String bone;
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final String blendshape;
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final Map<String, Transformation>
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transformations; // maps a blendshape key to a Transformation
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late final Vector3 transMin;
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late final Vector3 transMax;
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late final Quaternion rotMin;
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late final Quaternion rotMax;
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BoneDriver(this.bone, this.blendshape, this.rotMin, this.rotMax,
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Vector3? transMin, Vector3? transMax) {
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this.transMin = transMin ?? Vector3.zero();
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this.transMax = transMax ?? Vector3.zero();
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}
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factory BoneDriver.fromJsonObject(dynamic jsonObject) {
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return BoneDriver(
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jsonObject["bone"],
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jsonObject["blendshape"],
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Quaternion.fromFloat32List(Float32List.fromList(jsonObject["rotMin"])),
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Quaternion.fromFloat32List(Float32List.fromList(jsonObject["rotMax"])),
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Vector3.fromFloat32List(Float32List.fromList(jsonObject["transMin"])),
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Vector3.fromFloat32List(Float32List.fromList(jsonObject["transMax"])),
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);
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}
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BoneDriver(this.bone, this.transformations);
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//
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// Accepts a Float32List containing [numFrames] frames of data for a single morph target weight (for efficiency, this must be unravelled to a single contiguous Float32List).
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// Returns a generator that yields [numFrames] Quaternions, each representing the (weighted) rotation/translation specified by the mapping of this BoneDriver.
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//
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Iterable<Quaternion> transform(List<double> morphTargetFrameData) sync* {
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for (int i = 0; i < morphTargetFrameData.length; i++) {
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var weight = (morphTargetFrameData[i] / 2) + 0.5;
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Iterable<Quaternion> transform(
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Map<String, List<double>> morphTargetFrameData) sync* {
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assert(setEquals(
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morphTargetFrameData.keys.toSet(), transformations.keys.toSet()));
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var numFrames = morphTargetFrameData.values.first.length;
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assert(morphTargetFrameData.values.every((x) => x.length == numFrames));
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for (int frameNum = 0; frameNum < numFrames; frameNum++) {
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var rotations = transformations.keys.map((blendshape) {
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var weight = morphTargetFrameData[blendshape]![frameNum];
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var rotation = transformations[blendshape]!.rotation.clone();
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rotation.x *= weight;
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rotation.y *= weight;
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rotation.z *= weight;
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return rotation;
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}).toList();
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yield Quaternion(
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rotMin.x + (weight * (rotMax.x - rotMin.x)),
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rotMin.y + (weight * (rotMax.y - rotMin.y)),
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rotMin.z + (weight * (rotMax.z - rotMin.z)),
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1.0);
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yield rotations.fold(
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rotations.first, (Quaternion a, Quaternion b) => a * b);
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// todo - bone translations
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}
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}
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factory BoneDriver.fromJsonObject(dynamic jsonObject) {
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throw Exception("TODO");
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// return BoneDriver(
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// jsonObject["bone"],
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// Map<String,Transformation>.fromIterable(jsonObject["blendshape"].map((bsName, quats) {
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// var q = quats.map(())
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// MapEntry(k,
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}
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}
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// }
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// yield Quaternion(
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// rotMin.x + (weight * (rotMax.x - rotMin.x)),
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// rotMin.y + (weight * (rotMax.y - rotMin.y)),
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// rotMin.z + (weight * (rotMax.z - rotMin.z)),
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// 1.0);
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@@ -15,40 +15,52 @@ class DynamicAnimation {
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final List<BoneAnimationData> boneAnimation;
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factory DynamicAnimation.load(String meshName, String csvPath,
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{String? boneDriverConfigPath}) {
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{List<BoneDriver>? boneDrivers,
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String? boneDriverConfigPath,
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double? framerate}) {
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// create a MorphAnimationData instance from the given CSV
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var llf = _loadLiveLinkFaceCSV(csvPath);
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var frameLengthInMs = 1000 / (framerate ?? 60.0);
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var morphNames = llf
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.item1; //.where((name) => !boneDrivers.any((element) => element.blendshape == name));
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var morphAnimationData = MorphAnimationData(
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meshName,
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llf.item2,
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morphNames,
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1000 / 60.0,
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);
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var morphAnimationData =
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MorphAnimationData(meshName, llf.item2, morphNames, frameLengthInMs);
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final boneAnimations = <BoneAnimationData>[];
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// if applicable, load the bone driver config
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if (boneDriverConfigPath != null) {
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var boneData = json.decode(File(boneDriverConfigPath).readAsStringSync());
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// for each driver
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for (var key in boneData.keys()) {
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var driver = BoneDriver.fromJsonObject(boneData[key]);
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if (boneDrivers != null) {
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throw Exception(
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"Specify either boneDrivers, or the config path, not both");
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}
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boneDrivers = [
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json
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.decode(File(boneDriverConfigPath).readAsStringSync())
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.map(BoneDriver.fromJsonObject)
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.toList()
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];
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}
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// iterate over every bone driver
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if (boneDrivers != null) {
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for (var driver in boneDrivers) {
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// get all frames for the single the blendshape
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var morphFrameData =
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morphAnimationData.getData(driver.blendshape).toList();
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var morphData = driver.transformations
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.map((String blendshape, Transformation transformation) {
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return MapEntry(
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blendshape, morphAnimationData.getData(blendshape).toList());
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});
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// apply the driver to the blendshape weight
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var transformedQ = driver.transform(morphFrameData).toList();
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var transformedQ = driver.transform(morphData).toList();
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// transform the quaternion to a Float32List
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var transformedF = _quaternionToFloatList(transformedQ);
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// add to the list of boneAnimations
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boneAnimations.add(BoneAnimationData(
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driver.bone, meshName, transformedF, 1000.0 / 60.0));
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driver.bone, meshName, transformedF, frameLengthInMs));
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}
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}
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@@ -56,9 +68,11 @@ class DynamicAnimation {
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}
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static Float32List _quaternionToFloatList(List<Quaternion> quats) {
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var data = Float32List(quats.length * 4);
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var data = Float32List(quats.length * 7);
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int i = 0;
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for (var quat in quats) {
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data.addAll([0, 0, 0, quat.w, quat.x, quat.y, quat.z]);
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data.setRange(i, i + 7, [0, 0, 0, quat.w, quat.x, quat.y, quat.z]);
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i += 7;
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}
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return data;
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}
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@@ -86,7 +100,7 @@ class DynamicAnimation {
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// CSVs may contain rows where the "BlendShapeCount" column is set to "0" and/or the weight columns are simply missing.
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// This can happen when something went wrong while recording via an app (e.g. LiveLinkFace)
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// Whenever we encounter this type of row, we consider that all weights should be set to zero for that frame.
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if (numFrameWeights == int.parse(frame[1])) {
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if (numFrameWeights != int.parse(frame[1])) {
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_data.addAll(List<double>.filled(numBlendShapes, 0.0));
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continue;
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}
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12
lib/animations/live_link_face_bone_driver.dart
Normal file
12
lib/animations/live_link_face_bone_driver.dart
Normal file
@@ -0,0 +1,12 @@
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import 'dart:math';
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import 'package:polyvox_filament/animations/bone_driver.dart';
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import 'package:vector_math/vector_math.dart';
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BoneDriver getLiveLinkFaceBoneDrivers(String bone) {
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return BoneDriver(bone, {
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"HeadPitch": Transformation(Quaternion.axisAngle(Vector3(1, 0, 0), pi / 2)),
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"HeadRoll": Transformation(Quaternion.axisAngle(Vector3(0, 0, 1), pi / 2)),
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"HeadYaw": Transformation(Quaternion.axisAngle(Vector3(0, 1, 0), pi / 2)),
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});
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}
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@@ -24,8 +24,9 @@ class MorphAnimationData {
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final double frameLengthInMs;
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Iterable<double> getData(String morphName) sync* {
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int index = morphNames.indexOf(morphName);
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for (int i = 0; i < numFrames; i++) {
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yield data[i * numMorphWeights];
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yield data[(i * numMorphWeights) + index];
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}
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}
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}
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@@ -323,15 +323,19 @@ class FilamentController {
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///
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void setBoneAnimation(
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FilamentEntity asset, List<BoneAnimationData> animations) async {
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// for future compatibility, instances of BoneAnimationData can specify individual mesh targets
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// however on the rendering side we currently only allow one set of frame data for one mesh target (though multiple bones are supported).
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// this is a check that all animations are targeting the same mesh
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assert(animations.map((e) => e.meshName).toSet().length == 1);
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var data =
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calloc<Float>(animations.length * animations.first.frameData.length);
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int offset = 0;
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var numFrames = animations.first.frameData.length;
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var meshNames = calloc<Pointer<Char>>(animations.length);
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var numFrames = animations.first.frameData.length ~/ 7;
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var boneNames = calloc<Pointer<Char>>(animations.length);
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int animIdx = 0;
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for (var animation in animations) {
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if (animation.frameData.length != numFrames) {
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if (animation.frameData.length ~/ 7 != numFrames) {
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throw Exception(
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"All bone animations must share the same animation frame data length.");
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}
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@@ -339,20 +343,19 @@ class FilamentController {
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data.elementAt(offset).value = animation.frameData[i];
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offset += 1;
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}
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meshNames.elementAt(animIdx).value =
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animation.meshName.toNativeUtf8().cast<Char>();
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boneNames.elementAt(animIdx).value =
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animation.boneName.toNativeUtf8().cast<Char>();
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animIdx++;
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}
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_nativeLibrary.set_bone_animation(
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_assetManager,
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asset,
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animations.length,
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boneNames,
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meshNames,
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data,
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numFrames,
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animations.length,
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boneNames,
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animations.first.meshName.toNativeUtf8().cast<Char>(),
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animations.first.frameLengthInMs);
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calloc.free(data);
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}
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@@ -379,7 +382,6 @@ class FilamentController {
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void playAnimation(FilamentEntity asset, int index,
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{bool loop = false, bool reverse = false}) async {
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print("LOOP $loop");
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_nativeLibrary.play_animation(
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_assetManager, asset, index, loop ? 1 : 0, reverse ? 1 : 0);
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}
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@@ -655,21 +655,21 @@ class NativeLibrary {
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void set_bone_animation(
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ffi.Pointer<ffi.Void> assetManager,
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int asset,
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int length,
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ffi.Pointer<ffi.Pointer<ffi.Char>> boneNames,
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ffi.Pointer<ffi.Pointer<ffi.Char>> meshNames,
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ffi.Pointer<ffi.Float> frameData,
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int numFrames,
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int numBones,
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ffi.Pointer<ffi.Pointer<ffi.Char>> boneNames,
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ffi.Pointer<ffi.Char> meshName,
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double frameLengthInMs,
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) {
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return _set_bone_animation(
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assetManager,
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asset,
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length,
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boneNames,
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meshNames,
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frameData,
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numFrames,
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numBones,
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boneNames,
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meshName,
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frameLengthInMs,
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);
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}
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@@ -679,21 +679,21 @@ class NativeLibrary {
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ffi.Void Function(
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ffi.Pointer<ffi.Void>,
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EntityId,
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ffi.Int,
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ffi.Pointer<ffi.Pointer<ffi.Char>>,
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ffi.Pointer<ffi.Pointer<ffi.Char>>,
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ffi.Pointer<ffi.Float>,
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ffi.Int,
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ffi.Int,
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ffi.Pointer<ffi.Pointer<ffi.Char>>,
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ffi.Pointer<ffi.Char>,
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ffi.Float)>>('set_bone_animation');
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late final _set_bone_animation = _set_bone_animationPtr.asFunction<
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void Function(
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ffi.Pointer<ffi.Void>,
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int,
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int,
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ffi.Pointer<ffi.Pointer<ffi.Char>>,
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ffi.Pointer<ffi.Pointer<ffi.Char>>,
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ffi.Pointer<ffi.Float>,
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int,
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int,
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ffi.Pointer<ffi.Pointer<ffi.Char>>,
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ffi.Pointer<ffi.Char>,
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double)>();
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void play_animation(
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@@ -1122,96 +1122,9 @@ class NativeLibrary {
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late final _ios_dummy = _ios_dummyPtr.asFunction<void Function()>();
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}
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class __mbstate_t extends ffi.Union {
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@ffi.Array.multi([128])
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external ffi.Array<ffi.Char> __mbstate8;
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@ffi.LongLong()
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external int _mbstateL;
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}
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class __darwin_pthread_handler_rec extends ffi.Struct {
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external ffi
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.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Pointer<ffi.Void>)>>
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__routine;
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external ffi.Pointer<ffi.Void> __arg;
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external ffi.Pointer<__darwin_pthread_handler_rec> __next;
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}
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class _opaque_pthread_attr_t extends ffi.Struct {
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@ffi.Long()
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external int __sig;
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@ffi.Array.multi([56])
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external ffi.Array<ffi.Char> __opaque;
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}
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class _opaque_pthread_cond_t extends ffi.Struct {
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@ffi.Long()
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external int __sig;
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@ffi.Array.multi([40])
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external ffi.Array<ffi.Char> __opaque;
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}
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class _opaque_pthread_condattr_t extends ffi.Struct {
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@ffi.Long()
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external int __sig;
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@ffi.Array.multi([8])
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external ffi.Array<ffi.Char> __opaque;
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}
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class _opaque_pthread_mutex_t extends ffi.Struct {
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@ffi.Long()
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external int __sig;
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@ffi.Array.multi([56])
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external ffi.Array<ffi.Char> __opaque;
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}
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class _opaque_pthread_mutexattr_t extends ffi.Struct {
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@ffi.Long()
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external int __sig;
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@ffi.Array.multi([8])
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external ffi.Array<ffi.Char> __opaque;
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}
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||||
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class _opaque_pthread_once_t extends ffi.Struct {
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@ffi.Long()
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external int __sig;
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@ffi.Array.multi([8])
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external ffi.Array<ffi.Char> __opaque;
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}
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class _opaque_pthread_rwlock_t extends ffi.Struct {
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@ffi.Long()
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external int __sig;
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@ffi.Array.multi([192])
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external ffi.Array<ffi.Char> __opaque;
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}
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class _opaque_pthread_rwlockattr_t extends ffi.Struct {
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@ffi.Long()
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external int __sig;
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@ffi.Array.multi([16])
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external ffi.Array<ffi.Char> __opaque;
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}
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class _opaque_pthread_t extends ffi.Struct {
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@ffi.Long()
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external int __sig;
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external ffi.Pointer<__darwin_pthread_handler_rec> __cleanup_stack;
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@ffi.Array.multi([8176])
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||||
external ffi.Array<ffi.Char> __opaque;
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||||
class __fsid_t extends ffi.Struct {
|
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@ffi.Array.multi([2])
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external ffi.Array<ffi.Int> __val;
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||||
}
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||||
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||||
class ResourceBuffer extends ffi.Struct {
|
||||
@@ -1225,8 +1138,6 @@ class ResourceBuffer extends ffi.Struct {
|
||||
}
|
||||
|
||||
class ResourceLoaderWrapper extends ffi.Struct {
|
||||
external ffi.Pointer<ffi.Void> mOwner;
|
||||
|
||||
external LoadResource mLoadResource;
|
||||
|
||||
external FreeResource mFreeResource;
|
||||
@@ -1234,6 +1145,8 @@ class ResourceLoaderWrapper extends ffi.Struct {
|
||||
external LoadResourceFromOwner mLoadResourceFromOwner;
|
||||
|
||||
external FreeResourceFromOwner mFreeResourceFromOwner;
|
||||
|
||||
external ffi.Pointer<ffi.Void> mOwner;
|
||||
}
|
||||
|
||||
typedef LoadResource = ffi.Pointer<
|
||||
@@ -1248,75 +1161,127 @@ typedef FreeResourceFromOwner = ffi.Pointer<
|
||||
ffi.Void Function(ResourceBuffer, ffi.Pointer<ffi.Void>)>>;
|
||||
typedef EntityId = ffi.Int32;
|
||||
|
||||
const int _STDINT_H = 1;
|
||||
|
||||
const int _FEATURES_H = 1;
|
||||
|
||||
const int _DEFAULT_SOURCE = 1;
|
||||
|
||||
const int __GLIBC_USE_ISOC2X = 1;
|
||||
|
||||
const int __USE_ISOC11 = 1;
|
||||
|
||||
const int __USE_ISOC99 = 1;
|
||||
|
||||
const int __USE_ISOC95 = 1;
|
||||
|
||||
const int _POSIX_SOURCE = 1;
|
||||
|
||||
const int _POSIX_C_SOURCE = 200809;
|
||||
|
||||
const int __USE_POSIX = 1;
|
||||
|
||||
const int __USE_POSIX2 = 1;
|
||||
|
||||
const int __USE_POSIX199309 = 1;
|
||||
|
||||
const int __USE_POSIX199506 = 1;
|
||||
|
||||
const int __USE_XOPEN2K = 1;
|
||||
|
||||
const int __USE_XOPEN2K8 = 1;
|
||||
|
||||
const int _ATFILE_SOURCE = 1;
|
||||
|
||||
const int __WORDSIZE = 64;
|
||||
|
||||
const int __DARWIN_ONLY_64_BIT_INO_T = 1;
|
||||
const int __WORDSIZE_TIME64_COMPAT32 = 1;
|
||||
|
||||
const int __DARWIN_ONLY_UNIX_CONFORMANCE = 1;
|
||||
const int __SYSCALL_WORDSIZE = 64;
|
||||
|
||||
const int __DARWIN_ONLY_VERS_1050 = 1;
|
||||
const int __TIMESIZE = 64;
|
||||
|
||||
const int __DARWIN_UNIX03 = 1;
|
||||
const int __USE_MISC = 1;
|
||||
|
||||
const int __DARWIN_64_BIT_INO_T = 1;
|
||||
const int __USE_ATFILE = 1;
|
||||
|
||||
const int __DARWIN_VERS_1050 = 1;
|
||||
const int __USE_FORTIFY_LEVEL = 0;
|
||||
|
||||
const int __DARWIN_NON_CANCELABLE = 0;
|
||||
const int __GLIBC_USE_DEPRECATED_GETS = 0;
|
||||
|
||||
const String __DARWIN_SUF_EXTSN = '\$DARWIN_EXTSN';
|
||||
const int __GLIBC_USE_DEPRECATED_SCANF = 0;
|
||||
|
||||
const int __DARWIN_C_ANSI = 4096;
|
||||
const int _STDC_PREDEF_H = 1;
|
||||
|
||||
const int __DARWIN_C_FULL = 900000;
|
||||
const int __STDC_IEC_559__ = 1;
|
||||
|
||||
const int __DARWIN_C_LEVEL = 900000;
|
||||
const int __STDC_IEC_60559_BFP__ = 201404;
|
||||
|
||||
const int __STDC_WANT_LIB_EXT1__ = 1;
|
||||
const int __STDC_IEC_559_COMPLEX__ = 1;
|
||||
|
||||
const int __DARWIN_NO_LONG_LONG = 0;
|
||||
const int __STDC_IEC_60559_COMPLEX__ = 201404;
|
||||
|
||||
const int _DARWIN_FEATURE_64_BIT_INODE = 1;
|
||||
const int __STDC_ISO_10646__ = 201706;
|
||||
|
||||
const int _DARWIN_FEATURE_ONLY_64_BIT_INODE = 1;
|
||||
const int __GNU_LIBRARY__ = 6;
|
||||
|
||||
const int _DARWIN_FEATURE_ONLY_VERS_1050 = 1;
|
||||
const int __GLIBC__ = 2;
|
||||
|
||||
const int _DARWIN_FEATURE_ONLY_UNIX_CONFORMANCE = 1;
|
||||
const int __GLIBC_MINOR__ = 37;
|
||||
|
||||
const int _DARWIN_FEATURE_UNIX_CONFORMANCE = 3;
|
||||
const int _SYS_CDEFS_H = 1;
|
||||
|
||||
const int __has_ptrcheck = 0;
|
||||
const int __THROW = 1;
|
||||
|
||||
const int __DARWIN_NULL = 0;
|
||||
const int __THROWNL = 1;
|
||||
|
||||
const int __PTHREAD_SIZE__ = 8176;
|
||||
const int __glibc_c99_flexarr_available = 1;
|
||||
|
||||
const int __PTHREAD_ATTR_SIZE__ = 56;
|
||||
const int __LDOUBLE_REDIRECTS_TO_FLOAT128_ABI = 0;
|
||||
|
||||
const int __PTHREAD_MUTEXATTR_SIZE__ = 8;
|
||||
const int __HAVE_GENERIC_SELECTION = 0;
|
||||
|
||||
const int __PTHREAD_MUTEX_SIZE__ = 56;
|
||||
const int __GLIBC_USE_LIB_EXT2 = 1;
|
||||
|
||||
const int __PTHREAD_CONDATTR_SIZE__ = 8;
|
||||
const int __GLIBC_USE_IEC_60559_BFP_EXT = 1;
|
||||
|
||||
const int __PTHREAD_COND_SIZE__ = 40;
|
||||
const int __GLIBC_USE_IEC_60559_BFP_EXT_C2X = 1;
|
||||
|
||||
const int __PTHREAD_ONCE_SIZE__ = 8;
|
||||
const int __GLIBC_USE_IEC_60559_EXT = 1;
|
||||
|
||||
const int __PTHREAD_RWLOCK_SIZE__ = 192;
|
||||
const int __GLIBC_USE_IEC_60559_FUNCS_EXT = 1;
|
||||
|
||||
const int __PTHREAD_RWLOCKATTR_SIZE__ = 16;
|
||||
const int __GLIBC_USE_IEC_60559_FUNCS_EXT_C2X = 1;
|
||||
|
||||
const int USER_ADDR_NULL = 0;
|
||||
const int __GLIBC_USE_IEC_60559_TYPES_EXT = 1;
|
||||
|
||||
const int INT8_MAX = 127;
|
||||
const int _BITS_TYPES_H = 1;
|
||||
|
||||
const int INT16_MAX = 32767;
|
||||
const int _BITS_TYPESIZES_H = 1;
|
||||
|
||||
const int INT32_MAX = 2147483647;
|
||||
const int __OFF_T_MATCHES_OFF64_T = 1;
|
||||
|
||||
const int INT64_MAX = 9223372036854775807;
|
||||
const int __INO_T_MATCHES_INO64_T = 1;
|
||||
|
||||
const int __RLIM_T_MATCHES_RLIM64_T = 1;
|
||||
|
||||
const int __STATFS_MATCHES_STATFS64 = 1;
|
||||
|
||||
const int __KERNEL_OLD_TIMEVAL_MATCHES_TIMEVAL64 = 1;
|
||||
|
||||
const int __FD_SETSIZE = 1024;
|
||||
|
||||
const int _BITS_TIME64_H = 1;
|
||||
|
||||
const int _BITS_WCHAR_H = 1;
|
||||
|
||||
const int __WCHAR_MAX = 2147483647;
|
||||
|
||||
const int __WCHAR_MIN = -2147483648;
|
||||
|
||||
const int _BITS_STDINT_INTN_H = 1;
|
||||
|
||||
const int _BITS_STDINT_UINTN_H = 1;
|
||||
|
||||
const int INT8_MIN = -128;
|
||||
|
||||
@@ -1326,6 +1291,14 @@ const int INT32_MIN = -2147483648;
|
||||
|
||||
const int INT64_MIN = -9223372036854775808;
|
||||
|
||||
const int INT8_MAX = 127;
|
||||
|
||||
const int INT16_MAX = 32767;
|
||||
|
||||
const int INT32_MAX = 2147483647;
|
||||
|
||||
const int INT64_MAX = 9223372036854775807;
|
||||
|
||||
const int UINT8_MAX = 255;
|
||||
|
||||
const int UINT16_MAX = 65535;
|
||||
@@ -1360,66 +1333,54 @@ const int UINT_LEAST64_MAX = -1;
|
||||
|
||||
const int INT_FAST8_MIN = -128;
|
||||
|
||||
const int INT_FAST16_MIN = -32768;
|
||||
const int INT_FAST16_MIN = -9223372036854775808;
|
||||
|
||||
const int INT_FAST32_MIN = -2147483648;
|
||||
const int INT_FAST32_MIN = -9223372036854775808;
|
||||
|
||||
const int INT_FAST64_MIN = -9223372036854775808;
|
||||
|
||||
const int INT_FAST8_MAX = 127;
|
||||
|
||||
const int INT_FAST16_MAX = 32767;
|
||||
const int INT_FAST16_MAX = 9223372036854775807;
|
||||
|
||||
const int INT_FAST32_MAX = 2147483647;
|
||||
const int INT_FAST32_MAX = 9223372036854775807;
|
||||
|
||||
const int INT_FAST64_MAX = 9223372036854775807;
|
||||
|
||||
const int UINT_FAST8_MAX = 255;
|
||||
|
||||
const int UINT_FAST16_MAX = 65535;
|
||||
const int UINT_FAST16_MAX = -1;
|
||||
|
||||
const int UINT_FAST32_MAX = 4294967295;
|
||||
const int UINT_FAST32_MAX = -1;
|
||||
|
||||
const int UINT_FAST64_MAX = -1;
|
||||
|
||||
const int INTPTR_MAX = 9223372036854775807;
|
||||
|
||||
const int INTPTR_MIN = -9223372036854775808;
|
||||
|
||||
const int INTPTR_MAX = 9223372036854775807;
|
||||
|
||||
const int UINTPTR_MAX = -1;
|
||||
|
||||
const int INTMAX_MIN = -9223372036854775808;
|
||||
|
||||
const int INTMAX_MAX = 9223372036854775807;
|
||||
|
||||
const int UINTMAX_MAX = -1;
|
||||
|
||||
const int INTMAX_MIN = -9223372036854775808;
|
||||
|
||||
const int PTRDIFF_MIN = -9223372036854775808;
|
||||
|
||||
const int PTRDIFF_MAX = 9223372036854775807;
|
||||
|
||||
const int SIZE_MAX = -1;
|
||||
|
||||
const int RSIZE_MAX = 9223372036854775807;
|
||||
|
||||
const int WCHAR_MAX = 2147483647;
|
||||
|
||||
const int WCHAR_MIN = -2147483648;
|
||||
|
||||
const int WINT_MIN = -2147483648;
|
||||
|
||||
const int WINT_MAX = 2147483647;
|
||||
|
||||
const int SIG_ATOMIC_MIN = -2147483648;
|
||||
|
||||
const int SIG_ATOMIC_MAX = 2147483647;
|
||||
|
||||
const int __DARWIN_WCHAR_MAX = 2147483647;
|
||||
const int SIZE_MAX = -1;
|
||||
|
||||
const int __DARWIN_WCHAR_MIN = -2147483648;
|
||||
const int WCHAR_MIN = -2147483648;
|
||||
|
||||
const int __DARWIN_WEOF = -1;
|
||||
const int WCHAR_MAX = 2147483647;
|
||||
|
||||
const int _FORTIFY_SOURCE = 2;
|
||||
const int WINT_MIN = 0;
|
||||
|
||||
const int NULL = 0;
|
||||
const int WINT_MAX = 4294967295;
|
||||
|
||||
Reference in New Issue
Block a user