merge native setImage with setImageWithDepth
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@@ -228,18 +228,6 @@ EMSCRIPTEN_KEEPALIVE bool Texture_loadImage(
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int level
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);
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EMSCRIPTEN_KEEPALIVE bool Texture_setImage(
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TEngine *tEngine,
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TTexture *tTexture,
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uint32_t level,
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uint8_t *data,
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size_t size,
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uint32_t width,
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uint32_t height,
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uint32_t channels,
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uint32_t bufferFormat,
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uint32_t pixelDataType
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);
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EMSCRIPTEN_KEEPALIVE bool Texture_setImageWithDepth(
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TEngine *tEngine,
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TTexture *tTexture,
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uint32_t level,
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@@ -250,7 +238,6 @@ EMSCRIPTEN_KEEPALIVE bool Texture_setImageWithDepth(
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uint32_t z_offset,
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uint32_t width,
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uint32_t height,
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uint32_t channels,
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uint32_t depth,
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uint32_t bufferFormat,
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uint32_t pixelDataType
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@@ -194,19 +194,6 @@ namespace thermion
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void (*onComplete)(bool)
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);
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void Texture_setImageRenderThread(
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TEngine *tEngine,
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TTexture *tTexture,
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uint32_t level,
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uint8_t *data,
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size_t size,
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uint32_t width,
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uint32_t height,
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uint32_t channels,
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uint32_t bufferFormat,
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uint32_t pixelDataType,
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void (*onComplete)(bool)
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);
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void Texture_setImageWithDepthRenderThread(
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TEngine *tEngine,
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TTexture *tTexture,
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uint32_t level,
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@@ -217,7 +204,6 @@ namespace thermion
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uint32_t z_offset,
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uint32_t width,
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uint32_t height,
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uint32_t channels,
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uint32_t depth,
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uint32_t bufferFormat,
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uint32_t pixelDataType,
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