diff --git a/README.md b/README.md index 6d4eab77..79a6a47f 100644 --- a/README.md +++ b/README.md @@ -110,7 +110,7 @@ When a `FilamentWidget` is added to the widget hierarchy: 3) You can then call `createViewer` to create: * the rendering surface (on most platforms, a backing texture that will be registered with Flutter for use in a `Texture` widget) * a rendering thread - * a `FilamentViewer` and an `AssetManager`, which will allow you to load assets/cameras/lighting/etc via the `FilamentController` + * a `FilamentViewer` and an `SceneManager`, which will allow you to load assets/cameras/lighting/etc via the `FilamentController` 4) after an indeterminate number of frames, `FilamentController` will notify `FilamentWidget` when a rendering surface is available the viewport 5) `FilamentWidget` will replace the default `initial` Widget with the viewport (which will initially be solid black or white, depending on your platform). diff --git a/android/CMakeLists.txt b/android/CMakeLists.txt index 7a337f0e..d52dff40 100644 --- a/android/CMakeLists.txt +++ b/android/CMakeLists.txt @@ -11,7 +11,7 @@ add_library(flutter_filament_android SHARED "${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/FlutterFilamentApi.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/FlutterFilamentFFIApi.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/src/main/cpp/FilamentAndroid.cpp" - "${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/AssetManager.cpp" + "${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/SceneManager.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/FilamentViewer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/StreamBufferAdapter.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/TimeIt.cpp" diff --git a/web/CMakeLists.txt b/web/CMakeLists.txt index 5c04307d..7d1e6e7a 100644 --- a/web/CMakeLists.txt +++ b/web/CMakeLists.txt @@ -16,7 +16,7 @@ add_library(FILAMENT_SHADERS STATIC ) add_library(${PLUGIN_NAME} STATIC - "${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/AssetManager.cpp" + "${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/SceneManager.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/FilamentViewer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/FlutterFilamentApi.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/StreamBufferAdapter.cpp" diff --git a/windows/CMakeLists.txt b/windows/CMakeLists.txt index a3366232..20bb2560 100644 --- a/windows/CMakeLists.txt +++ b/windows/CMakeLists.txt @@ -12,7 +12,7 @@ set(PLUGIN_NAME "flutter_filament_plugin") list(APPEND PLUGIN_SOURCES "flutter_filament_plugin.cpp" "flutter_filament_plugin.h" - "${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/AssetManager.cpp" + "${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/SceneManager.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/FilamentViewer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/FlutterFilamentApi.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/FlutterFilamentFFIApi.cpp"