add arg for ibl intensity
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@@ -53,7 +53,7 @@ namespace polyvox {
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void loadSkybox(const char* const skyboxUri);
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void removeSkybox();
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void loadIbl(const char* const iblUri);
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void loadIbl(const char* const iblUri, float intensity);
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void removeIbl();
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SceneAsset* loadGlb(const char* const uri);
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@@ -32,7 +32,7 @@ void set_background_image(void* viewer, const char* path);
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void set_background_color(void* viewer, const float* color);
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void set_background_image_position(void* viewer, float x, float y, bool clamp);
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void load_skybox(void* viewer, const char* skyboxPath);
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void load_ibl(void* viewer, const char* iblPath);
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void load_ibl(void* viewer, const char* iblPath, float intensity);
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void remove_skybox(void* viewer);
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void remove_ibl(void* viewer);
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int32_t add_light(void* viewer, uint8_t type, float colour, float intensity, float posX, float posY, float posZ, float dirX, float dirY, float dirZ, bool shadows);
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