move flutter_filament plugin to federated structure

This commit is contained in:
Nick Fisher
2024-05-15 22:25:46 +08:00
parent 66e5e38324
commit 6b50dc9d36
325 changed files with 32625 additions and 0 deletions

View File

@@ -0,0 +1,30 @@
#ifndef _WGL_CONTEXT_H
#define _WGL_CONTEXT_H
#include <Windows.h>
#include "opengl_texture_buffer.h"
#include "flutter_render_context.h"
#if WGL_USE_BACKING_WINDOW
#include "backing_window.h"
#endif
namespace flutter_filament {
class WGLContext : public FlutterRenderContext {
public:
WGLContext(flutter::PluginRegistrarWindows* pluginRegistrar, flutter::TextureRegistrar* textureRegistrar);
void* GetSharedContext();
void CreateRenderingSurface(
uint32_t width, uint32_t height,
std::unique_ptr<flutter::MethodResult<flutter::EncodableValue>> result, uint32_t left, uint32_t top);
void ResizeRenderingSurface(
uint32_t width, uint32_t height, uint32_t left, uint32_t top
);
private:
HGLRC _context = NULL;
#if WGL_USE_BACKING_WINDOW
std::unique_ptr<BackingWindow> _backingWindow = nullptr;
#endif
};
}
#endif