downgrade Filament libs to v1.34.2 for Windows
This commit is contained in:
@@ -65,7 +65,12 @@ namespace polyvox {
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void clearAssets();
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void updateViewportAndCameraProjection(int height, int width, float scaleFactor);
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void render(uint64_t frameTimeInNanos);
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void render(
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uint64_t frameTimeInNanos,
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void* pixelBuffer,
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void (*callback)(void *buf, size_t size, void *data),
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void* data
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);
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void setFrameInterval(float interval);
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bool setCamera(EntityId asset, const char* nodeName);
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@@ -39,7 +39,13 @@ void clear_lights(const void* const viewer);
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EntityId load_glb(void *assetManager, const char *assetPath, bool unlit);
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EntityId load_gltf(void *assetManager, const char *assetPath, const char *relativePath);
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bool set_camera(const void* const viewer, EntityId asset, const char *nodeName);
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void render(const void* const viewer, uint64_t frameTimeInNanos);
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void render(
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const void* const viewer,
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uint64_t frameTimeInNanos,
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void* pixelBuffer,
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void (*callback)(void *buf, size_t size, void *data),
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void* data
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);
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void create_swap_chain(const void* const viewer, const void* const window, uint32_t width, uint32_t height);
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void destroy_swap_chain(const void* const viewer);
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void set_frame_interval(const void* const viewer, float interval);
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@@ -27,6 +27,10 @@ extern "C" {
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struct ResourceBuffer {
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#if defined(__cplusplus)
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ResourceBuffer(const void* const data, const uint32_t size, const uint32_t id) : data(data), size(size), id(id) {};
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ResourceBuffer(const ResourceBuffer& rb) : data(rb.data), size(rb.size), id(rb.id) { };
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ResourceBuffer(const ResourceBuffer&& rb) : data(rb.data), size(rb.size), id(rb.id) { };
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ResourceBuffer& operator=(const ResourceBuffer& other) = delete;
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#endif
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const void * const data;
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const uint32_t size;
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@@ -106,8 +106,7 @@ static constexpr size_t CONFIG_SAMPLER_BINDING_COUNT = 4; // This is guarantee
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* Defines the backend's feature levels.
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*/
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enum class FeatureLevel : uint8_t {
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FEATURE_LEVEL_0 = 0, //!< OpenGL ES 2.0 features
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FEATURE_LEVEL_1, //!< OpenGL ES 3.0 features (default)
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FEATURE_LEVEL_1 = 1, //!< OpenGL ES 3.0 features (default)
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FEATURE_LEVEL_2, //!< OpenGL ES 3.1 features + 16 textures units + cubemap arrays
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FEATURE_LEVEL_3 //!< OpenGL ES 3.1 features + 31 textures units + cubemap arrays
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};
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@@ -296,14 +295,6 @@ enum class Precision : uint8_t {
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DEFAULT
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};
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/**
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* Shader compiler priority queue
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*/
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enum class CompilerPriorityQueue : uint8_t {
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HIGH,
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LOW
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};
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//! Texture sampler type
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enum class SamplerType : uint8_t {
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SAMPLER_2D, //!< 2D texture
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@@ -1138,9 +1129,7 @@ enum class Workaround : uint16_t {
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ADRENO_UNIFORM_ARRAY_CRASH,
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// Workaround a Metal pipeline compilation error with the message:
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// "Could not statically determine the target of a texture". See light_indirect.fs
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A8X_STATIC_TEXTURE_TARGET_ERROR,
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// Adreno drivers sometimes aren't able to blit into a layer of a texture array.
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DISABLE_BLIT_INTO_TEXTURE_ARRAY,
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A8X_STATIC_TEXTURE_TARGET_ERROR
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};
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} // namespace filament::backend
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@@ -39,6 +39,7 @@ struct HwRenderTarget;
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struct HwSamplerGroup;
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struct HwStream;
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struct HwSwapChain;
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struct HwSync;
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struct HwTexture;
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struct HwTimerQuery;
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struct HwVertexBuffer;
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@@ -125,6 +126,7 @@ using RenderTargetHandle = Handle<HwRenderTarget>;
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using SamplerGroupHandle = Handle<HwSamplerGroup>;
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using StreamHandle = Handle<HwStream>;
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using SwapChainHandle = Handle<HwSwapChain>;
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using SyncHandle = Handle<HwSync>;
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using TextureHandle = Handle<HwTexture>;
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using TimerQueryHandle = Handle<HwTimerQuery>;
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using VertexBufferHandle = Handle<HwVertexBuffer>;
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@@ -22,7 +22,6 @@
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#include <backend/DriverEnums.h>
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#include <utils/compiler.h>
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#include <utils/Invocable.h>
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namespace filament::backend {
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@@ -48,8 +47,6 @@ public:
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size_t handleArenaSize = 0;
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};
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Platform() noexcept;
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virtual ~Platform() noexcept;
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/**
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@@ -82,85 +79,6 @@ public:
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* thread, or if the platform does not need to perform any special processing.
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*/
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virtual bool pumpEvents() noexcept;
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/**
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* InsertBlobFunc is an Invocable to an application-provided function that a
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* backend implementation may use to insert a key/value pair into the
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* cache.
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*/
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using InsertBlobFunc = utils::Invocable<
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void(const void* key, size_t keySize, const void* value, size_t valueSize)>;
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/*
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* RetrieveBlobFunc is an Invocable to an application-provided function that a
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* backend implementation may use to retrieve a cached value from the
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* cache.
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*/
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using RetrieveBlobFunc = utils::Invocable<
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size_t(const void* key, size_t keySize, void* value, size_t valueSize)>;
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/**
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* Sets the callback functions that the backend can use to interact with caching functionality
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* provided by the application.
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*
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* Cache functions may only be specified once during the lifetime of a
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* Platform. The <insert> and <retrieve> Invocables may be called at any time and
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* from any thread from the time at which setBlobFunc is called until the time that Platform
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* is destroyed. Concurrent calls to these functions from different threads is also allowed.
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*
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* @param insertBlob an Invocable that inserts a new value into the cache and associates
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* it with the given key
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* @param retrieveBlob an Invocable that retrieves from the cache the value associated with a
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* given key
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*/
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void setBlobFunc(InsertBlobFunc&& insertBlob, RetrieveBlobFunc&& retrieveBlob) noexcept;
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/**
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* @return true if setBlobFunc was called.
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*/
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bool hasBlobFunc() const noexcept;
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/**
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* To insert a new binary value into the cache and associate it with a given
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* key, the backend implementation can call the application-provided callback
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* function insertBlob.
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*
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* No guarantees are made as to whether a given key/value pair is present in
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* the cache after the set call. If a different value has been associated
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* with the given key in the past then it is undefined which value, if any, is
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* associated with the key after the set call. Note that while there are no
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* guarantees, the cache implementation should attempt to cache the most
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* recently set value for a given key.
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*
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* @param key pointer to the beginning of the key data that is to be inserted
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* @param keySize specifies the size in byte of the data pointed to by <key>
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* @param value pointer to the beginning of the value data that is to be inserted
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* @param valueSize specifies the size in byte of the data pointed to by <value>
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*/
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void insertBlob(const void* key, size_t keySize, const void* value, size_t valueSize);
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/**
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* To retrieve the binary value associated with a given key from the cache, a
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* the backend implementation can call the application-provided callback
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* function retrieveBlob.
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*
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* If the cache contains a value for the given key and its size in bytes is
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* less than or equal to <valueSize> then the value is written to the memory
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* pointed to by <value>. Otherwise nothing is written to the memory pointed
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* to by <value>.
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*
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* @param key pointer to the beginning of the key
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* @param keySize specifies the size in bytes of the binary key pointed to by <key>
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* @param value pointer to a buffer to receive the cached binary data, if it exists
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* @param valueSize specifies the size in bytes of the memory pointed to by <value>
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* @return If the cache contains a value associated with the given key then the
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* size of that binary value in bytes is returned. Otherwise 0 is returned.
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*/
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size_t retrieveBlob(const void* key, size_t keySize, void* value, size_t valueSize);
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private:
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InsertBlobFunc mInsertBlob;
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RetrieveBlobFunc mRetrieveBlob;
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};
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} // namespace filament
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@@ -48,15 +48,7 @@ public:
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ShaderStageFlags stageFlags = ShaderStageFlags::ALL_SHADER_STAGE_FLAGS;
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};
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struct Uniform {
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utils::CString name; // full qualified name of the uniform field
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uint16_t offset; // offset in 'uint32_t' into the uniform buffer
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uint8_t size; // >1 for arrays
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UniformType type; // uniform type
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};
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using UniformBlockInfo = std::array<utils::CString, UNIFORM_BINDING_COUNT>;
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using UniformInfo = utils::FixedCapacityVector<Uniform>;
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using SamplerGroupInfo = std::array<SamplerGroupData, SAMPLER_BINDING_COUNT>;
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using ShaderBlob = utils::FixedCapacityVector<uint8_t>;
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using ShaderSource = std::array<ShaderBlob, SHADER_TYPE_COUNT>;
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@@ -71,8 +63,6 @@ public:
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~Program() noexcept;
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Program& priorityQueue(CompilerPriorityQueue priorityQueue) noexcept;
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// sets the material name and variant for diagnostic purposes only
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Program& diagnostics(utils::CString const& name,
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utils::Invocable<utils::io::ostream&(utils::io::ostream& out)>&& logger);
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@@ -88,14 +78,6 @@ public:
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Program& uniformBlockBindings(
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utils::FixedCapacityVector<std::pair<utils::CString, uint8_t>> const& uniformBlockBindings) noexcept;
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// Note: This is only needed for GLES2.0, this is used to emulate UBO. This function tells
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// the program everything it needs to know about the uniforms at a given binding
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Program& uniforms(uint32_t index, UniformInfo const& uniforms) noexcept;
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// Note: This is only needed for GLES2.0.
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Program& attributes(
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utils::FixedCapacityVector<std::pair<utils::CString, uint8_t>> attributes) noexcept;
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// sets the 'bindingPoint' sampler group descriptor for this program.
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// 'samplers' can be destroyed after this call.
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// This effectively associates a set of (BindingPoints, index) to a texture unit in the shader.
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@@ -111,7 +93,6 @@ public:
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Program& specializationConstants(
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utils::FixedCapacityVector<SpecializationConstant> specConstants) noexcept;
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Program& cacheId(uint64_t cacheId) noexcept;
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ShaderSource const& getShadersSource() const noexcept { return mShadersSource; }
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ShaderSource& getShadersSource() noexcept { return mShadersSource; }
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@@ -122,12 +103,6 @@ public:
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SamplerGroupInfo const& getSamplerGroupInfo() const { return mSamplerGroups; }
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SamplerGroupInfo& getSamplerGroupInfo() { return mSamplerGroups; }
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auto const& getBindingUniformInfo() const { return mBindingUniformInfo; }
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auto& getBindingUniformInfo() { return mBindingUniformInfo; }
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auto const& getAttributes() const { return mAttributes; }
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auto& getAttributes() { return mAttributes; }
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utils::CString const& getName() const noexcept { return mName; }
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utils::CString& getName() noexcept { return mName; }
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@@ -138,10 +113,6 @@ public:
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return mSpecializationConstants;
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}
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uint64_t getCacheId() const noexcept { return mCacheId; }
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CompilerPriorityQueue getPriorityQueue() const noexcept { return mPriorityQueue; }
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private:
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friend utils::io::ostream& operator<<(utils::io::ostream& out, const Program& builder);
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@@ -149,12 +120,8 @@ private:
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SamplerGroupInfo mSamplerGroups = {};
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ShaderSource mShadersSource;
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utils::CString mName;
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uint64_t mCacheId{};
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utils::Invocable<utils::io::ostream&(utils::io::ostream& out)> mLogger;
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utils::FixedCapacityVector<SpecializationConstant> mSpecializationConstants;
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utils::FixedCapacityVector<std::pair<utils::CString, uint8_t>> mAttributes;
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std::array<UniformInfo, Program::UNIFORM_BINDING_COUNT> mBindingUniformInfo;
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CompilerPriorityQueue mPriorityQueue = CompilerPriorityQueue::HIGH;
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};
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} // namespace filament::backend
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@@ -95,19 +95,6 @@ public:
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*/
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virtual void destroySwapChain(SwapChain* swapChain) noexcept = 0;
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/**
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* Returns the set of buffers that must be preserved up to the call to commit().
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* The default value is TargetBufferFlags::NONE.
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* The color buffer is always preserved, however ancillary buffers, such as the depth buffer
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* are generally discarded. The preserve flags can be used to make sure those ancillary
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* buffers are preserved until the call to commit.
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*
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* @param swapChain
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* @return buffer that must be preserved
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* @see commit()
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*/
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virtual TargetBufferFlags getPreservedFlags(SwapChain* swapChain) noexcept;
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/**
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* Called by the driver to establish the default FBO. The default implementation returns 0.
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* @return a GLuint casted to a uint32_t that is an OpenGL framebuffer object.
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@@ -267,27 +254,6 @@ public:
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* @return Transformed image.
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*/
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virtual AcquiredImage transformAcquiredImage(AcquiredImage source) noexcept;
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// --------------------------------------------------------------------------------------------
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/**
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* Returns true if additional OpenGL contexts can be created. Default: false.
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* @return true if additional OpenGL contexts can be created.
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* @see createContext
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*/
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virtual bool isExtraContextSupported() const noexcept;
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/**
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* Creates an OpenGL context with the same configuration than the main context and makes it
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* current to the current thread. Must not be called from the main driver thread.
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* createContext() is only supported if isExtraContextSupported() returns true.
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* These additional contexts will be automatically terminated in terminate.
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*
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* @param shared whether the new context is shared with the main context.
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* @see isExtraContextSupported()
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* @see terminate()
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*/
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virtual void createContext(bool shared);
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};
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} // namespace filament
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@@ -50,9 +50,6 @@ protected:
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// --------------------------------------------------------------------------------------------
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// OpenGLPlatform Interface
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bool isExtraContextSupported() const noexcept override;
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void createContext(bool shared) override;
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void terminate() noexcept override;
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SwapChain* createSwapChain(void* nativewindow, uint64_t flags) noexcept override;
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@@ -47,9 +47,6 @@ public:
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uint32_t createDefaultRenderTarget() noexcept override;
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bool isExtraContextSupported() const noexcept override;
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void createContext(bool shared) override;
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SwapChain* createSwapChain(void* nativewindow, uint64_t flags) noexcept override;
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SwapChain* createSwapChain(uint32_t width, uint32_t height, uint64_t flags) noexcept override;
|
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void destroySwapChain(SwapChain* swapChain) noexcept override;
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@@ -26,9 +26,6 @@
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#include <backend/DriverEnums.h>
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#include <utility>
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#include <vector>
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namespace filament::backend {
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/**
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@@ -38,31 +35,8 @@ class PlatformEGL : public OpenGLPlatform {
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public:
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PlatformEGL() noexcept;
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bool isExtraContextSupported() const noexcept override;
|
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void createContext(bool shared) override;
|
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|
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protected:
|
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|
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// --------------------------------------------------------------------------------------------
|
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// Helper for EGL configs and attributes parameters
|
||||
|
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class Config {
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public:
|
||||
Config();
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Config(std::initializer_list<std::pair<EGLint, EGLint>> list);
|
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EGLint& operator[](EGLint name);
|
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EGLint operator[](EGLint name) const;
|
||||
void erase(EGLint name) noexcept;
|
||||
EGLint const* data() const noexcept {
|
||||
return reinterpret_cast<EGLint const*>(mConfig.data());
|
||||
}
|
||||
size_t size() const noexcept {
|
||||
return mConfig.size();
|
||||
}
|
||||
private:
|
||||
std::vector<std::pair<EGLint, EGLint>> mConfig = {{ EGL_NONE, EGL_NONE }};
|
||||
};
|
||||
|
||||
// --------------------------------------------------------------------------------------------
|
||||
// Platform Interface
|
||||
|
||||
@@ -105,8 +79,6 @@ protected:
|
||||
* @param name a string giving some context on the error. Typically __func__.
|
||||
*/
|
||||
static void logEglError(const char* name) noexcept;
|
||||
static void logEglError(const char* name, EGLint error) noexcept;
|
||||
static const char* getEglErrorName(EGLint error) noexcept;
|
||||
|
||||
/**
|
||||
* Calls glGetError() to clear the current error flags. logs a warning to log.w if
|
||||
@@ -126,8 +98,6 @@ protected:
|
||||
EGLSurface mCurrentReadSurface = EGL_NO_SURFACE;
|
||||
EGLSurface mEGLDummySurface = EGL_NO_SURFACE;
|
||||
EGLConfig mEGLConfig = EGL_NO_CONFIG_KHR;
|
||||
Config mContextAttribs;
|
||||
std::vector<EGLContext> mAdditionalContexts;
|
||||
|
||||
// supported extensions detected at runtime
|
||||
struct {
|
||||
@@ -135,16 +105,13 @@ protected:
|
||||
bool OES_EGL_image_external_essl3 = false;
|
||||
} gl;
|
||||
struct {
|
||||
bool ANDROID_recordable = false;
|
||||
bool KHR_create_context = false;
|
||||
bool KHR_gl_colorspace = false;
|
||||
bool KHR_no_config_context = false;
|
||||
bool KHR_gl_colorspace = false;
|
||||
} egl;
|
||||
} ext;
|
||||
|
||||
void initializeGlExtensions() noexcept;
|
||||
|
||||
private:
|
||||
void initializeGlExtensions() noexcept;
|
||||
EGLConfig findSwapChainConfig(uint64_t flags) const;
|
||||
};
|
||||
|
||||
|
||||
@@ -23,9 +23,8 @@
|
||||
#include "utils/unwindows.h"
|
||||
|
||||
#include <backend/platforms/OpenGLPlatform.h>
|
||||
#include <backend/DriverEnums.h>
|
||||
|
||||
#include <vector>
|
||||
#include <backend/DriverEnums.h>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
@@ -47,9 +46,6 @@ protected:
|
||||
|
||||
void terminate() noexcept override;
|
||||
|
||||
bool isExtraContextSupported() const noexcept override;
|
||||
void createContext(bool shared) override;
|
||||
|
||||
SwapChain* createSwapChain(void* nativewindow, uint64_t flags) noexcept override;
|
||||
SwapChain* createSwapChain(uint32_t width, uint32_t height, uint64_t flags) noexcept override;
|
||||
void destroySwapChain(SwapChain* swapChain) noexcept override;
|
||||
@@ -61,8 +57,6 @@ protected:
|
||||
HWND mHWnd = NULL;
|
||||
HDC mWhdc = NULL;
|
||||
PIXELFORMATDESCRIPTOR mPfd = {};
|
||||
std::vector<HGLRC> mAdditionalContexts;
|
||||
std::vector<int> mAttribs;
|
||||
};
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
@@ -19,220 +19,31 @@
|
||||
|
||||
#include <backend/Platform.h>
|
||||
|
||||
#include <bluevk/BlueVK.h>
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
#include <utils/PrivateImplementation.h>
|
||||
|
||||
#include <tuple>
|
||||
#include <unordered_set>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
using SwapChain = Platform::SwapChain;
|
||||
|
||||
/**
|
||||
* Private implementation details for the provided vulkan platform.
|
||||
*/
|
||||
struct VulkanPlatformPrivate;
|
||||
|
||||
/**
|
||||
* A Platform interface that creates a Vulkan backend.
|
||||
*/
|
||||
class VulkanPlatform : public Platform, utils::PrivateImplementation<VulkanPlatformPrivate> {
|
||||
|
||||
class VulkanPlatform : public Platform {
|
||||
public:
|
||||
|
||||
/**
|
||||
* A collection of handles to objects and metadata that comprises a Vulkan context. The client
|
||||
* can instantiate this struct and pass to Engine::Builder::sharedContext if they wishes to
|
||||
* share their vulkan context. This is specifically necessary if the client wishes to override
|
||||
* the swapchain API.
|
||||
*/
|
||||
struct VulkanSharedContext {
|
||||
VkInstance instance = VK_NULL_HANDLE;
|
||||
VkPhysicalDevice physicalDevice = VK_NULL_HANDLE;
|
||||
VkDevice logicalDevice = VK_NULL_HANDLE;
|
||||
uint32_t graphicsQueueFamilyIndex = 0xFFFFFFFF;
|
||||
// In the usual case, the client needs to allocate at least one more graphics queue
|
||||
// for Filament, and this index is the param to pass into vkGetDeviceQueue. In the case
|
||||
// where the gpu only has one graphics queue. Then the client needs to ensure that no
|
||||
// concurrent access can occur.
|
||||
uint32_t graphicsQueueIndex = 0xFFFFFFFF;
|
||||
struct SurfaceBundle {
|
||||
void* surface;
|
||||
// On certain platforms, the extent of the surface cannot be queried from Vulkan. In those
|
||||
// situations, we allow the frontend to pass in the extent to use in creating the swap
|
||||
// chains. Platform implementation should set extent to 0 if they do not expect to set the
|
||||
// swap chain extent.
|
||||
uint32_t width;
|
||||
uint32_t height;
|
||||
};
|
||||
|
||||
/**
|
||||
* Shorthand for the pointer to the Platform SwapChain struct, we use it also as a handle (i.e.
|
||||
* identifier for the swapchain).
|
||||
*/
|
||||
using SwapChainPtr = Platform::SwapChain*;
|
||||
// Given a Vulkan instance and native window handle, creates the platform-specific surface.
|
||||
virtual SurfaceBundle createVkSurfaceKHR(void* nativeWindow, void* instance,
|
||||
uint64_t flags) noexcept = 0;
|
||||
|
||||
/**
|
||||
* Collection of images, formats, and extent (width/height) that defines the swapchain.
|
||||
*/
|
||||
struct SwapChainBundle {
|
||||
utils::FixedCapacityVector<VkImage> colors;
|
||||
VkImage depth = VK_NULL_HANDLE;
|
||||
VkFormat colorFormat = VK_FORMAT_UNDEFINED;
|
||||
VkFormat depthFormat = VK_FORMAT_UNDEFINED;
|
||||
VkExtent2D extent = {0, 0};
|
||||
};
|
||||
|
||||
VulkanPlatform();
|
||||
|
||||
~VulkanPlatform() override;
|
||||
|
||||
Driver* createDriver(void* sharedContext,
|
||||
Platform::DriverConfig const& driverConfig) noexcept override;
|
||||
|
||||
int getOSVersion() const noexcept override {
|
||||
return 0;
|
||||
}
|
||||
|
||||
// ----------------------------------------------------
|
||||
// ---------- Platform Customization options ----------
|
||||
/**
|
||||
* The client preference can be stored within the struct. We allow for two specification of
|
||||
* preference:
|
||||
* 1) A substring to match against `VkPhysicalDeviceProperties.deviceName`.
|
||||
* 2) Index of the device in the list as returned by vkEnumeratePhysicalDevices.
|
||||
*/
|
||||
struct GPUPreference {
|
||||
std::string deviceName;
|
||||
int8_t index = -1;
|
||||
};
|
||||
|
||||
/**
|
||||
* Client can provide a preference over the GPU to use in the vulkan instance
|
||||
* @return `GPUPreference` struct that indicates the client's preference
|
||||
*/
|
||||
virtual GPUPreference getPreferredGPU() noexcept {
|
||||
return {};
|
||||
}
|
||||
// -------- End platform customization options --------
|
||||
// ----------------------------------------------------
|
||||
|
||||
/**
|
||||
* Returns whether the platform supports sRGB swapchain. This is true by default, and the client
|
||||
* needs to override this method to specify otherwise.
|
||||
* @return Whether the platform supports sRGB swapchain.
|
||||
*/
|
||||
virtual bool isSRGBSwapChainSupported() const {
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the images handles and format of the memory backing the swapchain. This should be called
|
||||
* after createSwapChain() or after recreateIfResized().
|
||||
* @param swapchain The handle returned by createSwapChain()
|
||||
* @return An array of VkImages
|
||||
*/
|
||||
virtual SwapChainBundle getSwapChainBundle(SwapChainPtr handle);
|
||||
|
||||
/**
|
||||
* Acquire the next image for rendering. The `index` will be written with an non-negative
|
||||
* integer that the backend can use to index into the `SwapChainBundle.colors` array. The
|
||||
* corresponding VkImage will be used as the output color attachment. The client should signal
|
||||
* the `clientSignal` semaphore when the image is ready to be used by the backend.
|
||||
* @param handle The handle returned by createSwapChain()
|
||||
* @param clientSignal The semaphore that the client will signal to indicate that the backend
|
||||
* may render into the image.
|
||||
* @param index Pointer to memory that will be filled with the index that corresponding
|
||||
* to an image in the `SwapChainBundle.colors` array.
|
||||
* @return Result of acquire
|
||||
*/
|
||||
virtual VkResult acquire(SwapChainPtr handle, VkSemaphore clientSignal, uint32_t* index);
|
||||
|
||||
/**
|
||||
* Present the image corresponding to `index` to the display. The client should wait on
|
||||
* `finishedDrawing` before presenting.
|
||||
* @param handle The handle returned by createSwapChain()
|
||||
* @param index Index that corresponding to an image in the
|
||||
* `SwapChainBundle.colors` array.
|
||||
* @param finishedDrawing Backend passes in a semaphore that the client will signal to
|
||||
* indicate that the client may render into the image.
|
||||
* @return Result of present
|
||||
*/
|
||||
virtual VkResult present(SwapChainPtr handle, uint32_t index, VkSemaphore finishedDrawing);
|
||||
|
||||
/**
|
||||
* Check if the surface size has changed.
|
||||
* @param handle The handle returned by createSwapChain()
|
||||
* @return Whether the swapchain has been resized
|
||||
*/
|
||||
virtual bool hasResized(SwapChainPtr handle);
|
||||
|
||||
/**
|
||||
* Carry out a recreation of the swapchain.
|
||||
* @param handle The handle returned by createSwapChain()
|
||||
* @return Result of the recreation
|
||||
*/
|
||||
virtual VkResult recreate(SwapChainPtr handle);
|
||||
|
||||
/**
|
||||
* Create a swapchain given a platform window, or if given a null `nativeWindow`, then we
|
||||
* try to create a headless swapchain with the given `extent`.
|
||||
* @param flags Optional parameters passed to the client as defined in
|
||||
* Filament::SwapChain.h.
|
||||
* @param extent Optional width and height that indicates the size of the headless swapchain.
|
||||
* @return Result of the operation
|
||||
*/
|
||||
virtual SwapChainPtr createSwapChain(void* nativeWindow, uint64_t flags = 0,
|
||||
VkExtent2D extent = {0, 0});
|
||||
|
||||
/**
|
||||
* Destroy the swapchain.
|
||||
* @param handle The handle returned by createSwapChain()
|
||||
*/
|
||||
virtual void destroy(SwapChainPtr handle);
|
||||
|
||||
/**
|
||||
* Clean up any resources owned by the Platform. For example, if the Vulkan instance handle was
|
||||
* generated by the platform, we need to clean it up in this method.
|
||||
*/
|
||||
virtual void terminate();
|
||||
|
||||
/**
|
||||
* @return The instance (VkInstance) for the Vulkan backend.
|
||||
*/
|
||||
VkInstance getInstance() const noexcept;
|
||||
|
||||
/**
|
||||
* @return The logical device (VkDevice) that was selected as the backend device.
|
||||
*/
|
||||
VkDevice getDevice() const noexcept;
|
||||
|
||||
/**
|
||||
* @return The physical device (i.e gpu) that was selected as the backend physical device.
|
||||
*/
|
||||
VkPhysicalDevice getPhysicalDevice() const noexcept;
|
||||
|
||||
/**
|
||||
* @return The family index of the graphics queue selected for the Vulkan backend.
|
||||
*/
|
||||
uint32_t getGraphicsQueueFamilyIndex() const noexcept;
|
||||
|
||||
/**
|
||||
* @return The index of the graphics queue (if there are multiple graphics queues)
|
||||
* selected for the Vulkan backend.
|
||||
*/
|
||||
uint32_t getGraphicsQueueIndex() const noexcept;
|
||||
|
||||
/**
|
||||
* @return The queue that was selected for the Vulkan backend.
|
||||
*/
|
||||
VkQueue getGraphicsQueue() const noexcept;
|
||||
|
||||
private:
|
||||
// Platform dependent helper methods
|
||||
using ExtensionSet = std::unordered_set<std::string_view>;
|
||||
static ExtensionSet getRequiredInstanceExtensions();
|
||||
|
||||
using SurfaceBundle = std::tuple<VkSurfaceKHR, VkExtent2D>;
|
||||
static SurfaceBundle createVkSurfaceKHR(void* nativeWindow, VkInstance instance,
|
||||
uint64_t flags) noexcept;
|
||||
|
||||
friend struct VulkanPlatformPrivate;
|
||||
~VulkanPlatform() override;
|
||||
};
|
||||
|
||||
}// namespace filament::backend
|
||||
} // namespace filament::backend
|
||||
|
||||
#endif// TNT_FILAMENT_BACKEND_PLATFORMS_VULKANPLATFORM_H
|
||||
#endif //TNT_FILAMENT_BACKEND_PLATFORMS_VULKANPLATFORM_H
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/*
|
||||
* Copyright (C) 2022 The Android Open Source Project
|
||||
* Copyright (C) 2023 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,994 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2022 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
/**********************************************************************************************
|
||||
* Generated by bluevk/bluevk-gen.py
|
||||
* DO NOT EDIT
|
||||
**********************************************************************************************/
|
||||
|
||||
|
||||
#ifndef TNT_FILAMENT_BLUEVK_H
|
||||
#define TNT_FILAMENT_BLUEVK_H
|
||||
|
||||
#define VK_ENABLE_BETA_EXTENSIONS
|
||||
|
||||
// BlueVK dynamically loads all function pointers, so it cannot allow function prototypes, which
|
||||
// would assume static linking for Vulkan entry points.
|
||||
#if defined(VULKAN_H_) && !defined(VK_NO_PROTOTYPES)
|
||||
#error Please do not include vulkan.h when using BlueVK
|
||||
#endif
|
||||
|
||||
// Even though we don't use function prototypes, we still need to include vulkan.h for all Vulkan
|
||||
// types, including the PFN_ types.
|
||||
#ifndef VULKAN_H_
|
||||
#ifndef VK_NO_PROTOTYPES
|
||||
#define VK_NO_PROTOTYPES
|
||||
#endif
|
||||
|
||||
#if defined(__ANDROID__)
|
||||
#define VK_USE_PLATFORM_ANDROID_KHR 1
|
||||
#elif defined(IOS)
|
||||
#define VK_USE_PLATFORM_IOS_MVK 1
|
||||
#elif defined(__linux__)
|
||||
#if defined(FILAMENT_SUPPORTS_XCB)
|
||||
#define VK_USE_PLATFORM_XCB_KHR 1
|
||||
#endif
|
||||
#if defined(FILAMENT_SUPPORTS_XLIB)
|
||||
#define VK_USE_PLATFORM_XLIB_KHR 1
|
||||
#endif
|
||||
#if defined(FILAMENT_SUPPORTS_WAYLAND)
|
||||
#define VK_USE_PLATFORM_WAYLAND_KHR 1
|
||||
#endif
|
||||
#elif defined(__APPLE__)
|
||||
#define VK_USE_PLATFORM_MACOS_MVK 1
|
||||
#elif defined(WIN32)
|
||||
#define VK_USE_PLATFORM_WIN32_KHR 1
|
||||
#endif
|
||||
|
||||
#include <vulkan/vulkan.h>
|
||||
#endif
|
||||
|
||||
#include <utils/unwindows.h>
|
||||
|
||||
namespace bluevk {
|
||||
|
||||
// Returns false if BlueGL could not find the Vulkan shared library.
|
||||
bool initialize();
|
||||
|
||||
void bindInstance(VkInstance instance);
|
||||
|
||||
#if defined(VK_VERSION_1_0)
|
||||
extern PFN_vkAllocateCommandBuffers vkAllocateCommandBuffers;
|
||||
extern PFN_vkAllocateDescriptorSets vkAllocateDescriptorSets;
|
||||
extern PFN_vkAllocateMemory vkAllocateMemory;
|
||||
extern PFN_vkBeginCommandBuffer vkBeginCommandBuffer;
|
||||
extern PFN_vkBindBufferMemory vkBindBufferMemory;
|
||||
extern PFN_vkBindImageMemory vkBindImageMemory;
|
||||
extern PFN_vkCmdBeginQuery vkCmdBeginQuery;
|
||||
extern PFN_vkCmdBeginRenderPass vkCmdBeginRenderPass;
|
||||
extern PFN_vkCmdBindDescriptorSets vkCmdBindDescriptorSets;
|
||||
extern PFN_vkCmdBindIndexBuffer vkCmdBindIndexBuffer;
|
||||
extern PFN_vkCmdBindPipeline vkCmdBindPipeline;
|
||||
extern PFN_vkCmdBindVertexBuffers vkCmdBindVertexBuffers;
|
||||
extern PFN_vkCmdBlitImage vkCmdBlitImage;
|
||||
extern PFN_vkCmdClearAttachments vkCmdClearAttachments;
|
||||
extern PFN_vkCmdClearColorImage vkCmdClearColorImage;
|
||||
extern PFN_vkCmdClearDepthStencilImage vkCmdClearDepthStencilImage;
|
||||
extern PFN_vkCmdCopyBuffer vkCmdCopyBuffer;
|
||||
extern PFN_vkCmdCopyBufferToImage vkCmdCopyBufferToImage;
|
||||
extern PFN_vkCmdCopyImage vkCmdCopyImage;
|
||||
extern PFN_vkCmdCopyImageToBuffer vkCmdCopyImageToBuffer;
|
||||
extern PFN_vkCmdCopyQueryPoolResults vkCmdCopyQueryPoolResults;
|
||||
extern PFN_vkCmdDispatch vkCmdDispatch;
|
||||
extern PFN_vkCmdDispatchIndirect vkCmdDispatchIndirect;
|
||||
extern PFN_vkCmdDraw vkCmdDraw;
|
||||
extern PFN_vkCmdDrawIndexed vkCmdDrawIndexed;
|
||||
extern PFN_vkCmdDrawIndexedIndirect vkCmdDrawIndexedIndirect;
|
||||
extern PFN_vkCmdDrawIndirect vkCmdDrawIndirect;
|
||||
extern PFN_vkCmdEndQuery vkCmdEndQuery;
|
||||
extern PFN_vkCmdEndRenderPass vkCmdEndRenderPass;
|
||||
extern PFN_vkCmdExecuteCommands vkCmdExecuteCommands;
|
||||
extern PFN_vkCmdFillBuffer vkCmdFillBuffer;
|
||||
extern PFN_vkCmdNextSubpass vkCmdNextSubpass;
|
||||
extern PFN_vkCmdPipelineBarrier vkCmdPipelineBarrier;
|
||||
extern PFN_vkCmdPushConstants vkCmdPushConstants;
|
||||
extern PFN_vkCmdResetEvent vkCmdResetEvent;
|
||||
extern PFN_vkCmdResetQueryPool vkCmdResetQueryPool;
|
||||
extern PFN_vkCmdResolveImage vkCmdResolveImage;
|
||||
extern PFN_vkCmdSetBlendConstants vkCmdSetBlendConstants;
|
||||
extern PFN_vkCmdSetDepthBias vkCmdSetDepthBias;
|
||||
extern PFN_vkCmdSetDepthBounds vkCmdSetDepthBounds;
|
||||
extern PFN_vkCmdSetEvent vkCmdSetEvent;
|
||||
extern PFN_vkCmdSetLineWidth vkCmdSetLineWidth;
|
||||
extern PFN_vkCmdSetScissor vkCmdSetScissor;
|
||||
extern PFN_vkCmdSetStencilCompareMask vkCmdSetStencilCompareMask;
|
||||
extern PFN_vkCmdSetStencilReference vkCmdSetStencilReference;
|
||||
extern PFN_vkCmdSetStencilWriteMask vkCmdSetStencilWriteMask;
|
||||
extern PFN_vkCmdSetViewport vkCmdSetViewport;
|
||||
extern PFN_vkCmdUpdateBuffer vkCmdUpdateBuffer;
|
||||
extern PFN_vkCmdWaitEvents vkCmdWaitEvents;
|
||||
extern PFN_vkCmdWriteTimestamp vkCmdWriteTimestamp;
|
||||
extern PFN_vkCreateBuffer vkCreateBuffer;
|
||||
extern PFN_vkCreateBufferView vkCreateBufferView;
|
||||
extern PFN_vkCreateCommandPool vkCreateCommandPool;
|
||||
extern PFN_vkCreateComputePipelines vkCreateComputePipelines;
|
||||
extern PFN_vkCreateDescriptorPool vkCreateDescriptorPool;
|
||||
extern PFN_vkCreateDescriptorSetLayout vkCreateDescriptorSetLayout;
|
||||
extern PFN_vkCreateDevice vkCreateDevice;
|
||||
extern PFN_vkCreateEvent vkCreateEvent;
|
||||
extern PFN_vkCreateFence vkCreateFence;
|
||||
extern PFN_vkCreateFramebuffer vkCreateFramebuffer;
|
||||
extern PFN_vkCreateGraphicsPipelines vkCreateGraphicsPipelines;
|
||||
extern PFN_vkCreateImage vkCreateImage;
|
||||
extern PFN_vkCreateImageView vkCreateImageView;
|
||||
extern PFN_vkCreateInstance vkCreateInstance;
|
||||
extern PFN_vkCreatePipelineCache vkCreatePipelineCache;
|
||||
extern PFN_vkCreatePipelineLayout vkCreatePipelineLayout;
|
||||
extern PFN_vkCreateQueryPool vkCreateQueryPool;
|
||||
extern PFN_vkCreateRenderPass vkCreateRenderPass;
|
||||
extern PFN_vkCreateSampler vkCreateSampler;
|
||||
extern PFN_vkCreateSemaphore vkCreateSemaphore;
|
||||
extern PFN_vkCreateShaderModule vkCreateShaderModule;
|
||||
extern PFN_vkDestroyBuffer vkDestroyBuffer;
|
||||
extern PFN_vkDestroyBufferView vkDestroyBufferView;
|
||||
extern PFN_vkDestroyCommandPool vkDestroyCommandPool;
|
||||
extern PFN_vkDestroyDescriptorPool vkDestroyDescriptorPool;
|
||||
extern PFN_vkDestroyDescriptorSetLayout vkDestroyDescriptorSetLayout;
|
||||
extern PFN_vkDestroyDevice vkDestroyDevice;
|
||||
extern PFN_vkDestroyEvent vkDestroyEvent;
|
||||
extern PFN_vkDestroyFence vkDestroyFence;
|
||||
extern PFN_vkDestroyFramebuffer vkDestroyFramebuffer;
|
||||
extern PFN_vkDestroyImage vkDestroyImage;
|
||||
extern PFN_vkDestroyImageView vkDestroyImageView;
|
||||
extern PFN_vkDestroyInstance vkDestroyInstance;
|
||||
extern PFN_vkDestroyPipeline vkDestroyPipeline;
|
||||
extern PFN_vkDestroyPipelineCache vkDestroyPipelineCache;
|
||||
extern PFN_vkDestroyPipelineLayout vkDestroyPipelineLayout;
|
||||
extern PFN_vkDestroyQueryPool vkDestroyQueryPool;
|
||||
extern PFN_vkDestroyRenderPass vkDestroyRenderPass;
|
||||
extern PFN_vkDestroySampler vkDestroySampler;
|
||||
extern PFN_vkDestroySemaphore vkDestroySemaphore;
|
||||
extern PFN_vkDestroyShaderModule vkDestroyShaderModule;
|
||||
extern PFN_vkDeviceWaitIdle vkDeviceWaitIdle;
|
||||
extern PFN_vkEndCommandBuffer vkEndCommandBuffer;
|
||||
extern PFN_vkEnumerateDeviceExtensionProperties vkEnumerateDeviceExtensionProperties;
|
||||
extern PFN_vkEnumerateDeviceLayerProperties vkEnumerateDeviceLayerProperties;
|
||||
extern PFN_vkEnumerateInstanceExtensionProperties vkEnumerateInstanceExtensionProperties;
|
||||
extern PFN_vkEnumerateInstanceLayerProperties vkEnumerateInstanceLayerProperties;
|
||||
extern PFN_vkEnumeratePhysicalDevices vkEnumeratePhysicalDevices;
|
||||
extern PFN_vkFlushMappedMemoryRanges vkFlushMappedMemoryRanges;
|
||||
extern PFN_vkFreeCommandBuffers vkFreeCommandBuffers;
|
||||
extern PFN_vkFreeDescriptorSets vkFreeDescriptorSets;
|
||||
extern PFN_vkFreeMemory vkFreeMemory;
|
||||
extern PFN_vkGetBufferMemoryRequirements vkGetBufferMemoryRequirements;
|
||||
extern PFN_vkGetDeviceMemoryCommitment vkGetDeviceMemoryCommitment;
|
||||
extern PFN_vkGetDeviceProcAddr vkGetDeviceProcAddr;
|
||||
extern PFN_vkGetDeviceQueue vkGetDeviceQueue;
|
||||
extern PFN_vkGetEventStatus vkGetEventStatus;
|
||||
extern PFN_vkGetFenceStatus vkGetFenceStatus;
|
||||
extern PFN_vkGetImageMemoryRequirements vkGetImageMemoryRequirements;
|
||||
extern PFN_vkGetImageSparseMemoryRequirements vkGetImageSparseMemoryRequirements;
|
||||
extern PFN_vkGetImageSubresourceLayout vkGetImageSubresourceLayout;
|
||||
extern PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr;
|
||||
extern PFN_vkGetPhysicalDeviceFeatures vkGetPhysicalDeviceFeatures;
|
||||
extern PFN_vkGetPhysicalDeviceFormatProperties vkGetPhysicalDeviceFormatProperties;
|
||||
extern PFN_vkGetPhysicalDeviceImageFormatProperties vkGetPhysicalDeviceImageFormatProperties;
|
||||
extern PFN_vkGetPhysicalDeviceMemoryProperties vkGetPhysicalDeviceMemoryProperties;
|
||||
extern PFN_vkGetPhysicalDeviceProperties vkGetPhysicalDeviceProperties;
|
||||
extern PFN_vkGetPhysicalDeviceQueueFamilyProperties vkGetPhysicalDeviceQueueFamilyProperties;
|
||||
extern PFN_vkGetPhysicalDeviceSparseImageFormatProperties vkGetPhysicalDeviceSparseImageFormatProperties;
|
||||
extern PFN_vkGetPipelineCacheData vkGetPipelineCacheData;
|
||||
extern PFN_vkGetQueryPoolResults vkGetQueryPoolResults;
|
||||
extern PFN_vkGetRenderAreaGranularity vkGetRenderAreaGranularity;
|
||||
extern PFN_vkInvalidateMappedMemoryRanges vkInvalidateMappedMemoryRanges;
|
||||
extern PFN_vkMapMemory vkMapMemory;
|
||||
extern PFN_vkMergePipelineCaches vkMergePipelineCaches;
|
||||
extern PFN_vkQueueBindSparse vkQueueBindSparse;
|
||||
extern PFN_vkQueueSubmit vkQueueSubmit;
|
||||
extern PFN_vkQueueWaitIdle vkQueueWaitIdle;
|
||||
extern PFN_vkResetCommandBuffer vkResetCommandBuffer;
|
||||
extern PFN_vkResetCommandPool vkResetCommandPool;
|
||||
extern PFN_vkResetDescriptorPool vkResetDescriptorPool;
|
||||
extern PFN_vkResetEvent vkResetEvent;
|
||||
extern PFN_vkResetFences vkResetFences;
|
||||
extern PFN_vkSetEvent vkSetEvent;
|
||||
extern PFN_vkUnmapMemory vkUnmapMemory;
|
||||
extern PFN_vkUpdateDescriptorSets vkUpdateDescriptorSets;
|
||||
extern PFN_vkWaitForFences vkWaitForFences;
|
||||
#endif // defined(VK_VERSION_1_0)
|
||||
#if defined(VK_VERSION_1_1)
|
||||
extern PFN_vkBindBufferMemory2 vkBindBufferMemory2;
|
||||
extern PFN_vkBindImageMemory2 vkBindImageMemory2;
|
||||
extern PFN_vkCmdDispatchBase vkCmdDispatchBase;
|
||||
extern PFN_vkCmdSetDeviceMask vkCmdSetDeviceMask;
|
||||
extern PFN_vkCreateDescriptorUpdateTemplate vkCreateDescriptorUpdateTemplate;
|
||||
extern PFN_vkCreateSamplerYcbcrConversion vkCreateSamplerYcbcrConversion;
|
||||
extern PFN_vkDestroyDescriptorUpdateTemplate vkDestroyDescriptorUpdateTemplate;
|
||||
extern PFN_vkDestroySamplerYcbcrConversion vkDestroySamplerYcbcrConversion;
|
||||
extern PFN_vkEnumerateInstanceVersion vkEnumerateInstanceVersion;
|
||||
extern PFN_vkEnumeratePhysicalDeviceGroups vkEnumeratePhysicalDeviceGroups;
|
||||
extern PFN_vkGetBufferMemoryRequirements2 vkGetBufferMemoryRequirements2;
|
||||
extern PFN_vkGetDescriptorSetLayoutSupport vkGetDescriptorSetLayoutSupport;
|
||||
extern PFN_vkGetDeviceGroupPeerMemoryFeatures vkGetDeviceGroupPeerMemoryFeatures;
|
||||
extern PFN_vkGetDeviceQueue2 vkGetDeviceQueue2;
|
||||
extern PFN_vkGetImageMemoryRequirements2 vkGetImageMemoryRequirements2;
|
||||
extern PFN_vkGetImageSparseMemoryRequirements2 vkGetImageSparseMemoryRequirements2;
|
||||
extern PFN_vkGetPhysicalDeviceExternalBufferProperties vkGetPhysicalDeviceExternalBufferProperties;
|
||||
extern PFN_vkGetPhysicalDeviceExternalFenceProperties vkGetPhysicalDeviceExternalFenceProperties;
|
||||
extern PFN_vkGetPhysicalDeviceExternalSemaphoreProperties vkGetPhysicalDeviceExternalSemaphoreProperties;
|
||||
extern PFN_vkGetPhysicalDeviceFeatures2 vkGetPhysicalDeviceFeatures2;
|
||||
extern PFN_vkGetPhysicalDeviceFormatProperties2 vkGetPhysicalDeviceFormatProperties2;
|
||||
extern PFN_vkGetPhysicalDeviceImageFormatProperties2 vkGetPhysicalDeviceImageFormatProperties2;
|
||||
extern PFN_vkGetPhysicalDeviceMemoryProperties2 vkGetPhysicalDeviceMemoryProperties2;
|
||||
extern PFN_vkGetPhysicalDeviceProperties2 vkGetPhysicalDeviceProperties2;
|
||||
extern PFN_vkGetPhysicalDeviceQueueFamilyProperties2 vkGetPhysicalDeviceQueueFamilyProperties2;
|
||||
extern PFN_vkGetPhysicalDeviceSparseImageFormatProperties2 vkGetPhysicalDeviceSparseImageFormatProperties2;
|
||||
extern PFN_vkTrimCommandPool vkTrimCommandPool;
|
||||
extern PFN_vkUpdateDescriptorSetWithTemplate vkUpdateDescriptorSetWithTemplate;
|
||||
#endif // defined(VK_VERSION_1_1)
|
||||
#if defined(VK_VERSION_1_2)
|
||||
extern PFN_vkCmdBeginRenderPass2 vkCmdBeginRenderPass2;
|
||||
extern PFN_vkCmdDrawIndexedIndirectCount vkCmdDrawIndexedIndirectCount;
|
||||
extern PFN_vkCmdDrawIndirectCount vkCmdDrawIndirectCount;
|
||||
extern PFN_vkCmdEndRenderPass2 vkCmdEndRenderPass2;
|
||||
extern PFN_vkCmdNextSubpass2 vkCmdNextSubpass2;
|
||||
extern PFN_vkCreateRenderPass2 vkCreateRenderPass2;
|
||||
extern PFN_vkGetBufferDeviceAddress vkGetBufferDeviceAddress;
|
||||
extern PFN_vkGetBufferOpaqueCaptureAddress vkGetBufferOpaqueCaptureAddress;
|
||||
extern PFN_vkGetDeviceMemoryOpaqueCaptureAddress vkGetDeviceMemoryOpaqueCaptureAddress;
|
||||
extern PFN_vkGetSemaphoreCounterValue vkGetSemaphoreCounterValue;
|
||||
extern PFN_vkResetQueryPool vkResetQueryPool;
|
||||
extern PFN_vkSignalSemaphore vkSignalSemaphore;
|
||||
extern PFN_vkWaitSemaphores vkWaitSemaphores;
|
||||
#endif // defined(VK_VERSION_1_2)
|
||||
#if defined(VK_VERSION_1_3)
|
||||
extern PFN_vkCmdBeginRendering vkCmdBeginRendering;
|
||||
extern PFN_vkCmdBindVertexBuffers2 vkCmdBindVertexBuffers2;
|
||||
extern PFN_vkCmdBlitImage2 vkCmdBlitImage2;
|
||||
extern PFN_vkCmdCopyBuffer2 vkCmdCopyBuffer2;
|
||||
extern PFN_vkCmdCopyBufferToImage2 vkCmdCopyBufferToImage2;
|
||||
extern PFN_vkCmdCopyImage2 vkCmdCopyImage2;
|
||||
extern PFN_vkCmdCopyImageToBuffer2 vkCmdCopyImageToBuffer2;
|
||||
extern PFN_vkCmdEndRendering vkCmdEndRendering;
|
||||
extern PFN_vkCmdPipelineBarrier2 vkCmdPipelineBarrier2;
|
||||
extern PFN_vkCmdResetEvent2 vkCmdResetEvent2;
|
||||
extern PFN_vkCmdResolveImage2 vkCmdResolveImage2;
|
||||
extern PFN_vkCmdSetCullMode vkCmdSetCullMode;
|
||||
extern PFN_vkCmdSetDepthBiasEnable vkCmdSetDepthBiasEnable;
|
||||
extern PFN_vkCmdSetDepthBoundsTestEnable vkCmdSetDepthBoundsTestEnable;
|
||||
extern PFN_vkCmdSetDepthCompareOp vkCmdSetDepthCompareOp;
|
||||
extern PFN_vkCmdSetDepthTestEnable vkCmdSetDepthTestEnable;
|
||||
extern PFN_vkCmdSetDepthWriteEnable vkCmdSetDepthWriteEnable;
|
||||
extern PFN_vkCmdSetEvent2 vkCmdSetEvent2;
|
||||
extern PFN_vkCmdSetFrontFace vkCmdSetFrontFace;
|
||||
extern PFN_vkCmdSetPrimitiveRestartEnable vkCmdSetPrimitiveRestartEnable;
|
||||
extern PFN_vkCmdSetPrimitiveTopology vkCmdSetPrimitiveTopology;
|
||||
extern PFN_vkCmdSetRasterizerDiscardEnable vkCmdSetRasterizerDiscardEnable;
|
||||
extern PFN_vkCmdSetScissorWithCount vkCmdSetScissorWithCount;
|
||||
extern PFN_vkCmdSetStencilOp vkCmdSetStencilOp;
|
||||
extern PFN_vkCmdSetStencilTestEnable vkCmdSetStencilTestEnable;
|
||||
extern PFN_vkCmdSetViewportWithCount vkCmdSetViewportWithCount;
|
||||
extern PFN_vkCmdWaitEvents2 vkCmdWaitEvents2;
|
||||
extern PFN_vkCmdWriteTimestamp2 vkCmdWriteTimestamp2;
|
||||
extern PFN_vkCreatePrivateDataSlot vkCreatePrivateDataSlot;
|
||||
extern PFN_vkDestroyPrivateDataSlot vkDestroyPrivateDataSlot;
|
||||
extern PFN_vkGetDeviceBufferMemoryRequirements vkGetDeviceBufferMemoryRequirements;
|
||||
extern PFN_vkGetDeviceImageMemoryRequirements vkGetDeviceImageMemoryRequirements;
|
||||
extern PFN_vkGetDeviceImageSparseMemoryRequirements vkGetDeviceImageSparseMemoryRequirements;
|
||||
extern PFN_vkGetPhysicalDeviceToolProperties vkGetPhysicalDeviceToolProperties;
|
||||
extern PFN_vkGetPrivateData vkGetPrivateData;
|
||||
extern PFN_vkQueueSubmit2 vkQueueSubmit2;
|
||||
extern PFN_vkSetPrivateData vkSetPrivateData;
|
||||
#endif // defined(VK_VERSION_1_3)
|
||||
#if defined(VK_AMD_buffer_marker)
|
||||
extern PFN_vkCmdWriteBufferMarkerAMD vkCmdWriteBufferMarkerAMD;
|
||||
#endif // defined(VK_AMD_buffer_marker)
|
||||
#if defined(VK_AMD_display_native_hdr)
|
||||
extern PFN_vkSetLocalDimmingAMD vkSetLocalDimmingAMD;
|
||||
#endif // defined(VK_AMD_display_native_hdr)
|
||||
#if defined(VK_AMD_draw_indirect_count)
|
||||
extern PFN_vkCmdDrawIndexedIndirectCountAMD vkCmdDrawIndexedIndirectCountAMD;
|
||||
extern PFN_vkCmdDrawIndirectCountAMD vkCmdDrawIndirectCountAMD;
|
||||
#endif // defined(VK_AMD_draw_indirect_count)
|
||||
#if defined(VK_AMD_shader_info)
|
||||
extern PFN_vkGetShaderInfoAMD vkGetShaderInfoAMD;
|
||||
#endif // defined(VK_AMD_shader_info)
|
||||
#if defined(VK_ANDROID_external_memory_android_hardware_buffer)
|
||||
extern PFN_vkGetAndroidHardwareBufferPropertiesANDROID vkGetAndroidHardwareBufferPropertiesANDROID;
|
||||
extern PFN_vkGetMemoryAndroidHardwareBufferANDROID vkGetMemoryAndroidHardwareBufferANDROID;
|
||||
#endif // defined(VK_ANDROID_external_memory_android_hardware_buffer)
|
||||
#if defined(VK_ANDROID_native_buffer)
|
||||
extern PFN_vkAcquireImageANDROID vkAcquireImageANDROID;
|
||||
extern PFN_vkGetSwapchainGrallocUsage2ANDROID vkGetSwapchainGrallocUsage2ANDROID;
|
||||
extern PFN_vkGetSwapchainGrallocUsageANDROID vkGetSwapchainGrallocUsageANDROID;
|
||||
extern PFN_vkQueueSignalReleaseImageANDROID vkQueueSignalReleaseImageANDROID;
|
||||
#endif // defined(VK_ANDROID_native_buffer)
|
||||
#if defined(VK_EXT_acquire_drm_display)
|
||||
extern PFN_vkAcquireDrmDisplayEXT vkAcquireDrmDisplayEXT;
|
||||
extern PFN_vkGetDrmDisplayEXT vkGetDrmDisplayEXT;
|
||||
#endif // defined(VK_EXT_acquire_drm_display)
|
||||
#if defined(VK_EXT_acquire_xlib_display)
|
||||
extern PFN_vkAcquireXlibDisplayEXT vkAcquireXlibDisplayEXT;
|
||||
extern PFN_vkGetRandROutputDisplayEXT vkGetRandROutputDisplayEXT;
|
||||
#endif // defined(VK_EXT_acquire_xlib_display)
|
||||
#if defined(VK_EXT_buffer_device_address)
|
||||
extern PFN_vkGetBufferDeviceAddressEXT vkGetBufferDeviceAddressEXT;
|
||||
#endif // defined(VK_EXT_buffer_device_address)
|
||||
#if defined(VK_EXT_calibrated_timestamps)
|
||||
extern PFN_vkGetCalibratedTimestampsEXT vkGetCalibratedTimestampsEXT;
|
||||
extern PFN_vkGetPhysicalDeviceCalibrateableTimeDomainsEXT vkGetPhysicalDeviceCalibrateableTimeDomainsEXT;
|
||||
#endif // defined(VK_EXT_calibrated_timestamps)
|
||||
#if defined(VK_EXT_color_write_enable)
|
||||
extern PFN_vkCmdSetColorWriteEnableEXT vkCmdSetColorWriteEnableEXT;
|
||||
#endif // defined(VK_EXT_color_write_enable)
|
||||
#if defined(VK_EXT_conditional_rendering)
|
||||
extern PFN_vkCmdBeginConditionalRenderingEXT vkCmdBeginConditionalRenderingEXT;
|
||||
extern PFN_vkCmdEndConditionalRenderingEXT vkCmdEndConditionalRenderingEXT;
|
||||
#endif // defined(VK_EXT_conditional_rendering)
|
||||
#if defined(VK_EXT_debug_marker)
|
||||
extern PFN_vkCmdDebugMarkerBeginEXT vkCmdDebugMarkerBeginEXT;
|
||||
extern PFN_vkCmdDebugMarkerEndEXT vkCmdDebugMarkerEndEXT;
|
||||
extern PFN_vkCmdDebugMarkerInsertEXT vkCmdDebugMarkerInsertEXT;
|
||||
extern PFN_vkDebugMarkerSetObjectNameEXT vkDebugMarkerSetObjectNameEXT;
|
||||
extern PFN_vkDebugMarkerSetObjectTagEXT vkDebugMarkerSetObjectTagEXT;
|
||||
#endif // defined(VK_EXT_debug_marker)
|
||||
#if defined(VK_EXT_debug_report)
|
||||
extern PFN_vkCreateDebugReportCallbackEXT vkCreateDebugReportCallbackEXT;
|
||||
extern PFN_vkDebugReportMessageEXT vkDebugReportMessageEXT;
|
||||
extern PFN_vkDestroyDebugReportCallbackEXT vkDestroyDebugReportCallbackEXT;
|
||||
#endif // defined(VK_EXT_debug_report)
|
||||
#if defined(VK_EXT_debug_utils)
|
||||
extern PFN_vkCmdBeginDebugUtilsLabelEXT vkCmdBeginDebugUtilsLabelEXT;
|
||||
extern PFN_vkCmdEndDebugUtilsLabelEXT vkCmdEndDebugUtilsLabelEXT;
|
||||
extern PFN_vkCmdInsertDebugUtilsLabelEXT vkCmdInsertDebugUtilsLabelEXT;
|
||||
extern PFN_vkCreateDebugUtilsMessengerEXT vkCreateDebugUtilsMessengerEXT;
|
||||
extern PFN_vkDestroyDebugUtilsMessengerEXT vkDestroyDebugUtilsMessengerEXT;
|
||||
extern PFN_vkQueueBeginDebugUtilsLabelEXT vkQueueBeginDebugUtilsLabelEXT;
|
||||
extern PFN_vkQueueEndDebugUtilsLabelEXT vkQueueEndDebugUtilsLabelEXT;
|
||||
extern PFN_vkQueueInsertDebugUtilsLabelEXT vkQueueInsertDebugUtilsLabelEXT;
|
||||
extern PFN_vkSetDebugUtilsObjectNameEXT vkSetDebugUtilsObjectNameEXT;
|
||||
extern PFN_vkSetDebugUtilsObjectTagEXT vkSetDebugUtilsObjectTagEXT;
|
||||
extern PFN_vkSubmitDebugUtilsMessageEXT vkSubmitDebugUtilsMessageEXT;
|
||||
#endif // defined(VK_EXT_debug_utils)
|
||||
#if defined(VK_EXT_direct_mode_display)
|
||||
extern PFN_vkReleaseDisplayEXT vkReleaseDisplayEXT;
|
||||
#endif // defined(VK_EXT_direct_mode_display)
|
||||
#if defined(VK_EXT_directfb_surface)
|
||||
extern PFN_vkCreateDirectFBSurfaceEXT vkCreateDirectFBSurfaceEXT;
|
||||
extern PFN_vkGetPhysicalDeviceDirectFBPresentationSupportEXT vkGetPhysicalDeviceDirectFBPresentationSupportEXT;
|
||||
#endif // defined(VK_EXT_directfb_surface)
|
||||
#if defined(VK_EXT_discard_rectangles)
|
||||
extern PFN_vkCmdSetDiscardRectangleEXT vkCmdSetDiscardRectangleEXT;
|
||||
#endif // defined(VK_EXT_discard_rectangles)
|
||||
#if defined(VK_EXT_display_control)
|
||||
extern PFN_vkDisplayPowerControlEXT vkDisplayPowerControlEXT;
|
||||
extern PFN_vkGetSwapchainCounterEXT vkGetSwapchainCounterEXT;
|
||||
extern PFN_vkRegisterDeviceEventEXT vkRegisterDeviceEventEXT;
|
||||
extern PFN_vkRegisterDisplayEventEXT vkRegisterDisplayEventEXT;
|
||||
#endif // defined(VK_EXT_display_control)
|
||||
#if defined(VK_EXT_display_surface_counter)
|
||||
extern PFN_vkGetPhysicalDeviceSurfaceCapabilities2EXT vkGetPhysicalDeviceSurfaceCapabilities2EXT;
|
||||
#endif // defined(VK_EXT_display_surface_counter)
|
||||
#if defined(VK_EXT_extended_dynamic_state)
|
||||
extern PFN_vkCmdBindVertexBuffers2EXT vkCmdBindVertexBuffers2EXT;
|
||||
extern PFN_vkCmdSetCullModeEXT vkCmdSetCullModeEXT;
|
||||
extern PFN_vkCmdSetDepthBoundsTestEnableEXT vkCmdSetDepthBoundsTestEnableEXT;
|
||||
extern PFN_vkCmdSetDepthCompareOpEXT vkCmdSetDepthCompareOpEXT;
|
||||
extern PFN_vkCmdSetDepthTestEnableEXT vkCmdSetDepthTestEnableEXT;
|
||||
extern PFN_vkCmdSetDepthWriteEnableEXT vkCmdSetDepthWriteEnableEXT;
|
||||
extern PFN_vkCmdSetFrontFaceEXT vkCmdSetFrontFaceEXT;
|
||||
extern PFN_vkCmdSetPrimitiveTopologyEXT vkCmdSetPrimitiveTopologyEXT;
|
||||
extern PFN_vkCmdSetScissorWithCountEXT vkCmdSetScissorWithCountEXT;
|
||||
extern PFN_vkCmdSetStencilOpEXT vkCmdSetStencilOpEXT;
|
||||
extern PFN_vkCmdSetStencilTestEnableEXT vkCmdSetStencilTestEnableEXT;
|
||||
extern PFN_vkCmdSetViewportWithCountEXT vkCmdSetViewportWithCountEXT;
|
||||
#endif // defined(VK_EXT_extended_dynamic_state)
|
||||
#if defined(VK_EXT_extended_dynamic_state2)
|
||||
extern PFN_vkCmdSetDepthBiasEnableEXT vkCmdSetDepthBiasEnableEXT;
|
||||
extern PFN_vkCmdSetLogicOpEXT vkCmdSetLogicOpEXT;
|
||||
extern PFN_vkCmdSetPatchControlPointsEXT vkCmdSetPatchControlPointsEXT;
|
||||
extern PFN_vkCmdSetPrimitiveRestartEnableEXT vkCmdSetPrimitiveRestartEnableEXT;
|
||||
extern PFN_vkCmdSetRasterizerDiscardEnableEXT vkCmdSetRasterizerDiscardEnableEXT;
|
||||
#endif // defined(VK_EXT_extended_dynamic_state2)
|
||||
#if defined(VK_EXT_external_memory_host)
|
||||
extern PFN_vkGetMemoryHostPointerPropertiesEXT vkGetMemoryHostPointerPropertiesEXT;
|
||||
#endif // defined(VK_EXT_external_memory_host)
|
||||
#if defined(VK_EXT_full_screen_exclusive)
|
||||
extern PFN_vkAcquireFullScreenExclusiveModeEXT vkAcquireFullScreenExclusiveModeEXT;
|
||||
extern PFN_vkGetPhysicalDeviceSurfacePresentModes2EXT vkGetPhysicalDeviceSurfacePresentModes2EXT;
|
||||
extern PFN_vkReleaseFullScreenExclusiveModeEXT vkReleaseFullScreenExclusiveModeEXT;
|
||||
#endif // defined(VK_EXT_full_screen_exclusive)
|
||||
#if defined(VK_EXT_hdr_metadata)
|
||||
extern PFN_vkSetHdrMetadataEXT vkSetHdrMetadataEXT;
|
||||
#endif // defined(VK_EXT_hdr_metadata)
|
||||
#if defined(VK_EXT_headless_surface)
|
||||
extern PFN_vkCreateHeadlessSurfaceEXT vkCreateHeadlessSurfaceEXT;
|
||||
#endif // defined(VK_EXT_headless_surface)
|
||||
#if defined(VK_EXT_host_query_reset)
|
||||
extern PFN_vkResetQueryPoolEXT vkResetQueryPoolEXT;
|
||||
#endif // defined(VK_EXT_host_query_reset)
|
||||
#if defined(VK_EXT_image_compression_control)
|
||||
extern PFN_vkGetImageSubresourceLayout2EXT vkGetImageSubresourceLayout2EXT;
|
||||
#endif // defined(VK_EXT_image_compression_control)
|
||||
#if defined(VK_EXT_image_drm_format_modifier)
|
||||
extern PFN_vkGetImageDrmFormatModifierPropertiesEXT vkGetImageDrmFormatModifierPropertiesEXT;
|
||||
#endif // defined(VK_EXT_image_drm_format_modifier)
|
||||
#if defined(VK_EXT_line_rasterization)
|
||||
extern PFN_vkCmdSetLineStippleEXT vkCmdSetLineStippleEXT;
|
||||
#endif // defined(VK_EXT_line_rasterization)
|
||||
#if defined(VK_EXT_metal_objects)
|
||||
extern PFN_vkExportMetalObjectsEXT vkExportMetalObjectsEXT;
|
||||
#endif // defined(VK_EXT_metal_objects)
|
||||
#if defined(VK_EXT_metal_surface)
|
||||
extern PFN_vkCreateMetalSurfaceEXT vkCreateMetalSurfaceEXT;
|
||||
#endif // defined(VK_EXT_metal_surface)
|
||||
#if defined(VK_EXT_multi_draw)
|
||||
extern PFN_vkCmdDrawMultiEXT vkCmdDrawMultiEXT;
|
||||
extern PFN_vkCmdDrawMultiIndexedEXT vkCmdDrawMultiIndexedEXT;
|
||||
#endif // defined(VK_EXT_multi_draw)
|
||||
#if defined(VK_EXT_pageable_device_local_memory)
|
||||
extern PFN_vkSetDeviceMemoryPriorityEXT vkSetDeviceMemoryPriorityEXT;
|
||||
#endif // defined(VK_EXT_pageable_device_local_memory)
|
||||
#if defined(VK_EXT_pipeline_properties)
|
||||
extern PFN_vkGetPipelinePropertiesEXT vkGetPipelinePropertiesEXT;
|
||||
#endif // defined(VK_EXT_pipeline_properties)
|
||||
#if defined(VK_EXT_private_data)
|
||||
extern PFN_vkCreatePrivateDataSlotEXT vkCreatePrivateDataSlotEXT;
|
||||
extern PFN_vkDestroyPrivateDataSlotEXT vkDestroyPrivateDataSlotEXT;
|
||||
extern PFN_vkGetPrivateDataEXT vkGetPrivateDataEXT;
|
||||
extern PFN_vkSetPrivateDataEXT vkSetPrivateDataEXT;
|
||||
#endif // defined(VK_EXT_private_data)
|
||||
#if defined(VK_EXT_sample_locations)
|
||||
extern PFN_vkCmdSetSampleLocationsEXT vkCmdSetSampleLocationsEXT;
|
||||
extern PFN_vkGetPhysicalDeviceMultisamplePropertiesEXT vkGetPhysicalDeviceMultisamplePropertiesEXT;
|
||||
#endif // defined(VK_EXT_sample_locations)
|
||||
#if defined(VK_EXT_tooling_info)
|
||||
extern PFN_vkGetPhysicalDeviceToolPropertiesEXT vkGetPhysicalDeviceToolPropertiesEXT;
|
||||
#endif // defined(VK_EXT_tooling_info)
|
||||
#if defined(VK_EXT_transform_feedback)
|
||||
extern PFN_vkCmdBeginQueryIndexedEXT vkCmdBeginQueryIndexedEXT;
|
||||
extern PFN_vkCmdBeginTransformFeedbackEXT vkCmdBeginTransformFeedbackEXT;
|
||||
extern PFN_vkCmdBindTransformFeedbackBuffersEXT vkCmdBindTransformFeedbackBuffersEXT;
|
||||
extern PFN_vkCmdDrawIndirectByteCountEXT vkCmdDrawIndirectByteCountEXT;
|
||||
extern PFN_vkCmdEndQueryIndexedEXT vkCmdEndQueryIndexedEXT;
|
||||
extern PFN_vkCmdEndTransformFeedbackEXT vkCmdEndTransformFeedbackEXT;
|
||||
#endif // defined(VK_EXT_transform_feedback)
|
||||
#if defined(VK_EXT_validation_cache)
|
||||
extern PFN_vkCreateValidationCacheEXT vkCreateValidationCacheEXT;
|
||||
extern PFN_vkDestroyValidationCacheEXT vkDestroyValidationCacheEXT;
|
||||
extern PFN_vkGetValidationCacheDataEXT vkGetValidationCacheDataEXT;
|
||||
extern PFN_vkMergeValidationCachesEXT vkMergeValidationCachesEXT;
|
||||
#endif // defined(VK_EXT_validation_cache)
|
||||
#if defined(VK_EXT_vertex_input_dynamic_state)
|
||||
extern PFN_vkCmdSetVertexInputEXT vkCmdSetVertexInputEXT;
|
||||
#endif // defined(VK_EXT_vertex_input_dynamic_state)
|
||||
#if defined(VK_FUCHSIA_buffer_collection)
|
||||
extern PFN_vkCreateBufferCollectionFUCHSIA vkCreateBufferCollectionFUCHSIA;
|
||||
extern PFN_vkDestroyBufferCollectionFUCHSIA vkDestroyBufferCollectionFUCHSIA;
|
||||
extern PFN_vkGetBufferCollectionPropertiesFUCHSIA vkGetBufferCollectionPropertiesFUCHSIA;
|
||||
extern PFN_vkSetBufferCollectionBufferConstraintsFUCHSIA vkSetBufferCollectionBufferConstraintsFUCHSIA;
|
||||
extern PFN_vkSetBufferCollectionImageConstraintsFUCHSIA vkSetBufferCollectionImageConstraintsFUCHSIA;
|
||||
#endif // defined(VK_FUCHSIA_buffer_collection)
|
||||
#if defined(VK_FUCHSIA_external_memory)
|
||||
extern PFN_vkGetMemoryZirconHandleFUCHSIA vkGetMemoryZirconHandleFUCHSIA;
|
||||
extern PFN_vkGetMemoryZirconHandlePropertiesFUCHSIA vkGetMemoryZirconHandlePropertiesFUCHSIA;
|
||||
#endif // defined(VK_FUCHSIA_external_memory)
|
||||
#if defined(VK_FUCHSIA_external_semaphore)
|
||||
extern PFN_vkGetSemaphoreZirconHandleFUCHSIA vkGetSemaphoreZirconHandleFUCHSIA;
|
||||
extern PFN_vkImportSemaphoreZirconHandleFUCHSIA vkImportSemaphoreZirconHandleFUCHSIA;
|
||||
#endif // defined(VK_FUCHSIA_external_semaphore)
|
||||
#if defined(VK_FUCHSIA_imagepipe_surface)
|
||||
extern PFN_vkCreateImagePipeSurfaceFUCHSIA vkCreateImagePipeSurfaceFUCHSIA;
|
||||
#endif // defined(VK_FUCHSIA_imagepipe_surface)
|
||||
#if defined(VK_GGP_stream_descriptor_surface)
|
||||
extern PFN_vkCreateStreamDescriptorSurfaceGGP vkCreateStreamDescriptorSurfaceGGP;
|
||||
#endif // defined(VK_GGP_stream_descriptor_surface)
|
||||
#if defined(VK_GOOGLE_display_timing)
|
||||
extern PFN_vkGetPastPresentationTimingGOOGLE vkGetPastPresentationTimingGOOGLE;
|
||||
extern PFN_vkGetRefreshCycleDurationGOOGLE vkGetRefreshCycleDurationGOOGLE;
|
||||
#endif // defined(VK_GOOGLE_display_timing)
|
||||
#if defined(VK_HUAWEI_invocation_mask)
|
||||
extern PFN_vkCmdBindInvocationMaskHUAWEI vkCmdBindInvocationMaskHUAWEI;
|
||||
#endif // defined(VK_HUAWEI_invocation_mask)
|
||||
#if defined(VK_HUAWEI_subpass_shading)
|
||||
extern PFN_vkCmdSubpassShadingHUAWEI vkCmdSubpassShadingHUAWEI;
|
||||
extern PFN_vkGetDeviceSubpassShadingMaxWorkgroupSizeHUAWEI vkGetDeviceSubpassShadingMaxWorkgroupSizeHUAWEI;
|
||||
#endif // defined(VK_HUAWEI_subpass_shading)
|
||||
#if defined(VK_INTEL_performance_query)
|
||||
extern PFN_vkAcquirePerformanceConfigurationINTEL vkAcquirePerformanceConfigurationINTEL;
|
||||
extern PFN_vkCmdSetPerformanceMarkerINTEL vkCmdSetPerformanceMarkerINTEL;
|
||||
extern PFN_vkCmdSetPerformanceOverrideINTEL vkCmdSetPerformanceOverrideINTEL;
|
||||
extern PFN_vkCmdSetPerformanceStreamMarkerINTEL vkCmdSetPerformanceStreamMarkerINTEL;
|
||||
extern PFN_vkGetPerformanceParameterINTEL vkGetPerformanceParameterINTEL;
|
||||
extern PFN_vkInitializePerformanceApiINTEL vkInitializePerformanceApiINTEL;
|
||||
extern PFN_vkQueueSetPerformanceConfigurationINTEL vkQueueSetPerformanceConfigurationINTEL;
|
||||
extern PFN_vkReleasePerformanceConfigurationINTEL vkReleasePerformanceConfigurationINTEL;
|
||||
extern PFN_vkUninitializePerformanceApiINTEL vkUninitializePerformanceApiINTEL;
|
||||
#endif // defined(VK_INTEL_performance_query)
|
||||
#if defined(VK_KHR_acceleration_structure)
|
||||
extern PFN_vkBuildAccelerationStructuresKHR vkBuildAccelerationStructuresKHR;
|
||||
extern PFN_vkCmdBuildAccelerationStructuresIndirectKHR vkCmdBuildAccelerationStructuresIndirectKHR;
|
||||
extern PFN_vkCmdBuildAccelerationStructuresKHR vkCmdBuildAccelerationStructuresKHR;
|
||||
extern PFN_vkCmdCopyAccelerationStructureKHR vkCmdCopyAccelerationStructureKHR;
|
||||
extern PFN_vkCmdCopyAccelerationStructureToMemoryKHR vkCmdCopyAccelerationStructureToMemoryKHR;
|
||||
extern PFN_vkCmdCopyMemoryToAccelerationStructureKHR vkCmdCopyMemoryToAccelerationStructureKHR;
|
||||
extern PFN_vkCmdWriteAccelerationStructuresPropertiesKHR vkCmdWriteAccelerationStructuresPropertiesKHR;
|
||||
extern PFN_vkCopyAccelerationStructureKHR vkCopyAccelerationStructureKHR;
|
||||
extern PFN_vkCopyAccelerationStructureToMemoryKHR vkCopyAccelerationStructureToMemoryKHR;
|
||||
extern PFN_vkCopyMemoryToAccelerationStructureKHR vkCopyMemoryToAccelerationStructureKHR;
|
||||
extern PFN_vkCreateAccelerationStructureKHR vkCreateAccelerationStructureKHR;
|
||||
extern PFN_vkDestroyAccelerationStructureKHR vkDestroyAccelerationStructureKHR;
|
||||
extern PFN_vkGetAccelerationStructureBuildSizesKHR vkGetAccelerationStructureBuildSizesKHR;
|
||||
extern PFN_vkGetAccelerationStructureDeviceAddressKHR vkGetAccelerationStructureDeviceAddressKHR;
|
||||
extern PFN_vkGetDeviceAccelerationStructureCompatibilityKHR vkGetDeviceAccelerationStructureCompatibilityKHR;
|
||||
extern PFN_vkWriteAccelerationStructuresPropertiesKHR vkWriteAccelerationStructuresPropertiesKHR;
|
||||
#endif // defined(VK_KHR_acceleration_structure)
|
||||
#if defined(VK_KHR_android_surface)
|
||||
extern PFN_vkCreateAndroidSurfaceKHR vkCreateAndroidSurfaceKHR;
|
||||
#endif // defined(VK_KHR_android_surface)
|
||||
#if defined(VK_KHR_bind_memory2)
|
||||
extern PFN_vkBindBufferMemory2KHR vkBindBufferMemory2KHR;
|
||||
extern PFN_vkBindImageMemory2KHR vkBindImageMemory2KHR;
|
||||
#endif // defined(VK_KHR_bind_memory2)
|
||||
#if defined(VK_KHR_buffer_device_address)
|
||||
extern PFN_vkGetBufferDeviceAddressKHR vkGetBufferDeviceAddressKHR;
|
||||
extern PFN_vkGetBufferOpaqueCaptureAddressKHR vkGetBufferOpaqueCaptureAddressKHR;
|
||||
extern PFN_vkGetDeviceMemoryOpaqueCaptureAddressKHR vkGetDeviceMemoryOpaqueCaptureAddressKHR;
|
||||
#endif // defined(VK_KHR_buffer_device_address)
|
||||
#if defined(VK_KHR_copy_commands2)
|
||||
extern PFN_vkCmdBlitImage2KHR vkCmdBlitImage2KHR;
|
||||
extern PFN_vkCmdCopyBuffer2KHR vkCmdCopyBuffer2KHR;
|
||||
extern PFN_vkCmdCopyBufferToImage2KHR vkCmdCopyBufferToImage2KHR;
|
||||
extern PFN_vkCmdCopyImage2KHR vkCmdCopyImage2KHR;
|
||||
extern PFN_vkCmdCopyImageToBuffer2KHR vkCmdCopyImageToBuffer2KHR;
|
||||
extern PFN_vkCmdResolveImage2KHR vkCmdResolveImage2KHR;
|
||||
#endif // defined(VK_KHR_copy_commands2)
|
||||
#if defined(VK_KHR_create_renderpass2)
|
||||
extern PFN_vkCmdBeginRenderPass2KHR vkCmdBeginRenderPass2KHR;
|
||||
extern PFN_vkCmdEndRenderPass2KHR vkCmdEndRenderPass2KHR;
|
||||
extern PFN_vkCmdNextSubpass2KHR vkCmdNextSubpass2KHR;
|
||||
extern PFN_vkCreateRenderPass2KHR vkCreateRenderPass2KHR;
|
||||
#endif // defined(VK_KHR_create_renderpass2)
|
||||
#if defined(VK_KHR_deferred_host_operations)
|
||||
extern PFN_vkCreateDeferredOperationKHR vkCreateDeferredOperationKHR;
|
||||
extern PFN_vkDeferredOperationJoinKHR vkDeferredOperationJoinKHR;
|
||||
extern PFN_vkDestroyDeferredOperationKHR vkDestroyDeferredOperationKHR;
|
||||
extern PFN_vkGetDeferredOperationMaxConcurrencyKHR vkGetDeferredOperationMaxConcurrencyKHR;
|
||||
extern PFN_vkGetDeferredOperationResultKHR vkGetDeferredOperationResultKHR;
|
||||
#endif // defined(VK_KHR_deferred_host_operations)
|
||||
#if defined(VK_KHR_descriptor_update_template)
|
||||
extern PFN_vkCreateDescriptorUpdateTemplateKHR vkCreateDescriptorUpdateTemplateKHR;
|
||||
extern PFN_vkDestroyDescriptorUpdateTemplateKHR vkDestroyDescriptorUpdateTemplateKHR;
|
||||
extern PFN_vkUpdateDescriptorSetWithTemplateKHR vkUpdateDescriptorSetWithTemplateKHR;
|
||||
#endif // defined(VK_KHR_descriptor_update_template)
|
||||
#if defined(VK_KHR_device_group)
|
||||
extern PFN_vkCmdDispatchBaseKHR vkCmdDispatchBaseKHR;
|
||||
extern PFN_vkCmdSetDeviceMaskKHR vkCmdSetDeviceMaskKHR;
|
||||
extern PFN_vkGetDeviceGroupPeerMemoryFeaturesKHR vkGetDeviceGroupPeerMemoryFeaturesKHR;
|
||||
#endif // defined(VK_KHR_device_group)
|
||||
#if defined(VK_KHR_device_group_creation)
|
||||
extern PFN_vkEnumeratePhysicalDeviceGroupsKHR vkEnumeratePhysicalDeviceGroupsKHR;
|
||||
#endif // defined(VK_KHR_device_group_creation)
|
||||
#if defined(VK_KHR_display)
|
||||
extern PFN_vkCreateDisplayModeKHR vkCreateDisplayModeKHR;
|
||||
extern PFN_vkCreateDisplayPlaneSurfaceKHR vkCreateDisplayPlaneSurfaceKHR;
|
||||
extern PFN_vkGetDisplayModePropertiesKHR vkGetDisplayModePropertiesKHR;
|
||||
extern PFN_vkGetDisplayPlaneCapabilitiesKHR vkGetDisplayPlaneCapabilitiesKHR;
|
||||
extern PFN_vkGetDisplayPlaneSupportedDisplaysKHR vkGetDisplayPlaneSupportedDisplaysKHR;
|
||||
extern PFN_vkGetPhysicalDeviceDisplayPlanePropertiesKHR vkGetPhysicalDeviceDisplayPlanePropertiesKHR;
|
||||
extern PFN_vkGetPhysicalDeviceDisplayPropertiesKHR vkGetPhysicalDeviceDisplayPropertiesKHR;
|
||||
#endif // defined(VK_KHR_display)
|
||||
#if defined(VK_KHR_display_swapchain)
|
||||
extern PFN_vkCreateSharedSwapchainsKHR vkCreateSharedSwapchainsKHR;
|
||||
#endif // defined(VK_KHR_display_swapchain)
|
||||
#if defined(VK_KHR_draw_indirect_count)
|
||||
extern PFN_vkCmdDrawIndexedIndirectCountKHR vkCmdDrawIndexedIndirectCountKHR;
|
||||
extern PFN_vkCmdDrawIndirectCountKHR vkCmdDrawIndirectCountKHR;
|
||||
#endif // defined(VK_KHR_draw_indirect_count)
|
||||
#if defined(VK_KHR_dynamic_rendering)
|
||||
extern PFN_vkCmdBeginRenderingKHR vkCmdBeginRenderingKHR;
|
||||
extern PFN_vkCmdEndRenderingKHR vkCmdEndRenderingKHR;
|
||||
#endif // defined(VK_KHR_dynamic_rendering)
|
||||
#if defined(VK_KHR_external_fence_capabilities)
|
||||
extern PFN_vkGetPhysicalDeviceExternalFencePropertiesKHR vkGetPhysicalDeviceExternalFencePropertiesKHR;
|
||||
#endif // defined(VK_KHR_external_fence_capabilities)
|
||||
#if defined(VK_KHR_external_fence_fd)
|
||||
extern PFN_vkGetFenceFdKHR vkGetFenceFdKHR;
|
||||
extern PFN_vkImportFenceFdKHR vkImportFenceFdKHR;
|
||||
#endif // defined(VK_KHR_external_fence_fd)
|
||||
#if defined(VK_KHR_external_fence_win32)
|
||||
extern PFN_vkGetFenceWin32HandleKHR vkGetFenceWin32HandleKHR;
|
||||
extern PFN_vkImportFenceWin32HandleKHR vkImportFenceWin32HandleKHR;
|
||||
#endif // defined(VK_KHR_external_fence_win32)
|
||||
#if defined(VK_KHR_external_memory_capabilities)
|
||||
extern PFN_vkGetPhysicalDeviceExternalBufferPropertiesKHR vkGetPhysicalDeviceExternalBufferPropertiesKHR;
|
||||
#endif // defined(VK_KHR_external_memory_capabilities)
|
||||
#if defined(VK_KHR_external_memory_fd)
|
||||
extern PFN_vkGetMemoryFdKHR vkGetMemoryFdKHR;
|
||||
extern PFN_vkGetMemoryFdPropertiesKHR vkGetMemoryFdPropertiesKHR;
|
||||
#endif // defined(VK_KHR_external_memory_fd)
|
||||
#if defined(VK_KHR_external_memory_win32)
|
||||
extern PFN_vkGetMemoryWin32HandleKHR vkGetMemoryWin32HandleKHR;
|
||||
extern PFN_vkGetMemoryWin32HandlePropertiesKHR vkGetMemoryWin32HandlePropertiesKHR;
|
||||
#endif // defined(VK_KHR_external_memory_win32)
|
||||
#if defined(VK_KHR_external_semaphore_capabilities)
|
||||
extern PFN_vkGetPhysicalDeviceExternalSemaphorePropertiesKHR vkGetPhysicalDeviceExternalSemaphorePropertiesKHR;
|
||||
#endif // defined(VK_KHR_external_semaphore_capabilities)
|
||||
#if defined(VK_KHR_external_semaphore_fd)
|
||||
extern PFN_vkGetSemaphoreFdKHR vkGetSemaphoreFdKHR;
|
||||
extern PFN_vkImportSemaphoreFdKHR vkImportSemaphoreFdKHR;
|
||||
#endif // defined(VK_KHR_external_semaphore_fd)
|
||||
#if defined(VK_KHR_external_semaphore_win32)
|
||||
extern PFN_vkGetSemaphoreWin32HandleKHR vkGetSemaphoreWin32HandleKHR;
|
||||
extern PFN_vkImportSemaphoreWin32HandleKHR vkImportSemaphoreWin32HandleKHR;
|
||||
#endif // defined(VK_KHR_external_semaphore_win32)
|
||||
#if defined(VK_KHR_fragment_shading_rate)
|
||||
extern PFN_vkCmdSetFragmentShadingRateKHR vkCmdSetFragmentShadingRateKHR;
|
||||
extern PFN_vkGetPhysicalDeviceFragmentShadingRatesKHR vkGetPhysicalDeviceFragmentShadingRatesKHR;
|
||||
#endif // defined(VK_KHR_fragment_shading_rate)
|
||||
#if defined(VK_KHR_get_display_properties2)
|
||||
extern PFN_vkGetDisplayModeProperties2KHR vkGetDisplayModeProperties2KHR;
|
||||
extern PFN_vkGetDisplayPlaneCapabilities2KHR vkGetDisplayPlaneCapabilities2KHR;
|
||||
extern PFN_vkGetPhysicalDeviceDisplayPlaneProperties2KHR vkGetPhysicalDeviceDisplayPlaneProperties2KHR;
|
||||
extern PFN_vkGetPhysicalDeviceDisplayProperties2KHR vkGetPhysicalDeviceDisplayProperties2KHR;
|
||||
#endif // defined(VK_KHR_get_display_properties2)
|
||||
#if defined(VK_KHR_get_memory_requirements2)
|
||||
extern PFN_vkGetBufferMemoryRequirements2KHR vkGetBufferMemoryRequirements2KHR;
|
||||
extern PFN_vkGetImageMemoryRequirements2KHR vkGetImageMemoryRequirements2KHR;
|
||||
extern PFN_vkGetImageSparseMemoryRequirements2KHR vkGetImageSparseMemoryRequirements2KHR;
|
||||
#endif // defined(VK_KHR_get_memory_requirements2)
|
||||
#if defined(VK_KHR_get_physical_device_properties2)
|
||||
extern PFN_vkGetPhysicalDeviceFeatures2KHR vkGetPhysicalDeviceFeatures2KHR;
|
||||
extern PFN_vkGetPhysicalDeviceFormatProperties2KHR vkGetPhysicalDeviceFormatProperties2KHR;
|
||||
extern PFN_vkGetPhysicalDeviceImageFormatProperties2KHR vkGetPhysicalDeviceImageFormatProperties2KHR;
|
||||
extern PFN_vkGetPhysicalDeviceMemoryProperties2KHR vkGetPhysicalDeviceMemoryProperties2KHR;
|
||||
extern PFN_vkGetPhysicalDeviceProperties2KHR vkGetPhysicalDeviceProperties2KHR;
|
||||
extern PFN_vkGetPhysicalDeviceQueueFamilyProperties2KHR vkGetPhysicalDeviceQueueFamilyProperties2KHR;
|
||||
extern PFN_vkGetPhysicalDeviceSparseImageFormatProperties2KHR vkGetPhysicalDeviceSparseImageFormatProperties2KHR;
|
||||
#endif // defined(VK_KHR_get_physical_device_properties2)
|
||||
#if defined(VK_KHR_get_surface_capabilities2)
|
||||
extern PFN_vkGetPhysicalDeviceSurfaceCapabilities2KHR vkGetPhysicalDeviceSurfaceCapabilities2KHR;
|
||||
extern PFN_vkGetPhysicalDeviceSurfaceFormats2KHR vkGetPhysicalDeviceSurfaceFormats2KHR;
|
||||
#endif // defined(VK_KHR_get_surface_capabilities2)
|
||||
#if defined(VK_KHR_maintenance1)
|
||||
extern PFN_vkTrimCommandPoolKHR vkTrimCommandPoolKHR;
|
||||
#endif // defined(VK_KHR_maintenance1)
|
||||
#if defined(VK_KHR_maintenance3)
|
||||
extern PFN_vkGetDescriptorSetLayoutSupportKHR vkGetDescriptorSetLayoutSupportKHR;
|
||||
#endif // defined(VK_KHR_maintenance3)
|
||||
#if defined(VK_KHR_maintenance4)
|
||||
extern PFN_vkGetDeviceBufferMemoryRequirementsKHR vkGetDeviceBufferMemoryRequirementsKHR;
|
||||
extern PFN_vkGetDeviceImageMemoryRequirementsKHR vkGetDeviceImageMemoryRequirementsKHR;
|
||||
extern PFN_vkGetDeviceImageSparseMemoryRequirementsKHR vkGetDeviceImageSparseMemoryRequirementsKHR;
|
||||
#endif // defined(VK_KHR_maintenance4)
|
||||
#if defined(VK_KHR_performance_query)
|
||||
extern PFN_vkAcquireProfilingLockKHR vkAcquireProfilingLockKHR;
|
||||
extern PFN_vkEnumeratePhysicalDeviceQueueFamilyPerformanceQueryCountersKHR vkEnumeratePhysicalDeviceQueueFamilyPerformanceQueryCountersKHR;
|
||||
extern PFN_vkGetPhysicalDeviceQueueFamilyPerformanceQueryPassesKHR vkGetPhysicalDeviceQueueFamilyPerformanceQueryPassesKHR;
|
||||
extern PFN_vkReleaseProfilingLockKHR vkReleaseProfilingLockKHR;
|
||||
#endif // defined(VK_KHR_performance_query)
|
||||
#if defined(VK_KHR_pipeline_executable_properties)
|
||||
extern PFN_vkGetPipelineExecutableInternalRepresentationsKHR vkGetPipelineExecutableInternalRepresentationsKHR;
|
||||
extern PFN_vkGetPipelineExecutablePropertiesKHR vkGetPipelineExecutablePropertiesKHR;
|
||||
extern PFN_vkGetPipelineExecutableStatisticsKHR vkGetPipelineExecutableStatisticsKHR;
|
||||
#endif // defined(VK_KHR_pipeline_executable_properties)
|
||||
#if defined(VK_KHR_present_wait)
|
||||
extern PFN_vkWaitForPresentKHR vkWaitForPresentKHR;
|
||||
#endif // defined(VK_KHR_present_wait)
|
||||
#if defined(VK_KHR_push_descriptor)
|
||||
extern PFN_vkCmdPushDescriptorSetKHR vkCmdPushDescriptorSetKHR;
|
||||
#endif // defined(VK_KHR_push_descriptor)
|
||||
#if (defined(VK_KHR_ray_tracing_maintenance1) && defined(VK_KHR_ray_tracing_pipeline))
|
||||
extern PFN_vkCmdTraceRaysIndirect2KHR vkCmdTraceRaysIndirect2KHR;
|
||||
#endif // (defined(VK_KHR_ray_tracing_maintenance1) && defined(VK_KHR_ray_tracing_pipeline))
|
||||
#if defined(VK_KHR_ray_tracing_pipeline)
|
||||
extern PFN_vkCmdSetRayTracingPipelineStackSizeKHR vkCmdSetRayTracingPipelineStackSizeKHR;
|
||||
extern PFN_vkCmdTraceRaysIndirectKHR vkCmdTraceRaysIndirectKHR;
|
||||
extern PFN_vkCmdTraceRaysKHR vkCmdTraceRaysKHR;
|
||||
extern PFN_vkCreateRayTracingPipelinesKHR vkCreateRayTracingPipelinesKHR;
|
||||
extern PFN_vkGetRayTracingCaptureReplayShaderGroupHandlesKHR vkGetRayTracingCaptureReplayShaderGroupHandlesKHR;
|
||||
extern PFN_vkGetRayTracingShaderGroupHandlesKHR vkGetRayTracingShaderGroupHandlesKHR;
|
||||
extern PFN_vkGetRayTracingShaderGroupStackSizeKHR vkGetRayTracingShaderGroupStackSizeKHR;
|
||||
#endif // defined(VK_KHR_ray_tracing_pipeline)
|
||||
#if defined(VK_KHR_sampler_ycbcr_conversion)
|
||||
extern PFN_vkCreateSamplerYcbcrConversionKHR vkCreateSamplerYcbcrConversionKHR;
|
||||
extern PFN_vkDestroySamplerYcbcrConversionKHR vkDestroySamplerYcbcrConversionKHR;
|
||||
#endif // defined(VK_KHR_sampler_ycbcr_conversion)
|
||||
#if defined(VK_KHR_shared_presentable_image)
|
||||
extern PFN_vkGetSwapchainStatusKHR vkGetSwapchainStatusKHR;
|
||||
#endif // defined(VK_KHR_shared_presentable_image)
|
||||
#if defined(VK_KHR_surface)
|
||||
extern PFN_vkDestroySurfaceKHR vkDestroySurfaceKHR;
|
||||
extern PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR vkGetPhysicalDeviceSurfaceCapabilitiesKHR;
|
||||
extern PFN_vkGetPhysicalDeviceSurfaceFormatsKHR vkGetPhysicalDeviceSurfaceFormatsKHR;
|
||||
extern PFN_vkGetPhysicalDeviceSurfacePresentModesKHR vkGetPhysicalDeviceSurfacePresentModesKHR;
|
||||
extern PFN_vkGetPhysicalDeviceSurfaceSupportKHR vkGetPhysicalDeviceSurfaceSupportKHR;
|
||||
#endif // defined(VK_KHR_surface)
|
||||
#if defined(VK_KHR_swapchain)
|
||||
extern PFN_vkAcquireNextImageKHR vkAcquireNextImageKHR;
|
||||
extern PFN_vkCreateSwapchainKHR vkCreateSwapchainKHR;
|
||||
extern PFN_vkDestroySwapchainKHR vkDestroySwapchainKHR;
|
||||
extern PFN_vkGetSwapchainImagesKHR vkGetSwapchainImagesKHR;
|
||||
extern PFN_vkQueuePresentKHR vkQueuePresentKHR;
|
||||
#endif // defined(VK_KHR_swapchain)
|
||||
#if defined(VK_KHR_synchronization2)
|
||||
extern PFN_vkCmdPipelineBarrier2KHR vkCmdPipelineBarrier2KHR;
|
||||
extern PFN_vkCmdResetEvent2KHR vkCmdResetEvent2KHR;
|
||||
extern PFN_vkCmdSetEvent2KHR vkCmdSetEvent2KHR;
|
||||
extern PFN_vkCmdWaitEvents2KHR vkCmdWaitEvents2KHR;
|
||||
extern PFN_vkCmdWriteTimestamp2KHR vkCmdWriteTimestamp2KHR;
|
||||
extern PFN_vkQueueSubmit2KHR vkQueueSubmit2KHR;
|
||||
#endif // defined(VK_KHR_synchronization2)
|
||||
#if (defined(VK_KHR_synchronization2) && defined(VK_AMD_buffer_marker))
|
||||
extern PFN_vkCmdWriteBufferMarker2AMD vkCmdWriteBufferMarker2AMD;
|
||||
#endif // (defined(VK_KHR_synchronization2) && defined(VK_AMD_buffer_marker))
|
||||
#if (defined(VK_KHR_synchronization2) && defined(VK_NV_device_diagnostic_checkpoints))
|
||||
extern PFN_vkGetQueueCheckpointData2NV vkGetQueueCheckpointData2NV;
|
||||
#endif // (defined(VK_KHR_synchronization2) && defined(VK_NV_device_diagnostic_checkpoints))
|
||||
#if defined(VK_KHR_timeline_semaphore)
|
||||
extern PFN_vkGetSemaphoreCounterValueKHR vkGetSemaphoreCounterValueKHR;
|
||||
extern PFN_vkSignalSemaphoreKHR vkSignalSemaphoreKHR;
|
||||
extern PFN_vkWaitSemaphoresKHR vkWaitSemaphoresKHR;
|
||||
#endif // defined(VK_KHR_timeline_semaphore)
|
||||
#if defined(VK_KHR_video_decode_queue)
|
||||
extern PFN_vkCmdDecodeVideoKHR vkCmdDecodeVideoKHR;
|
||||
#endif // defined(VK_KHR_video_decode_queue)
|
||||
#if defined(VK_KHR_video_encode_queue)
|
||||
extern PFN_vkCmdEncodeVideoKHR vkCmdEncodeVideoKHR;
|
||||
#endif // defined(VK_KHR_video_encode_queue)
|
||||
#if defined(VK_KHR_video_queue)
|
||||
extern PFN_vkBindVideoSessionMemoryKHR vkBindVideoSessionMemoryKHR;
|
||||
extern PFN_vkCmdBeginVideoCodingKHR vkCmdBeginVideoCodingKHR;
|
||||
extern PFN_vkCmdControlVideoCodingKHR vkCmdControlVideoCodingKHR;
|
||||
extern PFN_vkCmdEndVideoCodingKHR vkCmdEndVideoCodingKHR;
|
||||
extern PFN_vkCreateVideoSessionKHR vkCreateVideoSessionKHR;
|
||||
extern PFN_vkCreateVideoSessionParametersKHR vkCreateVideoSessionParametersKHR;
|
||||
extern PFN_vkDestroyVideoSessionKHR vkDestroyVideoSessionKHR;
|
||||
extern PFN_vkDestroyVideoSessionParametersKHR vkDestroyVideoSessionParametersKHR;
|
||||
extern PFN_vkGetPhysicalDeviceVideoCapabilitiesKHR vkGetPhysicalDeviceVideoCapabilitiesKHR;
|
||||
extern PFN_vkGetPhysicalDeviceVideoFormatPropertiesKHR vkGetPhysicalDeviceVideoFormatPropertiesKHR;
|
||||
extern PFN_vkGetVideoSessionMemoryRequirementsKHR vkGetVideoSessionMemoryRequirementsKHR;
|
||||
extern PFN_vkUpdateVideoSessionParametersKHR vkUpdateVideoSessionParametersKHR;
|
||||
#endif // defined(VK_KHR_video_queue)
|
||||
#if defined(VK_KHR_wayland_surface)
|
||||
extern PFN_vkCreateWaylandSurfaceKHR vkCreateWaylandSurfaceKHR;
|
||||
extern PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR vkGetPhysicalDeviceWaylandPresentationSupportKHR;
|
||||
#endif // defined(VK_KHR_wayland_surface)
|
||||
#if defined(VK_KHR_win32_surface)
|
||||
extern PFN_vkCreateWin32SurfaceKHR vkCreateWin32SurfaceKHR;
|
||||
extern PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR vkGetPhysicalDeviceWin32PresentationSupportKHR;
|
||||
#endif // defined(VK_KHR_win32_surface)
|
||||
#if defined(VK_KHR_xcb_surface)
|
||||
extern PFN_vkCreateXcbSurfaceKHR vkCreateXcbSurfaceKHR;
|
||||
extern PFN_vkGetPhysicalDeviceXcbPresentationSupportKHR vkGetPhysicalDeviceXcbPresentationSupportKHR;
|
||||
#endif // defined(VK_KHR_xcb_surface)
|
||||
#if defined(VK_KHR_xlib_surface)
|
||||
extern PFN_vkCreateXlibSurfaceKHR vkCreateXlibSurfaceKHR;
|
||||
extern PFN_vkGetPhysicalDeviceXlibPresentationSupportKHR vkGetPhysicalDeviceXlibPresentationSupportKHR;
|
||||
#endif // defined(VK_KHR_xlib_surface)
|
||||
#if defined(VK_MVK_ios_surface)
|
||||
extern PFN_vkCreateIOSSurfaceMVK vkCreateIOSSurfaceMVK;
|
||||
#endif // defined(VK_MVK_ios_surface)
|
||||
#if defined(VK_MVK_macos_surface)
|
||||
extern PFN_vkCreateMacOSSurfaceMVK vkCreateMacOSSurfaceMVK;
|
||||
#endif // defined(VK_MVK_macos_surface)
|
||||
#if defined(VK_NN_vi_surface)
|
||||
extern PFN_vkCreateViSurfaceNN vkCreateViSurfaceNN;
|
||||
#endif // defined(VK_NN_vi_surface)
|
||||
#if defined(VK_NVX_binary_import)
|
||||
extern PFN_vkCmdCuLaunchKernelNVX vkCmdCuLaunchKernelNVX;
|
||||
extern PFN_vkCreateCuFunctionNVX vkCreateCuFunctionNVX;
|
||||
extern PFN_vkCreateCuModuleNVX vkCreateCuModuleNVX;
|
||||
extern PFN_vkDestroyCuFunctionNVX vkDestroyCuFunctionNVX;
|
||||
extern PFN_vkDestroyCuModuleNVX vkDestroyCuModuleNVX;
|
||||
#endif // defined(VK_NVX_binary_import)
|
||||
#if defined(VK_NVX_image_view_handle)
|
||||
extern PFN_vkGetImageViewAddressNVX vkGetImageViewAddressNVX;
|
||||
extern PFN_vkGetImageViewHandleNVX vkGetImageViewHandleNVX;
|
||||
#endif // defined(VK_NVX_image_view_handle)
|
||||
#if defined(VK_NV_acquire_winrt_display)
|
||||
extern PFN_vkAcquireWinrtDisplayNV vkAcquireWinrtDisplayNV;
|
||||
extern PFN_vkGetWinrtDisplayNV vkGetWinrtDisplayNV;
|
||||
#endif // defined(VK_NV_acquire_winrt_display)
|
||||
#if defined(VK_NV_clip_space_w_scaling)
|
||||
extern PFN_vkCmdSetViewportWScalingNV vkCmdSetViewportWScalingNV;
|
||||
#endif // defined(VK_NV_clip_space_w_scaling)
|
||||
#if defined(VK_NV_cooperative_matrix)
|
||||
extern PFN_vkGetPhysicalDeviceCooperativeMatrixPropertiesNV vkGetPhysicalDeviceCooperativeMatrixPropertiesNV;
|
||||
#endif // defined(VK_NV_cooperative_matrix)
|
||||
#if defined(VK_NV_coverage_reduction_mode)
|
||||
extern PFN_vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV;
|
||||
#endif // defined(VK_NV_coverage_reduction_mode)
|
||||
#if defined(VK_NV_device_diagnostic_checkpoints)
|
||||
extern PFN_vkCmdSetCheckpointNV vkCmdSetCheckpointNV;
|
||||
extern PFN_vkGetQueueCheckpointDataNV vkGetQueueCheckpointDataNV;
|
||||
#endif // defined(VK_NV_device_diagnostic_checkpoints)
|
||||
#if defined(VK_NV_device_generated_commands)
|
||||
extern PFN_vkCmdBindPipelineShaderGroupNV vkCmdBindPipelineShaderGroupNV;
|
||||
extern PFN_vkCmdExecuteGeneratedCommandsNV vkCmdExecuteGeneratedCommandsNV;
|
||||
extern PFN_vkCmdPreprocessGeneratedCommandsNV vkCmdPreprocessGeneratedCommandsNV;
|
||||
extern PFN_vkCreateIndirectCommandsLayoutNV vkCreateIndirectCommandsLayoutNV;
|
||||
extern PFN_vkDestroyIndirectCommandsLayoutNV vkDestroyIndirectCommandsLayoutNV;
|
||||
extern PFN_vkGetGeneratedCommandsMemoryRequirementsNV vkGetGeneratedCommandsMemoryRequirementsNV;
|
||||
#endif // defined(VK_NV_device_generated_commands)
|
||||
#if defined(VK_NV_external_memory_capabilities)
|
||||
extern PFN_vkGetPhysicalDeviceExternalImageFormatPropertiesNV vkGetPhysicalDeviceExternalImageFormatPropertiesNV;
|
||||
#endif // defined(VK_NV_external_memory_capabilities)
|
||||
#if defined(VK_NV_external_memory_rdma)
|
||||
extern PFN_vkGetMemoryRemoteAddressNV vkGetMemoryRemoteAddressNV;
|
||||
#endif // defined(VK_NV_external_memory_rdma)
|
||||
#if defined(VK_NV_external_memory_win32)
|
||||
extern PFN_vkGetMemoryWin32HandleNV vkGetMemoryWin32HandleNV;
|
||||
#endif // defined(VK_NV_external_memory_win32)
|
||||
#if defined(VK_NV_fragment_shading_rate_enums)
|
||||
extern PFN_vkCmdSetFragmentShadingRateEnumNV vkCmdSetFragmentShadingRateEnumNV;
|
||||
#endif // defined(VK_NV_fragment_shading_rate_enums)
|
||||
#if defined(VK_NV_mesh_shader)
|
||||
extern PFN_vkCmdDrawMeshTasksIndirectCountNV vkCmdDrawMeshTasksIndirectCountNV;
|
||||
extern PFN_vkCmdDrawMeshTasksIndirectNV vkCmdDrawMeshTasksIndirectNV;
|
||||
extern PFN_vkCmdDrawMeshTasksNV vkCmdDrawMeshTasksNV;
|
||||
#endif // defined(VK_NV_mesh_shader)
|
||||
#if defined(VK_NV_ray_tracing)
|
||||
extern PFN_vkBindAccelerationStructureMemoryNV vkBindAccelerationStructureMemoryNV;
|
||||
extern PFN_vkCmdBuildAccelerationStructureNV vkCmdBuildAccelerationStructureNV;
|
||||
extern PFN_vkCmdCopyAccelerationStructureNV vkCmdCopyAccelerationStructureNV;
|
||||
extern PFN_vkCmdTraceRaysNV vkCmdTraceRaysNV;
|
||||
extern PFN_vkCmdWriteAccelerationStructuresPropertiesNV vkCmdWriteAccelerationStructuresPropertiesNV;
|
||||
extern PFN_vkCompileDeferredNV vkCompileDeferredNV;
|
||||
extern PFN_vkCreateAccelerationStructureNV vkCreateAccelerationStructureNV;
|
||||
extern PFN_vkCreateRayTracingPipelinesNV vkCreateRayTracingPipelinesNV;
|
||||
extern PFN_vkDestroyAccelerationStructureNV vkDestroyAccelerationStructureNV;
|
||||
extern PFN_vkGetAccelerationStructureHandleNV vkGetAccelerationStructureHandleNV;
|
||||
extern PFN_vkGetAccelerationStructureMemoryRequirementsNV vkGetAccelerationStructureMemoryRequirementsNV;
|
||||
extern PFN_vkGetRayTracingShaderGroupHandlesNV vkGetRayTracingShaderGroupHandlesNV;
|
||||
#endif // defined(VK_NV_ray_tracing)
|
||||
#if defined(VK_NV_scissor_exclusive)
|
||||
extern PFN_vkCmdSetExclusiveScissorNV vkCmdSetExclusiveScissorNV;
|
||||
#endif // defined(VK_NV_scissor_exclusive)
|
||||
#if defined(VK_NV_shading_rate_image)
|
||||
extern PFN_vkCmdBindShadingRateImageNV vkCmdBindShadingRateImageNV;
|
||||
extern PFN_vkCmdSetCoarseSampleOrderNV vkCmdSetCoarseSampleOrderNV;
|
||||
extern PFN_vkCmdSetViewportShadingRatePaletteNV vkCmdSetViewportShadingRatePaletteNV;
|
||||
#endif // defined(VK_NV_shading_rate_image)
|
||||
#if defined(VK_QNX_screen_surface)
|
||||
extern PFN_vkCreateScreenSurfaceQNX vkCreateScreenSurfaceQNX;
|
||||
extern PFN_vkGetPhysicalDeviceScreenPresentationSupportQNX vkGetPhysicalDeviceScreenPresentationSupportQNX;
|
||||
#endif // defined(VK_QNX_screen_surface)
|
||||
#if defined(VK_VALVE_descriptor_set_host_mapping)
|
||||
extern PFN_vkGetDescriptorSetHostMappingVALVE vkGetDescriptorSetHostMappingVALVE;
|
||||
extern PFN_vkGetDescriptorSetLayoutHostMappingInfoVALVE vkGetDescriptorSetLayoutHostMappingInfoVALVE;
|
||||
#endif // defined(VK_VALVE_descriptor_set_host_mapping)
|
||||
#if (defined(VK_EXT_full_screen_exclusive) && defined(VK_KHR_device_group)) || (defined(VK_EXT_full_screen_exclusive) && defined(VK_VERSION_1_1))
|
||||
extern PFN_vkGetDeviceGroupSurfacePresentModes2EXT vkGetDeviceGroupSurfacePresentModes2EXT;
|
||||
#endif // (defined(VK_EXT_full_screen_exclusive) && defined(VK_KHR_device_group)) || (defined(VK_EXT_full_screen_exclusive) && defined(VK_VERSION_1_1))
|
||||
#if (defined(VK_KHR_descriptor_update_template) && defined(VK_KHR_push_descriptor)) || (defined(VK_KHR_push_descriptor) && defined(VK_VERSION_1_1)) || (defined(VK_KHR_push_descriptor) && defined(VK_KHR_descriptor_update_template))
|
||||
extern PFN_vkCmdPushDescriptorSetWithTemplateKHR vkCmdPushDescriptorSetWithTemplateKHR;
|
||||
#endif // (defined(VK_KHR_descriptor_update_template) && defined(VK_KHR_push_descriptor)) || (defined(VK_KHR_push_descriptor) && defined(VK_VERSION_1_1)) || (defined(VK_KHR_push_descriptor) && defined(VK_KHR_descriptor_update_template))
|
||||
#if (defined(VK_KHR_device_group) && defined(VK_KHR_surface)) || (defined(VK_KHR_swapchain) && defined(VK_VERSION_1_1))
|
||||
extern PFN_vkGetDeviceGroupPresentCapabilitiesKHR vkGetDeviceGroupPresentCapabilitiesKHR;
|
||||
extern PFN_vkGetDeviceGroupSurfacePresentModesKHR vkGetDeviceGroupSurfacePresentModesKHR;
|
||||
extern PFN_vkGetPhysicalDevicePresentRectanglesKHR vkGetPhysicalDevicePresentRectanglesKHR;
|
||||
#endif // (defined(VK_KHR_device_group) && defined(VK_KHR_surface)) || (defined(VK_KHR_swapchain) && defined(VK_VERSION_1_1))
|
||||
#if (defined(VK_KHR_device_group) && defined(VK_KHR_swapchain)) || (defined(VK_KHR_swapchain) && defined(VK_VERSION_1_1))
|
||||
extern PFN_vkAcquireNextImage2KHR vkAcquireNextImage2KHR;
|
||||
#endif // (defined(VK_KHR_device_group) && defined(VK_KHR_swapchain)) || (defined(VK_KHR_swapchain) && defined(VK_VERSION_1_1))
|
||||
|
||||
} // namespace bluevk
|
||||
|
||||
#if !defined(NDEBUG)
|
||||
#include <utils/Log.h>
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkImageLayout& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkAttachmentLoadOp& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkAttachmentStoreOp& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkImageType& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkImageTiling& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkImageViewType& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkCommandBufferLevel& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkComponentSwizzle& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkDescriptorType& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkQueryType& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkBorderColor& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkPipelineBindPoint& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkPipelineCacheHeaderVersion& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkPrimitiveTopology& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkSharingMode& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkIndexType& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkFilter& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkSamplerMipmapMode& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkSamplerAddressMode& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkCompareOp& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkPolygonMode& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkFrontFace& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkBlendFactor& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkBlendOp& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkStencilOp& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkLogicOp& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkInternalAllocationType& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkSystemAllocationScope& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkPhysicalDeviceType& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkVertexInputRate& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkFormat& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkStructureType& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkSubpassContents& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkResult& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkDynamicState& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkDescriptorUpdateTemplateType& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkObjectType& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkSemaphoreType& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkPresentModeKHR& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkColorSpaceKHR& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkTimeDomainEXT& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkDebugReportObjectTypeEXT& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkDeviceMemoryReportEventTypeEXT& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkRasterizationOrderAMD& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkValidationCheckEXT& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkValidationFeatureEnableEXT& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkValidationFeatureDisableEXT& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkIndirectCommandsTokenTypeNV& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkDisplayPowerStateEXT& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkDeviceEventTypeEXT& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkDisplayEventTypeEXT& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkViewportCoordinateSwizzleNV& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkDiscardRectangleModeEXT& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkPointClippingBehavior& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkSamplerReductionMode& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkTessellationDomainOrigin& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkSamplerYcbcrModelConversion& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkSamplerYcbcrRange& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkChromaLocation& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkBlendOverlapEXT& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkCoverageModulationModeNV& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkCoverageReductionModeNV& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkValidationCacheHeaderVersionEXT& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkShaderInfoTypeAMD& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkQueueGlobalPriorityKHR& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkConservativeRasterizationModeEXT& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkVendorId& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkDriverId& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkShadingRatePaletteEntryNV& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkCoarseSampleOrderTypeNV& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkCopyAccelerationStructureModeKHR& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkBuildAccelerationStructureModeKHR& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkAccelerationStructureTypeKHR& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkGeometryTypeKHR& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkAccelerationStructureMemoryRequirementsTypeNV& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkAccelerationStructureBuildTypeKHR& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkRayTracingShaderGroupTypeKHR& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkAccelerationStructureCompatibilityKHR& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkShaderGroupShaderKHR& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkMemoryOverallocationBehaviorAMD& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkScopeNV& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkComponentTypeNV& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkPerformanceCounterScopeKHR& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkPerformanceCounterUnitKHR& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkPerformanceCounterStorageKHR& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkPerformanceConfigurationTypeINTEL& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkQueryPoolSamplingModeINTEL& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkPerformanceOverrideTypeINTEL& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkPerformanceParameterTypeINTEL& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkPerformanceValueTypeINTEL& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkShaderFloatControlsIndependence& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkPipelineExecutableStatisticFormatKHR& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkLineRasterizationModeEXT& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkFragmentShadingRateCombinerOpKHR& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkFragmentShadingRateNV& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkFragmentShadingRateTypeNV& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkSubpassMergeStatusEXT& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkProvokingVertexModeEXT& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkAccelerationStructureMotionInstanceTypeNV& value);
|
||||
#endif
|
||||
|
||||
#endif // TNT_FILAMENT_BLUEVK_H
|
||||
@@ -1,103 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2017 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAFLAT_CHUNK_CONTAINER_H
|
||||
#define TNT_FILAFLAT_CHUNK_CONTAINER_H
|
||||
|
||||
|
||||
#include <utils/compiler.h>
|
||||
|
||||
#include <filament/MaterialChunkType.h>
|
||||
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
|
||||
#include <tsl/robin_map.h>
|
||||
|
||||
namespace filaflat {
|
||||
|
||||
using ShaderContent = utils::FixedCapacityVector<uint8_t>;
|
||||
using BlobDictionary = utils::FixedCapacityVector<ShaderContent>;
|
||||
|
||||
class Unflattener;
|
||||
|
||||
// Allows to build a map of chunks in a Package and get direct individual access based on chunk ID.
|
||||
class UTILS_PUBLIC ChunkContainer {
|
||||
public:
|
||||
using Type = filamat::ChunkType;
|
||||
|
||||
ChunkContainer(void const* data, size_t size) : mData(data), mSize(size) {}
|
||||
|
||||
~ChunkContainer() noexcept;
|
||||
|
||||
// Must be called before trying to access any of the chunk. Fails and return false ONLY if
|
||||
// an incomplete chunk is found or if a chunk with bogus size is found.
|
||||
bool parse() noexcept;
|
||||
|
||||
typedef struct {
|
||||
const uint8_t* start;
|
||||
size_t size;
|
||||
} ChunkDesc;
|
||||
|
||||
typedef struct {
|
||||
Type type;
|
||||
ChunkDesc desc;
|
||||
} Chunk;
|
||||
|
||||
size_t getChunkCount() const noexcept {
|
||||
return mChunks.size();
|
||||
}
|
||||
|
||||
Chunk getChunk(size_t index) const noexcept {
|
||||
auto it = mChunks.begin();
|
||||
std::advance(it, index);
|
||||
return { it->first, it->second };
|
||||
}
|
||||
|
||||
std::pair<uint8_t const*, uint8_t const*> getChunkRange(Type type) const noexcept {
|
||||
ChunkDesc const* pChunkDesc;
|
||||
bool success = hasChunk(type, &pChunkDesc);
|
||||
if (success) {
|
||||
return { pChunkDesc->start, pChunkDesc->start + pChunkDesc->size };
|
||||
}
|
||||
return { nullptr, nullptr };
|
||||
}
|
||||
|
||||
bool hasChunk(Type type, ChunkDesc const** pChunkDesc = nullptr) const noexcept {
|
||||
auto& chunks = mChunks;
|
||||
auto pos = chunks.find(type);
|
||||
if (pos != chunks.end()) {
|
||||
if (pChunkDesc) {
|
||||
*pChunkDesc = &pos.value();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void const* getData() const { return mData; }
|
||||
|
||||
size_t getSize() const { return mSize; }
|
||||
|
||||
private:
|
||||
bool parseChunk(Unflattener& unflattener);
|
||||
|
||||
void const* mData;
|
||||
size_t mSize;
|
||||
tsl::robin_map<Type, ChunkContainer::ChunkDesc> mChunks;
|
||||
};
|
||||
|
||||
} // namespace filaflat
|
||||
#endif
|
||||
@@ -1,32 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2018 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAFLAT_DICTIONARY_READER_H
|
||||
#define TNT_FILAFLAT_DICTIONARY_READER_H
|
||||
|
||||
#include <filaflat/ChunkContainer.h>
|
||||
|
||||
namespace filaflat {
|
||||
|
||||
struct DictionaryReader {
|
||||
static bool unflatten(ChunkContainer const& container,
|
||||
ChunkContainer::Type dictionaryTag,
|
||||
BlobDictionary& dictionary);
|
||||
};
|
||||
|
||||
} // namespace filaflat
|
||||
|
||||
#endif // TNT_FILAFLAT_DICTIONARY_READER_H
|
||||
@@ -1,70 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2017 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMAT_MATERIAL_CHUNK_H
|
||||
#define TNT_FILAMAT_MATERIAL_CHUNK_H
|
||||
|
||||
#include <filament/MaterialChunkType.h>
|
||||
|
||||
#include <filaflat/ChunkContainer.h>
|
||||
#include <filaflat/Unflattener.h>
|
||||
|
||||
#include <private/filament/Variant.h>
|
||||
|
||||
#include <tsl/robin_map.h>
|
||||
|
||||
namespace filaflat {
|
||||
|
||||
class MaterialChunk {
|
||||
public:
|
||||
using Variant = filament::Variant;
|
||||
|
||||
explicit MaterialChunk(ChunkContainer const& container);
|
||||
~MaterialChunk() noexcept;
|
||||
|
||||
// call this once after container.parse() has been called
|
||||
bool initialize(filamat::ChunkType materialTag);
|
||||
|
||||
// call this as many times as needed
|
||||
// populates "shaderContent" with the requested shader, or returns false on failure.
|
||||
bool getShader(ShaderContent& shaderContent, BlobDictionary const& dictionary,
|
||||
uint8_t shaderModel, Variant variant, uint8_t stage);
|
||||
|
||||
// These methods are for debugging purposes only (matdbg)
|
||||
// @{
|
||||
static void decodeKey(uint32_t key, uint8_t* model, Variant::type_t* variant, uint8_t* stage);
|
||||
const tsl::robin_map<uint32_t, uint32_t>& getOffsets() const { return mOffsets; }
|
||||
// @}
|
||||
|
||||
private:
|
||||
ChunkContainer const& mContainer;
|
||||
filamat::ChunkType mMaterialTag = filamat::ChunkType::Unknown;
|
||||
Unflattener mUnflattener;
|
||||
const uint8_t* mBase = nullptr;
|
||||
tsl::robin_map<uint32_t, uint32_t> mOffsets;
|
||||
|
||||
bool getTextShader(Unflattener unflattener,
|
||||
BlobDictionary const& dictionary, ShaderContent& shaderContent,
|
||||
uint8_t shaderModel, Variant variant, uint8_t stage);
|
||||
|
||||
bool getSpirvShader(
|
||||
BlobDictionary const& dictionary, ShaderContent& shaderContent,
|
||||
uint8_t shaderModel, Variant variant, uint8_t stage);
|
||||
};
|
||||
|
||||
} // namespace filamat
|
||||
|
||||
#endif // TNT_FILAMAT_MATERIAL_CHUNK_H
|
||||
@@ -1,163 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2017 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAFLAT_UNFLATTENER_H
|
||||
#define TNT_FILAFLAT_UNFLATTENER_H
|
||||
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/CString.h>
|
||||
|
||||
#include <private/filament/Variant.h>
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
namespace filaflat {
|
||||
|
||||
// Allow read operation from an Unflattenable. All READ operation MUST go through the Unflattener
|
||||
// since it checks boundaries before readind. All read operations return values MUST be verified,
|
||||
// never assume a read will succeed.
|
||||
class UTILS_PUBLIC Unflattener {
|
||||
public:
|
||||
Unflattener() noexcept = default;
|
||||
|
||||
Unflattener(const uint8_t* src, const uint8_t* end)
|
||||
: mSrc(src), mCursor(src), mEnd(end) {
|
||||
assert_invariant(src && end);
|
||||
}
|
||||
|
||||
Unflattener(Unflattener const& rhs) = default;
|
||||
|
||||
~Unflattener() noexcept = default;
|
||||
|
||||
bool hasData() const noexcept {
|
||||
return mCursor < mEnd;
|
||||
}
|
||||
|
||||
inline bool willOverflow(size_t size) const noexcept {
|
||||
return (mCursor + size) > mEnd;
|
||||
}
|
||||
|
||||
void skipAlignmentPadding() {
|
||||
const uint8_t padSize = (8 - (intptr_t(mCursor) % 8)) % 8;
|
||||
mCursor += padSize;
|
||||
assert_invariant(0 == (intptr_t(mCursor) % 8));
|
||||
}
|
||||
|
||||
bool read(bool* b) noexcept {
|
||||
if (willOverflow(1)) {
|
||||
return false;
|
||||
}
|
||||
*b = mCursor[0];
|
||||
mCursor += 1;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool read(uint8_t* i) noexcept {
|
||||
if (willOverflow(1)) {
|
||||
return false;
|
||||
}
|
||||
*i = mCursor[0];
|
||||
mCursor += 1;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool read(filament::Variant* v) noexcept {
|
||||
return read(&v->key);
|
||||
}
|
||||
|
||||
bool read(uint16_t* i) noexcept {
|
||||
if (willOverflow(2)) {
|
||||
return false;
|
||||
}
|
||||
*i = 0;
|
||||
*i |= mCursor[0];
|
||||
*i |= mCursor[1] << 8;
|
||||
mCursor += 2;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool read(uint32_t* i) noexcept {
|
||||
if (willOverflow(4)) {
|
||||
return false;
|
||||
}
|
||||
*i = 0;
|
||||
*i |= mCursor[0];
|
||||
*i |= mCursor[1] << 8;
|
||||
*i |= mCursor[2] << 16;
|
||||
*i |= mCursor[3] << 24;
|
||||
mCursor += 4;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool read(uint64_t* i) noexcept {
|
||||
if (willOverflow(8)) {
|
||||
return false;
|
||||
}
|
||||
*i = 0;
|
||||
*i |= static_cast<int64_t>(mCursor[0]);
|
||||
*i |= static_cast<int64_t>(mCursor[1]) << 8;
|
||||
*i |= static_cast<int64_t>(mCursor[2]) << 16;
|
||||
*i |= static_cast<int64_t>(mCursor[3]) << 24;
|
||||
*i |= static_cast<int64_t>(mCursor[4]) << 32;
|
||||
*i |= static_cast<int64_t>(mCursor[5]) << 40;
|
||||
*i |= static_cast<int64_t>(mCursor[6]) << 48;
|
||||
*i |= static_cast<int64_t>(mCursor[7]) << 56;
|
||||
mCursor += 8;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool read(utils::CString* s) noexcept;
|
||||
|
||||
bool read(const char** blob, size_t* size) noexcept;
|
||||
|
||||
bool read(const char** s) noexcept;
|
||||
|
||||
bool read(float* f) noexcept {
|
||||
if (willOverflow(4)) {
|
||||
return false;
|
||||
}
|
||||
uint32_t i;
|
||||
i = 0;
|
||||
i |= mCursor[0];
|
||||
i |= mCursor[1] << 8;
|
||||
i |= mCursor[2] << 16;
|
||||
i |= mCursor[3] << 24;
|
||||
*f = reinterpret_cast<float&>(i);
|
||||
mCursor += 4;
|
||||
return true;
|
||||
}
|
||||
|
||||
const uint8_t* getCursor() const noexcept {
|
||||
return mCursor;
|
||||
}
|
||||
|
||||
void setCursor(const uint8_t* cursor) noexcept {
|
||||
if (mSrc <= cursor && cursor < mEnd) {
|
||||
mCursor = cursor;
|
||||
} else {
|
||||
mCursor = mEnd;
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
const uint8_t* mSrc = nullptr;
|
||||
const uint8_t* mCursor = nullptr;
|
||||
const uint8_t* mEnd = nullptr;
|
||||
};
|
||||
|
||||
} //namespace filaflat
|
||||
|
||||
#endif // TNT_FILAFLAT_UNFLATTENER_H
|
||||
@@ -1,59 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2019 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef FILAGUI_IMGUIEXTENSIONS_H
|
||||
#define FILAGUI_IMGUIEXTENSIONS_H
|
||||
|
||||
#include <utils/compiler.h>
|
||||
|
||||
struct ImVec2;
|
||||
|
||||
/**
|
||||
* Namespace for custom widgets that follow the API conventions used by ImGui.
|
||||
* For example, the prototype for ImGuiExt::DirectionWidget is similar to ImGui::DragFloat3.
|
||||
*/
|
||||
namespace ImGuiExt {
|
||||
/*
|
||||
* Draws an arrow widget for manipulating a unit vector (inspired by AntTweakBar).
|
||||
*
|
||||
* This adds a draggable 3D arrow widget to the current ImGui window, as well as a label and
|
||||
* three spin boxes that can be dragged or double-clicked for manual entry.
|
||||
*
|
||||
* The widget allow users to enter arbitrary vectors, so clients should copy the UI value
|
||||
* then normalize it. Clients should not directly normalize the UI value as this would cause
|
||||
* surprises for users who attempt to type in individual components.
|
||||
*/
|
||||
UTILS_PUBLIC
|
||||
bool DirectionWidget(const char* label, float v[3]);
|
||||
|
||||
/**
|
||||
* Draws a plot with multiple series. The parameters are the same as for ImGui::ImPlotLines
|
||||
* except for the following:
|
||||
* - series_start: called when a new series starts rendering, this can be used to customize
|
||||
* the series' style for instance
|
||||
* - series_end: called when a series is done rendering
|
||||
* - values_getter: the first parameter indicates which series is being rendered
|
||||
*/
|
||||
UTILS_PUBLIC
|
||||
void PlotLinesSeries(const char* label, int series_count,
|
||||
void (*series_start)(int series),
|
||||
float (*values_getter)(int series, void* data, int idx),
|
||||
void (*series_end)(int series),
|
||||
void* data, int values_count, int values_offset, const char* overlay_text,
|
||||
float scale_min, float scale_max, ImVec2 graph_size);
|
||||
}
|
||||
|
||||
#endif // FILAGUI_IMGUIEXTENSIONS_H
|
||||
@@ -1,102 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2015 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef FILAGUI_IMGUIHELPER_H_
|
||||
#define FILAGUI_IMGUIHELPER_H_
|
||||
|
||||
#include <vector>
|
||||
#include <functional>
|
||||
|
||||
#include <filament/Engine.h>
|
||||
#include <filament/IndexBuffer.h>
|
||||
#include <filament/Material.h>
|
||||
#include <filament/MaterialInstance.h>
|
||||
#include <filament/Texture.h>
|
||||
#include <filament/TextureSampler.h>
|
||||
#include <filament/VertexBuffer.h>
|
||||
#include <filament/View.h>
|
||||
|
||||
#include <utils/Entity.h>
|
||||
#include <utils/Path.h>
|
||||
|
||||
struct ImDrawData;
|
||||
struct ImGuiIO;
|
||||
struct ImGuiContext;
|
||||
|
||||
namespace filagui {
|
||||
|
||||
// Translates ImGui's draw commands into Filament primitives, textures, vertex buffers, etc.
|
||||
// Creates a UI-specific Scene object and populates it with a Renderable. Does not handle
|
||||
// event processing; clients can simply call ImGui::GetIO() directly and set the mouse state.
|
||||
class UTILS_PUBLIC ImGuiHelper {
|
||||
public:
|
||||
// Using std::function instead of a vanilla C callback to make it easy for clients to pass in
|
||||
// lambdas that have captures.
|
||||
using Callback = std::function<void(filament::Engine*, filament::View*)>;
|
||||
|
||||
// The constructor creates its own Scene and places it in the given View.
|
||||
ImGuiHelper(filament::Engine* engine, filament::View* view, const utils::Path& fontPath,
|
||||
ImGuiContext* imGuiContext = nullptr);
|
||||
~ImGuiHelper();
|
||||
|
||||
// Informs ImGui of the current display size, as well as a scaling factor when scissoring.
|
||||
void setDisplaySize(int width, int height, float scaleX = 1.0f,
|
||||
float scaleY = 1.0f, bool flipVertical = false);
|
||||
|
||||
// High-level utility method that takes a callback for creating all ImGui windows and widgets.
|
||||
// Clients are responsible for rendering the View. This should be called on every frame,
|
||||
// regardless of whether the Renderer wants to skip or not.
|
||||
void render(float timeStepInSeconds, Callback imguiCommands);
|
||||
|
||||
// Low-level alternative to render() that consumes an ImGui command list and translates it into
|
||||
// various Filament calls. This includes updating the vertex buffer, setting up material
|
||||
// instances, and rebuilding the Renderable component that encompasses the entire UI. Since this
|
||||
// makes Filament calls, it must be called from the main thread.
|
||||
void processImGuiCommands(ImDrawData* commands, const ImGuiIO& io);
|
||||
|
||||
// Helper method called after resolving fontPath; public so fonts can be added by caller.
|
||||
void createAtlasTexture(filament::Engine* engine);
|
||||
|
||||
// Returns the client-owned view, useful for drawing 2D overlays.
|
||||
filament::View* getView() const { return mView; }
|
||||
|
||||
private:
|
||||
void createBuffers(int numRequiredBuffers);
|
||||
void populateVertexData(size_t bufferIndex, size_t vbSizeInBytes, void* vbData,
|
||||
size_t ibSizeInBytes, void* ibData);
|
||||
void createVertexBuffer(size_t bufferIndex, size_t capacity);
|
||||
void createIndexBuffer(size_t bufferIndex, size_t capacity);
|
||||
void syncThreads();
|
||||
filament::Engine* mEngine;
|
||||
filament::View* mView; // The view is owned by the client.
|
||||
filament::Scene* mScene;
|
||||
filament::Material* mMaterial = nullptr;
|
||||
filament::Camera* mCamera = nullptr;
|
||||
std::vector<filament::VertexBuffer*> mVertexBuffers;
|
||||
std::vector<filament::IndexBuffer*> mIndexBuffers;
|
||||
std::vector<filament::MaterialInstance*> mMaterialInstances;
|
||||
utils::Entity mRenderable;
|
||||
utils::Entity mCameraEntity;
|
||||
filament::Texture* mTexture = nullptr;
|
||||
bool mHasSynced = false;
|
||||
ImGuiContext* mImGuiContext;
|
||||
filament::TextureSampler mSampler;
|
||||
bool mFlipVertical = false;
|
||||
};
|
||||
|
||||
} // namespace filagui
|
||||
|
||||
#endif /* FILAGUI_IMGUIHELPER_H_ */
|
||||
@@ -1,30 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2019 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef FILAGUI_IMGUIMATH_H_
|
||||
#define FILAGUI_IMGUIMATH_H_
|
||||
|
||||
#include <imgui.h>
|
||||
|
||||
static inline ImVec2 operator+(const ImVec2& lhs, const ImVec2& rhs) {
|
||||
return { lhs.x+rhs.x, lhs.y+rhs.y };
|
||||
}
|
||||
|
||||
static inline ImVec2 operator-(const ImVec2& lhs, const ImVec2& rhs) {
|
||||
return { lhs.x-rhs.x, lhs.y-rhs.y };
|
||||
}
|
||||
|
||||
#endif /* FILAGUI_IMGUIMATH_H_ */
|
||||
@@ -142,6 +142,13 @@ protected:
|
||||
TargetLanguage targetLanguage;
|
||||
};
|
||||
std::vector<CodeGenParams> mCodeGenPermutations;
|
||||
// For finding properties and running semantic analysis, we always use the same code gen
|
||||
// permutation. This is the first permutation generated with default arguments passed to matc.
|
||||
static constexpr const CodeGenParams mSemanticCodeGenParams = {
|
||||
.shaderModel = ShaderModel::MOBILE,
|
||||
.targetApi = TargetApi::OPENGL,
|
||||
.targetLanguage = TargetLanguage::SPIRV
|
||||
};
|
||||
|
||||
// Keeps track of how many times MaterialBuilder::init() has been called without a call to
|
||||
// MaterialBuilder::shutdown(). Internally, glslang does something similar. We keep track for
|
||||
@@ -231,14 +238,12 @@ public:
|
||||
using TransparencyMode = filament::TransparencyMode;
|
||||
using SpecularAmbientOcclusion = filament::SpecularAmbientOcclusion;
|
||||
|
||||
using AttributeType = filament::backend::UniformType;
|
||||
using UniformType = filament::backend::UniformType;
|
||||
using ConstantType = filament::backend::ConstantType;
|
||||
using SamplerType = filament::backend::SamplerType;
|
||||
using SubpassType = filament::backend::SubpassType;
|
||||
using SamplerFormat = filament::backend::SamplerFormat;
|
||||
using ParameterPrecision = filament::backend::Precision;
|
||||
using Precision = filament::backend::Precision;
|
||||
using CullingMode = filament::backend::CullingMode;
|
||||
using FeatureLevel = filament::backend::FeatureLevel;
|
||||
|
||||
@@ -267,9 +272,6 @@ public:
|
||||
};
|
||||
using PreprocessorDefineList = std::vector<PreprocessorDefine>;
|
||||
|
||||
|
||||
MaterialBuilder& noSamplerValidation(bool enabled) noexcept;
|
||||
|
||||
//! Set the name of this material.
|
||||
MaterialBuilder& name(const char* name) noexcept;
|
||||
|
||||
@@ -576,7 +578,7 @@ public:
|
||||
MaterialBuilder& shaderDefine(const char* name, const char* value) noexcept;
|
||||
|
||||
//! Add a new fragment shader output variable. Only valid for materials in the POST_PROCESS domain.
|
||||
MaterialBuilder& output(VariableQualifier qualifier, OutputTarget target, Precision precision,
|
||||
MaterialBuilder& output(VariableQualifier qualifier, OutputTarget target,
|
||||
OutputType type, const char* name, int location = -1) noexcept;
|
||||
|
||||
MaterialBuilder& enableFramebufferFetch() noexcept;
|
||||
@@ -650,14 +652,13 @@ public:
|
||||
struct Output {
|
||||
Output() noexcept = default;
|
||||
Output(const char* outputName, VariableQualifier qualifier, OutputTarget target,
|
||||
Precision precision, OutputType type, int location) noexcept
|
||||
: name(outputName), qualifier(qualifier), target(target), precision(precision),
|
||||
type(type), location(location) { }
|
||||
OutputType type, int location) noexcept
|
||||
: name(outputName), qualifier(qualifier), target(target), type(type),
|
||||
location(location) { }
|
||||
|
||||
utils::CString name;
|
||||
VariableQualifier qualifier;
|
||||
OutputTarget target;
|
||||
Precision precision;
|
||||
OutputType type;
|
||||
int location;
|
||||
};
|
||||
@@ -718,44 +719,20 @@ public:
|
||||
FeatureLevel getFeatureLevel() const noexcept { return mFeatureLevel; }
|
||||
/// @endcond
|
||||
|
||||
struct Attribute {
|
||||
std::string_view name;
|
||||
AttributeType type;
|
||||
MaterialBuilder::VertexAttribute location;
|
||||
std::string getAttributeName() const noexcept {
|
||||
return "mesh_" + std::string{ name };
|
||||
}
|
||||
std::string getDefineName() const noexcept {
|
||||
std::string uppercase{ name };
|
||||
transform(uppercase.cbegin(), uppercase.cend(), uppercase.begin(), ::toupper);
|
||||
return "HAS_ATTRIBUTE_" + uppercase;
|
||||
}
|
||||
};
|
||||
|
||||
using AttributeDatabase = std::array<Attribute, filament::backend::MAX_VERTEX_ATTRIBUTE_COUNT>;
|
||||
|
||||
static inline AttributeDatabase const& getAttributeDatabase() noexcept {
|
||||
return sAttributeDatabase;
|
||||
}
|
||||
|
||||
private:
|
||||
static const AttributeDatabase sAttributeDatabase;
|
||||
|
||||
void prepareToBuild(MaterialInfo& info) noexcept;
|
||||
|
||||
// Return true if the shader is syntactically and semantically valid.
|
||||
// This method finds all the properties defined in the fragment and
|
||||
// vertex shaders of the material.
|
||||
bool findAllProperties(CodeGenParams const& semanticCodeGenParams) noexcept;
|
||||
bool findAllProperties() noexcept;
|
||||
|
||||
// Multiple calls to findProperties accumulate the property sets across fragment
|
||||
// and vertex shaders in mProperties.
|
||||
bool findProperties(filament::backend::ShaderStage type,
|
||||
MaterialBuilder::PropertyList& allProperties,
|
||||
CodeGenParams const& semanticCodeGenParams) noexcept;
|
||||
MaterialBuilder::PropertyList& p) noexcept;
|
||||
|
||||
bool runSemanticAnalysis(MaterialInfo const& info,
|
||||
CodeGenParams const& semanticCodeGenParams) noexcept;
|
||||
bool runSemanticAnalysis(MaterialInfo const& info) noexcept;
|
||||
|
||||
bool checkLiteRequirements() noexcept;
|
||||
|
||||
@@ -874,8 +851,6 @@ private:
|
||||
PreprocessorDefineList mDefines;
|
||||
|
||||
filament::UserVariantFilterMask mVariantFilter = {};
|
||||
|
||||
bool mNoSamplerValidation = false;
|
||||
};
|
||||
|
||||
} // namespace filamat
|
||||
|
||||
@@ -58,10 +58,6 @@ class Texture;
|
||||
class UTILS_PUBLIC IBLPrefilterContext {
|
||||
public:
|
||||
|
||||
enum class Kernel : uint8_t {
|
||||
D_GGX, // Trowbridge-reitz distribution
|
||||
};
|
||||
|
||||
/**
|
||||
* Creates an IBLPrefilter context.
|
||||
* @param engine filament engine to use
|
||||
@@ -113,7 +109,7 @@ public:
|
||||
* - Must be allocated with all mip levels.
|
||||
* - Must be SAMPLEABLE
|
||||
* @param outCubemap Output cubemap. If null the texture is automatically created
|
||||
* with default parameters (size of 256 with 9 levels).
|
||||
* with default parameters (size of 256 with 5 levels).
|
||||
* - Must be a cubemap
|
||||
* - Must have SAMPLEABLE and COLOR_ATTACHMENT usage bits
|
||||
* @return returns outCubemap
|
||||
@@ -127,100 +123,6 @@ public:
|
||||
filament::Material* mEquirectMaterial = nullptr;
|
||||
};
|
||||
|
||||
/**
|
||||
* IrradianceFilter is a GPU based implementation of the diffuse probe pre-integration filter.
|
||||
* An instance of IrradianceFilter is needed per filter configuration. A filter configuration
|
||||
* contains the filter's kernel and sample count.
|
||||
*/
|
||||
class IrradianceFilter {
|
||||
public:
|
||||
using Kernel = Kernel;
|
||||
|
||||
/**
|
||||
* Filter configuration.
|
||||
*/
|
||||
struct Config {
|
||||
uint16_t sampleCount = 1024u; //!< filter sample count (max 2048)
|
||||
Kernel kernel = Kernel::D_GGX; //!< filter kernel
|
||||
};
|
||||
|
||||
/**
|
||||
* Filtering options for the current environment.
|
||||
*/
|
||||
struct Options {
|
||||
float hdrLinear = 1024.0f; //!< no HDR compression up to this value
|
||||
float hdrMax = 16384.0f; //!< HDR compression between hdrLinear and hdrMax
|
||||
float lodOffset = 2.0f; //!< Good values are 2.0 or 3.0. Higher values help with heavily HDR inputs.
|
||||
bool generateMipmap = true; //!< set to false if the input environment map already has mipmaps
|
||||
};
|
||||
|
||||
/**
|
||||
* Creates a IrradianceFilter processor.
|
||||
* @param context IBLPrefilterContext to use
|
||||
* @param config Configuration of the filter
|
||||
*/
|
||||
IrradianceFilter(IBLPrefilterContext& context, Config config);
|
||||
|
||||
/**
|
||||
* Creates a filter with the default configuration.
|
||||
* @param context IBLPrefilterContext to use
|
||||
*/
|
||||
explicit IrradianceFilter(IBLPrefilterContext& context);
|
||||
|
||||
/**
|
||||
* Destroys all GPU resources created during initialization.
|
||||
*/
|
||||
~IrradianceFilter() noexcept;
|
||||
|
||||
IrradianceFilter(IrradianceFilter const&) = delete;
|
||||
IrradianceFilter& operator=(IrradianceFilter const&) = delete;
|
||||
IrradianceFilter(IrradianceFilter&& rhs) noexcept;
|
||||
IrradianceFilter& operator=(IrradianceFilter&& rhs) noexcept;
|
||||
|
||||
/**
|
||||
* Generates an irradiance cubemap. Mipmaps are not generated even if present.
|
||||
* @param options Options for this environment
|
||||
* @param environmentCubemap Environment cubemap (input). Can't be null.
|
||||
* This cubemap must be SAMPLEABLE and must have all its
|
||||
* levels allocated. If Options.generateMipmap is true,
|
||||
* the mipmap levels will be overwritten, otherwise
|
||||
* it is assumed that all levels are correctly initialized.
|
||||
* @param outIrradianceTexture Output irradiance texture or, if null, it is
|
||||
* automatically created with some default parameters.
|
||||
* outIrradianceTexture must be a cubemap, it must have
|
||||
* at least COLOR_ATTACHMENT and SAMPLEABLE usages.
|
||||
*
|
||||
* @return returns outIrradianceTexture
|
||||
*/
|
||||
filament::Texture* operator()(Options options,
|
||||
filament::Texture const* environmentCubemap,
|
||||
filament::Texture* outIrradianceTexture = nullptr);
|
||||
|
||||
/**
|
||||
* Generates a prefiltered cubemap.
|
||||
* @param environmentCubemap Environment cubemap (input). Can't be null.
|
||||
* This cubemap must be SAMPLEABLE and must have all its
|
||||
* levels allocated. If Options.generateMipmap is true,
|
||||
* the mipmap levels will be overwritten, otherwise
|
||||
* it is assumed that all levels are correctly initialized.
|
||||
* @param outIrradianceTexture Output irradiance texture or, if null, it is
|
||||
* automatically created with some default parameters.
|
||||
* outIrradianceTexture must be a cubemap, it must have
|
||||
* at least COLOR_ATTACHMENT and SAMPLEABLE usages.
|
||||
*
|
||||
* @return returns outReflectionsTexture
|
||||
*/
|
||||
filament::Texture* operator()(
|
||||
filament::Texture const* environmentCubemap,
|
||||
filament::Texture* outIrradianceTexture = nullptr);
|
||||
|
||||
private:
|
||||
filament::Texture* createIrradianceTexture();
|
||||
IBLPrefilterContext& mContext;
|
||||
filament::Material* mKernelMaterial = nullptr;
|
||||
filament::Texture* mKernelTexture = nullptr;
|
||||
uint32_t mSampleCount = 0u;
|
||||
};
|
||||
|
||||
/**
|
||||
* SpecularFilter is a GPU based implementation of the specular probe pre-integration filter.
|
||||
@@ -229,7 +131,9 @@ public:
|
||||
*/
|
||||
class SpecularFilter {
|
||||
public:
|
||||
using Kernel = Kernel;
|
||||
enum class Kernel : uint8_t {
|
||||
D_GGX, // Trowbridge-reitz distribution
|
||||
};
|
||||
|
||||
/**
|
||||
* Filter configuration.
|
||||
@@ -247,7 +151,7 @@ public:
|
||||
float hdrLinear = 1024.0f; //!< no HDR compression up to this value
|
||||
float hdrMax = 16384.0f; //!< HDR compression between hdrLinear and hdrMax
|
||||
float lodOffset = 1.0f; //!< Good values are 1.0 or 2.0. Higher values help with heavily HDR inputs.
|
||||
bool generateMipmap = true; //!< set to false if the input environment map already has mipmaps
|
||||
bool generateMipmap = true; //!< set to false if the environment map already has mipmaps
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -333,7 +237,6 @@ private:
|
||||
utils::Entity mCameraEntity{};
|
||||
filament::View* mView{};
|
||||
filament::Material* mIntegrationMaterial{};
|
||||
filament::Material* mIrradianceIntegrationMaterial{};
|
||||
};
|
||||
|
||||
#endif //TNT_IBL_PREFILTER_IBLPREFILTER_H
|
||||
|
||||
@@ -191,7 +191,7 @@ private:
|
||||
*
|
||||
* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
* // Declares a "linear sRGB" color space.
|
||||
* ColorSpace myColorSpace = Rec709-Linear-D65;
|
||||
* ColorSpace myColorSpace = Rec709-Linear-sRGB;
|
||||
* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
*/
|
||||
class PartialColorSpace {
|
||||
|
||||
@@ -17,8 +17,6 @@
|
||||
#ifndef TNT_FILAMENT_ENGINE_H
|
||||
#define TNT_FILAMENT_ENGINE_H
|
||||
|
||||
#include <filament/FilamentAPI.h>
|
||||
|
||||
#include <backend/Platform.h>
|
||||
|
||||
#include <utils/compiler.h>
|
||||
@@ -51,7 +49,6 @@ class SwapChain;
|
||||
class Texture;
|
||||
class VertexBuffer;
|
||||
class View;
|
||||
class InstanceBuffer;
|
||||
|
||||
class LightManager;
|
||||
class RenderableManager;
|
||||
@@ -167,7 +164,6 @@ class TransformManager;
|
||||
* @see Renderer
|
||||
*/
|
||||
class UTILS_PUBLIC Engine {
|
||||
struct BuilderDetails;
|
||||
public:
|
||||
using Platform = backend::Platform;
|
||||
using Backend = backend::Backend;
|
||||
@@ -269,124 +265,96 @@ public:
|
||||
uint32_t perFrameCommandsSizeMB = FILAMENT_PER_FRAME_COMMANDS_SIZE_IN_MB;
|
||||
};
|
||||
|
||||
/**
|
||||
* Creates an instance of Engine
|
||||
*
|
||||
* @param backend Which driver backend to use.
|
||||
*
|
||||
* @param platform A pointer to an object that implements Platform. If this is
|
||||
* provided, then this object is used to create the hardware context
|
||||
* and expose platform features to it.
|
||||
*
|
||||
* If not provided (or nullptr is used), an appropriate Platform
|
||||
* is created automatically.
|
||||
*
|
||||
* All methods of this interface are called from filament's
|
||||
* render thread, which is different from the main thread.
|
||||
*
|
||||
* The lifetime of \p platform must exceed the lifetime of
|
||||
* the Engine object.
|
||||
*
|
||||
* @param sharedGLContext A platform-dependant OpenGL context used as a shared context
|
||||
* when creating filament's internal context.
|
||||
* Setting this parameter will force filament to use the OpenGL
|
||||
* implementation (instead of Vulkan for instance).
|
||||
*
|
||||
* @param config A pointer to optional parameters to specify memory size
|
||||
* configuration options. If nullptr, then defaults used.
|
||||
*
|
||||
* @return A pointer to the newly created Engine, or nullptr if the Engine couldn't be created.
|
||||
*
|
||||
* nullptr if the GPU driver couldn't be initialized, for instance if it doesn't
|
||||
* support the right version of OpenGL or OpenGL ES.
|
||||
*
|
||||
* @exception utils::PostConditionPanic can be thrown if there isn't enough memory to
|
||||
* allocate the command buffer. If exceptions are disabled, this condition if fatal and
|
||||
* this function will abort.
|
||||
*
|
||||
* \remark
|
||||
* This method is thread-safe.
|
||||
*/
|
||||
static Engine* create(Backend backend = Backend::DEFAULT,
|
||||
Platform* platform = nullptr, void* sharedGLContext = nullptr,
|
||||
const Config* config = nullptr);
|
||||
|
||||
#if UTILS_HAS_THREADING
|
||||
/**
|
||||
* A callback used with Engine::createAsync() called once the engine is initialized and it is
|
||||
* safe to call Engine::getEngine(token). This callback is invoked from an arbitrary worker
|
||||
* thread. Engine::getEngine() CANNOT be called from that thread, instead it must be called
|
||||
* from the same thread than Engine::createAsync() was called from.
|
||||
*
|
||||
* @param user User provided parameter given in createAsync().
|
||||
*
|
||||
* @param token An opaque token used to call Engine::getEngine().
|
||||
*/
|
||||
using CreateCallback = void(void* user, void* token);
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Engine::Builder is used to create a new filament Engine.
|
||||
* Creates an instance of Engine asynchronously
|
||||
*
|
||||
* @param callback Callback called once the engine is initialized and it is safe to
|
||||
* call Engine::getEngine.
|
||||
*
|
||||
* @param user A user provided pointer that is given back to callback unmodified.
|
||||
*
|
||||
* @param backend Which driver backend to use.
|
||||
*
|
||||
* @param platform A pointer to an object that implements Platform. If this is
|
||||
* provided, then this object is used to create the hardware context
|
||||
* and expose platform features to it.
|
||||
*
|
||||
* If not provided (or nullptr is used), an appropriate Platform
|
||||
* is created automatically.
|
||||
*
|
||||
* All methods of this interface are called from filament's
|
||||
* render thread, which is different from the main thread.
|
||||
*
|
||||
* The lifetime of \p platform must exceed the lifetime of
|
||||
* the Engine object.
|
||||
*
|
||||
* @param sharedGLContext A platform-dependant OpenGL context used as a shared context
|
||||
* when creating filament's internal context.
|
||||
* Setting this parameter will force filament to use the OpenGL
|
||||
* implementation (instead of Vulkan for instance).
|
||||
*
|
||||
* @param config A pointer to optional parameters to specify memory size
|
||||
* configuration options
|
||||
*/
|
||||
class Builder : public BuilderBase<BuilderDetails> {
|
||||
friend struct BuilderDetails;
|
||||
friend class FEngine;
|
||||
public:
|
||||
Builder() noexcept;
|
||||
Builder(Builder const& rhs) noexcept;
|
||||
Builder(Builder&& rhs) noexcept;
|
||||
~Builder() noexcept;
|
||||
Builder& operator=(Builder const& rhs) noexcept;
|
||||
Builder& operator=(Builder&& rhs) noexcept;
|
||||
|
||||
/**
|
||||
* @param backend Which driver backend to use
|
||||
* @return A reference to this Builder for chaining calls.
|
||||
*/
|
||||
Builder& backend(Backend backend) noexcept;
|
||||
|
||||
/**
|
||||
* @param platform A pointer to an object that implements Platform. If this is
|
||||
* provided, then this object is used to create the hardware context
|
||||
* and expose platform features to it.
|
||||
*
|
||||
* If not provided (or nullptr is used), an appropriate Platform
|
||||
* is created automatically.
|
||||
*
|
||||
* All methods of this interface are called from filament's
|
||||
* render thread, which is different from the main thread.
|
||||
*
|
||||
* The lifetime of \p platform must exceed the lifetime of
|
||||
* the Engine object.
|
||||
*
|
||||
* @return A reference to this Builder for chaining calls.
|
||||
*/
|
||||
Builder& platform(Platform* platform) noexcept;
|
||||
|
||||
/**
|
||||
* @param config A pointer to optional parameters to specify memory size
|
||||
* configuration options. If nullptr, then defaults used.
|
||||
*
|
||||
* @return A reference to this Builder for chaining calls.
|
||||
*/
|
||||
Builder& config(const Config* config) noexcept;
|
||||
|
||||
/**
|
||||
* @param sharedContext A platform-dependant context used as a shared context
|
||||
* when creating filament's internal context.
|
||||
*
|
||||
* @return A reference to this Builder for chaining calls.
|
||||
*/
|
||||
Builder& sharedContext(void* sharedContext) noexcept;
|
||||
|
||||
#if UTILS_HAS_THREADING
|
||||
/**
|
||||
* Creates the filament Engine asynchronously.
|
||||
*
|
||||
* @param callback Callback called once the engine is initialized and it is safe to
|
||||
* call Engine::getEngine().
|
||||
*/
|
||||
void build(utils::Invocable<void(void* token)>&& callback) const;
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Creates an instance of Engine.
|
||||
*
|
||||
* @return A pointer to the newly created Engine, or nullptr if the Engine couldn't be
|
||||
* created.
|
||||
* nullptr if the GPU driver couldn't be initialized, for instance if it doesn't
|
||||
* support the right version of OpenGL or OpenGL ES.
|
||||
*
|
||||
* @exception utils::PostConditionPanic can be thrown if there isn't enough memory to
|
||||
* allocate the command buffer. If exceptions are disabled, this condition if
|
||||
* fatal and this function will abort.
|
||||
*/
|
||||
Engine* build() const;
|
||||
};
|
||||
|
||||
/**
|
||||
* Backward compatibility helper to create an Engine.
|
||||
* @see Builder
|
||||
*/
|
||||
static inline Engine* create(Backend backend = Backend::DEFAULT,
|
||||
Platform* platform = nullptr, void* sharedContext = nullptr,
|
||||
const Config* config = nullptr) {
|
||||
return Engine::Builder()
|
||||
.backend(backend)
|
||||
.platform(platform)
|
||||
.sharedContext(sharedContext)
|
||||
.config(config)
|
||||
.build();
|
||||
}
|
||||
|
||||
|
||||
#if UTILS_HAS_THREADING
|
||||
/**
|
||||
* Backward compatibility helper to create an Engine asynchronously.
|
||||
* @see Builder
|
||||
*/
|
||||
static inline void createAsync(CreateCallback callback, void* user,
|
||||
static void createAsync(CreateCallback callback, void* user,
|
||||
Backend backend = Backend::DEFAULT,
|
||||
Platform* platform = nullptr, void* sharedContext = nullptr,
|
||||
const Config* config = nullptr) {
|
||||
Engine::Builder()
|
||||
.backend(backend)
|
||||
.platform(platform)
|
||||
.sharedContext(sharedContext)
|
||||
.config(config)
|
||||
.build([callback, user](void* token) {
|
||||
callback(user, token);
|
||||
});
|
||||
}
|
||||
Platform* platform = nullptr, void* sharedGLContext = nullptr,
|
||||
const Config* config = nullptr);
|
||||
|
||||
/**
|
||||
* Retrieve an Engine* from createAsync(). This must be called from the same thread than
|
||||
@@ -403,7 +371,6 @@ public:
|
||||
static Engine* getEngine(void* token);
|
||||
#endif
|
||||
|
||||
|
||||
/**
|
||||
* Destroy the Engine instance and all associated resources.
|
||||
*
|
||||
@@ -497,21 +464,6 @@ public:
|
||||
*/
|
||||
FeatureLevel getActiveFeatureLevel() const noexcept;
|
||||
|
||||
/**
|
||||
* Queries the maximum number of GPU instances that Filament creates when automatic instancing
|
||||
* is enabled. This value is also the limit for the number of transforms that can be stored in
|
||||
* an InstanceBuffer. This value may depend on the device and platform, but will remain constant
|
||||
* during the lifetime of this Engine.
|
||||
*
|
||||
* This value does not apply when using the instances(size_t) method on
|
||||
* RenderableManager::Builder.
|
||||
*
|
||||
* @return the number of max automatic instances
|
||||
* @see setAutomaticInstancingEnabled
|
||||
* @see RenderableManager::Builder::instances(size_t)
|
||||
* @see RenderableManager::Builder::instances(size_t, InstanceBuffer*)
|
||||
*/
|
||||
size_t getMaxAutomaticInstances() const noexcept;
|
||||
|
||||
/**
|
||||
* @return EntityManager used by filament
|
||||
@@ -673,28 +625,8 @@ public:
|
||||
bool destroy(const Texture* p); //!< Destroys a Texture object.
|
||||
bool destroy(const RenderTarget* p); //!< Destroys a RenderTarget object.
|
||||
bool destroy(const View* p); //!< Destroys a View object.
|
||||
bool destroy(const InstanceBuffer* p); //!< Destroys an InstanceBuffer object.
|
||||
void destroy(utils::Entity e); //!< Destroys all filament-known components from this entity
|
||||
|
||||
bool isValid(const BufferObject* p); //!< Tells whether a BufferObject object is valid
|
||||
bool isValid(const VertexBuffer* p); //!< Tells whether an VertexBuffer object is valid
|
||||
bool isValid(const Fence* p); //!< Tells whether a Fence object is valid
|
||||
bool isValid(const IndexBuffer* p); //!< Tells whether an IndexBuffer object is valid
|
||||
bool isValid(const SkinningBuffer* p); //!< Tells whether a SkinningBuffer object is valid
|
||||
bool isValid(const MorphTargetBuffer* p); //!< Tells whether a MorphTargetBuffer object is valid
|
||||
bool isValid(const IndirectLight* p); //!< Tells whether an IndirectLight object is valid
|
||||
bool isValid(const Material* p); //!< Tells whether an IndirectLight object is valid
|
||||
bool isValid(const Renderer* p); //!< Tells whether a Renderer object is valid
|
||||
bool isValid(const Scene* p); //!< Tells whether a Scene object is valid
|
||||
bool isValid(const Skybox* p); //!< Tells whether a SkyBox object is valid
|
||||
bool isValid(const ColorGrading* p); //!< Tells whether a ColorGrading object is valid
|
||||
bool isValid(const SwapChain* p); //!< Tells whether a SwapChain object is valid
|
||||
bool isValid(const Stream* p); //!< Tells whether a Stream object is valid
|
||||
bool isValid(const Texture* p); //!< Tells whether a Texture object is valid
|
||||
bool isValid(const RenderTarget* p); //!< Tells whether a RenderTarget object is valid
|
||||
bool isValid(const View* p); //!< Tells whether a View object is valid
|
||||
bool isValid(const InstanceBuffer* p); //!< Tells whether an InstanceBuffer object is valid
|
||||
|
||||
/**
|
||||
* Kicks the hardware thread (e.g. the OpenGL, Vulkan or Metal thread) and blocks until
|
||||
* all commands to this point are executed. Note that does guarantee that the
|
||||
|
||||
@@ -1,98 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_INSTANCEBUFFER_H
|
||||
#define TNT_FILAMENT_INSTANCEBUFFER_H
|
||||
|
||||
#include <filament/FilamentAPI.h>
|
||||
|
||||
#include <filament/Engine.h>
|
||||
|
||||
#include <math/mathfwd.h>
|
||||
|
||||
namespace filament {
|
||||
|
||||
/**
|
||||
* InstanceBuffer holds draw (GPU) instance transforms. These can be provided to a renderable to
|
||||
* "offset" each draw instance.
|
||||
*
|
||||
* @see RenderableManager::Builder::instances(size_t, InstanceBuffer*)
|
||||
*/
|
||||
class UTILS_PUBLIC InstanceBuffer : public FilamentAPI {
|
||||
struct BuilderDetails;
|
||||
|
||||
public:
|
||||
class Builder : public BuilderBase<BuilderDetails> {
|
||||
friend struct BuilderDetails;
|
||||
|
||||
public:
|
||||
|
||||
/**
|
||||
* @param instanceCount the number of instances this InstanceBuffer will support, must be
|
||||
* >= 1 and <= \c Engine::getMaxAutomaticInstances()
|
||||
* @see Engine::getMaxAutomaticInstances
|
||||
*/
|
||||
Builder(size_t instanceCount) noexcept;
|
||||
|
||||
Builder(Builder const& rhs) noexcept;
|
||||
Builder(Builder&& rhs) noexcept;
|
||||
~Builder() noexcept;
|
||||
Builder& operator=(Builder const& rhs) noexcept;
|
||||
Builder& operator=(Builder&& rhs) noexcept;
|
||||
|
||||
/**
|
||||
* Provide an initial local transform for each instance. Each local transform is relative to
|
||||
* the transform of the associated renderable. This forms a parent-child relationship
|
||||
* between the renderable and its instances, so adjusting the renderable's transform will
|
||||
- * affect all instances.
|
||||
*
|
||||
* The array of math::mat4f must have length instanceCount, provided when constructing this
|
||||
* Builder.
|
||||
*
|
||||
* @param localTransforms an array of math::mat4f with length instanceCount, must remain
|
||||
* valid until after build() is called
|
||||
*/
|
||||
Builder& localTransforms(math::mat4f const* localTransforms) noexcept;
|
||||
|
||||
/**
|
||||
* Creates the InstanceBuffer object and returns a pointer to it.
|
||||
*/
|
||||
InstanceBuffer* build(Engine& engine);
|
||||
|
||||
private:
|
||||
friend class FInstanceBuffer;
|
||||
};
|
||||
|
||||
/**
|
||||
* Returns the instance count specified when building this InstanceBuffer.
|
||||
*/
|
||||
size_t getInstanceCount() const noexcept;
|
||||
|
||||
/**
|
||||
* Sets the local transform for each instance. Each local transform is relative to the transform
|
||||
* of the associated renderable. This forms a parent-child relationship between the renderable
|
||||
* and its instances, so adjusting the renderable's transform will affect all instances.
|
||||
*
|
||||
* @param localTransforms an array of math::mat4f with length count, need not outlive this call
|
||||
* @param count the number of local transforms
|
||||
* @param offset index of the first instance to set local transforms
|
||||
*/
|
||||
void setLocalTransforms(math::mat4f const* localTransforms, size_t count, size_t offset = 0);
|
||||
};
|
||||
|
||||
} // namespace filament
|
||||
|
||||
#endif //TNT_FILAMENT_INSTANCEBUFFER_H
|
||||
@@ -22,11 +22,9 @@
|
||||
#include <filament/MaterialEnums.h>
|
||||
#include <filament/MaterialInstance.h>
|
||||
|
||||
#include <backend/CallbackHandler.h>
|
||||
#include <backend/DriverEnums.h>
|
||||
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/Invocable.h>
|
||||
|
||||
#include <math/mathfwd.h>
|
||||
|
||||
@@ -152,60 +150,6 @@ public:
|
||||
friend class FMaterial;
|
||||
};
|
||||
|
||||
using CompilerPriorityQueue = backend:: CompilerPriorityQueue;
|
||||
|
||||
/**
|
||||
* Asynchronously ensures that a subset of this Material's variants are compiled. After issuing
|
||||
* several Material::compile() calls in a row, it is recommended to call Engine::flush()
|
||||
* such that the backend can start the compilation work as soon as possible.
|
||||
* The provided callback is guaranteed to be called on the main thread after all specified
|
||||
* variants of the material are compiled. This can take hundreds of milliseconds.
|
||||
*
|
||||
* If all the material's variants are already compiled, the callback will be scheduled as
|
||||
* soon as possible, but this might take a few dozen millisecond, corresponding to how
|
||||
* many previous frames are enqueued in the backend. This also varies by backend. Therefore,
|
||||
* it is recommended to only call this method once per material shortly after creation.
|
||||
*
|
||||
* If the same variant is scheduled for compilation multiple times, the first scheduling
|
||||
* takes precedence; later scheduling are ignored.
|
||||
*
|
||||
* caveat: A consequence is that if a variant is scheduled on the low priority queue and later
|
||||
* scheduled again on the high priority queue, the later scheduling is ignored.
|
||||
* Therefore, the second callback could be called before the variant is compiled.
|
||||
* However, the first callback, if specified, will trigger as expected.
|
||||
*
|
||||
* The callback is guaranteed to be called. If the engine is destroyed while some material
|
||||
* variants are still compiling or in the queue, these will be discarded and the corresponding
|
||||
* callback will be called. In that case however the Material pointer passed to the callback
|
||||
* is guaranteed to be invalid (either because it's been destroyed by the user already, or,
|
||||
* because it's been cleaned-up by the Engine).
|
||||
*
|
||||
* @param priority Which priority queue to use, LOW or HIGH.
|
||||
* @param variants Variants to include to the compile command.
|
||||
* @param handler Handler to dispatch the callback or nullptr for the default handler
|
||||
* @param callback callback called on the main thread when the compilation is done on
|
||||
* by backend.
|
||||
*/
|
||||
void compile(CompilerPriorityQueue priority,
|
||||
UserVariantFilterMask variants,
|
||||
backend::CallbackHandler* handler = nullptr,
|
||||
utils::Invocable<void(Material*)>&& callback = {}) noexcept;
|
||||
|
||||
inline void compile(CompilerPriorityQueue priority,
|
||||
UserVariantFilterBit variants,
|
||||
backend::CallbackHandler* handler = nullptr,
|
||||
utils::Invocable<void(Material*)>&& callback = {}) noexcept {
|
||||
compile(priority, UserVariantFilterMask(variants), handler,
|
||||
std::forward<utils::Invocable<void(Material*)>>(callback));
|
||||
}
|
||||
|
||||
inline void compile(CompilerPriorityQueue priority,
|
||||
backend::CallbackHandler* handler = nullptr,
|
||||
utils::Invocable<void(Material*)>&& callback = {}) noexcept {
|
||||
compile(priority, UserVariantFilterBit::ALL, handler,
|
||||
std::forward<utils::Invocable<void(Material*)>>(callback));
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a new instance of this material. Material instances should be freed using
|
||||
* Engine::destroy(const MaterialInstance*).
|
||||
|
||||
@@ -47,14 +47,11 @@ enum UTILS_PUBLIC ChunkType : uint64_t {
|
||||
MaterialShaderModels = charTo64bitNum("MAT_SMDL"),
|
||||
MaterialSamplerBindings = charTo64bitNum("MAT_SAMP"),
|
||||
MaterialUniformBindings = charTo64bitNum("MAT_UNIF"),
|
||||
MaterialBindingUniformInfo = charTo64bitNum("MAT_UFRM"),
|
||||
MaterialAttributeInfo = charTo64bitNum("MAT_ATTR"),
|
||||
MaterialProperties = charTo64bitNum("MAT_PROP"),
|
||||
MaterialConstants = charTo64bitNum("MAT_CONS"),
|
||||
|
||||
MaterialName = charTo64bitNum("MAT_NAME"),
|
||||
MaterialVersion = charTo64bitNum("MAT_VERS"),
|
||||
MaterialCacheId = charTo64bitNum("MAT_UUID"),
|
||||
MaterialFeatureLevel = charTo64bitNum("MAT_FEAT"),
|
||||
MaterialShading = charTo64bitNum("MAT_SHAD"),
|
||||
MaterialBlendingMode = charTo64bitNum("MAT_BLEN"),
|
||||
|
||||
@@ -20,7 +20,6 @@
|
||||
#define TNT_FILAMENT_MATERIAL_ENUM_H
|
||||
|
||||
#include <utils/bitset.h>
|
||||
#include <utils/BitmaskEnum.h>
|
||||
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
@@ -28,7 +27,7 @@
|
||||
namespace filament {
|
||||
|
||||
// update this when a new version of filament wouldn't work with older materials
|
||||
static constexpr size_t MATERIAL_VERSION = 41;
|
||||
static constexpr size_t MATERIAL_VERSION = 32;
|
||||
|
||||
/**
|
||||
* Supported shading models
|
||||
@@ -233,9 +232,7 @@ enum class Property : uint8_t {
|
||||
// when adding new Properties, make sure to update MATERIAL_PROPERTIES_COUNT
|
||||
};
|
||||
|
||||
using UserVariantFilterMask = uint32_t;
|
||||
|
||||
enum class UserVariantFilterBit : UserVariantFilterMask {
|
||||
enum class UserVariantFilterBit : uint32_t {
|
||||
DIRECTIONAL_LIGHTING = 0x01,
|
||||
DYNAMIC_LIGHTING = 0x02,
|
||||
SHADOW_RECEIVER = 0x04,
|
||||
@@ -243,12 +240,10 @@ enum class UserVariantFilterBit : UserVariantFilterMask {
|
||||
FOG = 0x10,
|
||||
VSM = 0x20,
|
||||
SSR = 0x40,
|
||||
ALL = 0x7F,
|
||||
};
|
||||
|
||||
using UserVariantFilterMask = uint32_t;
|
||||
|
||||
} // namespace filament
|
||||
|
||||
template<> struct utils::EnableBitMaskOperators<filament::UserVariantFilterBit>
|
||||
: public std::true_type {};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -52,7 +52,6 @@ class UTILS_PUBLIC MaterialInstance : public FilamentAPI {
|
||||
public:
|
||||
using CullingMode = filament::backend::CullingMode;
|
||||
using TransparencyMode = filament::TransparencyMode;
|
||||
using DepthFunc = filament::backend::SamplerCompareFunc;
|
||||
using StencilCompareFunc = filament::backend::SamplerCompareFunc;
|
||||
using StencilOperation = filament::backend::StencilOperation;
|
||||
using StencilFace = filament::backend::StencilFace;
|
||||
@@ -368,16 +367,6 @@ public:
|
||||
*/
|
||||
void setDepthCulling(bool enable) noexcept;
|
||||
|
||||
/**
|
||||
* Overrides the default depth function state that was set on the material.
|
||||
*/
|
||||
void setDepthFunc(DepthFunc depthFunc) noexcept;
|
||||
|
||||
/**
|
||||
* Returns the depth function state.
|
||||
*/
|
||||
DepthFunc getDepthFunc() const noexcept;
|
||||
|
||||
/**
|
||||
* Returns whether depth culling is enabled.
|
||||
*/
|
||||
|
||||
@@ -237,32 +237,10 @@ struct FogOptions {
|
||||
/**
|
||||
* The fog color will be sampled from the IBL in the view direction and tinted by `color`.
|
||||
* Depending on the scene this can produce very convincing results.
|
||||
*
|
||||
* This simulates a more anisotropic phase-function.
|
||||
*
|
||||
* `fogColorFromIbl` is ignored when skyTexture is specified.
|
||||
*
|
||||
* @see skyColor
|
||||
* This simulate a more anisotropic phase-function.
|
||||
*/
|
||||
bool fogColorFromIbl = false;
|
||||
|
||||
/**
|
||||
* skyTexture must be a mipmapped cubemap. When provided, the fog color will be sampled from
|
||||
* this texture, higher resolution mip levels will be used for objects at the far clip plane,
|
||||
* and lower resolution mip levels for objects closer to the camera. The skyTexture should
|
||||
* typically be heavily blurred; a typical way to produce this texture is to blur the base
|
||||
* level with a strong gaussian filter or even an irradiance filter and then generate mip
|
||||
* levels as usual. How blurred the base level is somewhat of an artistic decision.
|
||||
*
|
||||
* This simulates a more anisotropic phase-function.
|
||||
*
|
||||
* `fogColorFromIbl` is ignored when skyTexture is specified.
|
||||
*
|
||||
* @see Texture
|
||||
* @see fogColorFromIbl
|
||||
*/
|
||||
Texture* skyColor = nullptr; //!< %codegen_skip_json% %codegen_skip_javascript%
|
||||
|
||||
/**
|
||||
* Enable or disable large-scale fog
|
||||
*/
|
||||
|
||||
@@ -91,6 +91,8 @@ public:
|
||||
/**
|
||||
* Sets a texture to a given attachment point.
|
||||
*
|
||||
* All RenderTargets must have a non-null COLOR attachment.
|
||||
*
|
||||
* When using a DEPTH attachment, it is important to always disable post-processing
|
||||
* in the View. Failing to do so will cause the DEPTH attachment to be ignored in most
|
||||
* cases.
|
||||
|
||||
@@ -45,7 +45,6 @@ class Renderer;
|
||||
class SkinningBuffer;
|
||||
class VertexBuffer;
|
||||
class Texture;
|
||||
class InstanceBuffer;
|
||||
|
||||
class FEngine;
|
||||
class FRenderPrimitive;
|
||||
@@ -303,14 +302,6 @@ public:
|
||||
*/
|
||||
Builder& enableSkinningBuffers(bool enabled = true) noexcept;
|
||||
|
||||
/**
|
||||
* Controls if this renderable is affected by the large-scale fog.
|
||||
* @param enabled If true, enables large-scale fog on this object. Disables it otherwise.
|
||||
* True by default.
|
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cd /Users/admin/Documents/filament/out/cmake-ios-release-arm64/libs/gltfio && /Users/admin/Documents/filament/out/cmake-release/tools/matc/matc -a opengl -a metal -p mobile -TCUSTOM_PARAMS="//\ no\ custom\ params" -TCUSTOM_VERTEX="//\ no\ custom\ vertex" -TCUSTOM_FRAGMENT="//\ no\ custom\ fragment" -TDOUBLESIDED=false -TTRANSPARENCY=default -TSHADINGMODEL=specularGlossiness -TBLENDING=fade -o specularGlossiness_fade.filamat specularGlossiness_fade.mat
|
||||
|
||||
libs/gltfio/specularGlossiness_masked.filamat: ../cmake-release/tools/matc/matc
|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
|
||||
libs/gltfio/transmission.filamat: ../cmake-release/tools/matc/matc
|
||||
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|
||||
|
||||
libs/gltfio/unlit_fade.filamat: ../cmake-release/tools/matc/matc
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||||
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|
||||
|
||||
libs/gltfio/unlit_masked.filamat: ../cmake-release/tools/matc/matc
|
||||
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|
||||
|
||||
libs/gltfio/unlit_opaque.filamat: ../cmake-release/tools/matc/matc
|
||||
libs/gltfio/unlit_opaque.filamat: libs/gltfio/unlit_opaque.mat
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||||
|
||||
libs/gltfio/volume.filamat: ../cmake-release/tools/matc/matc
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||||
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cd /Users/admin/Documents/filament/out/cmake-ios-release-arm64/libs/gltfio && /Users/admin/Documents/filament/out/cmake-release/tools/matc/matc -a opengl -a metal -p mobile -TCUSTOM_PARAMS="//\ no\ custom\ params" -TCUSTOM_VERTEX="//\ no\ custom\ vertex" -TCUSTOM_FRAGMENT="//\ no\ custom\ fragment" -TDOUBLESIDED=false -TTRANSPARENCY=default -TSHADINGMODEL=_ -TBLENDING=_ -o volume.filamat volume.mat
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