downgrade Filament libs to v1.34.2 for Windows
This commit is contained in:
@@ -95,19 +95,6 @@ public:
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*/
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virtual void destroySwapChain(SwapChain* swapChain) noexcept = 0;
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/**
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* Returns the set of buffers that must be preserved up to the call to commit().
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* The default value is TargetBufferFlags::NONE.
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* The color buffer is always preserved, however ancillary buffers, such as the depth buffer
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* are generally discarded. The preserve flags can be used to make sure those ancillary
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* buffers are preserved until the call to commit.
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*
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* @param swapChain
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* @return buffer that must be preserved
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* @see commit()
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*/
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virtual TargetBufferFlags getPreservedFlags(SwapChain* swapChain) noexcept;
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/**
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* Called by the driver to establish the default FBO. The default implementation returns 0.
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* @return a GLuint casted to a uint32_t that is an OpenGL framebuffer object.
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@@ -267,27 +254,6 @@ public:
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* @return Transformed image.
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*/
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virtual AcquiredImage transformAcquiredImage(AcquiredImage source) noexcept;
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// --------------------------------------------------------------------------------------------
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/**
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* Returns true if additional OpenGL contexts can be created. Default: false.
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* @return true if additional OpenGL contexts can be created.
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* @see createContext
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*/
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virtual bool isExtraContextSupported() const noexcept;
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/**
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* Creates an OpenGL context with the same configuration than the main context and makes it
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* current to the current thread. Must not be called from the main driver thread.
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* createContext() is only supported if isExtraContextSupported() returns true.
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* These additional contexts will be automatically terminated in terminate.
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*
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* @param shared whether the new context is shared with the main context.
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* @see isExtraContextSupported()
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* @see terminate()
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*/
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virtual void createContext(bool shared);
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};
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} // namespace filament
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@@ -50,9 +50,6 @@ protected:
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// --------------------------------------------------------------------------------------------
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// OpenGLPlatform Interface
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bool isExtraContextSupported() const noexcept override;
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void createContext(bool shared) override;
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void terminate() noexcept override;
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SwapChain* createSwapChain(void* nativewindow, uint64_t flags) noexcept override;
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@@ -47,9 +47,6 @@ public:
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uint32_t createDefaultRenderTarget() noexcept override;
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bool isExtraContextSupported() const noexcept override;
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void createContext(bool shared) override;
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SwapChain* createSwapChain(void* nativewindow, uint64_t flags) noexcept override;
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SwapChain* createSwapChain(uint32_t width, uint32_t height, uint64_t flags) noexcept override;
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void destroySwapChain(SwapChain* swapChain) noexcept override;
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@@ -26,9 +26,6 @@
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#include <backend/DriverEnums.h>
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#include <utility>
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#include <vector>
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namespace filament::backend {
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/**
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@@ -38,31 +35,8 @@ class PlatformEGL : public OpenGLPlatform {
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public:
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PlatformEGL() noexcept;
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bool isExtraContextSupported() const noexcept override;
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void createContext(bool shared) override;
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protected:
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// --------------------------------------------------------------------------------------------
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// Helper for EGL configs and attributes parameters
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class Config {
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public:
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Config();
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Config(std::initializer_list<std::pair<EGLint, EGLint>> list);
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EGLint& operator[](EGLint name);
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EGLint operator[](EGLint name) const;
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void erase(EGLint name) noexcept;
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EGLint const* data() const noexcept {
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return reinterpret_cast<EGLint const*>(mConfig.data());
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}
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size_t size() const noexcept {
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return mConfig.size();
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}
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private:
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std::vector<std::pair<EGLint, EGLint>> mConfig = {{ EGL_NONE, EGL_NONE }};
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};
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// --------------------------------------------------------------------------------------------
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// Platform Interface
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@@ -105,8 +79,6 @@ protected:
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* @param name a string giving some context on the error. Typically __func__.
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*/
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static void logEglError(const char* name) noexcept;
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static void logEglError(const char* name, EGLint error) noexcept;
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static const char* getEglErrorName(EGLint error) noexcept;
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/**
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* Calls glGetError() to clear the current error flags. logs a warning to log.w if
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@@ -126,8 +98,6 @@ protected:
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EGLSurface mCurrentReadSurface = EGL_NO_SURFACE;
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EGLSurface mEGLDummySurface = EGL_NO_SURFACE;
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EGLConfig mEGLConfig = EGL_NO_CONFIG_KHR;
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Config mContextAttribs;
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std::vector<EGLContext> mAdditionalContexts;
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// supported extensions detected at runtime
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struct {
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@@ -135,16 +105,13 @@ protected:
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bool OES_EGL_image_external_essl3 = false;
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} gl;
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struct {
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bool ANDROID_recordable = false;
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bool KHR_create_context = false;
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bool KHR_gl_colorspace = false;
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bool KHR_no_config_context = false;
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bool KHR_gl_colorspace = false;
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} egl;
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} ext;
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void initializeGlExtensions() noexcept;
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private:
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void initializeGlExtensions() noexcept;
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EGLConfig findSwapChainConfig(uint64_t flags) const;
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};
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@@ -23,9 +23,8 @@
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#include "utils/unwindows.h"
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#include <backend/platforms/OpenGLPlatform.h>
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#include <backend/DriverEnums.h>
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#include <vector>
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#include <backend/DriverEnums.h>
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namespace filament::backend {
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@@ -47,9 +46,6 @@ protected:
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void terminate() noexcept override;
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bool isExtraContextSupported() const noexcept override;
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void createContext(bool shared) override;
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SwapChain* createSwapChain(void* nativewindow, uint64_t flags) noexcept override;
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SwapChain* createSwapChain(uint32_t width, uint32_t height, uint64_t flags) noexcept override;
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void destroySwapChain(SwapChain* swapChain) noexcept override;
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@@ -61,8 +57,6 @@ protected:
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HWND mHWnd = NULL;
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HDC mWhdc = NULL;
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PIXELFORMATDESCRIPTOR mPfd = {};
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std::vector<HGLRC> mAdditionalContexts;
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std::vector<int> mAttribs;
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};
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} // namespace filament::backend
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@@ -19,220 +19,31 @@
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#include <backend/Platform.h>
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#include <bluevk/BlueVK.h>
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#include <utils/FixedCapacityVector.h>
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#include <utils/PrivateImplementation.h>
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#include <tuple>
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#include <unordered_set>
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namespace filament::backend {
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using SwapChain = Platform::SwapChain;
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/**
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* Private implementation details for the provided vulkan platform.
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*/
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struct VulkanPlatformPrivate;
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/**
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* A Platform interface that creates a Vulkan backend.
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*/
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class VulkanPlatform : public Platform, utils::PrivateImplementation<VulkanPlatformPrivate> {
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class VulkanPlatform : public Platform {
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public:
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/**
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* A collection of handles to objects and metadata that comprises a Vulkan context. The client
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* can instantiate this struct and pass to Engine::Builder::sharedContext if they wishes to
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* share their vulkan context. This is specifically necessary if the client wishes to override
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* the swapchain API.
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*/
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struct VulkanSharedContext {
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VkInstance instance = VK_NULL_HANDLE;
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VkPhysicalDevice physicalDevice = VK_NULL_HANDLE;
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VkDevice logicalDevice = VK_NULL_HANDLE;
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uint32_t graphicsQueueFamilyIndex = 0xFFFFFFFF;
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// In the usual case, the client needs to allocate at least one more graphics queue
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// for Filament, and this index is the param to pass into vkGetDeviceQueue. In the case
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// where the gpu only has one graphics queue. Then the client needs to ensure that no
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// concurrent access can occur.
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uint32_t graphicsQueueIndex = 0xFFFFFFFF;
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struct SurfaceBundle {
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void* surface;
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// On certain platforms, the extent of the surface cannot be queried from Vulkan. In those
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// situations, we allow the frontend to pass in the extent to use in creating the swap
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// chains. Platform implementation should set extent to 0 if they do not expect to set the
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// swap chain extent.
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uint32_t width;
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uint32_t height;
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};
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/**
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* Shorthand for the pointer to the Platform SwapChain struct, we use it also as a handle (i.e.
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* identifier for the swapchain).
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*/
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using SwapChainPtr = Platform::SwapChain*;
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// Given a Vulkan instance and native window handle, creates the platform-specific surface.
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virtual SurfaceBundle createVkSurfaceKHR(void* nativeWindow, void* instance,
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uint64_t flags) noexcept = 0;
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/**
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* Collection of images, formats, and extent (width/height) that defines the swapchain.
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*/
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struct SwapChainBundle {
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utils::FixedCapacityVector<VkImage> colors;
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VkImage depth = VK_NULL_HANDLE;
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VkFormat colorFormat = VK_FORMAT_UNDEFINED;
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VkFormat depthFormat = VK_FORMAT_UNDEFINED;
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VkExtent2D extent = {0, 0};
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};
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VulkanPlatform();
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~VulkanPlatform() override;
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Driver* createDriver(void* sharedContext,
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Platform::DriverConfig const& driverConfig) noexcept override;
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int getOSVersion() const noexcept override {
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return 0;
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}
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// ----------------------------------------------------
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// ---------- Platform Customization options ----------
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/**
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* The client preference can be stored within the struct. We allow for two specification of
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* preference:
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* 1) A substring to match against `VkPhysicalDeviceProperties.deviceName`.
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* 2) Index of the device in the list as returned by vkEnumeratePhysicalDevices.
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*/
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struct GPUPreference {
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std::string deviceName;
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int8_t index = -1;
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};
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/**
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* Client can provide a preference over the GPU to use in the vulkan instance
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* @return `GPUPreference` struct that indicates the client's preference
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*/
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virtual GPUPreference getPreferredGPU() noexcept {
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return {};
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}
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// -------- End platform customization options --------
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// ----------------------------------------------------
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/**
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* Returns whether the platform supports sRGB swapchain. This is true by default, and the client
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* needs to override this method to specify otherwise.
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* @return Whether the platform supports sRGB swapchain.
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*/
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virtual bool isSRGBSwapChainSupported() const {
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return true;
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}
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/**
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* Get the images handles and format of the memory backing the swapchain. This should be called
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* after createSwapChain() or after recreateIfResized().
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* @param swapchain The handle returned by createSwapChain()
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* @return An array of VkImages
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*/
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virtual SwapChainBundle getSwapChainBundle(SwapChainPtr handle);
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/**
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* Acquire the next image for rendering. The `index` will be written with an non-negative
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* integer that the backend can use to index into the `SwapChainBundle.colors` array. The
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* corresponding VkImage will be used as the output color attachment. The client should signal
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* the `clientSignal` semaphore when the image is ready to be used by the backend.
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* @param handle The handle returned by createSwapChain()
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* @param clientSignal The semaphore that the client will signal to indicate that the backend
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* may render into the image.
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* @param index Pointer to memory that will be filled with the index that corresponding
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* to an image in the `SwapChainBundle.colors` array.
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* @return Result of acquire
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*/
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virtual VkResult acquire(SwapChainPtr handle, VkSemaphore clientSignal, uint32_t* index);
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/**
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* Present the image corresponding to `index` to the display. The client should wait on
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* `finishedDrawing` before presenting.
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* @param handle The handle returned by createSwapChain()
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* @param index Index that corresponding to an image in the
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* `SwapChainBundle.colors` array.
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* @param finishedDrawing Backend passes in a semaphore that the client will signal to
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* indicate that the client may render into the image.
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* @return Result of present
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*/
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virtual VkResult present(SwapChainPtr handle, uint32_t index, VkSemaphore finishedDrawing);
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/**
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* Check if the surface size has changed.
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* @param handle The handle returned by createSwapChain()
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* @return Whether the swapchain has been resized
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*/
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virtual bool hasResized(SwapChainPtr handle);
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/**
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* Carry out a recreation of the swapchain.
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* @param handle The handle returned by createSwapChain()
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* @return Result of the recreation
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*/
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virtual VkResult recreate(SwapChainPtr handle);
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/**
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* Create a swapchain given a platform window, or if given a null `nativeWindow`, then we
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* try to create a headless swapchain with the given `extent`.
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* @param flags Optional parameters passed to the client as defined in
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* Filament::SwapChain.h.
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* @param extent Optional width and height that indicates the size of the headless swapchain.
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* @return Result of the operation
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*/
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virtual SwapChainPtr createSwapChain(void* nativeWindow, uint64_t flags = 0,
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VkExtent2D extent = {0, 0});
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/**
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* Destroy the swapchain.
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* @param handle The handle returned by createSwapChain()
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*/
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virtual void destroy(SwapChainPtr handle);
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/**
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* Clean up any resources owned by the Platform. For example, if the Vulkan instance handle was
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* generated by the platform, we need to clean it up in this method.
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*/
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virtual void terminate();
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/**
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* @return The instance (VkInstance) for the Vulkan backend.
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*/
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VkInstance getInstance() const noexcept;
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/**
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* @return The logical device (VkDevice) that was selected as the backend device.
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*/
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VkDevice getDevice() const noexcept;
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/**
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* @return The physical device (i.e gpu) that was selected as the backend physical device.
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*/
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VkPhysicalDevice getPhysicalDevice() const noexcept;
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/**
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* @return The family index of the graphics queue selected for the Vulkan backend.
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*/
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uint32_t getGraphicsQueueFamilyIndex() const noexcept;
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/**
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* @return The index of the graphics queue (if there are multiple graphics queues)
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* selected for the Vulkan backend.
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*/
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uint32_t getGraphicsQueueIndex() const noexcept;
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/**
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* @return The queue that was selected for the Vulkan backend.
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*/
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VkQueue getGraphicsQueue() const noexcept;
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private:
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// Platform dependent helper methods
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using ExtensionSet = std::unordered_set<std::string_view>;
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static ExtensionSet getRequiredInstanceExtensions();
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using SurfaceBundle = std::tuple<VkSurfaceKHR, VkExtent2D>;
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static SurfaceBundle createVkSurfaceKHR(void* nativeWindow, VkInstance instance,
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uint64_t flags) noexcept;
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friend struct VulkanPlatformPrivate;
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~VulkanPlatform() override;
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};
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}// namespace filament::backend
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} // namespace filament::backend
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#endif// TNT_FILAMENT_BACKEND_PLATFORMS_VULKANPLATFORM_H
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#endif //TNT_FILAMENT_BACKEND_PLATFORMS_VULKANPLATFORM_H
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Reference in New Issue
Block a user