downgrade Filament libs to v1.34.2 for Windows
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@@ -95,19 +95,6 @@ public:
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*/
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virtual void destroySwapChain(SwapChain* swapChain) noexcept = 0;
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/**
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* Returns the set of buffers that must be preserved up to the call to commit().
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* The default value is TargetBufferFlags::NONE.
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* The color buffer is always preserved, however ancillary buffers, such as the depth buffer
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* are generally discarded. The preserve flags can be used to make sure those ancillary
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* buffers are preserved until the call to commit.
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*
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* @param swapChain
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* @return buffer that must be preserved
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* @see commit()
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*/
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virtual TargetBufferFlags getPreservedFlags(SwapChain* swapChain) noexcept;
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/**
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* Called by the driver to establish the default FBO. The default implementation returns 0.
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* @return a GLuint casted to a uint32_t that is an OpenGL framebuffer object.
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@@ -267,27 +254,6 @@ public:
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* @return Transformed image.
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*/
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virtual AcquiredImage transformAcquiredImage(AcquiredImage source) noexcept;
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// --------------------------------------------------------------------------------------------
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/**
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* Returns true if additional OpenGL contexts can be created. Default: false.
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* @return true if additional OpenGL contexts can be created.
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* @see createContext
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*/
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virtual bool isExtraContextSupported() const noexcept;
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/**
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* Creates an OpenGL context with the same configuration than the main context and makes it
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* current to the current thread. Must not be called from the main driver thread.
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* createContext() is only supported if isExtraContextSupported() returns true.
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* These additional contexts will be automatically terminated in terminate.
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*
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* @param shared whether the new context is shared with the main context.
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* @see isExtraContextSupported()
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* @see terminate()
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*/
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virtual void createContext(bool shared);
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};
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} // namespace filament
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