move tests to unlit_material_tests.dart

This commit is contained in:
Nick Fisher
2025-05-29 22:29:04 +08:00
parent 27d6bd0f4a
commit 764fea836b

View File

@@ -4,6 +4,39 @@ import 'package:thermion_dart/thermion_dart.dart';
import 'package:test/test.dart';
import 'helpers.dart';
Future<
({
ThermionAsset blueCube,
MaterialInstance blueMaterialInstance,
ThermionAsset greenCube,
MaterialInstance greenMaterialInstance
})> setup(ThermionViewer viewer) async {
var blueMaterialInstance =
await FilamentApp.instance!.createUnlitMaterialInstance();
final blueCube = await viewer.createGeometry(GeometryHelper.cube(),
materialInstances: [blueMaterialInstance]);
await blueMaterialInstance.setParameterFloat4(
"baseColorFactor", 0.0, 0.0, 1.0, 1.0);
// Position blue cube slightly behind and to the right
await blueCube.setTransform(Matrix4.translation(Vector3(1.0, 0.0, -1.0)));
var greenMaterialInstance =
await FilamentApp.instance!.createUnlitMaterialInstance();
final greenCube = await viewer.createGeometry(GeometryHelper.cube(),
materialInstances: [greenMaterialInstance]);
await greenMaterialInstance.setParameterFloat4(
"baseColorFactor", 0.0, 1.0, 0.0, 1.0);
return (
blueCube: blueCube,
blueMaterialInstance: blueMaterialInstance,
greenCube: greenCube,
greenMaterialInstance: greenMaterialInstance
);
}
void main() async {
final testHelper = TestHelper("material");
@@ -179,4 +212,115 @@ void main() async {
await viewer.dispose();
});
test('disable depth write', () async {
await testHelper.withViewer((viewer) async {
final (
:blueCube,
:blueMaterialInstance,
:greenCube,
:greenMaterialInstance
) = await setup(viewer);
// With depth write enabled on both materials, green cube renders behind the blue cube
await testHelper.capture(
viewer.view, "material_instance_depth_write_enabled");
// Disable depth write on green cube, blue cube will always appear in front (green cube renders behind everything, including the image material, so not it's not visible at all)
await greenMaterialInstance.setDepthWriteEnabled(false);
await testHelper.capture(
viewer.view, "material_instance_depth_write_disabled");
// Set priority for greenCube to render last, making it appear in front
await viewer.setPriority(greenCube.entity, 7);
await testHelper.capture(viewer.view,
"material_instance_depth_write_disabled_with_priority");
});
});
test('enable stencil write', () async {
await testHelper.withViewer((viewer) async {
final (
:blueCube,
:blueMaterialInstance,
:greenCube,
:greenMaterialInstance
) = await setup(viewer);
// force depth to always pass so we're just comparing stencil test
await greenMaterialInstance.setDepthFunc(SamplerCompareFunction.A);
await blueMaterialInstance.setDepthFunc(SamplerCompareFunction.A);
await testHelper.capture(
viewer.view, "material_instance_depth_pass_stencil_disabled");
assert(await greenMaterialInstance.isStencilWriteEnabled() == false);
assert(await blueMaterialInstance.isStencilWriteEnabled() == false);
await greenMaterialInstance.setStencilWriteEnabled(true);
await blueMaterialInstance.setStencilWriteEnabled(true);
assert(await greenMaterialInstance.isStencilWriteEnabled() == true);
assert(await blueMaterialInstance.isStencilWriteEnabled() == true);
// just a sanity check, no difference from the last
await testHelper.capture(
viewer.view, "material_instance_depth_pass_stencil_enabled");
}, postProcessing: true, bg: null);
});
test('stencil always fail', () async {
await testHelper.withViewer((viewer) async {
final (
:blueCube,
:blueMaterialInstance,
:greenCube,
:greenMaterialInstance
) = await setup(viewer);
// force depth to always pass so we're just comparing stencil test
await greenMaterialInstance.setDepthFunc(SamplerCompareFunction.A);
await blueMaterialInstance.setDepthFunc(SamplerCompareFunction.A);
await greenMaterialInstance.setStencilWriteEnabled(true);
assert(await greenMaterialInstance.isStencilWriteEnabled() == true);
await greenMaterialInstance
.setStencilCompareFunction(SamplerCompareFunction.N);
// green cube isn't rendered
await testHelper.capture(
viewer.view, "material_instance_stencil_always_fail");
}, postProcessing: true, bg: null);
});
test('fail stencil not equal', () async {
await testHelper.withViewer((viewer) async {
final (
:blueCube,
:blueMaterialInstance,
:greenCube,
:greenMaterialInstance
) = await setup(viewer);
// this ensures the blue cube is rendered before the green cube
await viewer.setPriority(blueCube.entity, 0);
await viewer.setPriority(greenCube.entity, 1);
await blueMaterialInstance.setStencilWriteEnabled(true);
await blueMaterialInstance.setStencilReferenceValue(1);
await blueMaterialInstance
.setStencilCompareFunction(SamplerCompareFunction.A);
await blueMaterialInstance
.setStencilOpDepthStencilPass(StencilOperation.REPLACE);
await greenMaterialInstance.setStencilReferenceValue(1);
await greenMaterialInstance
.setStencilCompareFunction(SamplerCompareFunction.E);
// green cube is only rendered where it intersects with the blue cube
await testHelper.capture(viewer.view, "fail_stencil_ne");
}, postProcessing: true);
});
}