cleanup
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@@ -246,7 +246,6 @@ void AssetManager::updateAnimations() {
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frameNumber = lengthInFrames - frameNumber;
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}
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Log("setting weights for framenumber %d, elapsed is %f, lengthInFrames is %d, mNumMorphWeights %d", frameNumber, elapsed, lengthInFrames,asset.mMorphAnimationBuffer.mNumMorphWeights );
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// set the weights appropriately
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rm.setMorphWeights(
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rm.getInstance(asset.mMorphAnimationBuffer.mMeshTarget),
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