test updates
This commit is contained in:
@@ -2,17 +2,9 @@
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import 'dart:async';
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import 'dart:io';
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import 'dart:math';
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import 'dart:typed_data';
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import 'package:test/test.dart';
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import 'package:thermion_dart/src/utils/src/texture_projection.dart';
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import 'package:thermion_dart/src/viewer/src/ffi/src/callbacks.dart';
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import 'package:thermion_dart/src/viewer/src/ffi/src/ffi_asset.dart';
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import 'package:thermion_dart/src/viewer/src/ffi/src/ffi_camera.dart';
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import 'package:thermion_dart/src/viewer/src/ffi/src/ffi_filament_app.dart';
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import 'package:thermion_dart/src/viewer/src/ffi/src/ffi_material.dart';
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import 'package:thermion_dart/src/viewer/src/ffi/src/ffi_render_target.dart';
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import 'package:thermion_dart/src/viewer/src/ffi/src/ffi_scene.dart';
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import 'package:thermion_dart/src/viewer/src/ffi/src/ffi_swapchain.dart';
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import 'package:thermion_dart/src/viewer/src/ffi/src/ffi_view.dart';
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import 'package:thermion_dart/thermion_dart.dart';
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import 'helpers.dart';
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@@ -49,6 +41,8 @@ void main() async {
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final camera = await viewer.getActiveCamera();
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await viewer.view.setFrustumCullingEnabled(false);
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await camera.setLensProjection(near: 0.75, far: 100);
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final vp = await viewer.view.getViewport();
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final (width, height) = (vp.width, vp.height);
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final dist = 5.0;
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await camera.lookAt(
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Vector3(
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@@ -74,13 +68,15 @@ void main() async {
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final divisions = 8;
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final projectedImage =
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await FilamentApp.instance!.createImage(512, 512, 4);
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await FilamentApp.instance!.createImage(width, height, 4);
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final projectedTexture = await FilamentApp.instance!.createTexture(
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512,
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512,
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width,
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height,
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textureFormat: TextureFormat.RGBA32F,
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);
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var images = <Float32List>[];
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for (int i = 0; i < divisions; i++) {
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await camera.lookAt(
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Vector3(
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@@ -93,15 +89,17 @@ void main() async {
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await textureProjection.project(cube);
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final depth = textureProjection.getDepthWritePixelBuffer();
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await savePixelBufferToBmp(
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depth, 512, 512, "${testHelper.outDir.path}/depth_$i.bmp");
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depth, width, height, "${testHelper.outDir.path}/depth_$i.bmp");
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final projected = textureProjection.getProjectedPixelBuffer();
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await savePixelBufferToBmp(
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depth, 512, 512, "${testHelper.outDir.path}/projected_$i.bmp");
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await savePixelBufferToBmp(projected, width, height,
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"${testHelper.outDir.path}/projected_$i.bmp");
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await cube.setMaterialInstanceAt(ubershader);
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final data = await projectedImage.getData();
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data.setRange(0, data.length, projected.buffer.asFloat32List());
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images.add(projected.buffer.asFloat32List());
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await projectedTexture.setLinearImage(
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projectedImage,
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PixelDataFormat.RGBA,
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@@ -119,6 +117,97 @@ void main() async {
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await ubershader.setParameterTexture(
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"baseColorMap", originalTexture, sampler);
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}
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// Improved blending - treating black pixels as transparent
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final blendedImage = Float32List(width * height * 4);
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final weightSums = List<double>.filled(width * height, 0.0);
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// For each image
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for (final image in images) {
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// For each pixel in the image
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for (int p = 0; p < width * height; p++) {
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final baseIdx = p * 4;
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final r = image[baseIdx];
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final g = image[baseIdx + 1];
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final b = image[baseIdx + 2];
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final alpha = image[baseIdx + 3];
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// Check if pixel is black (all color channels near zero)
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final isBlack = (r < 0.01 && g < 0.01 && b < 0.01);
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// Only include pixels that are non-black AND have non-zero alpha
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if (!isBlack && alpha > 0) {
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// Weight contribution by alpha value
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final weight = alpha;
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blendedImage[baseIdx] += r * weight;
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blendedImage[baseIdx + 1] += g * weight;
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blendedImage[baseIdx + 2] += b * weight;
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blendedImage[baseIdx + 3] += weight;
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// Track total weights for normalization
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weightSums[p] += weight;
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}
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}
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}
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// Normalize by the accumulated weights
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for (int p = 0; p < width * height; p++) {
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final baseIdx = p * 4;
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final weightSum = weightSums[p];
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if (weightSum > 0) {
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blendedImage[baseIdx] /= weightSum;
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blendedImage[baseIdx + 1] /= weightSum;
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blendedImage[baseIdx + 2] /= weightSum;
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// Set alpha to full for pixels that had contributions
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blendedImage[baseIdx + 3] = 1.0;
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} else {
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// For pixels with no contributions, ensure they're fully transparent
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blendedImage[baseIdx] = 0;
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blendedImage[baseIdx + 1] = 0;
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blendedImage[baseIdx + 2] = 0;
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blendedImage[baseIdx + 3] = 0;
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}
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}
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// Set the blended data to the projectedImage
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final data = await projectedImage.getData();
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data.setRange(0, data.length, blendedImage);
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await savePixelBufferToBmp(blendedImage.buffer.asUint8List(), width,
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height, "${testHelper.outDir.path}/blended.bmp",
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hasAlpha: true, isFloat: true);
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// Update the texture with the blended image
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await projectedTexture.setLinearImage(
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projectedImage,
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PixelDataFormat.RGBA,
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PixelDataType.FLOAT,
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);
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// Set the blended texture as the material parameter
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await ubershader.setParameterTexture(
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"baseColorMap",
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projectedTexture,
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sampler,
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);
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// Capture 120 frames orbiting around the cube
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final orbitFrames = 120;
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for (int frame = 0; frame < orbitFrames; frame++) {
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// Calculate camera position based on frame
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final angle = frame / orbitFrames * 2 * pi;
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await camera.lookAt(
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Vector3(
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sin(angle) * dist,
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dist * 0.8, // Slightly lower height
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cos(angle) * dist,
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),
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);
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// Capture each frame with a sequential number
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await testHelper.capture(viewer.view,
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"capture_uv_blended_orbit_${frame.toString().padLeft(3, '0')}");
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}
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}, createRenderTarget: true);
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});
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});
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@@ -1,3 +1,6 @@
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import 'dart:math';
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import 'package:thermion_dart/src/filament/src/light_options.dart';
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import 'package:thermion_dart/thermion_dart.dart';
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import 'package:test/test.dart';
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import 'package:vector_math/vector_math_64.dart';
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@@ -5,15 +8,17 @@ import 'helpers.dart';
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void main() async {
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final testHelper = TestHelper("material");
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await testHelper.setup();
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group("shadow tests", () {
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test('enable/disable shadows', () async {
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await testHelper.withViewer((viewer) async {
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await viewer.setPostProcessing(true);
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await viewer.setShadowsEnabled(true);
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await viewer.setShadowsEnabled(false);
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await viewer.setShadowType(ShadowType.PCF);
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var materialInsance = await viewer.createUbershaderMaterialInstance();
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await materialInsance.setParameterFloat4(
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var materialInstance =
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await FilamentApp.instance!.createUbershaderMaterialInstance();
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await materialInstance.setCullingMode(CullingMode.NONE);
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await materialInstance.setParameterFloat4(
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"baseColorFactor", 0.0, 1.0, 0.0, 1.0);
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await viewer.addDirectLight(DirectLight.sun(
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intensity: 50000,
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@@ -23,22 +28,25 @@ void main() async {
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final plane = await viewer.createGeometry(
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GeometryHelper.plane(
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normals: true, uvs: true, width: 10, height: 10),
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materialInstances: [materialInsance]);
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expect(await viewer.isCastShadowsEnabled(plane.entity), true);
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expect(await viewer.isReceiveShadowsEnabled(plane.entity), true);
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await viewer.createGeometry(
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materialInstances: [materialInstance]);
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// await plane.setTransform(Matrix4.rotationX(pi));
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// await viewer.addToScene(plane);
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expect(await plane.isCastShadowsEnabled(), true);
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expect(await plane.isReceiveShadowsEnabled(), true);
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final cube = await viewer.createGeometry(
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GeometryHelper.cube(
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normals: true,
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uvs: true,
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),
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materialInstances: [materialInsance]);
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materialInstances: [materialInstance]);
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await viewer.setShadowsEnabled(true);
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await testHelper.capture(viewer, "shadows_enabled");
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await testHelper.capture(viewer.view, "shadows_enabled");
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await viewer.setShadowsEnabled(false);
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await testHelper.capture(viewer, "shadows_disabled");
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}, bg: kRed);
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await testHelper.capture(viewer.view, "shadows_disabled");
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}, bg: kRed, createRenderTarget: true, postProcessing: true);
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});
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test('enable/disable cast shadows', () async {
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@@ -46,8 +54,11 @@ void main() async {
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await viewer.setPostProcessing(true);
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await viewer.setShadowsEnabled(true);
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await viewer.setShadowType(ShadowType.PCF);
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var materialInsance = await viewer.createUbershaderMaterialInstance();
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await materialInsance.setParameterFloat4(
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var materialInstance =
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await FilamentApp.instance!.createUbershaderMaterialInstance();
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await materialInstance.setCullingMode(CullingMode.NONE);
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await materialInstance.setParameterFloat4(
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"baseColorFactor", 0.0, 1.0, 0.0, 1.0);
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await viewer.addDirectLight(DirectLight.sun(
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intensity: 50000,
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@@ -57,22 +68,22 @@ void main() async {
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final plane = await viewer.createGeometry(
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GeometryHelper.plane(
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normals: true, uvs: true, width: 10, height: 10),
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materialInstances: [materialInsance]);
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materialInstances: [materialInstance]);
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final cube = await viewer.createGeometry(
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GeometryHelper.cube(
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normals: true,
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uvs: true,
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),
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materialInstances: [materialInsance]);
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materialInstances: [materialInstance]);
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expect(await viewer.isCastShadowsEnabled(cube.entity), true);
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await testHelper.capture(viewer, "cast_shadows_enabled");
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expect(await cube.isCastShadowsEnabled(), true);
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await testHelper.capture(viewer.view, "cast_shadows_enabled");
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await viewer.setCastShadows(cube.entity, false);
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expect(await viewer.isCastShadowsEnabled(cube.entity), false);
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await testHelper.capture(viewer, "cast_shadows_disabled");
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}, bg: kRed);
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await cube.setCastShadows(false);
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expect(await cube.isCastShadowsEnabled(), false);
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await testHelper.capture(viewer.view, "cast_shadows_disabled");
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}, bg: kRed, createRenderTarget: true, postProcessing: true);
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});
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test('enable/disable receive shadows', () async {
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@@ -80,9 +91,12 @@ void main() async {
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await viewer.setPostProcessing(true);
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await viewer.setShadowsEnabled(true);
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await viewer.setShadowType(ShadowType.PCF);
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var materialInsance = await viewer.createUbershaderMaterialInstance();
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await materialInsance.setParameterFloat4(
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var materialInstance =
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await FilamentApp.instance!.createUbershaderMaterialInstance();
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await materialInstance.setParameterFloat4(
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"baseColorFactor", 0.0, 1.0, 0.0, 1.0);
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await materialInstance.setCullingMode(CullingMode.NONE);
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await viewer.addDirectLight(DirectLight.sun(
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intensity: 50000,
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castShadows: true,
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@@ -91,22 +105,22 @@ void main() async {
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final plane = await viewer.createGeometry(
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GeometryHelper.plane(
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normals: true, uvs: true, width: 10, height: 10),
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materialInstances: [materialInsance]);
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materialInstances: [materialInstance]);
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final cube = await viewer.createGeometry(
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GeometryHelper.cube(
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normals: true,
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uvs: true,
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),
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materialInstances: [materialInsance]);
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materialInstances: [materialInstance]);
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expect(await viewer.isReceiveShadowsEnabled(plane.entity), true);
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await testHelper.capture(viewer, "receive_shadows_enabled");
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expect(await plane.isReceiveShadowsEnabled(), true);
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await testHelper.capture(viewer.view, "receive_shadows_enabled");
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await viewer.setReceiveShadows(plane.entity, false);
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expect(await viewer.isReceiveShadowsEnabled(plane.entity), false);
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await testHelper.capture(viewer, "receive_shadows_disabled");
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}, bg: kRed);
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await plane.setReceiveShadows(false);
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expect(await plane.isReceiveShadowsEnabled(), false);
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await testHelper.capture(viewer.view, "receive_shadows_disabled");
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}, bg: kRed, createRenderTarget: true, postProcessing: true);
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});
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});
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}
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@@ -1,24 +1,15 @@
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@Timeout(const Duration(seconds: 600))
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import 'dart:async';
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import 'dart:ffi';
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import 'dart:io';
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import 'dart:math';
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import 'dart:typed_data';
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import 'package:image/image.dart';
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import 'package:test/test.dart';
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import 'package:thermion_dart/src/viewer/src/ffi/src/callbacks.dart';
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import 'package:thermion_dart/src/viewer/src/ffi/src/ffi_camera.dart';
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import 'package:thermion_dart/src/viewer/src/ffi/src/ffi_render_target.dart';
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import 'package:thermion_dart/src/viewer/src/ffi/src/ffi_swapchain.dart';
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import 'package:thermion_dart/src/viewer/src/ffi/src/ffi_texture.dart';
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import 'package:thermion_dart/src/viewer/src/ffi/src/ffi_view.dart';
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import 'package:thermion_dart/src/viewer/src/ffi/src/thermion_viewer_ffi.dart';
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import 'package:thermion_dart/thermion_dart.dart';
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import 'package:vector_math/vector_math_64.dart';
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import 'helpers.dart';
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void main() async {
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final testHelper = TestHelper("material");
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await testHelper.setup();
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group("image", () {
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test('create 2D texture & set from decoded image', () async {
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@@ -26,12 +17,12 @@ void main() async {
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var imageData = File(
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"${testHelper.testDir}/assets/cube_texture_512x512.png",
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).readAsBytesSync();
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final image = await viewer.decodeImage(imageData);
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final image = await FilamentApp.instance!.decodeImage(imageData);
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expect(await image.getChannels(), 4);
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expect(await image.getWidth(), 512);
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expect(await image.getHeight(), 512);
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final texture = await viewer.createTexture(
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final texture = await FilamentApp.instance!.createTexture(
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await image.getWidth(),
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await image.getHeight(),
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textureFormat: TextureFormat.RGBA32F,
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@@ -50,12 +41,12 @@ void main() async {
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var imageData = File(
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"${testHelper.testDir}/assets/cube_texture_512x512.png",
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).readAsBytesSync();
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final image = await viewer.decodeImage(imageData);
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final image = await FilamentApp.instance!.decodeImage(imageData);
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expect(await image.getChannels(), 4);
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expect(await image.getWidth(), 512);
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expect(await image.getHeight(), 512);
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final texture = await viewer.createTexture(
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final texture = await FilamentApp.instance!.createTexture(
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await image.getWidth(),
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await image.getHeight(),
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textureFormat: TextureFormat.RGBA32F,
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@@ -81,7 +72,7 @@ void main() async {
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final height = 128;
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final channels = 4;
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final depth = 5;
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final texture = await viewer.createTexture(
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final texture = await FilamentApp.instance!.createTexture(
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width,
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height,
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depth: depth,
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@@ -111,13 +102,13 @@ void main() async {
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test('apply 3D texture material ', () async {
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await testHelper.withViewer((viewer) async {
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final material = await viewer.createMaterial(
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final material = await FilamentApp.instance!.createMaterial(
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File(
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"/Users/nickfisher/Documents/thermion/materials/texture_array.filamat",
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).readAsBytesSync(),
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);
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final materialInstance = await material.createInstance();
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final sampler = await viewer.createTextureSampler();
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final sampler = await FilamentApp.instance!.createTextureSampler();
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final cube = await viewer.createGeometry(
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GeometryHelper.cube(),
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materialInstances: [materialInstance],
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@@ -127,7 +118,7 @@ void main() async {
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final height = 1;
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final channels = 4;
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final numTextures = 2;
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final texture = await viewer.createTexture(
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final texture = await FilamentApp.instance!.createTexture(
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width,
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height,
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depth: numTextures,
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@@ -168,15 +159,15 @@ void main() async {
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);
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await materialInstance.setParameterInt("activeTexture", 0);
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await testHelper.capture(viewer, "3d_texture_0");
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await testHelper.capture(viewer.view, "3d_texture_0");
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await materialInstance.setParameterInt("activeTexture", 1);
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await testHelper.capture(viewer, "3d_texture_1");
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await testHelper.capture(viewer.view, "3d_texture_1");
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await viewer.destroyAsset(cube);
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await materialInstance.dispose();
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await material.dispose();
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await materialInstance.destroy();
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await material.destroy();
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await texture.dispose();
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||||
});
|
||||
});
|
||||
@@ -185,852 +176,10 @@ void main() async {
|
||||
group("sampler", () {
|
||||
test('create sampler', () async {
|
||||
await testHelper.withViewer((viewer) async {
|
||||
final sampler = viewer.createTextureSampler();
|
||||
final sampler = FilamentApp.instance!.createTextureSampler();
|
||||
}, bg: kRed);
|
||||
});
|
||||
});
|
||||
|
||||
group('projection', () {
|
||||
Future withProjectionMaterial(
|
||||
ThermionViewer viewer,
|
||||
Future Function(
|
||||
TextureSampler sampler,
|
||||
MaterialInstance mi,
|
||||
RenderTarget rt,
|
||||
int width,
|
||||
int height,
|
||||
) fn,
|
||||
) async {
|
||||
// setup render target
|
||||
final view = await viewer.getViewAt(0);
|
||||
final vp = await view.getViewport();
|
||||
|
||||
final rtTextureHandle = await testHelper.createTexture(512, 512);
|
||||
final (viewportWidth, viewportHeight) = (vp.width, vp.height);
|
||||
|
||||
final rt = await viewer.createRenderTarget(
|
||||
viewportWidth,
|
||||
viewportHeight,
|
||||
colorTextureHandle: rtTextureHandle.metalTextureAddress,
|
||||
);
|
||||
|
||||
await view.setRenderTarget(rt);
|
||||
|
||||
// setup base material + geometry
|
||||
final sampler = await viewer.createTextureSampler();
|
||||
|
||||
var projectionMaterial = await viewer.createMaterial(
|
||||
File(
|
||||
"/Users/nickfisher/Documents/thermion/materials/capture_uv.filamat",
|
||||
).readAsBytesSync(),
|
||||
);
|
||||
expect(await projectionMaterial.hasParameter("flipUVs"), true);
|
||||
var projectionMaterialInstance =
|
||||
await projectionMaterial.createInstance();
|
||||
await projectionMaterialInstance.setParameterBool("flipUVs", true);
|
||||
final colorTexture = await rt.getColorTexture();
|
||||
final depthTexture = await rt.getDepthTexture();
|
||||
final w = await depthTexture.getWidth();
|
||||
final h = await depthTexture.getHeight();
|
||||
final d = await depthTexture.getDepth();
|
||||
|
||||
final depthSampler = await viewer.createTextureSampler(
|
||||
compareMode: TextureCompareMode.COMPARE_TO_TEXTURE,
|
||||
);
|
||||
await projectionMaterialInstance.setParameterTexture(
|
||||
"color",
|
||||
colorTexture,
|
||||
sampler,
|
||||
);
|
||||
await projectionMaterialInstance.setParameterTexture(
|
||||
"depth",
|
||||
depthTexture,
|
||||
depthSampler,
|
||||
);
|
||||
await projectionMaterialInstance.setDepthFunc(SamplerCompareFunction.A);
|
||||
|
||||
await fn(
|
||||
sampler,
|
||||
projectionMaterialInstance,
|
||||
rt,
|
||||
viewportWidth,
|
||||
viewportHeight,
|
||||
);
|
||||
|
||||
// cleanup
|
||||
await sampler.dispose();
|
||||
await projectionMaterialInstance.dispose();
|
||||
await projectionMaterial.dispose();
|
||||
}
|
||||
|
||||
Future withCube(
|
||||
ThermionViewer viewer,
|
||||
Future Function(
|
||||
ThermionAsset asset,
|
||||
MaterialInstance mi,
|
||||
Future Function() resetMaterial,
|
||||
) fn,
|
||||
) async {
|
||||
// var material = await viewer.createUbershaderMaterialInstance(unlit: true);
|
||||
var material = await viewer.createUnlitMaterialInstance();
|
||||
final cube = await viewer.createGeometry(
|
||||
GeometryHelper.cube(),
|
||||
materialInstances: [material],
|
||||
);
|
||||
var sampler = await viewer.createTextureSampler();
|
||||
var inputTextureData = File(
|
||||
"${testHelper.testDir}/assets/cube_texture2_512x512.png",
|
||||
).readAsBytesSync();
|
||||
var inputImage = await viewer.decodeImage(inputTextureData);
|
||||
var inputTexture = await viewer.createTexture(
|
||||
await inputImage.getWidth(),
|
||||
await inputImage.getHeight(),
|
||||
textureFormat: TextureFormat.RGBA32F,
|
||||
);
|
||||
await inputTexture.setLinearImage(
|
||||
inputImage,
|
||||
PixelDataFormat.RGBA,
|
||||
PixelDataType.FLOAT,
|
||||
);
|
||||
final resetMaterial = () async {
|
||||
await material.setCullingMode(CullingMode.BACK);
|
||||
await material.setParameterInt("baseColorIndex", 0);
|
||||
await material.setParameterTexture(
|
||||
"baseColorMap",
|
||||
inputTexture,
|
||||
sampler,
|
||||
);
|
||||
await material.setParameterFloat4(
|
||||
"baseColorFactor",
|
||||
1.0,
|
||||
1.0,
|
||||
1.0,
|
||||
1.0,
|
||||
);
|
||||
};
|
||||
await resetMaterial();
|
||||
|
||||
await fn(cube, material, resetMaterial);
|
||||
}
|
||||
|
||||
test('depth visualization', () async {
|
||||
RenderLoop_create();
|
||||
final engine = await withPointerCallback<TEngine>(
|
||||
(cb) => Engine_createRenderThread(TBackend.BACKEND_METAL.index, nullptr, nullptr, 1, false, cb));
|
||||
|
||||
final gltfResourceLoader = await withPointerCallback<TGltfResourceLoader>(
|
||||
(cb) => GltfResourceLoader_createRenderThread(engine, cb));
|
||||
final gltfAssetLoader = await withPointerCallback<TGltfAssetLoader>(
|
||||
(cb) => GltfAssetLoader_createRenderThread(engine, nullptr, cb));
|
||||
|
||||
final renderer = await withPointerCallback<TRenderer>(
|
||||
(cb) => Engine_createRendererRenderThread(engine, cb));
|
||||
final swapchain = await withPointerCallback<TSwapChain>((cb) =>
|
||||
Engine_createHeadlessSwapChainRenderThread(
|
||||
engine,
|
||||
500,
|
||||
500,
|
||||
TSWAP_CHAIN_CONFIG_TRANSPARENT | TSWAP_CHAIN_CONFIG_READABLE,
|
||||
cb));
|
||||
final camera = await withPointerCallback<TCamera>(
|
||||
(cb) => Engine_createCameraRenderThread(engine, cb));
|
||||
|
||||
final offscreenView = await withPointerCallback<TView>(
|
||||
(cb) => Engine_createViewRenderThread(engine, cb));
|
||||
final view = await withPointerCallback<TView>(
|
||||
(cb) => Engine_createViewRenderThread(engine, cb));
|
||||
|
||||
final colorTexture = await withPointerCallback<TTexture>((cb) =>
|
||||
Texture_buildRenderThread(
|
||||
engine,
|
||||
500,
|
||||
500,
|
||||
1,
|
||||
1,
|
||||
TTextureUsage.TEXTURE_USAGE_COLOR_ATTACHMENT.value |
|
||||
TTextureUsage.TEXTURE_USAGE_SAMPLEABLE.value |
|
||||
TTextureUsage.TEXTURE_USAGE_BLIT_SRC.value,
|
||||
0,
|
||||
TTextureSamplerType.SAMPLER_2D,
|
||||
TTextureFormat.TEXTUREFORMAT_RGBA8,
|
||||
cb));
|
||||
|
||||
final depthTexture = await withPointerCallback<TTexture>((cb) =>
|
||||
Texture_buildRenderThread(
|
||||
engine,
|
||||
500,
|
||||
500,
|
||||
1,
|
||||
1,
|
||||
TTextureUsage.TEXTURE_USAGE_DEPTH_ATTACHMENT.value |
|
||||
TTextureUsage.TEXTURE_USAGE_SAMPLEABLE.value,
|
||||
0,
|
||||
TTextureSamplerType.SAMPLER_2D,
|
||||
TTextureFormat.TEXTUREFORMAT_DEPTH32F,
|
||||
cb));
|
||||
|
||||
final renderTarget = await withPointerCallback<TRenderTarget>((cb) =>
|
||||
RenderTarget_createRenderThread(
|
||||
engine, 500, 500, colorTexture, depthTexture, cb));
|
||||
View_setRenderTarget(offscreenView, renderTarget);
|
||||
final offscreenScene = Engine_createScene(engine);
|
||||
final scene = Engine_createScene(engine);
|
||||
|
||||
await withVoidCallback((cb) {
|
||||
Renderer_setClearOptionsRenderThread(
|
||||
renderer, 1.0, 0.0, 1.0, 1.0, 0, true, true, cb);
|
||||
});
|
||||
View_setFrustumCullingEnabled(offscreenView, false);
|
||||
View_setFrustumCullingEnabled(view, false);
|
||||
View_setScene(offscreenView, offscreenScene);
|
||||
View_setScene(view, scene);
|
||||
View_setCamera(offscreenView, camera);
|
||||
View_setCamera(view, camera);
|
||||
View_setViewport(offscreenView, 500, 500);
|
||||
View_setViewport(view, 500, 500);
|
||||
final eye = Struct.create<double3>()
|
||||
..x = 5.0
|
||||
..y = 1.0
|
||||
..z = 5.0;
|
||||
Camera_lookAt(
|
||||
camera,
|
||||
eye,
|
||||
Struct.create<double3>()
|
||||
..x = 0.0
|
||||
..y = 0.0
|
||||
..z = 0.0,
|
||||
Struct.create<double3>()
|
||||
..x = 0.0
|
||||
..y = 1.0
|
||||
..z = 0.0);
|
||||
View_setBloomRenderThread(offscreenView, false, 0.0);
|
||||
|
||||
Camera_setLensProjection(camera, 0.05, 100000, 1.0, kFocalLength);
|
||||
View_setPostProcessing(offscreenView, false);
|
||||
View_setPostProcessing(view, false);
|
||||
|
||||
final iblData = File("${testHelper.testDir}/assets/default_env_ibl.ktx")
|
||||
.readAsBytesSync();
|
||||
final ibl = await withPointerCallback<TIndirectLight>((cb) =>
|
||||
Engine_buildIndirectLightRenderThread(
|
||||
engine, iblData.address, iblData.length, 30000, cb, nullptr));
|
||||
|
||||
Scene_setIndirectLight(offscreenScene, ibl);
|
||||
Scene_setIndirectLight(scene, ibl);
|
||||
|
||||
final skyboxData =
|
||||
File("${testHelper.testDir}/assets/default_env_skybox.ktx")
|
||||
.readAsBytesSync();
|
||||
|
||||
final skybox = await withPointerCallback<TSkybox>((cb) =>
|
||||
Engine_buildSkyboxRenderThread(
|
||||
engine, skyboxData.address, skyboxData.length, cb, nullptr));
|
||||
|
||||
Scene_setSkybox(offscreenScene, skybox);
|
||||
Scene_setSkybox(scene, skybox);
|
||||
|
||||
// final cubeData = GeometryHelper.cube();
|
||||
// final cube = await withPointerCallback<TSceneAsset>((cb) =>
|
||||
// SceneAsset_createGeometryRenderThread(
|
||||
// engine,
|
||||
// cubeData.vertices.address,
|
||||
// cubeData.vertices.length,
|
||||
// cubeData.normals.address,
|
||||
// cubeData.normals.length,
|
||||
// cubeData.uvs.address,
|
||||
// cubeData.uvs.length,
|
||||
// cubeData.indices.address,
|
||||
// cubeData.indices.length,
|
||||
// TPrimitiveType.PRIMITIVETYPE_POINTS,
|
||||
// nullptr,
|
||||
// 0,
|
||||
// cb));
|
||||
// Scene_addEntity(offscreenScene, SceneAsset_getEntity(cube));
|
||||
var cube =
|
||||
File("${testHelper.testDir}/assets/cube.glb").readAsBytesSync();
|
||||
final filamentAsset = await withPointerCallback<TFilamentAsset>((cb) =>
|
||||
GltfAssetLoader_loadRenderThread(gltfAssetLoader,
|
||||
cube.address, cube.length, 1, cb));
|
||||
var entities = Int32List(FilamentAsset_getEntityCount(filamentAsset));
|
||||
FilamentAsset_getEntities(filamentAsset, entities.address);
|
||||
|
||||
final unlitMaData =
|
||||
File("/Users/nickfisher/Documents/thermion/materials/unlit.filamat")
|
||||
.readAsBytesSync();
|
||||
final unlitMa =
|
||||
Engine_buildMaterial(engine, unlitMaData.address, unlitMaData.length);
|
||||
final unlitMi = await withPointerCallback<TMaterialInstance>(
|
||||
(cb) => Material_createInstanceRenderThread(unlitMa, cb));
|
||||
MaterialInstance_setParameterFloat2(
|
||||
unlitMi, "uvScale".toNativeUtf8().cast<Char>(), 1.0, 1.0);
|
||||
MaterialInstance_setParameterFloat4(unlitMi,
|
||||
"baseColorFactor".toNativeUtf8().cast<Char>(), 1.0, 1.0, 0.0, 1.0);
|
||||
MaterialInstance_setParameterInt(
|
||||
unlitMi, "baseColorIndex".toNativeUtf8().cast<Char>(), -1);
|
||||
for (int i = 0; i < entities.length; i++) {
|
||||
RenderableManager_setMaterialInstanceAt(
|
||||
Engine_getRenderableManager(engine), entities[i], 0, unlitMi);
|
||||
}
|
||||
|
||||
// final materialInstance = GltfAssetLoader_getMaterialInstance(
|
||||
// Engine_getRenderableManager(engine), filamentAsset);
|
||||
// MaterialInstance_setParameterFloat4(materialInstance,
|
||||
// "baseColorFactor".toNativeUtf8().cast<Char>(), 1.0, 0, 0, 1);
|
||||
|
||||
final imageData =
|
||||
File("${testHelper.testDir}/assets/cube_texture2_512x512.png")
|
||||
.readAsBytesSync();
|
||||
final image = await Image_decode(imageData.address, imageData.length,
|
||||
"unused".toNativeUtf8().cast<Char>());
|
||||
final texture = await withPointerCallback<TTexture>((cb) =>
|
||||
Texture_buildRenderThread(
|
||||
engine,
|
||||
Image_getWidth(image),
|
||||
Image_getHeight(image),
|
||||
1,
|
||||
1,
|
||||
TTextureUsage.TEXTURE_USAGE_SAMPLEABLE.index,
|
||||
0,
|
||||
TTextureSamplerType.SAMPLER_2D,
|
||||
TTextureFormat.TEXTUREFORMAT_RGBA32F,
|
||||
cb));
|
||||
|
||||
await withBoolCallback((cb) => Texture_loadImageRenderThread(
|
||||
engine,
|
||||
texture,
|
||||
image,
|
||||
TPixelDataFormat.PIXELDATAFORMAT_RGBA,
|
||||
TPixelDataType.PIXELDATATYPE_FLOAT,
|
||||
cb));
|
||||
MaterialInstance_setParameterInt(
|
||||
unlitMi, "baseColorIndex".toNativeUtf8().cast<Char>(), 0);
|
||||
MaterialInstance_setParameterTexture(
|
||||
unlitMi,
|
||||
"baseColorMap".toNativeUtf8().cast<Char>(),
|
||||
RenderTarget_getDepthTexture(renderTarget),
|
||||
// texture,
|
||||
TextureSampler_create());
|
||||
|
||||
await withVoidCallback((cb) {
|
||||
Scene_addFilamentAssetRenderThread(offscreenScene, filamentAsset, cb);
|
||||
});
|
||||
|
||||
await withVoidCallback((cb) {
|
||||
Scene_addFilamentAssetRenderThread(scene, filamentAsset, cb);
|
||||
});
|
||||
|
||||
await withVoidCallback((cb) {
|
||||
Engine_flushAndWaitRenderThead(engine, cb);
|
||||
});
|
||||
|
||||
await withBoolCallback((cb) {
|
||||
Renderer_beginFrameRenderThread(
|
||||
renderer,
|
||||
swapchain,
|
||||
0,
|
||||
cb,
|
||||
);
|
||||
});
|
||||
|
||||
await withVoidCallback((cb) {
|
||||
Renderer_renderRenderThread(renderer, offscreenView, cb);
|
||||
});
|
||||
|
||||
await withVoidCallback((cb) {
|
||||
Renderer_renderRenderThread(renderer, view, cb);
|
||||
});
|
||||
|
||||
var offscreenViewOut = Uint8List(500 * 500 * 4);
|
||||
|
||||
await withVoidCallback((cb) {
|
||||
Renderer_readPixelsRenderThread(
|
||||
renderer,
|
||||
offscreenView,
|
||||
renderTarget,
|
||||
TPixelDataFormat.PIXELDATAFORMAT_RGBA,
|
||||
TPixelDataType.PIXELDATATYPE_UBYTE,
|
||||
offscreenViewOut.address,
|
||||
cb,
|
||||
);
|
||||
});
|
||||
|
||||
var swapchainOut = Uint8List(500 * 500 * 4);
|
||||
|
||||
await withVoidCallback((cb) {
|
||||
Renderer_readPixelsRenderThread(
|
||||
renderer,
|
||||
view,
|
||||
nullptr,
|
||||
TPixelDataFormat.PIXELDATAFORMAT_RGBA,
|
||||
TPixelDataType.PIXELDATATYPE_UBYTE,
|
||||
swapchainOut.address,
|
||||
cb,
|
||||
);
|
||||
});
|
||||
|
||||
await withVoidCallback((cb) {
|
||||
Engine_flushAndWaitRenderThead(engine!, cb);
|
||||
});
|
||||
|
||||
await savePixelBufferToPng(
|
||||
offscreenViewOut,
|
||||
500,
|
||||
500,
|
||||
"/tmp/view1.png",
|
||||
);
|
||||
|
||||
await savePixelBufferToPng(
|
||||
swapchainOut,
|
||||
500,
|
||||
500,
|
||||
"/tmp/sc1.png",
|
||||
);
|
||||
|
||||
await withVoidCallback((cb) => Engine_destroyIndirectLightRenderThread(engine, ibl, cb));
|
||||
await withVoidCallback((cb) => Engine_destroySkyboxRenderThread(engine, skybox, cb));
|
||||
RenderLoop_destroy();
|
||||
|
||||
// final mirrorMaterial = await viewer.createMaterial(
|
||||
// File(
|
||||
// "/Users/nickfisher/Documents/thermion/materials/mirror.filamat",
|
||||
// ).readAsBytesSync(),
|
||||
// );
|
||||
// final mirrorMi = await mirrorMaterial.createInstance();
|
||||
// await mirrorMi.setDepthWriteEnabled(false);
|
||||
// final plane = await viewer.createGeometry(GeometryHelper.sphere(),
|
||||
// materialInstances: [mirrorMi]);
|
||||
// await viewer.setTransform(
|
||||
// plane.entity,
|
||||
// Matrix4.compose(
|
||||
// Vector3.zero(),
|
||||
// Quaternion.axisAngle(Vector3(1, 0, 0), pi / 2),
|
||||
// Vector3.all(750)));
|
||||
|
||||
// final renderer = bindings.renderer;
|
||||
// final _engine = engine;
|
||||
|
||||
// // final sampler = await viewer.createTextureSampler(
|
||||
// // compareMode: TextureCompareMode.COMPARE_TO_TEXTURE,
|
||||
// // );
|
||||
|
||||
// // second view
|
||||
// FFIView view2 = await viewer.createView() as FFIView;
|
||||
// var scene2 = Engine_createScene(engine);
|
||||
// Scene_addEntity(scene2, plane.entity);
|
||||
// View_setScene(view2.view, scene2);
|
||||
// await view2.setPostProcessing(false);
|
||||
// await view2.setViewport(vp.width, vp.height);
|
||||
// await view2.setCamera(camera);
|
||||
// await view2.setFrustumCullingEnabled(false);
|
||||
|
||||
// await mirrorMi.setParameterTexture(
|
||||
// "albedo",
|
||||
// // texture as FFITexture,
|
||||
// (await rt.getDepthTexture())! as FFITexture,
|
||||
// (await viewer.createTextureSampler(
|
||||
// compareMode: TextureCompareMode.COMPARE_TO_TEXTURE,
|
||||
// compareFunc: TextureCompareFunc.LESS_EQUAL)
|
||||
// as FFITextureSampler));
|
||||
|
||||
// var fence = await withPointerCallback<TFence>((cb) {
|
||||
// Engine_createFenceRenderThread(engine!, cb);
|
||||
// });
|
||||
|
||||
// var view2Out = Uint8List(vp.width * vp.height * 4);
|
||||
|
||||
// await withVoidCallback((cb) {
|
||||
// Renderer_renderRenderThread(bindings.renderer, view2.view, cb);
|
||||
// });
|
||||
|
||||
// await withVoidCallback((cb) {
|
||||
// Renderer_readPixelsRenderThread(
|
||||
// renderer,
|
||||
// view2.view,
|
||||
// nullptr,
|
||||
// TPixelDataFormat.PIXELDATAFORMAT_RGBA.index,
|
||||
// TPixelDataType.PIXELDATATYPE_UBYTE.index,
|
||||
// view2Out.address,
|
||||
// cb,
|
||||
// );
|
||||
// });
|
||||
|
||||
// await withVoidCallback((cb) {
|
||||
// Renderer_endFrameRenderThread(renderer, cb);
|
||||
// });
|
||||
|
||||
// await withVoidCallback((cb) {
|
||||
// Engine_flushAndWaitRenderThead(_engine!, cb);
|
||||
// });
|
||||
|
||||
// await withVoidCallback((cb) {
|
||||
// Engine_destroyFenceRenderThread(_engine, fence, cb);
|
||||
// });
|
||||
|
||||
// await savePixelBufferToPng(
|
||||
// view2Out,
|
||||
// vp.width,
|
||||
// vp.height,
|
||||
// "/tmp/view2.png",
|
||||
// );
|
||||
// while (true) {
|
||||
// await Future.delayed(Duration(seconds: 1));
|
||||
// }
|
||||
// // await testHelper.capture(viewer, "depth_vis", renderTarget: rt);
|
||||
// // depthTextureHandle.fillColor();
|
||||
// // var data = depthTextureHandle.getTextureBytes()!;
|
||||
// // var pixels = data.bytes.cast<Float>().asTypedList(data.length ~/ 4);
|
||||
// // expect(pixels.where((a) => a != 0).isNotEmpty, true);
|
||||
// // print(pixels);
|
||||
// });
|
||||
});
|
||||
|
||||
test('project texture & UV unwrap', () async {
|
||||
await testHelper.withViewer((viewer) async {
|
||||
final camera = await viewer.getMainCamera();
|
||||
final depthMaterial = await viewer.createMaterial(
|
||||
File(
|
||||
"/Users/nickfisher/Documents/thermion/materials/depthVisualizer.filamat",
|
||||
).readAsBytesSync(),
|
||||
);
|
||||
final depthMaterialInstance = await depthMaterial.createInstance();
|
||||
await viewer.setPostProcessing(false);
|
||||
await withProjectionMaterial(viewer, (
|
||||
sampler,
|
||||
projectionMaterialInstance,
|
||||
rt,
|
||||
width,
|
||||
height,
|
||||
) async {
|
||||
await withCube(viewer, (cube, ubershader, resetMaterial) async {
|
||||
var objects = {"cube": cube};
|
||||
|
||||
await viewer.setPostProcessing(false);
|
||||
|
||||
for (final entry in objects.entries) {
|
||||
final object = entry.value;
|
||||
final key = entry.key;
|
||||
|
||||
await object.addToScene();
|
||||
|
||||
var divisions = 8;
|
||||
for (int i = 0; i < divisions; i++) {
|
||||
await camera.lookAt(
|
||||
Vector3(
|
||||
sin(i / divisions * pi) * 3,
|
||||
0,
|
||||
cos(i / divisions * pi) * 3,
|
||||
),
|
||||
);
|
||||
|
||||
await object.setMaterialInstanceAt(depthMaterialInstance);
|
||||
|
||||
// final depthBuffer = await testHelper
|
||||
// .capture(viewer, "depth_${key}_$i", renderTarget: rt);
|
||||
// final floatDepthBuffer = Float32List.fromList(
|
||||
// depthBuffer.map((p) => p.toDouble() / 255.0).toList());
|
||||
// final depthTexture = await viewer.createTexture(width, height);
|
||||
// await depthTexture.setImage(
|
||||
// 0,
|
||||
// floatDepthBuffer.buffer
|
||||
// .asUint8List(floatDepthBuffer.offsetInBytes),
|
||||
// width,
|
||||
// height,
|
||||
// 4,
|
||||
// PixelDataFormat.RGBA,
|
||||
// PixelDataType.FLOAT);
|
||||
// var depthSampler = await viewer.createTextureSampler(
|
||||
// minFilter: TextureMinFilter.NEAREST,
|
||||
// magFilter: TextureMagFilter.NEAREST);
|
||||
// await projectionMaterialInstance.setParameterTexture(
|
||||
// "depth", depthTexture, depthSampler);
|
||||
|
||||
await object.setMaterialInstanceAt(ubershader);
|
||||
await testHelper.capture(
|
||||
viewer,
|
||||
"color_${key}_$i",
|
||||
renderTarget: rt,
|
||||
);
|
||||
|
||||
// final view = await viewer.getViewAt(0);
|
||||
// final vp = await view.getViewport();
|
||||
// final swapchain =
|
||||
// await viewer.createHeadlessSwapChain(512, 512);
|
||||
|
||||
// final rtTextureHandle2 =
|
||||
// await testHelper.createTexture(512, 512);
|
||||
// final (viewportWidth, viewportHeight) = (vp.width, vp.height);
|
||||
|
||||
// final rt2 = await viewer.createRenderTarget(viewportWidth,
|
||||
// viewportHeight, rtTextureHandle2.metalTextureAddress);
|
||||
|
||||
// await view.setRenderTarget(rt2);
|
||||
|
||||
await object.setMaterialInstanceAt(projectionMaterialInstance);
|
||||
|
||||
var projectionOutput = await testHelper.capture(
|
||||
viewer,
|
||||
"uv_capture_${key}_$i",
|
||||
renderTarget: rt,
|
||||
// renderTarget: rt2,
|
||||
// swapChain: swapchain
|
||||
);
|
||||
|
||||
// await view.setRenderTarget(rt);
|
||||
|
||||
var floatPixelBuffer = Float32List.fromList(
|
||||
projectionOutput.first
|
||||
.map((p) => p.toDouble() / 255.0)
|
||||
.toList(),
|
||||
);
|
||||
|
||||
final projectedImage = await viewer.createImage(512, 512, 4);
|
||||
final data = await projectedImage.getData();
|
||||
data.setRange(0, data.length, floatPixelBuffer);
|
||||
final projectedTexture = await viewer.createTexture(
|
||||
512,
|
||||
512,
|
||||
textureFormat: TextureFormat.RGBA32F,
|
||||
);
|
||||
await projectedTexture.setLinearImage(
|
||||
projectedImage,
|
||||
PixelDataFormat.RGBA,
|
||||
PixelDataType.FLOAT,
|
||||
);
|
||||
|
||||
await ubershader.setParameterTexture(
|
||||
"baseColorMap",
|
||||
projectedTexture,
|
||||
sampler,
|
||||
);
|
||||
await object.setMaterialInstanceAt(ubershader);
|
||||
await testHelper.capture(
|
||||
viewer,
|
||||
"retextured_${key}_$i",
|
||||
renderTarget: rt,
|
||||
);
|
||||
await resetMaterial();
|
||||
}
|
||||
await viewer.destroyAsset(object);
|
||||
}
|
||||
});
|
||||
});
|
||||
}, viewportDimensions: (width: 512, height: 512));
|
||||
});
|
||||
|
||||
Future usingVDTM(
|
||||
ThermionViewer viewer,
|
||||
List<Vector3> cameraPositions,
|
||||
int width,
|
||||
int height,
|
||||
int channels,
|
||||
Future Function(Texture texture, MaterialInstance mi) fn,
|
||||
) async {
|
||||
final sampler = await viewer.createTextureSampler();
|
||||
|
||||
var texture = await viewer.createTexture(
|
||||
width,
|
||||
height,
|
||||
textureSamplerType: TextureSamplerType.SAMPLER_3D,
|
||||
depth: cameraPositions.length,
|
||||
textureFormat: TextureFormat.RGBA32F,
|
||||
);
|
||||
|
||||
final vdtm = await viewer.createMaterial(
|
||||
File(
|
||||
"/Users/nickfisher/Documents/thermion/materials/vdtm.filamat",
|
||||
).readAsBytesSync(),
|
||||
);
|
||||
|
||||
final materialInstance = await vdtm.createInstance();
|
||||
|
||||
await materialInstance.setParameterFloat3Array(
|
||||
"cameraPositions",
|
||||
cameraPositions,
|
||||
);
|
||||
await materialInstance.setParameterTexture(
|
||||
"perspectives",
|
||||
texture,
|
||||
sampler,
|
||||
);
|
||||
await fn(texture, materialInstance);
|
||||
|
||||
await materialInstance.dispose();
|
||||
await vdtm.dispose();
|
||||
await texture.dispose();
|
||||
await sampler.dispose();
|
||||
}
|
||||
|
||||
test('view dependent texture mapping (interpolated colors)', () async {
|
||||
await testHelper.withViewer((viewer) async {
|
||||
final cameraPositions = [
|
||||
Vector3(0, 0, 5),
|
||||
Vector3(5, 0, 0),
|
||||
Vector3(0, 0, -5),
|
||||
];
|
||||
final camera = await viewer.getMainCamera();
|
||||
|
||||
final (numCameraPositions, width, height, channels) = (
|
||||
cameraPositions.length,
|
||||
1,
|
||||
1,
|
||||
4,
|
||||
);
|
||||
|
||||
await usingVDTM(viewer, cameraPositions, width, height, channels, (
|
||||
texture,
|
||||
materialInstance,
|
||||
) async {
|
||||
for (int i = 0; i < numCameraPositions; i++) {
|
||||
final pixelBuffer = Float32List.fromList([
|
||||
1 - (i / numCameraPositions),
|
||||
i / numCameraPositions,
|
||||
0.0,
|
||||
1.0,
|
||||
]);
|
||||
var byteBuffer = pixelBuffer.buffer.asUint8List(
|
||||
pixelBuffer.offsetInBytes,
|
||||
);
|
||||
await texture.setImage3D(
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
i,
|
||||
width,
|
||||
height,
|
||||
channels,
|
||||
1,
|
||||
byteBuffer,
|
||||
PixelDataFormat.RGBA,
|
||||
PixelDataType.FLOAT,
|
||||
);
|
||||
}
|
||||
|
||||
final cube = await viewer.createGeometry(
|
||||
GeometryHelper.cube(),
|
||||
materialInstances: [materialInstance],
|
||||
);
|
||||
|
||||
for (int i = 0; i < 8; i++) {
|
||||
final cameraPosition = Vector3(
|
||||
sin(pi * (i / 7)) * 5,
|
||||
0,
|
||||
cos(pi * (i / 7)) * 5,
|
||||
);
|
||||
await camera.lookAt(cameraPosition);
|
||||
await testHelper.capture(
|
||||
viewer,
|
||||
"view_dependent_texture_mapping_$i",
|
||||
);
|
||||
}
|
||||
});
|
||||
}, viewportDimensions: (width: 512, height: 512));
|
||||
});
|
||||
|
||||
test('VDTM + Texture Projection', () async {
|
||||
await testHelper.withViewer((viewer) async {
|
||||
final cameraPositions = [
|
||||
Vector3(0, 0, 5),
|
||||
Vector3(5, 0, 0),
|
||||
Vector3(0, 0, -5),
|
||||
];
|
||||
|
||||
final camera = await viewer.getMainCamera();
|
||||
|
||||
await withProjectionMaterial(viewer, (
|
||||
TextureSampler projectionSampler,
|
||||
MaterialInstance projectionMaterialInstance,
|
||||
RenderTarget rt,
|
||||
int width,
|
||||
int height,
|
||||
) async {
|
||||
await withCube(viewer, (cube, ubershader, resetMaterial) async {
|
||||
var pixelBuffers = <Float32List>[];
|
||||
for (int i = 0; i < cameraPositions.length; i++) {
|
||||
await camera.lookAt(cameraPositions[i]);
|
||||
|
||||
await testHelper.capture(viewer, "vdtm_$i", renderTarget: rt);
|
||||
|
||||
await cube.setMaterialInstanceAt(projectionMaterialInstance);
|
||||
|
||||
var projectionOutput = await testHelper.capture(
|
||||
viewer,
|
||||
"vdtm_unwrapped_$i",
|
||||
renderTarget: rt,
|
||||
);
|
||||
|
||||
var floatPixelBuffer = Float32List.fromList(
|
||||
projectionOutput.first
|
||||
.map((p) => p.toDouble() / 255.0)
|
||||
.toList(),
|
||||
);
|
||||
pixelBuffers.add(floatPixelBuffer);
|
||||
final projectedImage = await viewer.createImage(width, height, 4);
|
||||
final data = await projectedImage.getData();
|
||||
data.setRange(0, data.length, floatPixelBuffer);
|
||||
final projectedTexture = await viewer.createTexture(
|
||||
width,
|
||||
height,
|
||||
textureFormat: TextureFormat.RGBA32F,
|
||||
);
|
||||
await projectedTexture.setLinearImage(
|
||||
projectedImage,
|
||||
PixelDataFormat.RGBA,
|
||||
PixelDataType.FLOAT,
|
||||
);
|
||||
|
||||
await ubershader.setParameterTexture(
|
||||
"baseColorMap",
|
||||
projectedTexture,
|
||||
projectionSampler,
|
||||
);
|
||||
await cube.setMaterialInstanceAt(ubershader);
|
||||
|
||||
await testHelper.capture(
|
||||
viewer,
|
||||
"vdtm_projected_$i",
|
||||
renderTarget: rt,
|
||||
);
|
||||
|
||||
await resetMaterial();
|
||||
}
|
||||
|
||||
await usingVDTM(viewer, cameraPositions, width, height, 4, (
|
||||
vdtmTexture,
|
||||
vdtmMaterial,
|
||||
) async {
|
||||
await cube.setMaterialInstanceAt(vdtmMaterial);
|
||||
for (int i = 0; i < cameraPositions.length; i++) {
|
||||
await vdtmTexture.setImage3D(
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
i,
|
||||
width,
|
||||
height,
|
||||
4,
|
||||
1,
|
||||
pixelBuffers[i].buffer.asUint8List(
|
||||
pixelBuffers[i].offsetInBytes,
|
||||
),
|
||||
PixelDataFormat.RGBA,
|
||||
PixelDataType.FLOAT,
|
||||
);
|
||||
}
|
||||
|
||||
for (int i = 0; i < 8; i++) {
|
||||
await camera.lookAt(
|
||||
Vector3(sin(pi * (i / 7)) * 5, 0, cos(pi * (i / 7)) * 5),
|
||||
);
|
||||
await testHelper.capture(
|
||||
viewer,
|
||||
"vdtm_reprojected_$i",
|
||||
renderTarget: rt,
|
||||
);
|
||||
}
|
||||
});
|
||||
});
|
||||
});
|
||||
}, viewportDimensions: (width: 512, height: 512));
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user