fix normal morph target
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@@ -94,8 +94,9 @@ namespace holovox {
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class FilamentViewer {
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public:
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FilamentViewer(void* layer, const char* shaderPath, LoadResource loadResource, FreeResource freeResource);
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FilamentViewer(void* layer, const char* opaqueShaderPath, const char* fadeShaderPath, LoadResource loadResource, FreeResource freeResource);
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~FilamentViewer();
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void loadGlb(const char* const uri);
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void loadGltf(const char* const uri, const char* relativeResourcePath);
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void loadSkybox(const char* const skyboxUri, const char* const iblUri);
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void updateViewportAndCameraProjection(int height, int width, float scaleFactor);
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@@ -127,7 +128,8 @@ namespace holovox {
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LoadResource _loadResource;
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FreeResource _freeResource;
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ResourceBuffer materialProviderResources;
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ResourceBuffer opaqueShaderResources;
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ResourceBuffer fadeShaderResources;
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Scene* _scene;
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View* _view;
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