move MaterialInstance methods to own class
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@@ -2633,20 +2633,6 @@ EntityId SceneManager::createGeometry(
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auto instance = _unlitMaterialProvider->createMaterialInstance(nullptr, &uvmap);
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return instance;
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}
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void SceneManager::setMaterialDepthWrite(EntityId entityId, int materialIndex, bool enabled) {
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auto entity = Entity::import(entityId);
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const auto &rm = _engine->getRenderableManager();
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auto renderableInstance = rm.getInstance(entity);
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if (!renderableInstance.isValid())
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{
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Log("Error setting material property for entity %d: no renderable");
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return;
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}
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auto materialInstance = rm.getMaterialInstanceAt(renderableInstance, materialIndex);
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materialInstance->setDepthWrite(enabled);
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}
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} // namespace thermion_filament
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@@ -987,10 +987,6 @@ extern "C"
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((SceneManager *)sceneManager)->setMaterialProperty(entity, materialIndex, property, filamentValue);
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}
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EMSCRIPTEN_KEEPALIVE void set_material_depth_write(void *const sceneManager, EntityId entity, int materialIndex, bool enabled) {
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((SceneManager *)sceneManager)->setMaterialDepthWrite(entity, materialIndex, enabled);
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}
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EMSCRIPTEN_KEEPALIVE void unproject_texture(void *const viewer, EntityId entity, uint8_t* input, uint32_t inputWidth, uint32_t inputHeight, uint8_t *out, uint32_t outWidth, uint32_t outHeight)
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{
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((FilamentViewer *)viewer)->unprojectTexture(entity, input, inputWidth, inputHeight, out, outWidth, outHeight);
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@@ -1054,4 +1050,11 @@ EMSCRIPTEN_KEEPALIVE TMaterialInstance *create_unlit_material_instance(void *con
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EMSCRIPTEN_KEEPALIVE void destroy_material_instance(void *const sceneManager, TMaterialInstance *instance) {
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((SceneManager *)sceneManager)->destroy(reinterpret_cast<MaterialInstance*>(instance));
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}
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EMSCRIPTEN_KEEPALIVE void MaterialInstance_setDepthWrite(TMaterialInstance* materialInstance, bool enabled) {
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reinterpret_cast<MaterialInstance*>(materialInstance)->setDepthWrite(enabled);
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}
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EMSCRIPTEN_KEEPALIVE void MaterialInstance_setDepthCulling(TMaterialInstance* materialInstance, bool enabled) {
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reinterpret_cast<MaterialInstance*>(materialInstance)->setDepthCulling(enabled);
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}
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}
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