diff --git a/thermion_dart/test/old/integration_test.dart b/thermion_dart/test/old/integration_test.dart deleted file mode 100644 index c367ebeb..00000000 --- a/thermion_dart/test/old/integration_test.dart +++ /dev/null @@ -1,782 +0,0 @@ -// import 'dart:async'; -// import 'dart:io'; -// import 'dart:math'; -// import 'package:thermion_dart/src/viewer/src/events.dart'; -// import 'package:thermion_dart/src/viewer/src/ffi/src/thermion_viewer_ffi.dart'; -// import 'package:thermion_dart/thermion_dart.dart'; -// import 'package:test/test.dart'; - -// import 'package:vector_math/vector_math_64.dart'; - -// import 'helpers.dart'; - -// void main() async { -// final testHelper = TestHelper("integration"); - -// group('background', () { -// test('set background color to solid green', () async { -// var viewer = await testHelper.createViewer(); -// await viewer.setBackgroundColor(0.0, 1.0, 0.0, 1.0); -// await testHelper.capture(viewer, "set_background_color_to_solid_green"); -// await viewer.dispose(); -// }); - -// test('set background color to full transparency', () async { -// var viewer = await testHelper.createViewer(); -// await viewer.setBackgroundColor(0.0, 1.0, 0.0, 0.0); -// await testHelper.capture( -// viewer, "set_background_color_to_transparent_green"); -// await viewer.dispose(); -// }); - -// test('set background image', () async { -// var viewer = await testHelper.createViewer(); -// await viewer.setBackgroundImage( -// "file:///${testHelper.testDir}/assets/cube_texture_512x512.png"); -// await viewer.setPostProcessing(true); -// await viewer.setToneMapping(ToneMapper.LINEAR); -// await testHelper.capture(viewer, "set_background_image"); -// await viewer.dispose(); -// }); -// }); - - - -// group("scene update events", () { -// test('add light fires SceneUpdateEvent', () async { -// var viewer = await testHelper.createViewer(); - -// final success = Completer(); -// var light = DirectLight( -// type: LightType.POINT, -// color: 6500, -// intensity: 1000000, -// position: Vector3(0, 0.6, 0.6), -// direction: Vector3(0, 0, 0), -// falloffRadius: 2.0); - -// late StreamSubscription listener; -// listener = viewer.sceneUpdated.listen((updateEvent) { -// var wasSuccess = updateEvent.eventType == EventType.EntityAdded && -// updateEvent.addedEntityType == EntityType.DirectLight && -// updateEvent.getDirectLight() == light; -// success.complete(wasSuccess); -// listener.cancel(); -// }); -// await viewer.addDirectLight(light); -// expect(await success.future, true); -// }); - -// test('remove light fires SceneUpdateEvent', () async { -// var viewer = await testHelper.createViewer(); - -// final success = Completer(); -// var light = await viewer.addDirectLight(DirectLight.point()); - -// late StreamSubscription listener; -// listener = viewer.sceneUpdated.listen((updateEvent) { -// var wasSuccess = updateEvent.eventType == EventType.EntityRemoved && -// updateEvent.entity == light; -// success.complete(wasSuccess); -// listener.cancel(); -// }); - -// await viewer.removeLight(light); - -// expect(await success.future, true); -// }); - -// test('add geometry fires SceneUpdateEvent', () async { -// var viewer = await testHelper.createViewer(); - -// final success = Completer(); -// var geometry = GeometryHelper.cube(); - -// late StreamSubscription listener; -// listener = viewer.sceneUpdated.listen((updateEvent) { -// var wasSuccess = updateEvent.eventType == EventType.EntityAdded && -// updateEvent.addedEntityType == EntityType.Geometry && -// updateEvent.getAsGeometry() == geometry; -// success.complete(wasSuccess); -// listener.cancel(); -// }); -// await viewer.createGeometry(geometry); -// expect(await success.future, true); -// }); - -// test('remove geometry fires SceneUpdateEvent', () async { -// var viewer = await testHelper.createViewer(); -// var geometry = await viewer.createGeometry(GeometryHelper.cube()); -// final success = Completer(); - -// late StreamSubscription listener; -// listener = viewer.sceneUpdated.listen((updateEvent) { -// var wasSuccess = updateEvent.eventType == EventType.EntityRemoved && -// updateEvent.entity == geometry; -// success.complete(wasSuccess); -// listener.cancel(); -// }); - -// await viewer.destroyAsset(geometry); - -// expect(await success.future, true); -// }); - -// test('loadGlb fires SceneUpdateEvent', () async { -// var viewer = await testHelper.createViewer(); - -// final success = Completer(); - -// late StreamSubscription listener; - -// final uri = "${testHelper.testDir}/cube.glb"; - -// listener = viewer.sceneUpdated.listen((updateEvent) { -// var wasSuccess = updateEvent.eventType == EventType.EntityAdded && -// updateEvent.addedEntityType == EntityType.Gltf && -// updateEvent.getAsGLTF().uri == uri; -// success.complete(wasSuccess); -// listener.cancel(); -// }); -// await viewer.loadGlb(uri, keepData: false); -// expect(await success.future, true); -// }); - -// test('remove glb fires SceneUpdateEvent', () async { -// var viewer = await testHelper.createViewer(); -// final uri = "${testHelper.testDir}/cube.glb"; -// var entity = await viewer.loadGlb(uri, keepData: false); - -// final success = Completer(); - -// late StreamSubscription listener; -// listener = viewer.sceneUpdated.listen((updateEvent) { -// var wasSuccess = updateEvent.eventType == EventType.EntityRemoved && -// updateEvent.entity == entity; -// success.complete(wasSuccess); -// listener.cancel(); -// }); -// await viewer.destroyAsset(entity); -// expect(await success.future, true); -// }); -// }); - - -// group("MaterialInstance", () { -// test('disable depth write', () async { -// var viewer = await testHelper.createViewer(); -// await viewer.setBackgroundColor(1.0, 0.0, 0.0, 1.0); -// await viewer.setCameraPosition(0, 0, 6); -// await viewer.addDirectLight( -// DirectLight.sun(direction: Vector3(0, 0, -1)..normalize())); - -// final cube1 = await viewer.createGeometry(GeometryHelper.cube()); -// var materialInstance = await viewer.getMaterialInstanceAt(cube1, 0); - -// final cube2 = await viewer.createGeometry(GeometryHelper.cube()); -// await viewer.setMaterialPropertyFloat4( -// cube2, "baseColorFactor", 0, 0, 1, 0, 1); -// await viewer.setPosition(cube2, 1.0, 0.0, -1.0); - -// expect(materialInstance, isNotNull); - -// // with depth write enabled on both materials, cube2 renders behind the white cube -// await testHelper.capture(viewer, "material_instance_depth_write_enabled"); - -// // if we disable depth write on cube1, then cube2 will always appear in front -// // (relying on insertion order) -// materialInstance!.setDepthWriteEnabled(false); -// await testHelper.capture( -// viewer, "material_instance_depth_write_disabled"); - -// // set priority for the cube1 cube to 7 (render) last, cube1 renders in front -// await viewer.setPriority(cube1, 7); -// await testHelper.capture( -// viewer, "material_instance_depth_write_disabled_with_priority"); -// }); -// }); - -// // test('create instance from glb when keepData is true', () async { -// // var model = await viewer.loadGlb("${testHelper.testDir}/cube.glb", keepData: true); -// // await viewer.transformToUnitCube(model); -// // var instance = await viewer.createInstance(model); -// // await viewer.setPosition(instance, 0.5, 0.5, -0.5); -// // await viewer.setBackgroundColor(0.0, 0.0, 1.0, 1.0); -// // await viewer.setCameraPosition(0, 1, 5); -// // await viewer -// // .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5)); -// // await viewer.setRendering(true); -// // await testHelper.capture(viewer, "glb_create_instance"); -// // await viewer.setRendering(false); -// // }); - -// // test('create instance from glb fails when keepData is false', () async { -// // var model = await viewer.loadGlb("${testHelper.testDir}/cube.glb", keepData: false); -// // bool thrown = false; -// // try { -// // await viewer.createInstance(model); -// // } catch (err) { -// // thrown = true; -// // } -// // expect(thrown, true); -// // }); -// // }); - -// // group('Skinning & animations', () { -// // test('get bone names', () async { -// // var model = await viewer.loadGlb("${testHelper.testDir}/assets/shapes.glb"); -// // var names = await viewer.getBoneNames(model); -// // expect(names.first, "Bone"); -// // }); - -// // test('reset bones', () async { -// // var model = await viewer.loadGlb("${testHelper.testDir}/assets/shapes.glb"); -// // await viewer.resetBones(model); -// // }); -// // test('set from BVH', () async { -// // var model = await viewer.loadGlb("${testHelper.testDir}/assets/shapes.glb"); -// // var animation = BVHParser.parse( -// // File("${testHelper.testDir}/assets/animation.bvh").readAsStringSync(), -// // boneRegex: RegExp(r"Bone$")); -// // await viewer.addBoneAnimation(model, animation); -// // }); - -// // test('fade in/out', () async { -// // var model = await viewer.loadGlb("${testHelper.testDir}/assets/shapes.glb"); -// // var animation = BVHParser.parse( -// // File("${testHelper.testDir}/assets/animation.bvh").readAsStringSync(), -// // boneRegex: RegExp(r"Bone$")); -// // await viewer.addBoneAnimation(model, animation, -// // fadeInInSecs: 0.5, fadeOutInSecs: 0.5); -// // await Future.delayed(Duration(seconds: 1)); -// // }); - -// group("materials", () { -// test('set float4 material property for custom geometry', () async { -// var viewer = await testHelper.createViewer(); - -// await viewer.setCameraPosition(0, 0, 6); -// await viewer.setBackgroundColor(0.0, 0.0, 1.0, 1.0); -// var light = await viewer.addLight( -// LightType.SUN, 6500, 1000000, 0, 0, 0, 0, 0, -1); - -// final cube = await viewer.createGeometry(GeometryHelper.cube()); - -// await testHelper.capture(viewer, "set_material_float4_pre"); -// await viewer.setMaterialPropertyFloat4( -// cube, "baseColorFactor", 0, 0.0, 1.0, 0.0, 1.0); -// await testHelper.capture(viewer, "set_material_float4_post"); -// }); -// test('set float material property for custom geometry', () async { -// var viewer = await testHelper.createViewer(); - -// await viewer.setCameraPosition(0, 0, 6); -// await viewer.setBackgroundColor(0.0, 0.0, 1.0, 1.0); -// var light = await viewer.addLight( -// LightType.SUN, 6500, 1000000, 0, 0, 0, 0, 0, -1); - -// final cube = await viewer.createGeometry(GeometryHelper.cube()); - -// // this won't actually do anything because the default ubershader doesn't use specular/glossiness -// // but we can at least check that the call succeeds -// await testHelper.capture(viewer, "set_material_specular_pre"); -// await viewer.setMaterialPropertyFloat(cube, "specularFactor", 0, 0.0); -// await testHelper.capture(viewer, "set_material_specular_post"); -// }); - -// test('set float material property (roughness) for custom geometry', -// () async { -// var viewer = await testHelper.createViewer(); - -// await viewer.setCameraPosition(0, 0, 6); -// await viewer.setBackgroundColor(0.0, 0.0, 1.0, 1.0); -// var light = await viewer.addLight( -// LightType.SUN, 6500, 1000000, 0, 0, 0, 0, 0, -1); - -// final cube = await viewer.createGeometry(GeometryHelper.cube()); - -// // this won't actually do anything because the default ubershader doesn't use specular/glossiness -// // but we can at least check that the call succeeds -// await testHelper.capture(viewer, "set_material_roughness_pre"); - -// await viewer.setMaterialPropertyFloat(cube, "metallicFactor", 0, 0.0); -// await viewer.setMaterialPropertyFloat(cube, "roughnessFactor", 0, 0.0); -// await testHelper.capture(viewer, "set_material_roughness_post"); -// }); -// }); - -// group("transforms & parenting", () { -// test('set multiple transforms simultaneously with setTransforms', () async { -// var viewer = -// await testHelper.createViewer(bg: kRed, cameraPosition: Vector3(0, 0, 5)); -// final cube1 = await viewer.createGeometry(GeometryHelper.cube()); -// final cube2 = await viewer.createGeometry(GeometryHelper.cube()); - -// await viewer.queueTransformUpdates([ -// cube1, -// cube2 -// ], [ -// Matrix4.translation(Vector3(-1, 0, 0)), -// Matrix4.translation(Vector3(1, 0, 0)) -// ]); - -// await viewer.render(testHelper.swapChain); - -// await testHelper.capture(viewer, "set_multiple_transforms"); -// }); - -// test('getParent and getAncestor both return null when entity has no parent', -// () async { -// var viewer = await testHelper.createViewer(); - -// final cube = await viewer.createGeometry(GeometryHelper.cube()); - -// expect(await viewer.getParent(cube), isNull); -// expect(await viewer.getAncestor(cube), isNull); -// }); - -// test( -// 'getParent returns the parent entity after one has been set via setParent', -// () async { -// var viewer = await testHelper.createViewer(); - -// final cube1 = await viewer.createGeometry(GeometryHelper.cube()); - -// final cube2 = await viewer.createGeometry(GeometryHelper.cube()); - -// await viewer.setParent(cube1, cube2); - -// final parent = await viewer.getParent(cube1); - -// expect(parent, cube2); -// }); - -// test('getAncestor returns the ultimate parent entity', () async { -// var viewer = await testHelper.createViewer(); - -// final grandparent = await viewer.createGeometry(GeometryHelper.cube()); -// final parent = await viewer.createGeometry(GeometryHelper.cube()); -// final child = await viewer.createGeometry(GeometryHelper.cube()); - -// await viewer.setParent(child, parent); -// await viewer.setParent(parent, grandparent); - -// expect(await viewer.getAncestor(child), grandparent); -// }); - -// test('set position based on screenspace coord', () async { -// var viewer = await testHelper.createViewer(); -// print(await viewer.getCameraFov(true)); -// await viewer.createIbl(1.0, 1.0, 1.0, 1000); -// await viewer.setCameraPosition(0, 0, 6); -// await viewer.setBackgroundColor(0.0, 0.0, 1.0, 1.0); -// // Create the cube geometry -// final cube = await viewer.createGeometry(GeometryHelper.cube()); -// // await viewer.setPosition(cube, -0.05, 0.04, 5.9); -// // await viewer.setPosition(cube, -2.54, 2.54, 0); -// await viewer.queuePositionUpdateFromViewportCoords(cube, 0, 0); - -// // we need an explicit render call here to process the transform queue -// await viewer.render(testHelper.swapChain); - -// await testHelper.capture(viewer, "set_position_from_viewport_coords"); -// }); -// }); - -// group("layers & overlays", () { -// test('enable grid overlay', () async { -// var viewer = await testHelper.createViewer(); -// await viewer.setBackgroundColor(0, 0, 0, 1); -// await viewer -// .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -pi / 8)); -// await viewer.setCameraPosition(0, 2, 0); -// await testHelper.capture(viewer, "grid_overlay_default"); -// await viewer.setLayerVisibility(7, true); -// await testHelper.capture(viewer, "grid_overlay_enabled"); -// await viewer.setLayerVisibility(7, false); -// await testHelper.capture(viewer, "grid_overlay_disabled"); -// }); - -// test('load glb from buffer with layer', () async { -// var viewer = await testHelper.createViewer(); - -// await viewer.setBackgroundColor(1, 0, 1, 1); -// await viewer.setCameraPosition(0, 2, 5); -// await viewer -// .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5)); - -// var buffer = File("${testHelper.testDir}/cube.glb").readAsBytesSync(); -// var model = await viewer.loadGlbFromBuffer(buffer, layer: 1); -// await testHelper.capture( -// viewer, "load_glb_from_buffer_with_layer_disabled"); -// await viewer.setLayerVisibility(1, true); -// await testHelper.capture( -// viewer, "load_glb_from_buffer_with_layer_enabled"); -// }); - -// test('change layer visibility at runtime', () async { -// var viewer = await testHelper.createViewer(); - -// await viewer.setBackgroundColor(1, 0, 1, 1); -// await viewer.setCameraPosition(0, 2, 5); -// await viewer -// .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5)); - -// var cube = await viewer.createGeometry(GeometryHelper.cube()); -// await testHelper.capture( -// viewer, "change_layer_visibility_at_runtime_default"); - -// // all entities set to layer 0 by default, so this should now be invisible -// await viewer.setLayerVisibility(0, false); -// await testHelper.capture( -// viewer, "change_layer_visibility_at_runtime_layer0_invisible"); - -// // now change the visibility layer to 5, should be invisible -// await viewer.setVisibilityLayer(cube, 5); -// await testHelper.capture( -// viewer, "change_layer_visibility_at_runtime_layer5_invisible"); - -// // now toggle layer 5 visibility, cube should now be visible -// await viewer.setLayerVisibility(5, true); -// await testHelper.capture( -// viewer, "change_layer_visibility_at_runtime_layer5_visible"); -// }); -// }); - -// // test('point light', () async { -// // var model = await viewer.loadGlb("${testHelper.testDir}/cube.glb"); -// // await viewer.transformToUnitCube(model); -// // var light = await viewer.addLight( -// // LightType.POINT, 6500, 1000000, 0, 2, 0, 0, -1, 0, -// // falloffRadius: 10.0); -// // await viewer.setBackgroundColor(0.0, 0.0, 0.0, 1.0); -// // await viewer.setCameraPosition(0, 1, 5); -// // await viewer -// // .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5)); -// // await viewer.setRendering(true); -// // await testHelper.capture(viewer, "point_light"); -// // await viewer.setRendering(false); -// // }); - -// // test('set point light position', () async { -// // var model = await viewer.loadGlb("${testHelper.testDir}/cube.glb"); -// // await viewer.transformToUnitCube(model); -// // var light = await viewer.addLight( -// // LightType.POINT, 6500, 1000000, 0, 2, 0, 0, -1, 0, -// // falloffRadius: 10.0); -// // await viewer.setLightPosition(light, 0.5, 2, 0); -// // await viewer.setBackgroundColor(0.0, 0.0, 0.0, 1.0); -// // await viewer.setCameraPosition(0, 1, 5); -// // await viewer -// // .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5)); -// // await viewer.setRendering(true); -// // await testHelper.capture(viewer, "move_point_light"); -// // await viewer.setRendering(false); -// // }); - -// // test('directional light', () async { -// // var model = await viewer.loadGlb("${testHelper.testDir}/cube.glb"); -// // await viewer.transformToUnitCube(model); -// // var light = await viewer.addLight( -// // LightType.SUN, 6500, 1000000, 0, 0, 0, 0, -1, 0); -// // await viewer.setBackgroundColor(0.0, 0.0, 0.0, 1.0); -// // await viewer.setCameraPosition(0, 1, 5); -// // await viewer -// // .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5)); -// // await viewer.setRendering(true); -// // await testHelper.capture(viewer, "directional_light"); -// // await viewer.setRendering(false); -// // }); - -// // test('set directional light direction', () async { -// // var model = await viewer.loadGlb("${testHelper.testDir}/cube.glb"); -// // await viewer.transformToUnitCube(model); -// // var light = await viewer.addLight( -// // LightType.SUN, 6500, 1000000, 0, 0, 0, 0, -1, 0); -// // await viewer.setLightDirection(light, Vector3(-1, -1, -1)); -// // await viewer.setBackgroundColor(0.0, 0.0, 0.0, 1.0); -// // await viewer.setCameraPosition(0, 1, 5); -// // await viewer -// // .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5)); -// // await viewer.setRendering(true); -// // await testHelper.capture(viewer, "set_directional_light_direction"); -// // await viewer.setRendering(false); -// // }); - -// group("stencil", () { -// test('set stencil highlight for glb', () async { -// final viewer = await testHelper.createViewer(); -// var model = await viewer.loadGlb("${testHelper.testDir}/cube.glb", keepData: true); -// await viewer.setPostProcessing(true); - -// var light = await viewer.addLight( -// LightType.SUN, 6500, 1000000, 0, 0, 0, 0, -1, 0); -// await viewer.setLightDirection(light, Vector3(0, 1, -1)); - -// await viewer.setBackgroundColor(0.0, 1.0, 0.0, 1.0); -// await viewer.setCameraPosition(0, -1, 5); -// await viewer -// .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), pi / 8)); -// await viewer.setStencilHighlight(model); -// await testHelper.capture(viewer, "stencil_highlight_glb"); -// }); - -// test('set stencil highlight for geometry', () async { -// var viewer = await testHelper.createViewer(); -// await viewer.setPostProcessing(true); -// await viewer.setBackgroundColor(0.0, 1.0, 0.0, 1.0); -// await viewer.setCameraPosition(0, 2, 5); -// await viewer -// .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5)); - -// var cube = await viewer.createGeometry(GeometryHelper.cube()); -// await viewer.setStencilHighlight(cube); - -// await testHelper.capture(viewer, "stencil_highlight_geometry"); - -// await viewer.removeStencilHighlight(cube); - -// await testHelper.capture(viewer, "stencil_highlight_geometry_remove"); -// }); - -// test('set stencil highlight for gltf asset', () async { -// var viewer = await testHelper.createViewer(); -// await viewer.setPostProcessing(true); -// await viewer.setBackgroundColor(0.0, 1.0, 0.0, 1.0); -// await viewer.setCameraPosition(0, 1, 5); -// await viewer -// .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5)); - -// var cube1 = await viewer.loadGlb("${testHelper.testDir}/cube.glb", keepData: true); -// await viewer.transformToUnitCube(cube1); - -// await viewer.setStencilHighlight(cube1); - -// await testHelper.capture(viewer, "stencil_highlight_gltf"); - -// await viewer.removeStencilHighlight(cube1); - -// await testHelper.capture(viewer, "stencil_highlight_gltf_removed"); -// }); - -// test('set stencil highlight for multiple geometry ', () async { -// var viewer = await testHelper.createViewer(); -// await viewer.setPostProcessing(true); -// await viewer.setBackgroundColor(0.0, 1.0, 0.0, 1.0); -// await viewer.setCameraPosition(0, 1, 5); -// await viewer -// .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5)); - -// var cube1 = await viewer.createGeometry(GeometryHelper.cube()); -// var cube2 = await viewer.createGeometry(GeometryHelper.cube()); -// await viewer.setPosition(cube2, 0.5, 0.5, 0); -// await viewer.setStencilHighlight(cube1); -// await viewer.setStencilHighlight(cube2, r: 0.0, g: 0.0, b: 1.0); - -// await testHelper.capture(viewer, "stencil_highlight_multiple_geometry"); - -// await viewer.removeStencilHighlight(cube1); -// await viewer.removeStencilHighlight(cube2); - -// await testHelper.capture( -// viewer, "stencil_highlight_multiple_geometry_removed"); -// }); - -// test('set stencil highlight for multiple gltf assets ', () async { -// var viewer = await testHelper.createViewer(); -// await viewer.setPostProcessing(true); -// await viewer.setBackgroundColor(0.0, 1.0, 0.0, 1.0); -// await viewer.setCameraPosition(0, 1, 5); -// await viewer -// .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5)); - -// var cube1 = await viewer.loadGlb("${testHelper.testDir}/cube.glb", keepData: true); -// await viewer.transformToUnitCube(cube1); -// var cube2 = await viewer.loadGlb("${testHelper.testDir}/cube.glb", keepData: true); -// await viewer.transformToUnitCube(cube2); -// await viewer.setPosition(cube2, 0.5, 0.5, 0); -// await viewer.setStencilHighlight(cube1); -// await viewer.setStencilHighlight(cube2, r: 0.0, g: 0.0, b: 1.0); - -// await testHelper.capture(viewer, "stencil_highlight_multiple_geometry"); - -// await viewer.removeStencilHighlight(cube1); -// await viewer.removeStencilHighlight(cube2); - -// await testHelper.capture( -// viewer, "stencil_highlight_multiple_geometry_removed"); -// }); -// }); - -// group("texture", () { -// test("create/apply/dispose texture", () async { -// var viewer = await testHelper.createViewer(); - -// var textureData = -// File("${testHelper.testDir}/assets/cube_texture_512x512.png").readAsBytesSync(); - -// var texture = await viewer.createTexture(textureData); -// await viewer.setBackgroundColor(0.0, 0.0, 0.0, 1.0); -// await viewer.addDirectLight( -// DirectLight.sun(direction: Vector3(0, -10, -1)..normalize())); -// await viewer.addDirectLight(DirectLight.spot( -// intensity: 1000000, -// position: Vector3(0, 0, 1.5), -// direction: Vector3(0, 0, -1)..normalize(), -// falloffRadius: 10, -// spotLightConeInner: 1, -// spotLightConeOuter: 1)); -// await viewer.setCameraPosition(0, 2, 6); -// await viewer -// .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -pi / 8)); -// var materialInstance = -// await viewer.createUbershaderMaterialInstance(unlit: true); -// var cube = await viewer.createGeometry(GeometryHelper.cube(), -// materialInstance: materialInstance); - -// await viewer.setPostProcessing(true); -// await viewer.setToneMapping(ToneMapper.LINEAR); - -// await viewer.applyTexture(texture, cube, -// materialIndex: 0, parameterName: "baseColorMap"); - -// await testHelper.capture(viewer, "texture_applied_to_geometry"); - -// await viewer.destroyAsset(cube); -// await viewer.destroyTexture(texture); -// }); -// }); - -// // group("unproject", () { -// // test("unproject", () async { -// // final dimensions = (width: 1280, height: 768); - -// // var viewer = await testHelper.createViewer(viewportDimensions: dimensions); -// // await viewer.setPostProcessing(false); -// // // await viewer.setToneMapping(ToneMapper.LINEAR); -// // await viewer.setBackgroundColor(1.0, 1.0, 1.0, 1.0); -// // // await viewer.createIbl(1.0, 1.0, 1.0, 100000); -// // await viewer.addLight(LightType.SUN, 6500, 100000, -2, 0, 0, 1, -1, 0); -// // await viewer.addLight(LightType.SPOT, 6500, 500000, 0, 0, 2, 0, 0, -1, -// // falloffRadius: 10, spotLightConeInner: 1.0, spotLightConeOuter: 2.0); - -// // await viewer.setCameraPosition(-3, 4, 6); -// // await viewer.setCameraRotation( -// // Quaternion.axisAngle(Vector3(0, 1, 0), -pi / 8) * -// // Quaternion.axisAngle(Vector3(1, 0, 0), -pi / 6)); -// // var cube = -// // await viewer.createGeometry(GeometryHelper.cube(), keepData: true); -// // await viewer.setMaterialPropertyFloat4( -// // cube, "baseColorFactor", 0, 1.0, 1.0, 1.0, 1.0); -// // var textureData = -// // File("${testHelper.testDir}/assets/cube_texture_512x512.png").readAsBytesSync(); -// // var texture = await viewer.createTexture(textureData); -// // await viewer.applyTexture(texture, cube, -// // materialIndex: 0, parameterName: "baseColorMap"); - -// // var numFrames = 60; - -// // // first do the render -// // for (int i = 0; i < numFrames; i++) { -// // await viewer.setCameraPosition(-3 + (i / numFrames * 2), 4, 6); - -// // await viewer.setCameraRotation( -// // Quaternion.axisAngle(Vector3(0, 1, 0), -pi / 8) * -// // Quaternion.axisAngle( -// // Vector3(1, 0, 0), -pi / 6 - (i / numFrames * pi / 6))); - -// // var rendered = await testHelper.capture(viewer, "unproject_render$i"); -// // var renderPng = -// // await pixelsToPng(rendered, dimensions.width, dimensions.height); - -// // File("${outDir.path}/unproject_render${i}.png") -// // .writeAsBytesSync(renderPng); -// // } - -// // // then go off and convert the video - -// // // now unproject the render back onto the geometry -// // final textureSize = (width: 1280, height: 768); -// // var pixels = []; -// // // note we skip the first frame -// // for (int i = 0; i < numFrames; i++) { -// // await viewer.setCameraPosition(-3 + (i / numFrames * 2), 4, 6); - -// // await viewer.setCameraRotation( -// // Quaternion.axisAngle(Vector3(0, 1, 0), -pi / 8) * -// // Quaternion.axisAngle( -// // Vector3(1, 0, 0), -pi / 6 - (i / numFrames * pi / 6))); - -// // var input = pngToPixelBuffer(File( -// // "${outDir.path}/a8c317af-6081-4848-8a06-f6b69bc57664_${i + 1}.png") -// // .readAsBytesSync()); -// // var pixelBuffer = await (await viewer as ThermionViewerFFI).unproject( -// // cube, -// // input, -// // dimensions.width, -// // dimensions.height, -// // textureSize.width, -// // textureSize.height); - -// // // var png = await pixelsToPng(Uint8List.fromList(pixelBuffer), -// // // dimensions.width, dimensions.height); - -// // await savePixelBufferToBmp( -// // pixelBuffer, -// // textureSize.width, -// // textureSize.height, -// // p.join(outDir.path, "unprojected_texture${i}.bmp")); - -// // pixels.add(pixelBuffer); - -// // if (i > 10) { -// // break; -// // } -// // } - -// // // } - -// // final aggregatePixelBuffer = medianImages(pixels); -// // await savePixelBufferToBmp(aggregatePixelBuffer, textureSize.width, -// // textureSize.height, "unproject_texture.bmp"); -// // var pixelBufferPng = await pixelsToPng( -// // Uint8List.fromList(aggregatePixelBuffer), -// // dimensions.width, -// // dimensions.height); -// // File("${outDir.path}/unproject_texture.png") -// // .writeAsBytesSync(pixelBufferPng); - -// // await viewer.setPostProcessing(true); -// // await viewer.setToneMapping(ToneMapper.LINEAR); - -// // final unlit = await viewer.createUnlitMaterialInstance(); -// // await viewer.destroyAsset(cube); -// // cube = await viewer.createGeometry(GeometryHelper.cube(), -// // materialInstance: unlit); -// // var reconstructedTexture = await viewer.createTexture(pixelBufferPng); -// // await viewer.applyTexture(reconstructedTexture, cube); - -// // await viewer.setCameraRotation( -// // Quaternion.axisAngle(Vector3(0, 1, 0), -pi / 8) * -// // Quaternion.axisAngle(Vector3(1, 0, 0), -pi / 6)); -// // await testHelper.capture(viewer, "unproject_reconstruct"); - -// // // now re-render -// // for (int i = 0; i < numFrames; i++) { -// // await viewer.setCameraPosition(-3 + (i / numFrames * 2), 4, 6); - -// // await viewer.setCameraRotation( -// // Quaternion.axisAngle(Vector3(0, 1, 0), -pi / 8) * -// // Quaternion.axisAngle( -// // Vector3(1, 0, 0), -pi / 6 - (i / numFrames * pi / 6))); - -// // var rendered = await testHelper.capture(viewer, "unproject_rerender$i"); -// // var renderPng = -// // await pixelsToPng(rendered, dimensions.width, dimensions.height); - -// // File("${outDir.path}/unproject_rerender${i}.png") -// // .writeAsBytesSync(renderPng); -// // } -// // }, timeout: Timeout(Duration(minutes: 2))); -// // }); -// }