From 828354abe5ef0586dfdb02e1943a919fe11344ea Mon Sep 17 00:00:00 2001 From: Nick Fisher Date: Thu, 12 Jun 2025 11:36:23 +0800 Subject: [PATCH] clean up --- .../src/ffi/src/thermion_viewer_ffi.dart | 25 ++++++++----------- 1 file changed, 11 insertions(+), 14 deletions(-) diff --git a/thermion_dart/lib/src/viewer/src/ffi/src/thermion_viewer_ffi.dart b/thermion_dart/lib/src/viewer/src/ffi/src/thermion_viewer_ffi.dart index a0d92698..d3bc626e 100644 --- a/thermion_dart/lib/src/viewer/src/ffi/src/thermion_viewer_ffi.dart +++ b/thermion_dart/lib/src/viewer/src/ffi/src/thermion_viewer_ffi.dart @@ -4,7 +4,6 @@ import 'package:thermion_dart/src/filament/src/implementation/ffi_indirect_light import 'package:thermion_dart/src/filament/src/implementation/ffi_ktx1_bundle.dart'; import 'package:thermion_dart/src/filament/src/implementation/ffi_swapchain.dart'; import 'package:thermion_dart/src/filament/src/implementation/ffi_texture.dart'; -import 'package:thermion_dart/src/filament/src/interface/ktx1_bundle.dart'; import '../../../../filament/src/implementation/ffi_asset.dart'; import 'package:thermion_dart/src/filament/src/implementation/ffi_filament_app.dart'; import '../../../../filament/src/implementation/ffi_scene.dart'; @@ -49,7 +48,7 @@ class ThermionViewerFFI extends ThermionViewer { /// /// Future setViewport(int width, int height) async { - print("Setting viewport to ${width}x${height}"); + await view.setViewport(width.toInt(), height.toInt()); for (final camera in _cameras) { @@ -457,18 +456,16 @@ class ThermionViewerFFI extends ThermionViewer { bool loadResourcesAsync = false, String? resourceUri, }) async { - var asset = - await FilamentApp.instance!.loadGltfFromBuffer( - data, - animationManager, - numInstances: numInstances, - keepData: keepData, - priority: priority, - layer: layer, - loadResourcesAsync: loadResourcesAsync, - resourceUri: resourceUri, - ) - as FFIAsset; + var asset = await FilamentApp.instance!.loadGltfFromBuffer( + data, + animationManager, + numInstances: numInstances, + keepData: keepData, + priority: priority, + layer: layer, + loadResourcesAsync: loadResourcesAsync, + resourceUri: resourceUri, + ) as FFIAsset; _assets.add(asset); if (addToScene) {