add moveCameraToAsset

This commit is contained in:
Nick Fisher
2023-09-25 22:30:07 +08:00
parent 64cfea2952
commit 833022e4e0
15 changed files with 79 additions and 13 deletions

View File

@@ -52,9 +52,13 @@ _scene(scene) {
_gltfResourceLoader = new ResourceLoader({.engine = _engine,
.normalizeSkinningWeights = true });
auto uberdata = resourceLoaderWrapper->load("packages/polyvox_filament/assets/materials.uberz");
// auto uberdata = resourceLoaderWrapper->load("packages/polyvox_filament/assets/materials.uberz");
// _ubershaderProvider = gltfio::createUbershaderProvider(
// _engine, uberdata.data, uberdata.size);
_ubershaderProvider = gltfio::createUbershaderProvider(
_engine, uberdata.data, uberdata.size);
_engine, UBERARCHIVE_DEFAULT_DATA, UBERARCHIVE_DEFAULT_SIZE);
// _ubershaderProvider = gltfio::createJitShaderProvider(_engine, true);
// _ubershaderProvider = new StandardMaterialProvider(_engine);
@@ -74,7 +78,6 @@ _scene(scene) {
AssetManager::~AssetManager() {
_gltfResourceLoader->asyncCancelLoad();
_ubershaderProvider->destroyMaterials();
//_unlitProvider->destroyMaterials();
destroyAll();
AssetLoader::destroy(&_assetLoader);

View File

@@ -861,6 +861,20 @@ void FilamentViewer::updateViewportAndCameraProjection(
contentScaleFactor);
}
void FilamentViewer::moveCameraToAsset(EntityId entityId) {
auto asset = _assetManager->getAssetByEntityId(entityId);
if(!asset) {
Log("Failed to find asset attached to specified entity id.");
return;
}
const filament::Aabb bb = asset->getBoundingBox();
auto corners = bb.getCorners();
Camera& cam =_view->getCamera();
cam.lookAt(corners.vertices[0], corners.vertices[7]);
}
void FilamentViewer::setCameraPosition(float x, float y, float z) {
Camera& cam =_view->getCamera();

View File

@@ -97,6 +97,10 @@ extern "C" {
return ((FilamentViewer*)viewer)->setCamera(asset, nodeName);
}
FLUTTER_PLUGIN_EXPORT void move_camera_to_asset(const void* const viewer, EntityId asset) {
((FilamentViewer*)viewer)->moveCameraToAsset(asset);
}
FLUTTER_PLUGIN_EXPORT void set_camera_focus_distance(const void* const viewer, float distance) {
((FilamentViewer*)viewer)->setCameraFocusDistance(distance);
}