add setTexture method on SceneAsset

This commit is contained in:
Nick Fisher
2022-08-15 19:00:47 +10:00
parent 4afea4413c
commit 85f7e1e3f0
3 changed files with 79 additions and 21 deletions

View File

@@ -72,7 +72,7 @@ SceneAsset *SceneAssetLoader::fromGltf(const char *uri,
asset->releaseSourceData();
Log("Load complete for GLTF at URI %s", uri);
return new SceneAsset(asset, _engine, _ncm);
return new SceneAsset(asset, _engine, _ncm, _loadResource,_freeResource);
}
SceneAsset *SceneAssetLoader::fromGlb(const char *uri) {
@@ -111,7 +111,7 @@ SceneAsset *SceneAssetLoader::fromGlb(const char *uri) {
asset->releaseSourceData();
Log("Successfully loaded GLB.");
return new SceneAsset(asset, _engine, _ncm);
return new SceneAsset(asset, _engine, _ncm, _loadResource, _freeResource);
}
void SceneAssetLoader::remove(SceneAsset *asset) {