add additional C++ source files needed for Android build

This commit is contained in:
Nick Fisher
2022-07-10 17:50:58 +10:00
parent 5da67198b7
commit 864c1dc14a
5 changed files with 1149 additions and 29 deletions

View File

@@ -0,0 +1,173 @@
#include "FilamentViewer.hpp"
#include <android/asset_manager.h>
#include <android/asset_manager_jni.h>
#include <android/native_window_jni.h>
#include <android/log.h>
#include <android/native_activity.h>
using namespace polyvox;
using namespace std;
static AAssetManager* am;
static vector<AAsset*> _assets;
uint64_t id = -1;
static polyvox::ResourceBuffer loadResource(const char* name) {
id++;
AAsset *asset = AAssetManager_open(am, name, AASSET_MODE_BUFFER);
if(asset == nullptr) {
__android_log_print(ANDROID_LOG_VERBOSE, "filament_api", "Couldn't locate asset [ %s ]", name);
return polyvox::ResourceBuffer(nullptr, 0, 0);
}
__android_log_print(ANDROID_LOG_VERBOSE, "filament_api", "Loading asset [ %s ]", name);
off_t length = AAsset_getLength(asset);
const void * buffer = AAsset_getBuffer(asset);
uint8_t *buf = new uint8_t[length ];
memcpy(buf,buffer, length);
__android_log_print(ANDROID_LOG_VERBOSE, "filament_api", "Read [ %lu ] bytes into buffer", length);
_assets.push_back(asset);
__android_log_print(ANDROID_LOG_VERBOSE, "filament_api", "Loaded asset [ %s ] of length %zu", name, length);
return ResourceBuffer(buf, length, id);
}
static void freeResource(ResourceBuffer rb) {
__android_log_print(ANDROID_LOG_VERBOSE, "filament_api", "Freeing loaded resource at index [ %d ] ", rb.id);
AAsset* asset = _assets[rb.id];
if(asset) {
AAsset_close(asset);
}
_assets[rb.id] = nullptr;
}
extern "C" {
void load_skybox(void* viewer, const char* skyboxPath, const char* iblPath) {
((FilamentViewer*)viewer)->loadSkybox(skyboxPath, iblPath);
}
void load_glb(void* viewer, const char* assetPath) {
((FilamentViewer*)viewer)->loadGlb(assetPath);
}
void load_gltf(void* viewer, const char* assetPath, const char* relativePath) {
((FilamentViewer*)viewer)->loadGltf(assetPath, relativePath);
}
bool set_camera(void* viewer, const char* nodeName) {
return ((FilamentViewer*)viewer)->setCamera(nodeName);
}
void* filament_viewer_new(
jobject surface,
JNIEnv* env,
jobject assetManager
) {
ANativeWindow* layer = ANativeWindow_fromSurface(env, surface);
am = AAssetManager_fromJava(env, assetManager);
return new FilamentViewer((void*)layer, loadResource, freeResource);
}
void render(
void* viewer
) {
((FilamentViewer*)viewer)->render();
}
void destroy_swap_chain(void* viewer) {
((FilamentViewer*)viewer)->destroySwapChain();
}
void create_swap_chain(void* viewer, jobject surface, JNIEnv* env) {
ANativeWindow* layer = ANativeWindow_fromSurface(env, surface);
if(!layer) {
__android_log_print(ANDROID_LOG_VERBOSE, "filament_api", "Couldn't get native window from surface");
return;
}
((FilamentViewer*)viewer)->createSwapChain(layer);
}
void* get_renderer(void* viewer) {
return ((FilamentViewer*)viewer)->getRenderer();
}
void update_viewport_and_camera_projection(void* viewer, int width, int height, float scaleFactor) {
return ((FilamentViewer*)viewer)->updateViewportAndCameraProjection(width, height, scaleFactor);
}
void scroll(void* viewer, float x, float y , float z) {
return ((FilamentViewer*)viewer)->manipulator->scroll(x, y, z);
}
void grab_begin(void* viewer, int x, int y, bool pan) {
__android_log_print(ANDROID_LOG_VERBOSE, "filament_api", "Grab begin at %d %d %d", x, y, pan);
((FilamentViewer*)viewer)->manipulator->grabBegin(x, y, pan);
}
void grab_update(void* viewer, int x, int y) {
__android_log_print(ANDROID_LOG_VERBOSE, "filament_api", "Grab update at %d %d", x, y);
((FilamentViewer*)viewer)->manipulator->grabUpdate(x, y);
}
void grab_end(void* viewer) {
((FilamentViewer*)viewer)->manipulator->grabEnd();
}
void apply_weights(void* viewer, float* weights, int count) {
((FilamentViewer*)viewer)->applyWeights(weights, count);
}
void animate_weights(void* viewer, float* data, int numWeights, int numFrames, float frameRate) {
__android_log_print(ANDROID_LOG_VERBOSE, "filament_api", "Animating %d frames, each with %d weights", numFrames, numWeights);
((FilamentViewer*)viewer)->animateWeights((float*)data, numWeights, numFrames, frameRate);
}
void play_animation(void* viewer, int index, bool loop) {
__android_log_print(ANDROID_LOG_VERBOSE, "filament_api", "Playing embedded animation %d", index);
((FilamentViewer*)viewer)->playAnimation(index, loop);
}
char** get_animation_names(void* viewer, int* countPtr) {
auto names = ((FilamentViewer*)viewer)->getAnimationNames();
__android_log_print(ANDROID_LOG_VERBOSE, "filament_api", "Got %d animation names", names->size());
char** names_c;
names_c = new char*[names->size()];
for(int i = 0; i < names->size(); i++) {
names_c[i] = (char*) malloc(names->at(i).size() +1);
strcpy(names_c[i], names->at(i).c_str());
}
(*countPtr) = names->size();
return names_c;
}
char** get_target_names(void* viewer, char* meshName, int* countPtr ) {
unique_ptr<vector<string>> names = ((FilamentViewer*)viewer)->getTargetNames(meshName);
__android_log_print(ANDROID_LOG_VERBOSE, "filament_api", "Got %d names", names->size());
*countPtr = names->size();
char** retval;
retval = new char*[names->size()];
for(int i =0; i < names->size(); i++) {
retval[i] = (char*)(names->at(i).c_str());
}
return retval;
}
void free_pointer(char** ptr, int num) {
free(ptr);
}
void release_source_assets(void* viewer) {
((FilamentViewer*)viewer)->releaseSourceAssets();
}
}