update to Filament libs with inverse bind matrices
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@@ -340,14 +340,6 @@ public:
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* @see View::setShadowType
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*/
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struct Vsm {
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/**
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* The number of MSAA samples to use when rendering VSM shadow maps.
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* Must be a power-of-two and greater than or equal to 1. A value of 1 effectively turns
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* off MSAA.
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* Higher values may not be available depending on the underlying hardware.
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*/
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uint8_t msaaSamples = 1;
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/**
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* When elvsm is set to true, "Exponential Layered VSM without Layers" are used. It is
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* an improvement to the default EVSM which suffers important light leaks. Enabling
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