write sources to temp dir for Windows
This commit is contained in:
@@ -9,8 +9,7 @@ import 'package:path/path.dart' as path;
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void main(List<String> args) async {
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void main(List<String> args) async {
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await build(args, (BuildInput input, BuildOutputBuilder output) async {
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await build(args, (BuildInput input, BuildOutputBuilder output) async {
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final packageRoot = input.packageRoot;
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final packageRoot = input.packageRoot;
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var pkgRootFilePath = packageRoot
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var pkgRootFilePath = packageRoot.toFilePath(windows: Platform.isWindows);
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.toFilePath(windows: Platform.isWindows);
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final config = input.config;
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final config = input.config;
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@@ -44,8 +43,8 @@ void main(List<String> args) async {
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var platform = targetOS.toString().toLowerCase();
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var platform = targetOS.toString().toLowerCase();
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if (!dryRun) {
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if (!dryRun) {
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logger.info(
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logger
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"Building Thermion for ${targetOS} in mode ${buildMode.name}");
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.info("Building Thermion for ${targetOS} in mode ${buildMode.name}");
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}
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}
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// We don't support Linux (yet), so the native/Filament libraries won't be
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// We don't support Linux (yet), so the native/Filament libraries won't be
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@@ -56,7 +55,9 @@ void main(List<String> args) async {
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throw Exception("TODO");
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throw Exception("TODO");
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}
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}
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var libDir = (await getLibDir(packageRoot, targetOS, targetArchitecture, logger, buildMode)).path;
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var libDir = (await getLibDir(
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packageRoot, targetOS, targetArchitecture, logger, buildMode))
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.path;
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var sources = Directory(path.join(pkgRootFilePath, "native", "src"))
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var sources = Directory(path.join(pkgRootFilePath, "native", "src"))
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.listSync(recursive: true)
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.listSync(recursive: true)
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@@ -112,12 +113,11 @@ void main(List<String> args) async {
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if (targetOS == OS.macOS) ...["matdbg", "fgviewer"]
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if (targetOS == OS.macOS) ...["matdbg", "fgviewer"]
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];
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];
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if (platform == "windows") {
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if (platform == "windows") {
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// we just need the libDir and don't need to explicitly link the actual libs
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// we just need the libDir and don't need to explicitly link the actual libs
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// (these are linked via ThermionWin32.h)
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// (these are linked via ThermionWin32.h)
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libDir = Directory(libDir)
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libDir =
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.uri
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Directory(libDir).uri.toFilePath(windows: targetOS == OS.windows);
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.toFilePath(windows: targetOS == OS.windows);
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} else {
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} else {
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libs.add("stdc++");
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libs.add("stdc++");
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}
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}
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@@ -182,7 +182,10 @@ void main(List<String> args) async {
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frameworks = frameworks.expand((f) => ["-framework", f]).toList();
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frameworks = frameworks.expand((f) => ["-framework", f]).toList();
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File("C:\\Users\\nickh\\thermion_sources.rsp").writeAsStringSync(sources.join("\n"));
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var srcs = File(Directory.systemTemp.path +
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Platform.pathSeparator +
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"thermion_sources.rsp");
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srcs.writeAsStringSync(sources.join("\n"));
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final cbuilder = CBuilder.library(
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final cbuilder = CBuilder.library(
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name: packageName,
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name: packageName,
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@@ -206,7 +209,7 @@ void main(List<String> args) async {
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"/I${path.join(pkgRootFilePath, "native", "include")}",
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"/I${path.join(pkgRootFilePath, "native", "include")}",
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"/I${path.join(pkgRootFilePath, "native", "include", "filament")}",
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"/I${path.join(pkgRootFilePath, "native", "include", "filament")}",
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"/I${path.join(pkgRootFilePath, "native", "include", "windows", "vulkan")}",
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"/I${path.join(pkgRootFilePath, "native", "include", "windows", "vulkan")}",
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"@C:\\Users\\nickh\\thermion_sources.rsp",
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"@${srcs.uri.toFilePath(windows: true)}",
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// ...sources,
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// ...sources,
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'/link',
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'/link',
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"/LIBPATH:$libDir",
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"/LIBPATH:$libDir",
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@@ -216,8 +219,6 @@ void main(List<String> args) async {
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dartBuildFiles: ['hook/build.dart'],
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dartBuildFiles: ['hook/build.dart'],
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);
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);
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await cbuilder.run(
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await cbuilder.run(
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input: input,
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input: input,
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output: output,
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output: output,
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@@ -266,9 +267,7 @@ void main(List<String> args) async {
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}
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}
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if (targetOS == OS.windows) {
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if (targetOS == OS.windows) {
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var importLib = File(path.join(
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var importLib = File(path.join(
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outputDirectory.path.substring(1).replaceAll("/", "\\"),
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outputDirectory.path.substring(1).replaceAll("/", "\\"),
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"thermion_dart.lib"));
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"thermion_dart.lib"));
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final libthermion = CodeAsset(
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final libthermion = CodeAsset(
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@@ -318,7 +317,8 @@ String _getLibraryUrl(String platform, String mode) {
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//
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//
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// Download precompiled Filament libraries for the target platform from Cloudflare.
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// Download precompiled Filament libraries for the target platform from Cloudflare.
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//
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//
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Future<Directory> getLibDir(Uri packageRoot, OS targetOS, Architecture targetArchitecture, Logger logger, BuildMode buildMode) async {
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Future<Directory> getLibDir(Uri packageRoot, OS targetOS,
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Architecture targetArchitecture, Logger logger, BuildMode buildMode) async {
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var platform = targetOS.toString().toLowerCase();
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var platform = targetOS.toString().toLowerCase();
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var mode = buildMode == BuildMode.debug ? "debug" : "release";
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var mode = buildMode == BuildMode.debug ? "debug" : "release";
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@@ -343,8 +343,7 @@ Future<Directory> getLibDir(Uri packageRoot, OS targetOS, Architecture targetArc
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libDir = Directory(path.join(libDir.path, archExtension));
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libDir = Directory(path.join(libDir.path, archExtension));
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} else if (platform == "windows") {
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} else if (platform == "windows") {
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if (targetArchitecture != Architecture.x64) {
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if (targetArchitecture != Architecture.x64) {
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throw Exception(
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throw Exception("Unsupported architecture : ${targetArchitecture}");
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"Unsupported architecture : ${targetArchitecture}");
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}
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}
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}
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}
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