add android bindings for bg image transform
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@@ -80,6 +80,7 @@ interface FilamentInterop : Library {
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fun remove_ibl(viewer:Pointer);
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fun set_background_image(viewer:Pointer, path:String);
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fun set_background_image_position(viewer:Pointer, x:Float, y:Float);
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fun load_texture(asset:Pointer, path:String, renderableIndex:Int);
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fun set_texture(asset:Pointer);
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