initial work to split into dart_filament and flutter_filament

This commit is contained in:
Nick Fisher
2024-04-30 12:07:26 +08:00
parent b81f34cd29
commit 8f9e309c34
1624 changed files with 165260 additions and 6619 deletions

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# The Flutter tooling requires that developers have CMake 3.10 or later
# installed. You should not increase this version, as doing so will cause
# the plugin to fail to compile for some customers of the plugin.
cmake_minimum_required(VERSION 3.10)
# Project-level configuration.
set(PROJECT_NAME "flutter_filament")
project(${PROJECT_NAME})
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++ -fPIC -Wno-unused-variable -Wno-unused-function")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fPIC -Wno-unused-variable -Wno-unused-function")
# This value is used when generating builds using this plugin, so it must
# not be changed.
set(PLUGIN_NAME "flutter_filament_plugin")
link_directories("${CMAKE_CURRENT_SOURCE_DIR}/lib")
add_library(FILAMENT_SHADERS SHARED
"${CMAKE_CURRENT_SOURCE_DIR}/../ios/include/material/image.c"
"${CMAKE_CURRENT_SOURCE_DIR}/../ios/include/material/unlit_opaque.c"
)
# Define the plugin library target. Its name must not be changed (see comment
# on PLUGIN_NAME above).
#
# Any new source files that you add to the plugin should be added here.
add_library(${PLUGIN_NAME} SHARED
"flutter_filament_plugin.cc"
"filament_texture.cc"
"filament_pb_texture.cc"
"${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/SceneManager.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/FilamentViewer.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/FlutterFilamentApi.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/StreamBufferAdapter.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/TimeIt.cpp"
)
# Apply a standard set of build settings that are configured in the
# application-level CMakeLists.txt. This can be removed for plugins that want
# full control over build settings.
apply_standard_settings(${PLUGIN_NAME})
# Symbols are hidden by default to reduce the chance of accidental conflicts
# between plugins. This should not be removed; any symbols that should be
# exported should be explicitly exported with the FLUTTER_PLUGIN_EXPORT macro.
set_target_properties(${PLUGIN_NAME} PROPERTIES
CXX_VISIBILITY_PRESET hidden)
target_compile_definitions(${PLUGIN_NAME} PRIVATE FLUTTER_PLUGIN_IMPL)
target_compile_features(${PLUGIN_NAME} PRIVATE cxx_std_17)
add_compile_definitions(IS_DLL)
# Source include directories and library dependencies. Add any plugin-specific
# dependencies here.
target_include_directories(${PLUGIN_NAME} INTERFACE
"${CMAKE_CURRENT_SOURCE_DIR}/include")
include_directories(../ios/src)
include_directories(../ios/include)
include_directories(../example/linux)
target_link_libraries(${PLUGIN_NAME} PRIVATE flutter)
target_link_libraries(${PLUGIN_NAME} PRIVATE PkgConfig::GTK)
add_library(geometry STATIC IMPORTED)
set_property(TARGET geometry PROPERTY IMPORTED_LOCATION "${CMAKE_CURRENT_SOURCE_DIR}/lib/libgeometry.a")
add_library(filament STATIC IMPORTED)
set_property(TARGET filament PROPERTY IMPORTED_LOCATION "${CMAKE_CURRENT_SOURCE_DIR}/lib/libfilament.a")
add_library(backend STATIC IMPORTED)
set_property(TARGET backend PROPERTY IMPORTED_LOCATION "${CMAKE_CURRENT_SOURCE_DIR}/lib/libbackend.a")
add_library(filameshio STATIC IMPORTED)
set_property(TARGET filameshio PROPERTY IMPORTED_LOCATION "${CMAKE_CURRENT_SOURCE_DIR}/lib/libfilameshio.a")
add_library(filament_viewer STATIC IMPORTED)
set_property(TARGET filament_viewer PROPERTY IMPORTED_LOCATION "${CMAKE_CURRENT_SOURCE_DIR}/lib/libviewer.a")
add_library(filamat STATIC IMPORTED)
set_property(TARGET filamat PROPERTY IMPORTED_LOCATION "${CMAKE_CURRENT_SOURCE_DIR}/lib/libfilamat.a")
add_library(utils STATIC IMPORTED)
set_property(TARGET utils PROPERTY IMPORTED_LOCATION "${CMAKE_CURRENT_SOURCE_DIR}/lib/libutils.a")
add_library(filabridge STATIC IMPORTED)
set_property(TARGET filabridge PROPERTY IMPORTED_LOCATION "${CMAKE_CURRENT_SOURCE_DIR}/lib/libfilabridge.a")
add_library(gltfio_core STATIC IMPORTED)
set_property(TARGET gltfio_core PROPERTY IMPORTED_LOCATION "${CMAKE_CURRENT_SOURCE_DIR}/lib/libgltfio_core.a")
add_library(filament-iblprefilter STATIC IMPORTED)
set_property(TARGET filament-iblprefilter PROPERTY IMPORTED_LOCATION "${CMAKE_CURRENT_SOURCE_DIR}/lib/libfilament-iblprefilter.a")
add_library(image STATIC IMPORTED)
set_property(TARGET image PROPERTY IMPORTED_LOCATION "${CMAKE_CURRENT_SOURCE_DIR}/lib/libimage.a")
add_library(camutils STATIC IMPORTED)
set_property(TARGET camutils PROPERTY IMPORTED_LOCATION "${CMAKE_CURRENT_SOURCE_DIR}/lib/libcamutils.a")
add_library(filaflat STATIC IMPORTED)
set_property(TARGET filaflat PROPERTY IMPORTED_LOCATION "${CMAKE_CURRENT_SOURCE_DIR}/lib/libfilaflat.a")
add_library(dracodec STATIC IMPORTED)
set_property(TARGET dracodec PROPERTY IMPORTED_LOCATION "${CMAKE_CURRENT_SOURCE_DIR}/lib/libdracodec.a")
add_library(ibl STATIC IMPORTED)
set_property(TARGET ibl PROPERTY IMPORTED_LOCATION "${CMAKE_CURRENT_SOURCE_DIR}/lib/libibl.a")
add_library(ktxreader STATIC IMPORTED)
set_property(TARGET ktxreader PROPERTY IMPORTED_LOCATION "${CMAKE_CURRENT_SOURCE_DIR}/lib/libktxreader.a")
add_library(imageio STATIC IMPORTED)
set_property(TARGET imageio PROPERTY IMPORTED_LOCATION "${CMAKE_CURRENT_SOURCE_DIR}/lib/libimageio.a")
add_library(tinyexr STATIC IMPORTED)
set_property(TARGET tinyexr PROPERTY IMPORTED_LOCATION "${CMAKE_CURRENT_SOURCE_DIR}/lib/libtinyexr.a")
add_library(stb STATIC IMPORTED)
set_property(TARGET stb PROPERTY IMPORTED_LOCATION "${CMAKE_CURRENT_SOURCE_DIR}/lib/libstb.a")
add_library(bluevk STATIC IMPORTED)
set_property(TARGET bluevk PROPERTY IMPORTED_LOCATION "${CMAKE_CURRENT_SOURCE_DIR}/lib/libbluevk.a")
add_library(vkshaders STATIC IMPORTED)
set_property(TARGET vkshaders PROPERTY IMPORTED_LOCATION "${CMAKE_CURRENT_SOURCE_DIR}/lib/libvkshaders.a")
add_library(bluegl STATIC IMPORTED)
set_property(TARGET bluegl PROPERTY IMPORTED_LOCATION "${CMAKE_CURRENT_SOURCE_DIR}/lib/libbluegl.a")
add_library(uberzlib STATIC IMPORTED)
set_property(TARGET uberzlib PROPERTY IMPORTED_LOCATION "${CMAKE_CURRENT_SOURCE_DIR}/lib/libuberzlib.a")
add_library(smol-v STATIC IMPORTED)
set_property(TARGET smol-v PROPERTY IMPORTED_LOCATION "${CMAKE_CURRENT_SOURCE_DIR}/lib/libsmol-v.a")
add_library(uberarchive STATIC IMPORTED)
set_property(TARGET uberarchive PROPERTY IMPORTED_LOCATION "${CMAKE_CURRENT_SOURCE_DIR}/lib/libuberarchive.a")
add_library(meshoptimizer STATIC IMPORTED)
set_property(TARGET meshoptimizer PROPERTY IMPORTED_LOCATION "${CMAKE_CURRENT_SOURCE_DIR}/lib/libmeshoptimizer.a")
add_library(mathio STATIC IMPORTED)
set_property(TARGET mathio PROPERTY IMPORTED_LOCATION "${CMAKE_CURRENT_SOURCE_DIR}/lib/libmathio.a")
add_library(math STATIC IMPORTED)
set_property(TARGET math PROPERTY IMPORTED_LOCATION "${CMAKE_CURRENT_SOURCE_DIR}/lib/libmath.a")
add_library(basis_transcoder STATIC IMPORTED)
set_property(TARGET basis_transcoder PROPERTY IMPORTED_LOCATION "${CMAKE_CURRENT_SOURCE_DIR}/lib/libbasis_transcoder.a")
target_link_libraries(${PLUGIN_NAME} PRIVATE
FILAMENT_SHADERS
gltfio_core
filament
backend
geometry
filameshio
filament_viewer
filamat
filabridge
filament-iblprefilter
camutils
filaflat
dracodec
ibl
ktxreader
imageio
image
utils
tinyexr
stb
bluevk
vkshaders
bluegl
uberzlib
smol-v
uberarchive
meshoptimizer
mathio
math
geometry
basis_transcoder
)
# List of absolute paths to libraries that should be bundled with the plugin.
# This list could contain prebuilt libraries, or libraries created by an
# external build triggered from this build file.
set(flutter_filament_bundled_libraries
""
PARENT_SCOPE
lib/libgeometry.a
)

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#include <flutter_linux/flutter_linux.h>
#include <flutter_linux/fl_texture_registrar.h>
#include <flutter_linux/fl_texture.h>
#include <flutter_linux/fl_pixel_buffer_texture.h>
#include <flutter_linux/fl_texture_gl.h>
#include <gtk/gtk.h>
#include <sys/utsname.h>
#include <epoxy/gl.h>
#include "include/flutter_filament/filament_pb_texture.h"
#include <iostream>
#include <vector>
// This was just an experiment for copying pixel buffers to Flutter. This won't actually render anything from Filament.
G_DEFINE_TYPE(FilamentPBTexture,
filament_pb_texture,
fl_pixel_buffer_texture_get_type())
static gboolean video_texture_copy_pixels (FlPixelBufferTexture* texture,
const uint8_t** out_buffer,
uint32_t* width,
uint32_t* height,
GError** error) {
auto buffer = new std::vector<uint8_t>(width*height*4);
for (int i = 0; i < width*height*4; i++)
{
if(i%4 == 1 || i % 4 == 3) {
buffer->at(i) = (uint8_t)255;
} else {
buffer->at(i) = (uint8_t)0;
}
}
*width = width;
*height = height;
*out_buffer = buffer->data();
std::cout << "COPYING PIXEL BUFFER" << std::endl;
return TRUE;
}
void filament_pb_texture_dispose(GObject* object) {
G_OBJECT_CLASS(filament_pb_texture_parent_class)->dispose(object);
}
void filament_pb_texture_class_init(FilamentPBTextureClass* klass) {
G_OBJECT_CLASS(klass)->dispose = filament_pb_texture_dispose;
FL_PIXEL_BUFFER_TEXTURE_CLASS(klass)->copy_pixels = video_texture_copy_pixels;
}
void filament_pb_texture_init(FilamentPBTexture* self) { }
FLUTTER_PLUGIN_EXPORT FlTexture* create_filament_pb_texture(uint32_t width, uint32_t height, FlTextureRegistrar* registrar) {
auto pbTexture = FILAMENT_PB_TEXTURE(g_object_new(filament_pb_texture_get_type(), nullptr));
g_autoptr(FlTexture) texture = FL_TEXTURE(pbTexture);
if(fl_texture_registrar_register_texture(registrar, texture) == TRUE) {
if(fl_texture_registrar_mark_texture_frame_available(registrar,
texture) != TRUE) {
std::cout << "FAILED" << std::endl;
}
}
return texture;
}

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#include <flutter_linux/flutter_linux.h>
#include <flutter_linux/fl_texture_registrar.h>
#include <flutter_linux/fl_texture.h>
#include <flutter_linux/fl_texture_gl.h>
#include <gtk/gtk.h>
#include <sys/utsname.h>
#include <epoxy/gl.h>
#include "include/flutter_filament/filament_texture.h"
#include <iostream>
#include <vector>
G_DEFINE_TYPE(FilamentTextureGL,
filament_texture_gl,
fl_texture_gl_get_type())
static gboolean
filament_texture_populate (FlTextureGL *texture,
uint32_t *target,
uint32_t *name,
uint32_t *width,
uint32_t *height,
GError **error) {
FilamentTextureGL *self = FILAMENT_TEXTURE_GL (texture);
*target = GL_TEXTURE_2D;
*name = self->texture_id;
*width = self->width;
*height = self->height;
return TRUE;
}
void filament_texture_gl_dispose(GObject* object) {
auto filamentTextureGL = FILAMENT_TEXTURE_GL(object);
glDeleteTextures(1, &(filamentTextureGL->texture_id));
filamentTextureGL->texture_id = 0;
}
void filament_texture_gl_class_init(FilamentTextureGLClass* klass) {
G_OBJECT_CLASS(klass)->dispose = filament_texture_gl_dispose;
FL_TEXTURE_GL_CLASS(klass)->populate = filament_texture_populate;
}
void filament_texture_gl_init(FilamentTextureGL* self) { }
void destroy_filament_texture(FlTexture* texture, FlTextureRegistrar* registrar) {
fl_texture_registrar_unregister_texture(registrar, texture);
}
FlTexture* create_filament_texture(uint32_t width, uint32_t height, FlTextureRegistrar* registrar) {
auto textureGL = FILAMENT_TEXTURE_GL(g_object_new(filament_texture_gl_get_type(), nullptr));
textureGL->width = width;
textureGL->height = height;
textureGL->registrar = registrar;
g_autoptr(FlTexture) texture = FL_TEXTURE(textureGL);
glGenTextures(1, &textureGL->texture_id);
glBindTexture(GL_TEXTURE_2D, textureGL->texture_id);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, textureGL->width, textureGL->height, 0, GL_RGBA,
GL_UNSIGNED_BYTE, 0);
if(fl_texture_registrar_register_texture(registrar, texture) == TRUE) {
if(fl_texture_registrar_mark_texture_frame_available(registrar,
texture) != TRUE) {
std::cout << "FAILED" << std::endl;
return nullptr;
}
}
return texture;
}

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#include "include/flutter_filament/flutter_filament_plugin.h"
#include <flutter_linux/flutter_linux.h>
#include <flutter_linux/fl_texture_registrar.h>
#include <flutter_linux/fl_texture_gl.h>
#include <gtk/gtk.h>
#include <gdk/gdk.h>
#include <thread>
#include <sys/utsname.h>
#include <math.h>
#include <iostream>
#include <cstring>
#include <vector>
#include <string>
#include <map>
#include <unistd.h>
#include "include/flutter_filament/filament_texture.h"
#include "include/flutter_filament/filament_pb_texture.h"
#include "include/flutter_filament/resource_loader.hpp"
#include "FilamentViewer.hpp"
#include "Log.hpp"
extern "C" {
#include "FlutterFilamentApi.h"
}
#include <epoxy/gl.h>
#include <epoxy/glx.h>
#define FLUTTER_FILAMENT_PLUGIN(obj) \
(G_TYPE_CHECK_INSTANCE_CAST((obj), flutter_filament_plugin_get_type(), \
FlutterFilamentPlugin))
struct _FlutterFilamentPlugin {
GObject parent_instance;
FlTextureRegistrar* texture_registrar;
FlView* fl_view;
FlTexture* texture;
double width = 0;
double height = 0;
bool rendering = false;
flutter_filament::FilamentViewer* viewer;
};
G_DEFINE_TYPE(FlutterFilamentPlugin, flutter_filament_plugin, g_object_get_type())
static gboolean on_frame_tick(GtkWidget* widget, GdkFrameClock* frame_clock, gpointer self) {
FlutterFilamentPlugin* plugin = (FlutterFilamentPlugin*)self;
if(plugin->rendering) {
render(plugin->viewer, 0);
fl_texture_registrar_mark_texture_frame_available(plugin->texture_registrar,
plugin->texture);
}
return TRUE;
}
static FlMethodResponse* _create_filament_viewer(FlutterFilamentPlugin* self, FlMethodCall* method_call) {
auto callback = new ResourceLoaderWrapper(loadResource, freeResource);
FlValue* args = fl_method_call_get_args(method_call);
const double width = fl_value_get_float(fl_value_get_list_value(args, 0));
const double height = fl_value_get_float(fl_value_get_list_value(args, 1));
self->width = width;
self->height = height;
auto context = glXGetCurrentContext();
self->viewer = (flutter_filament::FilamentViewer*)create_filament_viewer(
(void*)context,
callback
);
GtkWidget *w = gtk_widget_get_toplevel (GTK_WIDGET(self->fl_view));
gtk_widget_add_tick_callback(w, on_frame_tick, self,NULL);
// don't pass a surface to the SwapChain as we are effectively creating a headless SwapChain that will render into a RenderTarget associated with a texture
create_swap_chain(self->viewer, nullptr, width, height);
create_render_target(self->viewer, ((FilamentTextureGL*)self->texture)->texture_id,width,height);
update_viewport_and_camera_projection(self->viewer, width, height, 1.0f);
g_autoptr(FlValue) result =
fl_value_new_int(reinterpret_cast<int64_t>(self->viewer));
return FL_METHOD_RESPONSE(fl_method_success_response_new(result));
}
static FlMethodResponse* _create_texture(FlutterFilamentPlugin* self, FlMethodCall* method_call) {
if(self->texture) {
Log("Error - create_texture called when texture exists.");
}
FlValue* args = fl_method_call_get_args(method_call);
const double width = fl_value_get_float(fl_value_get_list_value(args, 0));
const double height = fl_value_get_float(fl_value_get_list_value(args, 1));
self->width = width;
self->height = height;
auto texture = create_filament_texture(uint32_t(width), uint32_t(height), self->texture_registrar);
//auto texture = create_filament_pb_texture(uint32_t(width), uint32_t(height), self->texture_registrar);
self->texture = texture;
g_autoptr(FlValue) result =
fl_value_new_int(reinterpret_cast<int64_t>(texture));
Log("Successfully created texture.");
return FL_METHOD_RESPONSE(fl_method_success_response_new(result));
}
static FlMethodResponse* _update_viewport_and_camera_projection(FlutterFilamentPlugin* self, FlMethodCall* method_call) {
FlValue* args = fl_method_call_get_args(method_call);
auto width = fl_value_get_int(fl_value_get_list_value(args, 0));
auto height = fl_value_get_int(fl_value_get_list_value(args, 1));
auto scaleFactor = fl_value_get_float(fl_value_get_list_value(args, 2));
update_viewport_and_camera_projection(self->viewer, width, height, scaleFactor);
return FL_METHOD_RESPONSE(fl_method_success_response_new(fl_value_new_bool(true)));
}
static FlMethodResponse* _get_asset_manager(FlutterFilamentPlugin* self, FlMethodCall* method_call) {
auto assetManager = get_asset_manager(self->viewer);
return FL_METHOD_RESPONSE(fl_method_success_response_new(fl_value_new_int(reinterpret_cast<int64_t>(assetManager))));
}
static FlMethodResponse* _resize(FlutterFilamentPlugin* self, FlMethodCall* method_call) {
FlValue* args = fl_method_call_get_args(method_call);
const double width = fl_value_get_float(fl_value_get_list_value(args, 0));
const double height = fl_value_get_float(fl_value_get_list_value(args, 1));
destroy_filament_texture(self->texture, self->texture_registrar);
self->texture = create_filament_texture(uint32_t(width), uint32_t(height), self->texture_registrar);
create_swap_chain(self->viewer, nullptr, width, height);
create_render_target(self->viewer, ((FilamentTextureGL*)self->texture)->texture_id,width,height);
update_viewport_and_camera_projection(self->viewer, width, height, 1.0f);
g_autoptr(FlValue) result =
fl_value_new_int(reinterpret_cast<int64_t>(self->texture));
return FL_METHOD_RESPONSE(fl_method_success_response_new(result));
}
static FlMethodResponse* _loadSkybox(FlutterFilamentPlugin* self, FlMethodCall* method_call) {
FlValue* args = fl_method_call_get_args(method_call);
const gchar* path = fl_value_get_string(args);
load_skybox(self->viewer, path);
g_autoptr(FlValue) result = fl_value_new_string("OK");
return FL_METHOD_RESPONSE(fl_method_success_response_new(result));
}
static FlMethodResponse* _remove_ibl(FlutterFilamentPlugin* self, FlMethodCall* method_call) {
remove_ibl(self->viewer);
g_autoptr(FlValue) result = fl_value_new_string("OK");
return FL_METHOD_RESPONSE(fl_method_success_response_new(result));
}
static FlMethodResponse* _loadIbl(FlutterFilamentPlugin* self, FlMethodCall* method_call) {
FlValue* args = fl_method_call_get_args(method_call);
auto path = fl_value_get_string(fl_value_get_list_value(args, 0));
auto intensity = fl_value_get_float(fl_value_get_list_value(args, 1));
load_ibl(self->viewer, path, intensity);
g_autoptr(FlValue) result = fl_value_new_string("OK");
return FL_METHOD_RESPONSE(fl_method_success_response_new(result));
}
static FlMethodResponse* _removeSkybox(FlutterFilamentPlugin* self, FlMethodCall* method_call) {
std::cout << "Removing skybox" << std::endl;
remove_skybox(self->viewer);
g_autoptr(FlValue) result = fl_value_new_string("OK");
return FL_METHOD_RESPONSE(fl_method_success_response_new(result));
}
static FlMethodResponse* _set_background_image(FlutterFilamentPlugin* self, FlMethodCall* method_call) {
FlValue* args = fl_method_call_get_args(method_call);
const gchar* path = fl_value_get_string(args);
set_background_image(self->viewer, path);
g_autoptr(FlValue) result = fl_value_new_string("OK");
return FL_METHOD_RESPONSE(fl_method_success_response_new(result));
}
static FlMethodResponse* _set_background_color(FlutterFilamentPlugin* self, FlMethodCall* method_call) {
FlValue* args = fl_method_call_get_args(method_call);
const float r = fl_value_get_float(fl_value_get_list_value(args, 0));
const float g = fl_value_get_float(fl_value_get_list_value(args, 1));
const float b = fl_value_get_float(fl_value_get_list_value(args, 2));
const float a = fl_value_get_float(fl_value_get_list_value(args, 3));
set_background_color(self->viewer, r,g,b,a);
g_autoptr(FlValue) result = fl_value_new_string("OK");
return FL_METHOD_RESPONSE(fl_method_success_response_new(result));
}
static FlMethodResponse* _add_light(FlutterFilamentPlugin* self, FlMethodCall* method_call) {
FlValue* args = fl_method_call_get_args(method_call);
auto type = (uint8_t)fl_value_get_int(fl_value_get_list_value(args, 0));
auto color = (float)fl_value_get_float(fl_value_get_list_value(args, 1));
auto intensity = float(fl_value_get_float(fl_value_get_list_value(args, 2)));
auto posX = (float)fl_value_get_float(fl_value_get_list_value(args, 3));
auto posY = (float)fl_value_get_float(fl_value_get_list_value(args, 4));
auto posZ = (float)fl_value_get_float(fl_value_get_list_value(args, 5));
auto dirX = (float)fl_value_get_float(fl_value_get_list_value(args, 6));
auto dirY = (float)fl_value_get_float(fl_value_get_list_value(args, 7));
auto dirZ = (float)fl_value_get_float(fl_value_get_list_value(args, 8));
auto shadows = fl_value_get_bool(fl_value_get_list_value(args, 9));
auto entityId = add_light(self->viewer, type, color, intensity, posX, posY, posZ, dirX, dirY, dirZ, shadows);
g_autoptr(FlValue) result = fl_value_new_int(entityId);
return FL_METHOD_RESPONSE(fl_method_success_response_new(result));
}
static FlMethodResponse* _load_glb(FlutterFilamentPlugin* self, FlMethodCall* method_call) {
FlValue* args = fl_method_call_get_args(method_call);
auto assetManager = (void*)fl_value_get_int(fl_value_get_list_value(args, 0));
auto path = fl_value_get_string(fl_value_get_list_value(args, 1));
auto unlit = fl_value_get_bool(fl_value_get_list_value(args, 2));
auto entityId = load_glb(assetManager, path, unlit);
g_autoptr(FlValue) result = fl_value_new_int((int64_t)entityId);
return FL_METHOD_RESPONSE(fl_method_success_response_new(result));
}
static FlMethodResponse* _get_animation_names(FlutterFilamentPlugin* self, FlMethodCall* method_call) {
FlValue* args = fl_method_call_get_args(method_call);
auto assetManager = (void*)fl_value_get_int(fl_value_get_list_value(args, 0));
auto asset = (EntityId)fl_value_get_int(fl_value_get_list_value(args, 1));
g_autoptr(FlValue) result = fl_value_new_list();
auto numNames = get_animation_count(assetManager, asset);
for(int i = 0; i < numNames; i++) {
gchar out[255];
get_animation_name(assetManager, asset, out, i);
fl_value_append_take (result, fl_value_new_string (out));
}
return FL_METHOD_RESPONSE(fl_method_success_response_new(result));
}
static FlMethodResponse* _remove_asset(FlutterFilamentPlugin* self, FlMethodCall* method_call) {
FlValue* args = fl_method_call_get_args(method_call);
auto asset = (EntityId)fl_value_get_int(fl_value_get_list_value(args, 1));
remove_asset(self->viewer, asset);
g_autoptr(FlValue) result = fl_value_new_string("OK");
return FL_METHOD_RESPONSE(fl_method_success_response_new(result));
}
static FlMethodResponse* _transform_to_unit_cube(FlutterFilamentPlugin* self, FlMethodCall* method_call) {
FlValue* args = fl_method_call_get_args(method_call);
auto assetManager = (void*)fl_value_get_int(fl_value_get_list_value(args, 0));
auto asset = (EntityId)fl_value_get_int(fl_value_get_list_value(args, 1));
transform_to_unit_cube(assetManager, asset);
g_autoptr(FlValue) result = fl_value_new_string("OK");
return FL_METHOD_RESPONSE(fl_method_success_response_new(result));
}
static FlMethodResponse* _rotate_start(FlutterFilamentPlugin* self, FlMethodCall* method_call) {
FlValue* args = fl_method_call_get_args(method_call);
auto x = (float)fl_value_get_float(fl_value_get_list_value(args, 0));
auto y = (float)fl_value_get_float(fl_value_get_list_value(args, 1));
grab_begin(self->viewer, x,y, false);
g_autoptr(FlValue) result = fl_value_new_string("OK");
return FL_METHOD_RESPONSE(fl_method_success_response_new(result));
}
static FlMethodResponse* _rotate_end(FlutterFilamentPlugin* self, FlMethodCall* method_call) {
grab_end(self->viewer);
g_autoptr(FlValue) result = fl_value_new_string("OK");
return FL_METHOD_RESPONSE(fl_method_success_response_new(result));
}
static FlMethodResponse* _rotate_update(FlutterFilamentPlugin* self, FlMethodCall* method_call) {
FlValue* args = fl_method_call_get_args(method_call);
auto x = (float)fl_value_get_float(fl_value_get_list_value(args, 0));
auto y = (float)fl_value_get_float(fl_value_get_list_value(args, 1));
grab_update(self->viewer, x,y);
g_autoptr(FlValue) result = fl_value_new_string("OK");
return FL_METHOD_RESPONSE(fl_method_success_response_new(result));
}
static FlMethodResponse* _pan_start(FlutterFilamentPlugin* self, FlMethodCall* method_call) {
FlValue* args = fl_method_call_get_args(method_call);
auto x = (float)fl_value_get_float(fl_value_get_list_value(args, 0));
auto y = (float)fl_value_get_float(fl_value_get_list_value(args, 1));
grab_begin(self->viewer, x,y, true);
g_autoptr(FlValue) result = fl_value_new_string("OK");
return FL_METHOD_RESPONSE(fl_method_success_response_new(result));
}
static FlMethodResponse* _pan_update(FlutterFilamentPlugin* self, FlMethodCall* method_call) {
FlValue* args = fl_method_call_get_args(method_call);
auto x = (float)fl_value_get_float(fl_value_get_list_value(args, 0));
auto y = (float)fl_value_get_float(fl_value_get_list_value(args, 1));
grab_update(self->viewer, x,y);
g_autoptr(FlValue) result = fl_value_new_string("OK");
return FL_METHOD_RESPONSE(fl_method_success_response_new(result));
}
static FlMethodResponse* _pan_end(FlutterFilamentPlugin* self, FlMethodCall* method_call) {
grab_end(self->viewer);
g_autoptr(FlValue) result = fl_value_new_string("OK");
return FL_METHOD_RESPONSE(fl_method_success_response_new(result));
}
static FlMethodResponse* _set_position(FlutterFilamentPlugin* self, FlMethodCall* method_call) {
FlValue* args = fl_method_call_get_args(method_call);
auto assetManager = (void*)fl_value_get_int(fl_value_get_list_value(args, 0));
auto asset = (EntityId)fl_value_get_int(fl_value_get_list_value(args, 1));
set_position(
assetManager,
asset,
(float)fl_value_get_float(fl_value_get_list_value(args, 2)), // x
(float)fl_value_get_float(fl_value_get_list_value(args, 3)), // y
(float)fl_value_get_float(fl_value_get_list_value(args, 4)) // z
);
g_autoptr(FlValue) result = fl_value_new_string("OK");
return FL_METHOD_RESPONSE(fl_method_success_response_new(result));
}
static FlMethodResponse* _set_rotation(FlutterFilamentPlugin* self, FlMethodCall* method_call) {
FlValue* args = fl_method_call_get_args(method_call);
auto assetManager = (void*)fl_value_get_int(fl_value_get_list_value(args, 0));
auto asset = (EntityId)fl_value_get_int(fl_value_get_list_value(args, 1));
set_rotation(
assetManager,
asset,
(float)fl_value_get_float(fl_value_get_list_value(args, 2)), // rads
(float)fl_value_get_float(fl_value_get_list_value(args, 3)), // x
(float)fl_value_get_float(fl_value_get_list_value(args, 4)), // y
(float)fl_value_get_float(fl_value_get_list_value(args, 5 )) // z
);
g_autoptr(FlValue) result = fl_value_new_string("OK");
return FL_METHOD_RESPONSE(fl_method_success_response_new(result));
}
static FlMethodResponse* _set_bone_transform(FlutterFilamentPlugin* self, FlMethodCall* method_call) {
throw std::invalid_argument( "received negative value" );
// FlValue* args = fl_method_call_get_args(method_call);
// auto assetPtr = (void*)fl_value_get_int(fl_value_get_list_value(args, 0));
// auto boneName = fl_value_get_string(fl_value_get_list_value(args, 1));
// auto meshName = fl_value_get_string(fl_value_get_list_value(args, 2));
// set_bone_transform(
// assetPtr,
// boneName,
// meshName,
// (float)fl_value_get_float(fl_value_get_list_value(args, 3)), // transX
// (float)fl_value_get_float(fl_value_get_list_value(args, 4)), // transY
// (float)fl_value_get_float(fl_value_get_list_value(args, 5)), // transZ
// (float)fl_value_get_float(fl_value_get_list_value(args, 6)), // quatX
// (float)fl_value_get_float(fl_value_get_list_value(args, 7)), // quatY
// (float)fl_value_get_float(fl_value_get_list_value(args, 8)), // quatZ
// (float)fl_value_get_float(fl_value_get_list_value(args, 9)) // quatW
// );
// g_autoptr(FlValue) result = fl_value_new_string("OK");
// return FL_METHOD_RESPONSE(fl_method_success_response_new(result));
}
static FlMethodResponse* _set_camera(FlutterFilamentPlugin* self, FlMethodCall* method_call) {
FlValue* args = fl_method_call_get_args(method_call);
auto asset = (EntityId)fl_value_get_int(fl_value_get_list_value(args, 0));
auto cameraName = fl_value_get_string(fl_value_get_list_value(args, 1)) ;
set_camera(self->viewer, asset, cameraName);
g_autoptr(FlValue) result = fl_value_new_string("OK");
return FL_METHOD_RESPONSE(fl_method_success_response_new(result));
}
static FlMethodResponse* _set_camera_model_matrix(FlutterFilamentPlugin* self, FlMethodCall* method_call) {
FlValue* args = fl_method_call_get_args(method_call);
set_camera_model_matrix(self->viewer, fl_value_get_float32_list(args));
g_autoptr(FlValue) result = fl_value_new_string("OK");
return FL_METHOD_RESPONSE(fl_method_success_response_new(result));
}
static FlMethodResponse* _set_camera_exposure(FlutterFilamentPlugin* self, FlMethodCall* method_call) {
FlValue* args = fl_method_call_get_args(method_call);
auto aperture = (float)fl_value_get_float(fl_value_get_list_value(args, 0));
auto shutter_speed = (float)fl_value_get_float(fl_value_get_list_value(args, 1));
auto sensitivity = (float)fl_value_get_float(fl_value_get_list_value(args, 2));
set_camera_exposure(self->viewer, aperture, shutter_speed, sensitivity);
g_autoptr(FlValue) result = fl_value_new_string("OK");
return FL_METHOD_RESPONSE(fl_method_success_response_new(result));
}
static FlMethodResponse* _set_camera_position(FlutterFilamentPlugin* self, FlMethodCall* method_call) {
FlValue* args = fl_method_call_get_args(method_call);
auto x = (float)fl_value_get_float(fl_value_get_list_value(args, 0));
auto y = (float)fl_value_get_float(fl_value_get_list_value(args, 1));
auto z = (float)fl_value_get_float(fl_value_get_list_value(args, 2));
set_camera_position(self->viewer, x,y, z);
g_autoptr(FlValue) result = fl_value_new_string("OK");
return FL_METHOD_RESPONSE(fl_method_success_response_new(result));
}
static FlMethodResponse* _set_camera_rotation(FlutterFilamentPlugin* self, FlMethodCall* method_call) {
FlValue* args = fl_method_call_get_args(method_call);
auto rads = (float)fl_value_get_float(fl_value_get_list_value(args,0 ));
auto x = (float)fl_value_get_float(fl_value_get_list_value(args, 1));
auto y = (float)fl_value_get_float(fl_value_get_list_value(args, 2));
auto z = (float)fl_value_get_float(fl_value_get_list_value(args, 3));
set_camera_rotation(self->viewer, rads, x,y, z);
g_autoptr(FlValue) result = fl_value_new_string("OK");
return FL_METHOD_RESPONSE(fl_method_success_response_new(result));
}
static FlMethodResponse* _set_rendering(FlutterFilamentPlugin* self, FlMethodCall* method_call) {
FlValue* args = fl_method_call_get_args(method_call);
self->rendering = (bool)fl_value_get_bool(args);
g_autoptr(FlValue) result = fl_value_new_string("OK");
return FL_METHOD_RESPONSE(fl_method_success_response_new(result));
}
static FlMethodResponse* _set_frame_interval(FlutterFilamentPlugin* self, FlMethodCall* method_call) {
FlValue* args = fl_method_call_get_args(method_call);
auto val = (float) fl_value_get_float(args);
set_frame_interval(self->viewer, val);
g_autoptr(FlValue) result = fl_value_new_string("OK");
return FL_METHOD_RESPONSE(fl_method_success_response_new(result));
}
static FlMethodResponse* _grab_begin(FlutterFilamentPlugin* self, FlMethodCall* method_call) {
FlValue* args = fl_method_call_get_args(method_call);
auto x = (float)fl_value_get_float(fl_value_get_list_value(args, 0));
auto y = (float)fl_value_get_float(fl_value_get_list_value(args, 1));
auto pan = (bool)fl_value_get_bool(fl_value_get_list_value(args, 2));
grab_begin(self->viewer, x, y, pan);
g_autoptr(FlValue) result = fl_value_new_string("OK");
return FL_METHOD_RESPONSE(fl_method_success_response_new(result));
}
static FlMethodResponse* _grab_end(FlutterFilamentPlugin* self, FlMethodCall* method_call) {
grab_end(self->viewer);
g_autoptr(FlValue) result = fl_value_new_string("OK");
return FL_METHOD_RESPONSE(fl_method_success_response_new(result));
}
static FlMethodResponse* _grab_update(FlutterFilamentPlugin* self, FlMethodCall* method_call) {
FlValue* args = fl_method_call_get_args(method_call);
auto x = (float)fl_value_get_float(fl_value_get_list_value(args, 0));
auto y = (float)fl_value_get_float(fl_value_get_list_value(args, 1));
grab_update(self->viewer, x,y);
g_autoptr(FlValue) result = fl_value_new_string("OK");
return FL_METHOD_RESPONSE(fl_method_success_response_new(result));
}
static FlMethodResponse* _scroll_begin(FlutterFilamentPlugin* self, FlMethodCall* method_call) {
scroll_begin(self->viewer);
g_autoptr(FlValue) result = fl_value_new_string("OK");
return FL_METHOD_RESPONSE(fl_method_success_response_new(result));
}
static FlMethodResponse* _scroll_end(FlutterFilamentPlugin* self, FlMethodCall* method_call) {
scroll_end(self->viewer);
g_autoptr(FlValue) result = fl_value_new_string("OK");
return FL_METHOD_RESPONSE(fl_method_success_response_new(result));
}
static FlMethodResponse* _scroll_update(FlutterFilamentPlugin* self, FlMethodCall* method_call) {
FlValue* args = fl_method_call_get_args(method_call);
auto x = (float)fl_value_get_float(fl_value_get_list_value(args, 0));
auto y = (float)fl_value_get_float(fl_value_get_list_value(args, 1));
auto z = (float)fl_value_get_float(fl_value_get_list_value(args, 2));
scroll_update(self->viewer, x,y, z);
g_autoptr(FlValue) result = fl_value_new_string("OK");
return FL_METHOD_RESPONSE(fl_method_success_response_new(result));
}
static FlMethodResponse* _play_animation(FlutterFilamentPlugin* self, FlMethodCall* method_call) {
FlValue* args = fl_method_call_get_args(method_call);
auto assetManager = (void*)fl_value_get_int(fl_value_get_list_value(args, 0));
auto asset = (EntityId)fl_value_get_int(fl_value_get_list_value(args, 1));
auto animationId = (int)fl_value_get_int(fl_value_get_list_value(args, 2));
auto loop = (bool)fl_value_get_bool(fl_value_get_list_value(args, 3));
auto reverse = (bool)fl_value_get_bool(fl_value_get_list_value(args, 4));
auto replaceActive = (bool)fl_value_get_bool(fl_value_get_list_value(args, 5));
auto crossfade = (bool)fl_value_get_float(fl_value_get_list_value(args, 6));
play_animation(assetManager, asset, animationId, loop, reverse, replaceActive, crossfade);
g_autoptr(FlValue) result = fl_value_new_string("OK");
return FL_METHOD_RESPONSE(fl_method_success_response_new(result));
}
static FlMethodResponse* _stop_animation(FlutterFilamentPlugin* self, FlMethodCall* method_call) {
FlValue* args = fl_method_call_get_args(method_call);
auto assetManager = (void*)fl_value_get_int(fl_value_get_list_value(args, 0));
auto asset = (EntityId)fl_value_get_int(fl_value_get_list_value(args, 1));
auto animationId = (int)fl_value_get_int(fl_value_get_list_value(args, 2));
stop_animation(assetManager, asset, animationId);
g_autoptr(FlValue) result = fl_value_new_string("OK");
return FL_METHOD_RESPONSE(fl_method_success_response_new(result));
}
static FlMethodResponse* _set_morph_target_weights(FlutterFilamentPlugin* self, FlMethodCall* method_call) {
FlValue* args = fl_method_call_get_args(method_call);
auto assetManager = (void*)fl_value_get_int(fl_value_get_list_value(args, 0));
auto asset = (EntityId)fl_value_get_int(fl_value_get_list_value(args, 1));
auto entityName = fl_value_get_string(fl_value_get_list_value(args, 2));
auto flWeights = fl_value_get_list_value(args, 3);
size_t numWeights = fl_value_get_length(flWeights);
std::vector<float> weights(numWeights);
for(int i =0; i < numWeights; i++) {
float val = fl_value_get_float(fl_value_get_list_value(flWeights, i));
weights[i] = val;
}
set_morph_target_weights(assetManager, asset, entityName, weights.data(), (int)numWeights);
g_autoptr(FlValue) result = fl_value_new_string("OK");
return FL_METHOD_RESPONSE(fl_method_success_response_new(result));
}
template class std::vector<int>;
static FlMethodResponse* _set_morph_animation(FlutterFilamentPlugin* self, FlMethodCall* method_call) {
FlValue* args = fl_method_call_get_args(method_call);
auto assetManager = (void*)fl_value_get_int(fl_value_get_list_value(args, 0));
auto asset = (EntityId)fl_value_get_int(fl_value_get_list_value(args, 1));
auto entityName = fl_value_get_string(fl_value_get_list_value(args, 2));
auto morphDataList = fl_value_get_list_value(args, 3);
auto morphDataListLength = fl_value_get_length(morphDataList);
auto morphData = std::vector<float>(morphDataListLength);
for(int i =0; i < morphDataListLength; i++) {
morphData[i] = fl_value_get_float(fl_value_get_list_value(morphDataList, i));
}
auto morphIndicesList = fl_value_get_list_value(args, 4);
auto morphIndicesListLength = fl_value_get_length(morphIndicesList);
auto indices = std::vector<int32_t>(morphIndicesListLength);
for(int i =0; i < morphIndicesListLength; i++) {
FlValue* flMorphIndex = fl_value_get_list_value(morphIndicesList, i);
indices[i] = static_cast<int32_t>(fl_value_get_int(flMorphIndex));
}
int64_t numMorphTargets = fl_value_get_int(fl_value_get_list_value(args, 5));
int64_t numFrames = fl_value_get_int(fl_value_get_list_value(args, 6));
float frameLengthInMs = fl_value_get_float(fl_value_get_list_value(args, 7));
bool success = set_morph_animation(
assetManager,
asset,
(const char *const)entityName,
(const float *const)morphData.data(),
(const int* const)indices.data(),
static_cast<int>(numMorphTargets),
static_cast<int>(numFrames),
frameLengthInMs
);
g_autoptr(FlValue) result = fl_value_new_bool(success);
return FL_METHOD_RESPONSE(fl_method_success_response_new(result));
}
static FlMethodResponse* _set_animation(FlutterFilamentPlugin* self, FlMethodCall* method_call) {
throw std::invalid_argument( "received negative value" );
// FlValue* args = fl_method_call_get_args(method_call);
// auto assetPtr = (void*)fl_value_get_int(fl_value_get_list_value(args, 0));
// const char* entityName = fl_value_get_string(fl_value_get_list_value(args, 1));
// float* const morphData = (float* const) fl_value_get_float32_list(fl_value_get_list_value(args, 2));
// int64_t numMorphWeights = fl_value_get_int(fl_value_get_list_value(args, 3));
// FlValue* flBoneAnimations = fl_value_get_list_value(args, 4);
// size_t numBoneAnimations = fl_value_get_length(flBoneAnimations);
// vector<BoneAnimation> boneAnimations;
// for(int i = 0; i < numBoneAnimations; i++) {
// FlValue* flBoneAnimation = fl_value_get_list_value(flBoneAnimations, i);
// FlValue* flBoneNames = fl_value_get_list_value(flBoneAnimation, 0);
// FlValue* flMeshNames = fl_value_get_list_value(flBoneAnimation, 1);
// float* const frameData = (float* const) fl_value_get_float32_list(fl_value_get_list_value(flBoneAnimation, 2));
// Log("Framedata %f", frameData);
// vector<const char*> boneNames;
// boneNames.resize(fl_value_get_length(flBoneNames));
// for(int i=0; i < boneNames.size(); i++) {
// boneNames[i] = fl_value_get_string(fl_value_get_list_value(flBoneNames, i)) ;
// }
// vector<const char*> meshNames;
// meshNames.resize(fl_value_get_length(flMeshNames));
// for(int i=0; i < meshNames.size(); i++) {
// meshNames[i] = fl_value_get_string(fl_value_get_list_value(flMeshNames, i));
// }
// const char** boneNamesPtr = (const char**)malloc(boneNames.size() * sizeof(char*));
// memcpy((void*)boneNamesPtr, (void*)boneNames.data(), boneNames.size() * sizeof(char*));
// auto meshNamesPtr = (const char**)malloc(meshNames.size() * sizeof(char*));
// memcpy((void*)meshNamesPtr, (void*)meshNames.data(), meshNames.size() * sizeof(char*));
// BoneAnimation animation {
// .boneNames = boneNamesPtr,
// .meshNames = meshNamesPtr,
// .data = frameData,
// .numBones = boneNames.size(),
// .numMeshTargets = meshNames.size()
// };
// boneAnimations.push_back(animation);
// }
// int64_t numFrames = fl_value_get_int(fl_value_get_list_value(args, 5));
// float frameLengthInMs = fl_value_get_float(fl_value_get_list_value(args, 6));
// auto boneAnimationsPointer = boneAnimations.data();
// auto boneAnimationsSize = boneAnimations.size();
// set_animation(
// assetPtr,
// entityName,
// morphData,
// numMorphWeights,
// boneAnimationsPointer,
// boneAnimationsSize,
// numFrames,
// frameLengthInMs);
// g_autoptr(FlValue) result = fl_value_new_string("OK");
// return FL_METHOD_RESPONSE(fl_method_success_response_new(result));
}
static FlMethodResponse* _get_morph_target_names(FlutterFilamentPlugin* self, FlMethodCall* method_call) {
FlValue* args = fl_method_call_get_args(method_call);
auto assetManager = (void*)fl_value_get_int(fl_value_get_list_value(args, 0));
auto asset = (EntityId)fl_value_get_int(fl_value_get_list_value(args, 1));
auto meshName = fl_value_get_string(fl_value_get_list_value(args, 2));
g_autoptr(FlValue) result = fl_value_new_list();
auto numNames = get_morph_target_name_count(assetManager, asset, meshName);
for(int i = 0; i < numNames; i++) {
gchar out[255];
get_morph_target_name(assetManager, asset, meshName, out, i);
fl_value_append_take (result, fl_value_new_string (out));
}
return FL_METHOD_RESPONSE(fl_method_success_response_new(result));
}
static FlMethodResponse* _set_tone_mapping(FlutterFilamentPlugin* self, FlMethodCall* method_call) {
FlValue* args = fl_method_call_get_args(method_call);
flutter_filament::ToneMapping toneMapping = static_cast<flutter_filament::ToneMapping>(fl_value_get_int(args));
set_tone_mapping(self->viewer, toneMapping);
return FL_METHOD_RESPONSE(fl_method_success_response_new(fl_value_new_bool(true)));
}
static FlMethodResponse* _set_bloom(FlutterFilamentPlugin* self, FlMethodCall* method_call) {
FlValue* args = fl_method_call_get_args(method_call);
set_bloom(self->viewer, fl_value_get_float(args));
return FL_METHOD_RESPONSE(fl_method_success_response_new(fl_value_new_bool(true)));
}
// Called when a method call is received from Flutter.
static void flutter_filament_plugin_handle_method_call(
FlutterFilamentPlugin* self,
FlMethodCall* method_call) {
g_autoptr(FlMethodResponse) response = nullptr;
const gchar* method = fl_method_call_get_name(method_call);
if(strcmp(method, "createFilamentViewer") == 0) {
response = _create_filament_viewer(self, method_call);
} else if(strcmp(method, "createTexture") == 0) {
response = _create_texture(self, method_call);
} else if(strcmp(method, "updateViewportAndCameraProjection")==0){
response = _update_viewport_and_camera_projection(self, method_call);
} else if(strcmp(method, "getAssetManager") ==0){
response = _get_asset_manager(self, method_call);
} else if(strcmp(method, "setToneMapping") == 0) {
response = _set_tone_mapping(self, method_call);
} else if(strcmp(method, "setBloom") == 0) {
response = _set_bloom(self, method_call);
} else if(strcmp(method, "resize") == 0) {
response = _resize(self, method_call);
} else if(strcmp(method, "getContext") == 0) {
g_autoptr(FlValue) result =
fl_value_new_int(reinterpret_cast<int64_t>(glXGetCurrentContext()));
response = FL_METHOD_RESPONSE(fl_method_success_response_new(result));
} else if(strcmp(method, "getGlTextureId") == 0) {
g_autoptr(FlValue) result =
fl_value_new_int(reinterpret_cast<unsigned int>(((FilamentTextureGL*)self->texture)->texture_id));
response = FL_METHOD_RESPONSE(fl_method_success_response_new(result));
} else if(strcmp(method, "getResourceLoader") == 0) {
ResourceLoaderWrapper* resourceLoader = new ResourceLoaderWrapper(loadResource, freeResource);
g_autoptr(FlValue) result =
fl_value_new_int(reinterpret_cast<int64_t>(resourceLoader));
response = FL_METHOD_RESPONSE(fl_method_success_response_new(result));
} else if(strcmp(method, "setRendering") == 0) {
self->rendering = fl_value_get_bool(fl_method_call_get_args(method_call));
response = FL_METHOD_RESPONSE(fl_method_success_response_new(fl_value_new_string("OK")));
} else if(strcmp(method, "loadSkybox") == 0) {
response = _loadSkybox(self, method_call);
} else if(strcmp(method, "loadIbl") == 0) {
response = _loadIbl(self, method_call);
} else if(strcmp(method, "removeIbl") ==0) {
response = _remove_ibl(self, method_call);
} else if(strcmp(method, "removeSkybox") == 0) {
response = _removeSkybox(self, method_call);
} else if(strcmp(method, "render") == 0) {
render(self->viewer, 0);
g_autoptr(FlValue) result = fl_value_new_string("OK");
response = FL_METHOD_RESPONSE(fl_method_success_response_new(result));
} else if(strcmp(method, "setBackgroundColor") == 0) {
response = _set_background_color(self, method_call);
} else if(strcmp(method, "setBackgroundImage") == 0) {
response = _set_background_image(self, method_call);
} else if(strcmp(method, "addLight") == 0) {
response = _add_light(self, method_call);
} else if(strcmp(method, "loadGlb") == 0) {
response = _load_glb(self, method_call);
} else if(strcmp(method, "getAnimationNames") == 0) {
response = _get_animation_names(self, method_call);
} else if(strcmp(method, "clearAssets") == 0) {
clear_assets(self->viewer);
g_autoptr(FlValue) result = fl_value_new_string("OK");
response = FL_METHOD_RESPONSE(fl_method_success_response_new(result));
} else if(strcmp(method, "removeAsset") == 0) {
response = _remove_asset(self, method_call);
} else if(strcmp(method, "transformToUnitCube") == 0) {
response = _transform_to_unit_cube(self, method_call);
} else if(strcmp(method, "clearLights") == 0) {
clear_lights(self->viewer);
g_autoptr(FlValue) result = fl_value_new_string("OK");
response = FL_METHOD_RESPONSE(fl_method_success_response_new(result));
} else if(strcmp(method, "panStart") == 0) {
response = _pan_start(self, method_call);
} else if(strcmp(method, "panEnd") == 0) {
response = _pan_end(self, method_call);
} else if(strcmp(method, "panUpdate") == 0) {
response = _pan_update(self, method_call);
} else if(strcmp(method, "rotateStart") == 0) {
response = _rotate_start(self, method_call);
} else if(strcmp(method, "rotateEnd") == 0) {
response = _rotate_end(self, method_call);
} else if(strcmp(method, "rotateUpdate") == 0) {
response = _rotate_update(self, method_call);
} else if(strcmp(method, "setRotation") == 0) {
response = _set_rotation(self, method_call);
} else if(strcmp(method, "setCamera") == 0) {
response = _set_camera(self, method_call);
} else if(strcmp(method, "setCameraModelMatrix") == 0) {
response = _set_camera_model_matrix(self, method_call);
} else if(strcmp(method, "setCameraExposure") == 0) {
response = _set_camera_exposure(self, method_call);
} else if(strcmp(method, "setCameraPosition") == 0) {
response = _set_camera_position(self, method_call);
} else if(strcmp(method, "setCameraRotation") == 0) {
response = _set_camera_rotation(self, method_call);
} else if(strcmp(method, "setFrameInterval") == 0) {
response = _set_frame_interval(self, method_call);
} else if(strcmp(method, "scrollBegin") == 0) {
response = _scroll_begin(self, method_call);
} else if(strcmp(method, "scrollEnd") == 0) {
response = _scroll_end(self, method_call);
} else if(strcmp(method, "scrollUpdate") == 0) {
response = _scroll_update(self, method_call);
} else if(strcmp(method, "grabBegin") == 0) {
response = _grab_begin(self, method_call);
} else if(strcmp(method, "grabEnd") == 0) {
response = _grab_end(self, method_call);
} else if(strcmp(method, "grabUpdate") == 0) {
response = _grab_update(self, method_call);
} else if(strcmp(method, "playAnimation") == 0) {
response = _play_animation(self, method_call);
} else if(strcmp(method, "stopAnimation") == 0) {
response = _stop_animation(self, method_call);
} else if(strcmp(method, "setMorphTargetWeights") == 0) {
response = _set_morph_target_weights(self, method_call);
} else if(strcmp(method, "setMorphAnimation") == 0) {
response = _set_morph_animation(self, method_call);
} else if(strcmp(method, "getMorphTargetNames") == 0) {
response = _get_morph_target_names(self, method_call);
} else if(strcmp(method, "setPosition") == 0) {
response = _set_position(self, method_call);
} else if(strcmp(method, "setBoneTransform") == 0) {
response = _set_bone_transform(self, method_call);
} else {
response = FL_METHOD_RESPONSE(fl_method_not_implemented_response_new());
}
fl_method_call_respond(method_call, response, nullptr);
}
static void flutter_filament_plugin_dispose(GObject* object) {
G_OBJECT_CLASS(flutter_filament_plugin_parent_class)->dispose(object);
}
static void flutter_filament_plugin_class_init(FlutterFilamentPluginClass* klass) {
G_OBJECT_CLASS(klass)->dispose = flutter_filament_plugin_dispose;
}
static void flutter_filament_plugin_init(FlutterFilamentPlugin* self) {}
static void method_call_cb(FlMethodChannel* channel, FlMethodCall* method_call,
gpointer user_data) {
FlutterFilamentPlugin* plugin = FLUTTER_FILAMENT_PLUGIN(user_data);
flutter_filament_plugin_handle_method_call(plugin, method_call);
}
void flutter_filament_plugin_register_with_registrar(FlPluginRegistrar* registrar) {
FlutterFilamentPlugin* plugin = FLUTTER_FILAMENT_PLUGIN(
g_object_new(flutter_filament_plugin_get_type(), nullptr));
FlView* fl_view = fl_plugin_registrar_get_view(registrar);
plugin->fl_view = fl_view;
plugin->texture_registrar =
fl_plugin_registrar_get_texture_registrar(registrar);
g_autoptr(FlStandardMethodCodec) codec = fl_standard_method_codec_new();
g_autoptr(FlMethodChannel) channel =
fl_method_channel_new(fl_plugin_registrar_get_messenger(registrar),
"app.polyvox.filament/event",
FL_METHOD_CODEC(codec));
fl_method_channel_set_method_call_handler(channel, method_call_cb,
g_object_ref(plugin),
g_object_unref);
g_object_unref(plugin);
}

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#include <flutter_linux/flutter_linux.h>
#include "include/flutter_filament/flutter_filament_plugin.h"
// This file exposes some plugin internals for unit testing. See
// https://github.com/flutter/flutter/issues/88724 for current limitations
// in the unit-testable API.
// Handles the getPlatformVersion method call.
FlMethodResponse *get_platform_version();

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#ifndef FILAMENT_PB_TEXTURE_H
#define FILAMENT_PB_TEXTURE_H
#include <gtk/gtk.h>
#include <glib-object.h>
#include <flutter_linux/flutter_linux.h>
#include <flutter_linux/fl_texture_gl.h>
#include <flutter_linux/fl_texture.h>
#include <flutter_linux/fl_pixel_buffer_texture.h>
#include <flutter_linux/fl_texture_registrar.h>
#ifdef FLUTTER_PLUGIN_IMPL
#define FLUTTER_PLUGIN_EXPORT __attribute__((visibility("default")))
#else
#define FLUTTER_PLUGIN_EXPORT
#endif
G_BEGIN_DECLS
#define FILAMENT_PB_TEXTURE(obj) \
(G_TYPE_CHECK_INSTANCE_CAST((obj), filament_pb_texture_get_type(), \
FilamentPBTexture))
struct _FilamentPBTexture {
FlPixelBufferTexture parent_instance;
};
typedef struct _FilamentPBTexture FilamentPBTexture;
typedef struct {
FlPixelBufferTextureClass parent_instance;
gboolean (*copy_pixels)(FlPixelBufferTexture* texture,
const uint8_t** buffer,
uint32_t* width,
uint32_t* height,
GError** error);
} FilamentPBTextureClass;
G_END_DECLS
FLUTTER_PLUGIN_EXPORT FlTexture* create_filament_pb_texture(uint32_t width, uint32_t height, FlTextureRegistrar* registrar);
#endif

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#ifndef FILAMENT_TEXTURE_H
#define FILAMENT_TEXTURE_H
#include <gtk/gtk.h>
#include <glib-object.h>
#include <flutter_linux/flutter_linux.h>
#include <flutter_linux/fl_texture_gl.h>
#include <flutter_linux/fl_texture.h>
#include <flutter_linux/fl_texture_registrar.h>
#ifdef FLUTTER_PLUGIN_IMPL
#define FLUTTER_PLUGIN_EXPORT __attribute__((visibility("default")))
#else
#define FLUTTER_PLUGIN_EXPORT
#endif
G_BEGIN_DECLS
#define FILAMENT_TEXTURE_GL(obj) \
(G_TYPE_CHECK_INSTANCE_CAST((obj), filament_texture_gl_get_type(), \
FilamentTextureGL))
struct _FilamentTextureGL {
FlTextureGL parent_instance;
GLuint texture_id;
uint32_t width;
uint32_t height;
FlTextureRegistrar* registrar;
};
typedef struct _FilamentTextureGL FilamentTextureGL;
typedef struct {
FlTextureGLClass parent_instance;
gboolean (*populate)(FlTextureGL* texture,
uint32_t* target,
uint32_t* name,
uint32_t* width,
uint32_t* height,
GError** error);
GLuint texture_id;
} FilamentTextureGLClass;
G_END_DECLS
FLUTTER_PLUGIN_EXPORT FlTexture* create_filament_texture(uint32_t width, uint32_t height, FlTextureRegistrar* registrar);
FLUTTER_PLUGIN_EXPORT void destroy_filament_texture(FlTexture* texture, FlTextureRegistrar* registrar);
#endif

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@@ -0,0 +1,27 @@
#ifndef FLUTTER_PLUGIN_FLUTTER_FILAMENT_PLUGIN_H_
#define FLUTTER_PLUGIN_FLUTTER_FILAMENT_PLUGIN_H_
#include <flutter_linux/flutter_linux.h>
#include <epoxy/gl.h>
G_BEGIN_DECLS
#ifdef FLUTTER_PLUGIN_IMPL
#define FLUTTER_PLUGIN_EXPORT __attribute__((visibility("default")))
#else
#define FLUTTER_PLUGIN_EXPORT
#endif
typedef struct _FlutterFilamentPlugin FlutterFilamentPlugin;
typedef struct {
GObjectClass parent_class;
} FlutterFilamentPluginClass;
FLUTTER_PLUGIN_EXPORT GType flutter_filament_plugin_get_type();
FLUTTER_PLUGIN_EXPORT void flutter_filament_plugin_register_with_registrar(
FlPluginRegistrar* registrar);
G_END_DECLS
#endif // FLUTTER_PLUGIN_FLUTTER_FILAMENT_PLUGIN_H_

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#ifndef FLUTTER_FILAMENT_LINUX_RESOURCE_LOADER_H
#define FLUTTER_FILAMENT_LINUX_RESOURCE_LOADER_H
#include <math.h>
#include <iostream>
#include <fstream>
#include <cstring>
#include <vector>
#include <string>
#include <map>
#include <unistd.h>
#include "ResourceBuffer.hpp"
static std::map<uint32_t, void*> _file_assets;
static uint32_t _i = 0;
ResourceBuffer loadResource(const char* name) {
std::cout << "LOADING RESOURCE" << std::endl;
char cwd[PATH_MAX];
if (getcwd(cwd, sizeof(cwd)) != NULL) {
std::cout << "Current working dir: " << cwd << std::endl;
}
string name_str(name);
auto id = _i++;
// this functions accepts URIs, so
// - file:// points to a file on the filesystem
// - asset:// points to an asset, usually resolved relative to the current working directory
// - no prefix is presumed to be an asset
if (name_str.rfind("file://", 0) == 0) {
name_str = name_str.substr(7);
} else if(name_str.rfind("asset://", 0) == 0) {
name_str = name_str.substr(7);
name_str = string(cwd) + string("/") + name_str;
} else {
name_str = string(cwd) + string("/build/linux/x64/debug/bundle/data/flutter_assets/") + name_str;
}
std::cout << "Loading resource at " << name_str.c_str() << std::endl;
streampos length;
ifstream is(name_str, ios::binary);
if(!is) {
std::cout << "Failed to find resource at file path " << name_str.c_str() << std::endl;
return ResourceBuffer(nullptr, 0, -1);
}
is.seekg (0, ios::end);
length = is.tellg();
char * buffer;
buffer = new char [length];
is.seekg (0, ios::beg);
is.read (buffer, length);
is.close();
_file_assets[id] = buffer;
return ResourceBuffer(buffer, length, id);
}
void freeResource(ResourceBuffer rbuf) {
auto it = _file_assets.find(rbuf.id);
if (it != _file_assets.end()) {
free(it->second);
}
}
#endif

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