refactor: continual refactor to support multiple render targets

This commit is contained in:
Nick Fisher
2024-09-28 18:28:05 +08:00
parent 65e60da288
commit 921a994eb6
51 changed files with 1714 additions and 877 deletions

View File

@@ -1,5 +1,3 @@
import 'dart:math';
import 'package:test/test.dart';
import 'package:thermion_dart/thermion_dart.dart';
import 'package:vector_math/vector_math_64.dart';
@@ -9,11 +7,17 @@ void main() async {
final testHelper = TestHelper("view");
group('view tests', () {
test('get camera from view', () async {
var viewer = await testHelper.createViewer();
var view = await viewer.getViewAt(0);
expect(await view.getCamera(), isNotNull);
});
test('one swapchain, render view to render target', () async {
var viewer = await testHelper.createViewer();
final texture = await testHelper.createTexture(500, 500);
final renderTarget = await viewer.createRenderTarget(500, 500, texture);
final renderTarget = await viewer.createRenderTarget(500, 500, texture.metalTextureAddress);
viewer.setRenderTarget(renderTarget);
await viewer.setBackgroundColor(1.0, 0, 0, 1);
@@ -27,9 +31,10 @@ void main() async {
"default_swapchain_default_view_render_target");
});
test('create secondary view, same swapchain', () async {
test('create secondary view, default swapchain', () async {
var viewer = await testHelper.createViewer();
await viewer.setBackgroundColor(1.0, 0, 0, 1);
final cube = await viewer.createGeometry(GeometryHelper.cube());
var mainCamera = await viewer.getMainCamera();
@@ -71,48 +76,28 @@ void main() async {
var mainCamera = await viewer.getMainCamera();
mainCamera.setTransform(Matrix4.translation(Vector3(0, 0, 5)));
final swapChain = await viewer.createSwapChain(200, 400);
final swapChain = await viewer.createSwapChain(1, 1);
await testHelper.capture(
viewer, "create_swapchain_default_view_default_swapchain");
final view = await viewer.createView();
final texture = await testHelper.createTexture(400, 400);
final renderTarget = await viewer.createRenderTarget(400, 400, texture);
final texture = await testHelper.createTexture(200, 400);
final renderTarget = await viewer.createRenderTarget(200, 400, texture.metalTextureAddress);
await view.setRenderTarget(renderTarget);
await view.updateViewport(400, 400);
await view.updateViewport(200, 400);
view.setCamera(mainCamera);
mainCamera.setLensProjection(aspect: 0.5);
await testHelper.capture(
viewer,
view: view,
swapChain: swapChain,
renderTarget: renderTarget,
"create_swapchain_new_view_new_swapchain",
"create_swapchain_secondary_view_new_swapchain",
);
// var newCamera = await viewer.createCamera();
// newCamera.setTransform(Matrix4.translation(Vector3(0.0, 0.0, 10.0)));
// newCamera.setLensProjection();
// view.setCamera(newCamera);
// await testHelper.capture(
// viewer,
// "created_view_with_new_camera",
// view: view,
// );
// await testHelper.capture(
// viewer,
// "default_view_main_camera_no_change",
// );
// // await view.updateViewport(200, 400);
// // await view.setRenderTarget(renderTarget);
// // await viewer.setBackgroundColor(1.0, 0.0, 0.0, 1.0);
// // await testHelper.capture(viewer, "create_view_with_render_target",
// // renderTarget: renderTarget);
await viewer.dispose();
});
});