Texture improvements: generateMipmaps(), add levels to createTexture, tests to check auto mip level selection
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@@ -218,12 +218,14 @@ EMSCRIPTEN_KEEPALIVE TTexture *Texture_build(TEngine *engine,
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intptr_t import,
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TTextureSamplerType sampler,
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TTextureFormat format);
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EMSCRIPTEN_KEEPALIVE size_t Texture_getLevels(TTexture *tTexture);
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EMSCRIPTEN_KEEPALIVE bool Texture_loadImage(
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TEngine *tEngine,
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TTexture *tTexture,
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TLinearImage *tImage,
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TPixelDataFormat bufferFormat,
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TPixelDataType pixelDataType
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TPixelDataType pixelDataType,
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int level
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);
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EMSCRIPTEN_KEEPALIVE bool Texture_setImage(
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TEngine *tEngine,
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@@ -257,6 +259,7 @@ EMSCRIPTEN_KEEPALIVE uint32_t Texture_getWidth(TTexture *tTexture, uint32_t leve
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EMSCRIPTEN_KEEPALIVE uint32_t Texture_getHeight(TTexture *tTexture, uint32_t level);
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EMSCRIPTEN_KEEPALIVE uint32_t Texture_getDepth(TTexture *tTexture, uint32_t level);
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EMSCRIPTEN_KEEPALIVE TTextureUsage Texture_getUsage(TTexture *tTexture, uint32_t level);
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EMSCRIPTEN_KEEPALIVE void Texture_generateMipMaps(TTexture *tTexture, TEngine *tEngine);
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EMSCRIPTEN_KEEPALIVE TLinearImage *Image_createEmpty(uint32_t width,uint32_t height,uint32_t channel);
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EMSCRIPTEN_KEEPALIVE TLinearImage *Image_decode(uint8_t* data, size_t length, const char* name);
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@@ -186,6 +186,7 @@ namespace thermion
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TLinearImage *tImage,
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TPixelDataFormat bufferFormat,
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TPixelDataType pixelDataType,
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int level,
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void (*onComplete)(bool)
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);
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void Texture_setImageRenderThread(
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