more refactoring
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@@ -20,6 +20,7 @@ extern "C"
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EMSCRIPTEN_KEEPALIVE void RenderableManager_setReceiveShadows(TRenderableManager *tRenderableManager, EntityId entityId, bool receiveShadows);
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EMSCRIPTEN_KEEPALIVE bool RenderableManager_isShadowReceiver(TRenderableManager *tRenderableManager, EntityId entityId);
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EMSCRIPTEN_KEEPALIVE bool RenderableManager_getFogEnabled(TRenderableManager *tRenderableManager, EntityId entityId);
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EMSCRIPTEN_KEEPALIVE Aabb3 RenderableManager_getAabb(TRenderableManager *tRenderableManager, EntityId entityId);
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#ifdef __cplusplus
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}
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