add first API method
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@@ -84,6 +84,7 @@ FLUTTER_PLUGIN_EXPORT void get_animation_name_ffi(void* const assetManager, Enti
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FLUTTER_PLUGIN_EXPORT void get_morph_target_name_ffi(void* const assetManager, EntityId asset, const char *meshName, char *const outPtr, int index);
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FLUTTER_PLUGIN_EXPORT int get_morph_target_name_count_ffi(void* const assetManager, EntityId asset, const char *meshName);
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FLUTTER_PLUGIN_EXPORT void set_post_processing_ffi(void* const viewer, bool enabled);
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FLUTTER_PLUGIN_EXPORT EntityId pick(int x, int y);
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FLUTTER_PLUGIN_EXPORT void ios_dummy_ffi();
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