implement picker/getNameForEntity
This commit is contained in:
@@ -151,6 +151,8 @@ FLUTTER_PLUGIN_EXPORT void set_camera_focus_distance(const void* const viewer, f
|
||||
FLUTTER_PLUGIN_EXPORT int hide_mesh(void* assetManager, EntityId asset, const char* meshName);
|
||||
FLUTTER_PLUGIN_EXPORT int reveal_mesh(void* assetManager, EntityId asset, const char* meshName);
|
||||
FLUTTER_PLUGIN_EXPORT void set_post_processing(void* const viewer, bool enabled);
|
||||
FLUTTER_PLUGIN_EXPORT void pick(void* const viewer, int x, int y, EntityId* entityId);
|
||||
FLUTTER_PLUGIN_EXPORT const char* get_name_for_entity(void* const assetManager, const EntityId entityId);
|
||||
FLUTTER_PLUGIN_EXPORT void ios_dummy();
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user