implement picker/getNameForEntity

This commit is contained in:
Nick Fisher
2023-10-11 11:10:47 +08:00
parent 79292914d2
commit 98bcf5d7ad
25 changed files with 704 additions and 393 deletions

View File

@@ -151,6 +151,8 @@ FLUTTER_PLUGIN_EXPORT void set_camera_focus_distance(const void* const viewer, f
FLUTTER_PLUGIN_EXPORT int hide_mesh(void* assetManager, EntityId asset, const char* meshName);
FLUTTER_PLUGIN_EXPORT int reveal_mesh(void* assetManager, EntityId asset, const char* meshName);
FLUTTER_PLUGIN_EXPORT void set_post_processing(void* const viewer, bool enabled);
FLUTTER_PLUGIN_EXPORT void pick(void* const viewer, int x, int y, EntityId* entityId);
FLUTTER_PLUGIN_EXPORT const char* get_name_for_entity(void* const assetManager, const EntityId entityId);
FLUTTER_PLUGIN_EXPORT void ios_dummy();
#ifdef __cplusplus
}