update iOS/Android/MacOS project files
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@@ -21,6 +21,6 @@
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<key>CFBundleVersion</key>
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<string>1.0</string>
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<key>MinimumOSVersion</key>
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<string>12.0</string>
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<string>13.0</string>
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</dict>
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</plist>
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@@ -14,7 +14,7 @@ EXTERNAL SOURCES:
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:path: ".symlinks/plugins/thermion_flutter/ios"
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SPEC CHECKSUMS:
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Flutter: e0871f40cf51350855a761d2e70bf5af5b9b5de7
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Flutter: cabc95a1d2626b1b06e7179b784ebcf0c0cde467
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thermion_flutter: c965e09831858465a1a8df59ff97e40a4d002773
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PODFILE CHECKSUM: a57f30d18f102dd3ce366b1d62a55ecbef2158e5
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@@ -436,7 +436,7 @@
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GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
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GCC_WARN_UNUSED_FUNCTION = YES;
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GCC_WARN_UNUSED_VARIABLE = YES;
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IPHONEOS_DEPLOYMENT_TARGET = 12.0;
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IPHONEOS_DEPLOYMENT_TARGET = 13.0;
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MTL_ENABLE_DEBUG_INFO = NO;
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SDKROOT = iphoneos;
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SUPPORTED_PLATFORMS = iphoneos;
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@@ -567,7 +567,7 @@
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GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
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GCC_WARN_UNUSED_FUNCTION = YES;
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GCC_WARN_UNUSED_VARIABLE = YES;
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IPHONEOS_DEPLOYMENT_TARGET = 12.0;
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IPHONEOS_DEPLOYMENT_TARGET = 13.0;
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MTL_ENABLE_DEBUG_INFO = YES;
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ONLY_ACTIVE_ARCH = YES;
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SDKROOT = iphoneos;
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@@ -618,7 +618,7 @@
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GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
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GCC_WARN_UNUSED_FUNCTION = YES;
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GCC_WARN_UNUSED_VARIABLE = YES;
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IPHONEOS_DEPLOYMENT_TARGET = 12.0;
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IPHONEOS_DEPLOYMENT_TARGET = 13.0;
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MTL_ENABLE_DEBUG_INFO = NO;
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SDKROOT = iphoneos;
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SUPPORTED_PLATFORMS = iphoneos;
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@@ -26,6 +26,7 @@
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buildConfiguration = "Debug"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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customLLDBInitFile = "$(SRCROOT)/Flutter/ephemeral/flutter_lldbinit"
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shouldUseLaunchSchemeArgsEnv = "YES">
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<MacroExpansion>
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<BuildableReference
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@@ -54,11 +55,13 @@
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buildConfiguration = "Debug"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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customLLDBInitFile = "$(SRCROOT)/Flutter/ephemeral/flutter_lldbinit"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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debugServiceExtension = "internal"
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enableGPUValidationMode = "1"
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allowLocationSimulation = "YES">
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<BuildableProductRunnable
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runnableDebuggingMode = "0">
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