update external headers
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ios/include/imageio/ImageEncoder.h
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64
ios/include/imageio/ImageEncoder.h
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/*
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* Copyright (C) 2015 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef IMAGE_IMAGEENCODER_H_
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#define IMAGE_IMAGEENCODER_H_
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#include <iosfwd>
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#include <string>
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#include <image/LinearImage.h>
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#include <utils/compiler.h>
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namespace image {
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class UTILS_PUBLIC ImageEncoder {
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public:
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enum class Format {
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PNG, // 8-bit sRGB, 1 or 3 channels
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PNG_LINEAR, // 8-bit linear RGB, 1 or 3 channels
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HDR, // 8-bit linear RGBE, 3 channels only
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RGBM, // 8-bit RGBM, as PNG, 3 channels only
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PSD, // 16-bit sRGB or 32-bit linear RGB, 3 channels only
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// Default: 16 bit
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EXR, // 16-bit linear RGB (half-float), 3 channels only
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// Default: PIZ compression
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DDS, // 8-bit sRGB, 1, 2 or 3 channels;
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// 16-bit or 32-bit linear RGB, 1, 2 or 3 channels
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// Default: 16 bit
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DDS_LINEAR, // 8-bit, 16-bit or 32-bit linear RGB, 1, 2 or 3 channels
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// Default: 16 bit
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RGB_10_11_11_REV, // RGBA PNG file, but containing 11_11_10 data
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};
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// Consumes linear floating-point data, returns false if unable to encode.
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static bool encode(std::ostream& stream, Format format, const LinearImage& image,
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const std::string& compression, const std::string& destName);
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static Format chooseFormat(const std::string& name, bool forceLinear = false);
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static std::string chooseExtension(Format format);
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class Encoder {
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public:
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virtual bool encode(const LinearImage& image) = 0;
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virtual ~Encoder() = default;
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};
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};
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} // namespace image
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#endif /* IMAGE_IMAGEENCODER_H_ */
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