This commit is contained in:
Nick Fisher
2023-04-19 18:06:48 +08:00
parent 7f4ca7e69b
commit a162ff2400
30 changed files with 3604 additions and 2293 deletions

View File

@@ -29,11 +29,11 @@ add_library(${PLUGIN_NAME} SHARED
"polyvox_filament_plugin.cc"
"filament_texture.cc"
"filament_pb_texture.cc"
"${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/SceneAssetLoader.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/SceneAsset.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/AssetManager.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/FilamentViewer.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/PolyvoxFilamentApi.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/StreamBufferAdapter.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/TimeIt.cpp"
)
# Apply a standard set of build settings that are configured in the

View File

@@ -19,6 +19,8 @@ static uint32_t _i = 0;
ResourceBuffer loadResource(const char* name) {
std::cout << "LOADING RESOURCE" << std::endl;
char cwd[PATH_MAX];
if (getcwd(cwd, sizeof(cwd)) != NULL) {
std::cout << "Current working dir: " << cwd << std::endl;

File diff suppressed because it is too large Load Diff