refactor
This commit is contained in:
@@ -29,11 +29,11 @@ add_library(${PLUGIN_NAME} SHARED
|
||||
"polyvox_filament_plugin.cc"
|
||||
"filament_texture.cc"
|
||||
"filament_pb_texture.cc"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/SceneAssetLoader.cpp"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/SceneAsset.cpp"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/AssetManager.cpp"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/FilamentViewer.cpp"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/PolyvoxFilamentApi.cpp"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/StreamBufferAdapter.cpp"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/TimeIt.cpp"
|
||||
)
|
||||
|
||||
# Apply a standard set of build settings that are configured in the
|
||||
|
||||
@@ -19,6 +19,8 @@ static uint32_t _i = 0;
|
||||
|
||||
ResourceBuffer loadResource(const char* name) {
|
||||
|
||||
std::cout << "LOADING RESOURCE" << std::endl;
|
||||
|
||||
char cwd[PATH_MAX];
|
||||
if (getcwd(cwd, sizeof(cwd)) != NULL) {
|
||||
std::cout << "Current working dir: " << cwd << std::endl;
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user