disable dynamic resolution by default and reenable AA

This commit is contained in:
Nick Fisher
2022-12-19 09:46:51 +08:00
parent 5a6029a7f6
commit a1769aa3ed

View File

@@ -165,7 +165,7 @@ FilamentViewer::FilamentViewer(void* context, LoadResource loadResource,
_mainCamera->setExposure(kAperture, kShutterSpeed, kSensitivity);
View::DynamicResolutionOptions options;
options.enabled = true;
options.enabled = false;
// options.homogeneousScaling = homogeneousScaling;
// options.minScale = filament::math::float2{ minScale };
// options.maxScale = filament::math::float2{ maxScale };
@@ -174,12 +174,12 @@ FilamentViewer::FilamentViewer(void* context, LoadResource loadResource,
_view->setDynamicResolutionOptions(options);
//View::MultiSampleAntiAliasingOptions multiSampleAntiAliasingOptions;
//multiSampleAntiAliasingOptions.enabled = true;
View::MultiSampleAntiAliasingOptions multiSampleAntiAliasingOptions;
multiSampleAntiAliasingOptions.enabled = true;
//_view->setMultiSampleAntiAliasingOptions(multiSampleAntiAliasingOptions);
_view->setMultiSampleAntiAliasingOptions(multiSampleAntiAliasingOptions);
//_view->setAntiAliasing(AntiAliasing::NONE);
_view->setAntiAliasing(AntiAliasing::FXAA);
_materialProvider =
// new UnlitMaterialProvider(_engine);