feat: add startOffset parameter to gltf playAnimation

This commit is contained in:
Nick Fisher
2024-07-29 16:13:45 +08:00
parent 96ad9dee18
commit a30e2f295f
16 changed files with 29 additions and 62 deletions

View File

@@ -78,8 +78,6 @@ extern "C"
const char *const entityName,
float *const weights,
int count);
EMSCRIPTEN_KEEPALIVE void play_animation_ffi(void *const sceneManager, EntityId asset, int index, bool loop, bool reverse, bool replaceActive, float crossfade);
EMSCRIPTEN_KEEPALIVE void set_animation_frame_ffi(void *const sceneManager, EntityId asset, int animationIndex, int animationFrame);
EMSCRIPTEN_KEEPALIVE void stop_animation_ffi(void *const sceneManager, EntityId asset, int index);
EMSCRIPTEN_KEEPALIVE void get_animation_count_ffi(void *const sceneManager, EntityId asset, void (*callback)(int));