fix Windows build.dart to avoid native_assets fork; add implementations for ThermionFlutterWindows

This commit is contained in:
Nick Fisher
2024-10-12 02:14:37 +11:00
parent f180c1018f
commit a321966e5b
23 changed files with 524 additions and 215 deletions

View File

@@ -184,7 +184,7 @@ extern "C"
static RenderLoop *_rl;
void Viewer_createOnRenderThread(
EMSCRIPTEN_KEEPALIVE void Viewer_createOnRenderThread(
void *const context, void *const platform, const char *uberArchivePath,
const void *const loader,
void (*renderCallback)(void *const renderCallbackOwner),
@@ -200,14 +200,14 @@ extern "C"
renderCallback, renderCallbackOwner, callback);
}
void destroy_filament_viewer_render_thread(TViewer *viewer)
EMSCRIPTEN_KEEPALIVE void destroy_filament_viewer_render_thread(TViewer *viewer)
{
_rl->destroyViewer((FilamentViewer *)viewer);
delete _rl;
_rl = nullptr;
}
void Viewer_createHeadlessSwapChainRenderThread(TViewer *viewer,
EMSCRIPTEN_KEEPALIVE void Viewer_createHeadlessSwapChainRenderThread(TViewer *viewer,
uint32_t width,
uint32_t height,
void (*onComplete)(TSwapChain*))
@@ -221,7 +221,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void Viewer_createSwapChainRenderThread(TViewer *viewer,
EMSCRIPTEN_KEEPALIVE void Viewer_createSwapChainRenderThread(TViewer *viewer,
void *const surface,
void (*onComplete)(TSwapChain*))
{
@@ -234,7 +234,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void Viewer_destroySwapChainRenderThread(TViewer *viewer, TSwapChain *swapChain, void (*onComplete)())
EMSCRIPTEN_KEEPALIVE void Viewer_destroySwapChainRenderThread(TViewer *viewer, TSwapChain *swapChain, void (*onComplete)())
{
std::packaged_task<void()> lambda(
[=]() mutable
@@ -246,7 +246,7 @@ extern "C"
}
void Viewer_requestFrameRenderThread(TViewer *viewer, void(*onComplete)())
EMSCRIPTEN_KEEPALIVE void Viewer_requestFrameRenderThread(TViewer *viewer, void(*onComplete)())
{
if (!_rl)
{
@@ -258,7 +258,7 @@ extern "C"
}
}
void
EMSCRIPTEN_KEEPALIVE void
set_frame_interval_render_thread(TViewer *viewer, float frameIntervalInMilliseconds)
{
_rl->setFrameIntervalInMilliseconds(frameIntervalInMilliseconds);
@@ -267,7 +267,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void Viewer_renderRenderThread(TViewer *viewer, TView *tView, TSwapChain *tSwapChain)
EMSCRIPTEN_KEEPALIVE void Viewer_renderRenderThread(TViewer *viewer, TView *tView, TSwapChain *tSwapChain)
{
std::packaged_task<void()> lambda([=]() mutable
{
@@ -276,21 +276,21 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void Viewer_captureRenderThread(TViewer *viewer, TView *view, TSwapChain *tSwapChain, uint8_t *pixelBuffer, void (*onComplete)())
EMSCRIPTEN_KEEPALIVE void Viewer_captureRenderThread(TViewer *viewer, TView *view, TSwapChain *tSwapChain, uint8_t *pixelBuffer, void (*onComplete)())
{
std::packaged_task<void()> lambda([=]() mutable
{ Viewer_capture(viewer, view, tSwapChain, pixelBuffer, onComplete); });
auto fut = _rl->add_task(lambda);
}
void Viewer_captureRenderTargetRenderThread(TViewer *viewer, TView *view, TSwapChain *tSwapChain, TRenderTarget* tRenderTarget, uint8_t *pixelBuffer, void (*onComplete)())
EMSCRIPTEN_KEEPALIVE void Viewer_captureRenderTargetRenderThread(TViewer *viewer, TView *view, TSwapChain *tSwapChain, TRenderTarget* tRenderTarget, uint8_t *pixelBuffer, void (*onComplete)())
{
std::packaged_task<void()> lambda([=]() mutable
{ Viewer_captureRenderTarget(viewer, view, tSwapChain, tRenderTarget, pixelBuffer, onComplete); });
auto fut = _rl->add_task(lambda);
}
void
EMSCRIPTEN_KEEPALIVE void
set_background_color_render_thread(TViewer *viewer, const float r, const float g,
const float b, const float a)
{
@@ -300,7 +300,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void load_gltf_render_thread(TSceneManager *sceneManager,
EMSCRIPTEN_KEEPALIVE void load_gltf_render_thread(TSceneManager *sceneManager,
const char *path,
const char *relativeResourcePath,
bool keepData,
@@ -314,7 +314,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void load_glb_render_thread(TSceneManager *sceneManager,
EMSCRIPTEN_KEEPALIVE void load_glb_render_thread(TSceneManager *sceneManager,
const char *path,
int numInstances,
bool keepData,
@@ -330,7 +330,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void SceneManager_loadGlbFromBufferRenderThread(TSceneManager *sceneManager,
EMSCRIPTEN_KEEPALIVE void SceneManager_loadGlbFromBufferRenderThread(TSceneManager *sceneManager,
const uint8_t *const data,
size_t length,
int numInstances,
@@ -350,14 +350,14 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void clear_background_image_render_thread(TViewer *viewer)
EMSCRIPTEN_KEEPALIVE void clear_background_image_render_thread(TViewer *viewer)
{
std::packaged_task<void()> lambda([=]
{ clear_background_image(viewer); });
auto fut = _rl->add_task(lambda);
}
void set_background_image_render_thread(TViewer *viewer,
EMSCRIPTEN_KEEPALIVE void set_background_image_render_thread(TViewer *viewer,
const char *path,
bool fillHeight, void (*callback)())
{
@@ -369,7 +369,8 @@ extern "C"
});
auto fut = _rl->add_task(lambda);
}
void set_background_image_position_render_thread(TViewer *viewer,
EMSCRIPTEN_KEEPALIVE void set_background_image_position_render_thread(TViewer *viewer,
float x, float y,
bool clamp)
{
@@ -379,7 +380,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void load_skybox_render_thread(TViewer *viewer,
EMSCRIPTEN_KEEPALIVE void load_skybox_render_thread(TViewer *viewer,
const char *skyboxPath,
void (*onComplete)())
{
@@ -391,7 +392,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void load_ibl_render_thread(TViewer *viewer, const char *iblPath,
EMSCRIPTEN_KEEPALIVE void load_ibl_render_thread(TViewer *viewer, const char *iblPath,
float intensity)
{
std::packaged_task<void()> lambda(
@@ -399,21 +400,22 @@ extern "C"
{ load_ibl(viewer, iblPath, intensity); });
auto fut = _rl->add_task(lambda);
}
void remove_skybox_render_thread(TViewer *viewer)
EMSCRIPTEN_KEEPALIVE void remove_skybox_render_thread(TViewer *viewer)
{
std::packaged_task<void()> lambda([=]
{ remove_skybox(viewer); });
auto fut = _rl->add_task(lambda);
}
void remove_ibl_render_thread(TViewer *viewer)
EMSCRIPTEN_KEEPALIVE void remove_ibl_render_thread(TViewer *viewer)
{
std::packaged_task<void()> lambda([=]
{ remove_ibl(viewer); });
auto fut = _rl->add_task(lambda);
}
void remove_entity_render_thread(TViewer *viewer,
EMSCRIPTEN_KEEPALIVE void remove_entity_render_thread(TViewer *viewer,
EntityId asset, void (*callback)())
{
std::packaged_task<void()> lambda([=]
@@ -424,7 +426,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void clear_entities_render_thread(TViewer *viewer, void (*callback)())
EMSCRIPTEN_KEEPALIVE void clear_entities_render_thread(TViewer *viewer, void (*callback)())
{
std::packaged_task<void()> lambda([=]
{
@@ -435,7 +437,7 @@ extern "C"
}
void
EMSCRIPTEN_KEEPALIVE void
get_morph_target_name_render_thread(TSceneManager *sceneManager, EntityId assetEntity,
EntityId childEntity, char *const outPtr, int index, void (*callback)())
{
@@ -447,7 +449,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void
EMSCRIPTEN_KEEPALIVE void
get_morph_target_name_count_render_thread(TSceneManager *sceneManager, EntityId assetEntity,
EntityId childEntity, void (*callback)(int))
{
@@ -459,7 +461,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void set_animation_frame_render_thread(TSceneManager *sceneManager,
EMSCRIPTEN_KEEPALIVE void set_animation_frame_render_thread(TSceneManager *sceneManager,
EntityId asset,
int animationIndex,
int animationFrame)
@@ -469,7 +471,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void stop_animation_render_thread(TSceneManager *sceneManager,
EMSCRIPTEN_KEEPALIVE void stop_animation_render_thread(TSceneManager *sceneManager,
EntityId asset, int index)
{
std::packaged_task<void()> lambda(
@@ -478,7 +480,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void get_animation_count_render_thread(TSceneManager *sceneManager,
EMSCRIPTEN_KEEPALIVE void get_animation_count_render_thread(TSceneManager *sceneManager,
EntityId asset,
void (*callback)(int))
{
@@ -492,7 +494,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void get_animation_name_render_thread(TSceneManager *sceneManager,
EMSCRIPTEN_KEEPALIVE void get_animation_name_render_thread(TSceneManager *sceneManager,
EntityId asset,
char *const outPtr,
int index,
@@ -507,7 +509,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void
EMSCRIPTEN_KEEPALIVE void
get_name_for_entity_render_thread(TSceneManager *sceneManager, const EntityId entityId, void (*callback)(const char *))
{
std::packaged_task<const char *()> lambda(
@@ -520,7 +522,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void set_morph_target_weights_render_thread(TSceneManager *sceneManager,
EMSCRIPTEN_KEEPALIVE void set_morph_target_weights_render_thread(TSceneManager *sceneManager,
EntityId asset,
const float *const morphData,
int numWeights,
@@ -535,7 +537,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void set_bone_transform_render_thread(
EMSCRIPTEN_KEEPALIVE void set_bone_transform_render_thread(
TSceneManager *sceneManager,
EntityId asset,
int skinIndex,
@@ -553,7 +555,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void update_bone_matrices_render_thread(TSceneManager *sceneManager,
EMSCRIPTEN_KEEPALIVE void update_bone_matrices_render_thread(TSceneManager *sceneManager,
EntityId entity, void (*callback)(bool))
{
std::packaged_task<void()> lambda(
@@ -565,7 +567,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void View_setToneMappingRenderThread(TView *tView, TEngine *tEngine, thermion::ToneMapping toneMapping) {
EMSCRIPTEN_KEEPALIVE void View_setToneMappingRenderThread(TView *tView, TEngine *tEngine, thermion::ToneMapping toneMapping) {
std::packaged_task<void()> lambda(
[=]
{
@@ -574,7 +576,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void View_setBloomRenderThread(TView *tView, double bloom) {
EMSCRIPTEN_KEEPALIVE void View_setBloomRenderThread(TView *tView, double bloom) {
std::packaged_task<void()> lambda(
[=]
{
@@ -583,7 +585,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void reset_to_rest_pose_render_thread(TSceneManager *sceneManager, EntityId entityId, void (*callback)())
EMSCRIPTEN_KEEPALIVE void reset_to_rest_pose_render_thread(TSceneManager *sceneManager, EntityId entityId, void (*callback)())
{
std::packaged_task<void()> lambda(
[=]
@@ -594,7 +596,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void create_geometry_render_thread(
EMSCRIPTEN_KEEPALIVE void create_geometry_render_thread(
TSceneManager *sceneManager,
float *vertices,
int numVertices,
@@ -619,7 +621,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void unproject_texture_render_thread(TViewer* viewer, EntityId entity, uint8_t *input, uint32_t inputWidth, uint32_t inputHeight, uint8_t *out, uint32_t outWidth, uint32_t outHeight, void (*callback)())
EMSCRIPTEN_KEEPALIVE void unproject_texture_render_thread(TViewer* viewer, EntityId entity, uint8_t *input, uint32_t inputWidth, uint32_t inputHeight, uint8_t *out, uint32_t outWidth, uint32_t outHeight, void (*callback)())
{
std::packaged_task<void()> lambda(
[=]