initial work to re-implement FFI with background thread render loop

This commit is contained in:
Nick Fisher
2023-09-29 13:54:04 +08:00
parent 1b49706eca
commit a6506e6346
39 changed files with 6819 additions and 53973 deletions

View File

@@ -81,6 +81,8 @@ namespace polyvox {
void setBackgroundImage(const char* resourcePath, bool fillHeight);
void clearBackgroundImage();
void setBackgroundImagePosition(float x, float y, bool clamp);
void setViewFrustumCulling(bool enabled);
void moveCameraToAsset(EntityId entityId);
void setCameraExposure(float aperture, float shutterSpeed, float sensitivity);