docs: update quickstart/getting started/viewer docs
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@@ -7,6 +7,7 @@
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"Getting Started",
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[
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["Overview", "/"],
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["Getting Started", "/gettingstarted"],
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["Quick Start", "/quickstart"],
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["Viewer", "/viewer"],
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["Camera Manipulation", "/camera_manipulation"]
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40
docs/getting_started.mdx
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40
docs/getting_started.mdx
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@@ -0,0 +1,40 @@
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## Getting Started
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Thermion currently requires the Flutter `master` channel with the `native-assets` experiment enabled.
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1. Switch to Flutter master channel, upgrade Flutter, create a new project, then add `thermion_flutter` as a dependency
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```bash
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$ flutter channel master
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$ flutter upgrade
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$ flutter config --enable-native-assets
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$ cd your_flutter_project
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$ flutter pub add thermion_flutter
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```
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2. If running on iOS or MacOS, change the minimum deployment target to OSX 13
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<Accordion title="Click to open iOS/MacOS instructions">
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Make sure the `platform` entry refers to `13.0` in your Podfile.
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In `macos/Podfile` (for macOS):
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```
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platform :osx, '13.0'
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```
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In `ios/Podfile`, (for iOS):
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```
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platform :ios, '13.0'
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```
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Then open XCode:
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```
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open macos/Runner.xcworkspace
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```
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and change the minimum deployment target to 13.0:
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</Accordion>
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@@ -12,12 +12,7 @@
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## Installation
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First, make sure you have the Thermion Flutter plugin added to your dependencies:
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```yaml
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dependencies:
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thermion_flutter: ^latest_version
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```
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Follow the steps listed in [Getting Started](./gettingstarted) to configure your Flutter installation and project.
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## Basic Usage
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@@ -1,43 +1,14 @@
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## Quickstart (Flutter)
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## ThermionViewer (Flutter)
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If you just want to display a 3D object in the viewport with some basic camera controls, use the [ViewerWidget described in the Quickstart section](./quickstart).
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If you need want more fine-grained control
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> You can find the entire project below in the [examples/flutter/viewer](https://github.com/nmfisher/thermion/tree/master/examples/flutter/viewer) folder of the repository.
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1. Switch to Flutter master channel, upgrade Flutter, create a new project, then add `thermion_flutter` as a dependency
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```bash
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$ flutter channel master
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$ flutter upgrade
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$ flutter config --enable-native-assets
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$ flutter create thermion_sample_project && cd thermion_sample_project
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$ flutter pub add thermion_flutter
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```
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2. If running on iOS or MacOS, change the minimum deployment target to OSX 13
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<Accordion title="Click to open iOS/MacOS instructions">
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Make sure the `platform` entry refers to `13.0` in your Podfile.
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In `macos/Podfile` (for macOS):
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```
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platform :osx, '13.0'
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```
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In `ios/Podfile`, (for iOS):
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```
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platform :ios, '13.0'
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```
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Then open XCode:
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```
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open macos/Runner.xcworkspace
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```
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and change the minimum deployment target to 13.0:
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</Accordion>
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2. Add a folder containing your assets (glTF model + skybox ktx) to your `pubspec.yaml` asset list
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