don't allow creating instances for GridOverlay asset and only expose a single entity

This commit is contained in:
Nick Fisher
2025-07-07 17:21:13 +08:00
parent db44bc6f74
commit b4ea80a84c
3 changed files with 32 additions and 8 deletions

View File

@@ -37,6 +37,10 @@ public:
MaterialInstance** getMaterialInstances() override { return &_materialInstance; }
size_t getMaterialInstanceCount() override { return 1; }
utils::Entity getEntity() override {
return _gridEntity;
}
void addAllEntities(Scene* scene) override;
void removeAllEntities(Scene* scene) override;