update external headers
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@@ -14,11 +14,12 @@
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* limitations under the License.
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*/
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#ifndef MATH_VEC4_H_
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#define MATH_VEC4_H_
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#ifndef TNT_MATH_VEC4_H
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#define TNT_MATH_VEC4_H
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#include <math/vec3.h>
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#include <math/half.h>
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#include <math/vec3.h>
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#include <stdint.h>
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#include <sys/types.h>
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@@ -129,4 +130,4 @@ using bool4 = vec4<bool>;
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} // namespace math
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} // namespace filament
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#endif // MATH_VEC4_H_
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#endif // TNT_MATH_VEC4_H
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