keep context handle and call engine->execute() on every call to render() (fixes lock bug on webgl)

This commit is contained in:
Nick Fisher
2024-06-15 13:53:15 +08:00
parent 6268ed7ad1
commit bea8dc64a0
2 changed files with 28 additions and 16 deletions

View File

@@ -163,7 +163,7 @@ namespace flutter_filament
private:
const ResourceLoaderWrapperImpl *const _resourceLoaderWrapper;
void* _context = nullptr;
Scene *_scene = nullptr;
View *_view = nullptr;
Engine *_engine = nullptr;