add gltfio FFI methods and expose texture/render target creation directly

This commit is contained in:
Nick Fisher
2025-03-17 18:53:36 +08:00
parent 2244359edd
commit bff76f184e
15 changed files with 622 additions and 202 deletions

View File

@@ -10,6 +10,14 @@
#include <filament/TransformManager.h>
#include <filament/View.h>
#include <gltfio/Animator.h>
#include <gltfio/AssetLoader.h>
#include <gltfio/FilamentAsset.h>
#include <gltfio/ResourceLoader.h>
#include <gltfio/TextureProvider.h>
#include <gltfio/math.h>
#include <gltfio/materials/uberarchive.h>
#include <ktxreader/Ktx1Reader.h>
#include <ktxreader/Ktx2Reader.h>
@@ -18,6 +26,7 @@
#include <image/ColorTransform.h>
#include <utils/EntityManager.h>
#include <utils/NameComponentManager.h>
#include "Log.hpp"
@@ -133,178 +142,6 @@ namespace thermion
engine->destroy(material);
}
::filament::Texture::InternalFormat convertToFilamentFormat(TTextureFormat tFormat) {
switch (tFormat) {
// 8-bits per element
case TEXTUREFORMAT_R8: return ::filament::Texture::InternalFormat::R8;
case TEXTUREFORMAT_R8_SNORM: return ::filament::Texture::InternalFormat::R8_SNORM;
case TEXTUREFORMAT_R8UI: return ::filament::Texture::InternalFormat::R8UI;
case TEXTUREFORMAT_R8I: return ::filament::Texture::InternalFormat::R8I;
case TEXTUREFORMAT_STENCIL8: return ::filament::Texture::InternalFormat::STENCIL8;
// 16-bits per element
case TEXTUREFORMAT_R16F: return ::filament::Texture::InternalFormat::R16F;
case TEXTUREFORMAT_R16UI: return ::filament::Texture::InternalFormat::R16UI;
case TEXTUREFORMAT_R16I: return ::filament::Texture::InternalFormat::R16I;
case TEXTUREFORMAT_RG8: return ::filament::Texture::InternalFormat::RG8;
case TEXTUREFORMAT_RG8_SNORM: return ::filament::Texture::InternalFormat::RG8_SNORM;
case TEXTUREFORMAT_RG8UI: return ::filament::Texture::InternalFormat::RG8UI;
case TEXTUREFORMAT_RG8I: return ::filament::Texture::InternalFormat::RG8I;
case TEXTUREFORMAT_RGB565: return ::filament::Texture::InternalFormat::RGB565;
case TEXTUREFORMAT_RGB9_E5: return ::filament::Texture::InternalFormat::RGB9_E5;
case TEXTUREFORMAT_RGB5_A1: return ::filament::Texture::InternalFormat::RGB5_A1;
case TEXTUREFORMAT_RGBA4: return ::filament::Texture::InternalFormat::RGBA4;
case TEXTUREFORMAT_DEPTH16: return ::filament::Texture::InternalFormat::DEPTH16;
// 24-bits per element
case TEXTUREFORMAT_RGB8: return ::filament::Texture::InternalFormat::RGB8;
case TEXTUREFORMAT_SRGB8: return ::filament::Texture::InternalFormat::SRGB8;
case TEXTUREFORMAT_RGB8_SNORM: return ::filament::Texture::InternalFormat::RGB8_SNORM;
case TEXTUREFORMAT_RGB8UI: return ::filament::Texture::InternalFormat::RGB8UI;
case TEXTUREFORMAT_RGB8I: return ::filament::Texture::InternalFormat::RGB8I;
case TEXTUREFORMAT_DEPTH24: return ::filament::Texture::InternalFormat::DEPTH24;
// 32-bits per element
case TEXTUREFORMAT_R32F: return ::filament::Texture::InternalFormat::R32F;
case TEXTUREFORMAT_R32UI: return ::filament::Texture::InternalFormat::R32UI;
case TEXTUREFORMAT_R32I: return ::filament::Texture::InternalFormat::R32I;
case TEXTUREFORMAT_RG16F: return ::filament::Texture::InternalFormat::RG16F;
case TEXTUREFORMAT_RG16UI: return ::filament::Texture::InternalFormat::RG16UI;
case TEXTUREFORMAT_RG16I: return ::filament::Texture::InternalFormat::RG16I;
case TEXTUREFORMAT_R11F_G11F_B10F: return ::filament::Texture::InternalFormat::R11F_G11F_B10F;
case TEXTUREFORMAT_RGBA8: return ::filament::Texture::InternalFormat::RGBA8;
case TEXTUREFORMAT_SRGB8_A8: return ::filament::Texture::InternalFormat::SRGB8_A8;
case TEXTUREFORMAT_RGBA8_SNORM: return ::filament::Texture::InternalFormat::RGBA8_SNORM;
case TEXTUREFORMAT_UNUSED: return ::filament::Texture::InternalFormat::UNUSED;
case TEXTUREFORMAT_RGB10_A2: return ::filament::Texture::InternalFormat::RGB10_A2;
case TEXTUREFORMAT_RGBA8UI: return ::filament::Texture::InternalFormat::RGBA8UI;
case TEXTUREFORMAT_RGBA8I: return ::filament::Texture::InternalFormat::RGBA8I;
case TEXTUREFORMAT_DEPTH32F: return ::filament::Texture::InternalFormat::DEPTH32F;
case TEXTUREFORMAT_DEPTH24_STENCIL8: return ::filament::Texture::InternalFormat::DEPTH24_STENCIL8;
case TEXTUREFORMAT_DEPTH32F_STENCIL8: return ::filament::Texture::InternalFormat::DEPTH32F_STENCIL8;
// 48-bits per element
case TEXTUREFORMAT_RGB16F: return ::filament::Texture::InternalFormat::RGB16F;
case TEXTUREFORMAT_RGB16UI: return ::filament::Texture::InternalFormat::RGB16UI;
case TEXTUREFORMAT_RGB16I: return ::filament::Texture::InternalFormat::RGB16I;
// 64-bits per element
case TEXTUREFORMAT_RG32F: return ::filament::Texture::InternalFormat::RG32F;
case TEXTUREFORMAT_RG32UI: return ::filament::Texture::InternalFormat::RG32UI;
case TEXTUREFORMAT_RG32I: return ::filament::Texture::InternalFormat::RG32I;
case TEXTUREFORMAT_RGBA16F: return ::filament::Texture::InternalFormat::RGBA16F;
case TEXTUREFORMAT_RGBA16UI: return ::filament::Texture::InternalFormat::RGBA16UI;
case TEXTUREFORMAT_RGBA16I: return ::filament::Texture::InternalFormat::RGBA16I;
// 96-bits per element
case TEXTUREFORMAT_RGB32F: return ::filament::Texture::InternalFormat::RGB32F;
case TEXTUREFORMAT_RGB32UI: return ::filament::Texture::InternalFormat::RGB32UI;
case TEXTUREFORMAT_RGB32I: return ::filament::Texture::InternalFormat::RGB32I;
// 128-bits per element
case TEXTUREFORMAT_RGBA32F: return ::filament::Texture::InternalFormat::RGBA32F;
case TEXTUREFORMAT_RGBA32UI: return ::filament::Texture::InternalFormat::RGBA32UI;
case TEXTUREFORMAT_RGBA32I: return ::filament::Texture::InternalFormat::RGBA32I;
// Compressed formats
case TEXTUREFORMAT_EAC_R11: return ::filament::Texture::InternalFormat::EAC_R11;
case TEXTUREFORMAT_EAC_R11_SIGNED: return ::filament::Texture::InternalFormat::EAC_R11_SIGNED;
case TEXTUREFORMAT_EAC_RG11: return ::filament::Texture::InternalFormat::EAC_RG11;
case TEXTUREFORMAT_EAC_RG11_SIGNED: return ::filament::Texture::InternalFormat::EAC_RG11_SIGNED;
case TEXTUREFORMAT_ETC2_RGB8: return ::filament::Texture::InternalFormat::ETC2_RGB8;
case TEXTUREFORMAT_ETC2_SRGB8: return ::filament::Texture::InternalFormat::ETC2_SRGB8;
case TEXTUREFORMAT_ETC2_RGB8_A1: return ::filament::Texture::InternalFormat::ETC2_RGB8_A1;
case TEXTUREFORMAT_ETC2_SRGB8_A1: return ::filament::Texture::InternalFormat::ETC2_SRGB8_A1;
case TEXTUREFORMAT_ETC2_EAC_RGBA8: return ::filament::Texture::InternalFormat::ETC2_EAC_RGBA8;
case TEXTUREFORMAT_ETC2_EAC_SRGBA8: return ::filament::Texture::InternalFormat::ETC2_EAC_SRGBA8;
// DXT formats
case TEXTUREFORMAT_DXT1_RGB: return ::filament::Texture::InternalFormat::DXT1_RGB;
case TEXTUREFORMAT_DXT1_RGBA: return ::filament::Texture::InternalFormat::DXT1_RGBA;
case TEXTUREFORMAT_DXT3_RGBA: return ::filament::Texture::InternalFormat::DXT3_RGBA;
case TEXTUREFORMAT_DXT5_RGBA: return ::filament::Texture::InternalFormat::DXT5_RGBA;
case TEXTUREFORMAT_DXT1_SRGB: return ::filament::Texture::InternalFormat::DXT1_SRGB;
case TEXTUREFORMAT_DXT1_SRGBA: return ::filament::Texture::InternalFormat::DXT1_SRGBA;
case TEXTUREFORMAT_DXT3_SRGBA: return ::filament::Texture::InternalFormat::DXT3_SRGBA;
case TEXTUREFORMAT_DXT5_SRGBA: return ::filament::Texture::InternalFormat::DXT5_SRGBA;
// ASTC formats
case TEXTUREFORMAT_RGBA_ASTC_4x4: return ::filament::Texture::InternalFormat::RGBA_ASTC_4x4;
case TEXTUREFORMAT_RGBA_ASTC_5x4: return ::filament::Texture::InternalFormat::RGBA_ASTC_5x4;
case TEXTUREFORMAT_RGBA_ASTC_5x5: return ::filament::Texture::InternalFormat::RGBA_ASTC_5x5;
case TEXTUREFORMAT_RGBA_ASTC_6x5: return ::filament::Texture::InternalFormat::RGBA_ASTC_6x5;
case TEXTUREFORMAT_RGBA_ASTC_6x6: return ::filament::Texture::InternalFormat::RGBA_ASTC_6x6;
case TEXTUREFORMAT_RGBA_ASTC_8x5: return ::filament::Texture::InternalFormat::RGBA_ASTC_8x5;
case TEXTUREFORMAT_RGBA_ASTC_8x6: return ::filament::Texture::InternalFormat::RGBA_ASTC_8x6;
case TEXTUREFORMAT_RGBA_ASTC_8x8: return ::filament::Texture::InternalFormat::RGBA_ASTC_8x8;
case TEXTUREFORMAT_RGBA_ASTC_10x5: return ::filament::Texture::InternalFormat::RGBA_ASTC_10x5;
case TEXTUREFORMAT_RGBA_ASTC_10x6: return ::filament::Texture::InternalFormat::RGBA_ASTC_10x6;
case TEXTUREFORMAT_RGBA_ASTC_10x8: return ::filament::Texture::InternalFormat::RGBA_ASTC_10x8;
case TEXTUREFORMAT_RGBA_ASTC_10x10: return ::filament::Texture::InternalFormat::RGBA_ASTC_10x10;
case TEXTUREFORMAT_RGBA_ASTC_12x10: return ::filament::Texture::InternalFormat::RGBA_ASTC_12x10;
case TEXTUREFORMAT_RGBA_ASTC_12x12: return ::filament::Texture::InternalFormat::RGBA_ASTC_12x12;
case TEXTUREFORMAT_SRGB8_ALPHA8_ASTC_4x4: return ::filament::Texture::InternalFormat::SRGB8_ALPHA8_ASTC_4x4;
case TEXTUREFORMAT_SRGB8_ALPHA8_ASTC_5x4: return ::filament::Texture::InternalFormat::SRGB8_ALPHA8_ASTC_5x4;
case TEXTUREFORMAT_SRGB8_ALPHA8_ASTC_5x5: return ::filament::Texture::InternalFormat::SRGB8_ALPHA8_ASTC_5x5;
case TEXTUREFORMAT_SRGB8_ALPHA8_ASTC_6x5: return ::filament::Texture::InternalFormat::SRGB8_ALPHA8_ASTC_6x5;
case TEXTUREFORMAT_SRGB8_ALPHA8_ASTC_6x6: return ::filament::Texture::InternalFormat::SRGB8_ALPHA8_ASTC_6x6;
case TEXTUREFORMAT_SRGB8_ALPHA8_ASTC_8x5: return ::filament::Texture::InternalFormat::SRGB8_ALPHA8_ASTC_8x5;
case TEXTUREFORMAT_SRGB8_ALPHA8_ASTC_8x6: return ::filament::Texture::InternalFormat::SRGB8_ALPHA8_ASTC_8x6;
case TEXTUREFORMAT_SRGB8_ALPHA8_ASTC_8x8: return ::filament::Texture::InternalFormat::SRGB8_ALPHA8_ASTC_8x8;
case TEXTUREFORMAT_SRGB8_ALPHA8_ASTC_10x5: return ::filament::Texture::InternalFormat::SRGB8_ALPHA8_ASTC_10x5;
case TEXTUREFORMAT_SRGB8_ALPHA8_ASTC_10x6: return ::filament::Texture::InternalFormat::SRGB8_ALPHA8_ASTC_10x6;
case TEXTUREFORMAT_SRGB8_ALPHA8_ASTC_10x8: return ::filament::Texture::InternalFormat::SRGB8_ALPHA8_ASTC_10x8;
case TEXTUREFORMAT_SRGB8_ALPHA8_ASTC_10x10:return ::filament::Texture::InternalFormat::SRGB8_ALPHA8_ASTC_10x10;
case TEXTUREFORMAT_SRGB8_ALPHA8_ASTC_12x10:return ::filament::Texture::InternalFormat::SRGB8_ALPHA8_ASTC_12x10;
case TEXTUREFORMAT_SRGB8_ALPHA8_ASTC_12x12:return ::filament::Texture::InternalFormat::SRGB8_ALPHA8_ASTC_12x12;
// RGTC formats
case TEXTUREFORMAT_RED_RGTC1: return ::filament::Texture::InternalFormat::RED_RGTC1;
case TEXTUREFORMAT_SIGNED_RED_RGTC1: return ::filament::Texture::InternalFormat::SIGNED_RED_RGTC1;
case TEXTUREFORMAT_RED_GREEN_RGTC2: return ::filament::Texture::InternalFormat::RED_GREEN_RGTC2;
case TEXTUREFORMAT_SIGNED_RED_GREEN_RGTC2: return ::filament::Texture::InternalFormat::SIGNED_RED_GREEN_RGTC2;
// BPTC formats
case TEXTUREFORMAT_RGB_BPTC_SIGNED_FLOAT: return ::filament::Texture::InternalFormat::RGB_BPTC_SIGNED_FLOAT;
case TEXTUREFORMAT_RGB_BPTC_UNSIGNED_FLOAT:return ::filament::Texture::InternalFormat::RGB_BPTC_UNSIGNED_FLOAT;
case TEXTUREFORMAT_RGBA_BPTC_UNORM: return ::filament::Texture::InternalFormat::RGBA_BPTC_UNORM;
case TEXTUREFORMAT_SRGB_ALPHA_BPTC_UNORM: return ::filament::Texture::InternalFormat::SRGB_ALPHA_BPTC_UNORM;
default:
// Fallback to a common format if an unknown format is provided
return ::filament::Texture::InternalFormat::RGBA8;
}
}
EMSCRIPTEN_KEEPALIVE TTexture *Engine_buildTexture(TEngine *tEngine,
uint32_t width,
uint32_t height,
uint32_t depth,
uint8_t levels,
TTextureSamplerType tSamplerType,
TTextureFormat tFormat)
{
TRACE("Creating texture %dx%d (depth %d), sampler type %d, format %d", width, height, depth, static_cast<int>(tSamplerType), static_cast<int>(tFormat));
auto *engine = reinterpret_cast<Engine *>(tEngine);
auto format = convertToFilamentFormat(tFormat);
auto samplerType = static_cast<::filament::Texture::Sampler>(static_cast<int>(tSamplerType));
auto *texture = Texture::Builder()
.width(width)
.height(height)
.depth(depth)
.levels(levels)
.sampler(samplerType)
.format(format)
.build(*engine);
if(texture) {
TRACE("Texture successfully created");
} else {
Log("Error: failed to created texture");
}
return reinterpret_cast<TTexture *>(texture);
}
EMSCRIPTEN_KEEPALIVE void Engine_destroyTexture(TEngine *tEngine, TTexture *tTexture) {
auto *engine = reinterpret_cast<Engine *>(tEngine);
auto *texture = reinterpret_cast<Texture *>(tTexture);
@@ -381,6 +218,8 @@ namespace thermion
return reinterpret_cast<TSkybox *>(skybox);
}
#ifdef __cplusplus
}