more D3D interop work
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@@ -322,7 +322,6 @@ extern "C" {
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//std::packaged_task<int()> lambda([=]() mutable {
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unique_ptr<vector<string>> names = ((AssetManager*)assetManager)->getMorphTargetNames(asset, meshName);
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return names->size();
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//return fut.get();
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}
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