more D3D interop work

This commit is contained in:
Nick Fisher
2023-09-26 15:14:17 +10:00
parent 77eb42ce30
commit c27ca565f9
17 changed files with 2971 additions and 93 deletions

View File

@@ -7,14 +7,68 @@
#include <chrono>
#include <memory>
#include <Windows.h>
#include <wrl.h>
#include <d3d.h>
#include <d3d11.h>
#include "GL/GL.h"
#include "GL/GLu.h"
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <EGL/eglplatform.h>
#include "PolyvoxFilamentApi.h"
namespace polyvox_filament {
static constexpr EGLint kEGLConfigurationAttributes[] = {
EGL_RED_SIZE, 8, EGL_GREEN_SIZE, 8, EGL_BLUE_SIZE, 8,
EGL_ALPHA_SIZE, 8, EGL_DEPTH_SIZE, 8, EGL_STENCIL_SIZE, 8,
EGL_NONE,
};
static constexpr EGLint kEGLContextAttributes[] = {
EGL_CONTEXT_CLIENT_VERSION,
2,
EGL_NONE,
};
static constexpr EGLint kD3D11DisplayAttributes[] = {
EGL_PLATFORM_ANGLE_TYPE_ANGLE,
EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE,
EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE,
EGL_TRUE,
EGL_NONE,
};
static constexpr EGLint kD3D11_9_3DisplayAttributes[] = {
EGL_PLATFORM_ANGLE_TYPE_ANGLE,
EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE,
EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE,
9,
EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE,
3,
EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE,
EGL_TRUE,
EGL_NONE,
};
static constexpr EGLint kD3D9DisplayAttributes[] = {
EGL_PLATFORM_ANGLE_TYPE_ANGLE,
EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE,
EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE,
EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE,
EGL_NONE,
};
static constexpr EGLint kWrapDisplayAttributes[] = {
EGL_PLATFORM_ANGLE_TYPE_ANGLE,
EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE,
EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE,
EGL_TRUE,
EGL_NONE,
};
class PolyvoxFilamentPlugin : public flutter::Plugin {
public:
static void RegisterWithRegistrar(flutter::PluginRegistrarWindows *registrar);
@@ -36,14 +90,32 @@ public:
flutter::TextureRegistrar *_textureRegistrar;
std::unique_ptr<flutter::TextureVariant> _texture = nullptr;
std::unique_ptr<FlutterDesktopPixelBuffer> _pixelBuffer = nullptr;
std::unique_ptr<uint8_t> _pixelData = nullptr;
std::chrono::milliseconds _frameInterval;
// std::unique_ptr<FlutterDesktopPixelBuffer> _pixelBuffer = nullptr;
// std::unique_ptr<uint8_t> _pixelData = nullptr;
std::unique_ptr<FlutterDesktopGpuSurfaceDescriptor> _textureDescriptor = nullptr;
int32_t _frameIntervalInMilliseconds = 1000 / 60;
bool _rendering = false;
int64_t _flutterTextureId;
// OpenGL
// Texture handle
GLuint _glTextureId = 0;
// Shared context
HGLRC _context = NULL;
// D3D
// Device
ID3D11Device* _D3D11Device = nullptr;
ID3D11DeviceContext* _D3D11DeviceContext = nullptr;
// Texture objects/shared handles
Microsoft::WRL::ComPtr<ID3D11Texture2D> _externalD3DTexture2D;
Microsoft::WRL::ComPtr<ID3D11Texture2D> _internalD3DTexture2D;
HANDLE _externalD3DTextureHandle = nullptr;
HANDLE _internalD3DTextureHandle = nullptr;
void *_viewer = nullptr;
std::map<uint32_t, ResourceBuffer> _resources;