make Android use new API, add delete_viewer method
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@@ -334,7 +334,26 @@ void FilamentViewer::setBackgroundImage(const char *resourcePath) {
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float3(1.0f));
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}
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FilamentViewer::~FilamentViewer() { cleanup(); }
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FilamentViewer::~FilamentViewer() {
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clearAssets();
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_resourceLoader->asyncCancelLoad();
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Log("c1");
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_materialProvider->destroyMaterials();
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Log("c2");
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AssetLoader::destroy(&_assetLoader);
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Log("c3");
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delete _sceneAssetLoader;
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_engine->destroy(_view);
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Log("c4");
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_engine->destroy(_scene);
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Log("c5");
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_engine->destroy(_renderer);
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Log("c6");
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_engine->destroy(_swapChain);
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Log("c7");
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Engine::destroy(&_engine); // clears engine*
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Log("c8");
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}
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Renderer *FilamentViewer::getRenderer() { return _renderer; }
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@@ -529,12 +548,6 @@ void FilamentViewer::loadIbl(const char *const iblPath) {
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}
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}
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void FilamentViewer::cleanup() {
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_resourceLoader->asyncCancelLoad();
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_materialProvider->destroyMaterials();
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AssetLoader::destroy(&_assetLoader);
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};
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void FilamentViewer::render() {
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if (!_view || !_mainCamera || !_swapChain) {
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