add web folder to native

This commit is contained in:
Nick Fisher
2024-05-11 10:13:11 +08:00
parent 19818a66fd
commit d04c71d8f9
268 changed files with 39390 additions and 0 deletions

View File

@@ -0,0 +1,222 @@
#include "FlutterFilamentWebApi.h"
#include "ResourceBuffer.hpp"
#include <thread>
#include <mutex>
#include <future>
#include <iostream>
#define GL_GLEXT_PROTOTYPES
#include <GL/gl.h>
#include <GL/glext.h>
#include <emscripten/emscripten.h>
#include <emscripten/html5.h>
#include <emscripten/threading.h>
#include <emscripten/val.h>
#include <emscripten/fetch.h>
class PendingCall
{
public:
PendingCall()
{
}
~PendingCall() {}
void Wait()
{
std::future<int32_t> accumulate_future = prom.get_future();
std::cout << "Loaded asset from Flutter of length " << accumulate_future.get() << std::endl;
}
void HandleResponse(void* data, int32_t length)
{
this->data = data;
this->length = length;
prom.set_value(length);
}
void* data = nullptr;
int32_t length = 0;
private:
std::mutex mutex_;
std::condition_variable cv_;
bool notified_ = false;
std::promise<int32_t> prom;
};
using emscripten::val;
extern "C"
{
extern void loadFlutterAsset(const char* path, void* context);
//
// Since are using -sMAIN_MODULE with -sPTHREAD_POOL_SIZE=1, main will be called when the first worker is spawned
//
EMSCRIPTEN_KEEPALIVE int main() {
return 0;
}
EMSCRIPTEN_KEEPALIVE void flutter_filament_web_load_resource_callback(void* data, int32_t length, void* context) {
((PendingCall*)context)->HandleResponse(data, length);
}
EMSCRIPTEN_KEEPALIVE void flutter_filament_web_set(char* ptr, int32_t offset, int32_t val) {
memset(ptr+offset, val, 1);
}
EMSCRIPTEN_KEEPALIVE void flutter_filament_web_set_float(float* ptr, int32_t offset, float val) {
ptr[offset] = val;
}
EMSCRIPTEN_KEEPALIVE float flutter_filament_web_get_float(float* ptr, int32_t offset) {
return ptr[offset];
}
EMSCRIPTEN_KEEPALIVE double flutter_filament_web_get_double(double* ptr, int32_t offset) {
return ptr[offset];
}
EMSCRIPTEN_KEEPALIVE void flutter_filament_web_set_double(double* ptr, int32_t offset, double value) {
ptr[offset] = value;
}
EMSCRIPTEN_KEEPALIVE int32_t flutter_filament_web_get_int32(int32_t* ptr, int32_t offset) {
return ptr[offset];
}
EMSCRIPTEN_KEEPALIVE void flutter_filament_web_set_int32(int32_t* ptr, int32_t offset, int32_t value) {
ptr[offset] = value;
}
EMSCRIPTEN_KEEPALIVE void flutter_filament_web_set_pointer(void** ptr, int32_t offset, void* val) {
ptr[offset] = val;
}
EMSCRIPTEN_KEEPALIVE void* flutter_filament_web_get_pointer(void** ptr, int32_t offset) {
return ptr[offset];
}
EMSCRIPTEN_KEEPALIVE char flutter_filament_web_get(char* ptr, int32_t offset) {
return ptr[offset];
}
EMSCRIPTEN_KEEPALIVE void* flutter_filament_web_allocate(int32_t size) {
void* allocated = (void*)calloc(size, 1);
return allocated;
}
EMSCRIPTEN_KEEPALIVE long flutter_filament_web_get_address(void** out) {
return (long)*out;
}
EMSCRIPTEN_KEEPALIVE EMSCRIPTEN_WEBGL_CONTEXT_HANDLE flutter_filament_web_create_gl_context() {
std::cout << "Creating WebGL context." << std::endl;
EmscriptenWebGLContextAttributes attr;
emscripten_webgl_init_context_attributes(&attr);
attr.alpha = EM_FALSE;
attr.depth = EM_TRUE;
attr.stencil = EM_FALSE;
attr.antialias = EM_FALSE;
attr.explicitSwapControl = EM_FALSE;
attr.preserveDrawingBuffer = EM_FALSE;
attr.proxyContextToMainThread = EMSCRIPTEN_WEBGL_CONTEXT_PROXY_ALWAYS;
attr.enableExtensionsByDefault = EM_TRUE;
attr.renderViaOffscreenBackBuffer = EM_TRUE;
attr.majorVersion = 2;
auto context = emscripten_webgl_create_context("#canvas", &attr);
std::cout << "Created WebGL context " << attr.majorVersion << "." << attr.minorVersion << std::endl;
auto success = emscripten_webgl_make_context_current((EMSCRIPTEN_WEBGL_CONTEXT_HANDLE)context);
if(success != EMSCRIPTEN_RESULT_SUCCESS) {
std::cout << "Failed to make WebGL context current"<< std::endl;
}
emscripten_webgl_make_context_current((EMSCRIPTEN_WEBGL_CONTEXT_HANDLE)NULL);
return context;
}
int _lastResourceId = 0;
ResourceBuffer flutter_filament_web_load_resource(const char* path)
{
// ideally we should bounce the call to Flutter then wait for callback
// this isn't working for large assets though - seems like it's deadlocked
// will leave this here commented out so we can revisit later if needed
// auto pendingCall = new PendingCall();
// loadFlutterAsset(path, (void*)pendingCall);
// pendingCall->Wait();
// auto rb = ResourceBuffer { pendingCall->data, (int32_t) pendingCall->length, _lastResourceId } ;
_lastResourceId++;
// delete pendingCall;
// std::cout << "Deleted pending call" << std::endl;
// emscripten_fetch_attr_t attr;
// emscripten_fetch_attr_init(&attr);
// attr.onsuccess = [](emscripten_fetch_t* fetch) {
// };
// attr.onerror = [](emscripten_fetch_t* fetch) {
// };
// attr.onprogress = [](emscripten_fetch_t* fetch) {
// };
// attr.onreadystatechange = [](emscripten_fetch_t* fetch) {
// };
// attr.attributes = EMSCRIPTEN_FETCH_LOAD_TO_MEMORY | EMSCRIPTEN_FETCH_SYNCHRONOUS | EMSCRIPTEN_FETCH_PERSIST_FILE;
auto pathString = std::string(path);
if(pathString.rfind("https://",0) != 0) {
pathString = std::string("../../") + pathString;
}
std::cout << "Fetching from path " << pathString.c_str() << std::endl;
// auto request = emscripten_fetch(&attr, pathString.c_str());
// if(!request) {
// std::cout << "Request failed?" << std::endl;
// }
// auto data = malloc(request->numBytes);
// memcpy(data, request->data, request->numBytes);
// emscripten_fetch_close(request);
// return ResourceBuffer { data, (int32_t) request->numBytes, _lastResourceId } ;
void* data = nullptr;
int32_t numBytes = 0;
void** pBuffer = (void**)malloc(sizeof(void*));
int* pNum = (int*) malloc(sizeof(int*));
int* pError = (int*)malloc(sizeof(int*));
emscripten_wget_data(pathString.c_str(), pBuffer, pNum, pError);
data = *pBuffer;
numBytes = *pNum;
free(pBuffer);
free(pNum);
free(pError);
return ResourceBuffer { data, numBytes, _lastResourceId } ;
}
void flutter_filament_web_free_resource(ResourceBuffer rb) {
free((void*)rb.data);
}
EMSCRIPTEN_KEEPALIVE void flutter_filament_web_free(void* ptr) {
free(ptr);
}
EMSCRIPTEN_KEEPALIVE void* flutter_filament_web_get_resource_loader_wrapper() {
ResourceLoaderWrapper *rlw = (ResourceLoaderWrapper *)malloc(sizeof(ResourceLoaderWrapper));
rlw->loadResource = flutter_filament_web_load_resource;
rlw->freeResource = flutter_filament_web_free_resource;
rlw->owner = nullptr;
return rlw;
}
}