feat: expose setLightDirection and setLightPosition
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@@ -147,6 +147,8 @@ namespace thermion_filament
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float sunHaloSize,
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float sunHaloFallof,
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bool shadows);
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void setLightPosition(EntityId entityId, float x, float y, float z);
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void setLightDirection(EntityId entityId, float x, float y, float z);
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void removeLight(EntityId entityId);
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void clearLights();
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void setPostProcessing(bool enabled);
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