From d3b4bed654f16d249acc6f9abdd6acd44020ab02 Mon Sep 17 00:00:00 2001 From: Nick Fisher Date: Sat, 30 Nov 2024 14:03:02 +0800 Subject: [PATCH] move grid clipspace.z closer to camera to allow for skybox --- materials/grid.mat | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/materials/grid.mat b/materials/grid.mat index e41174f2..e07d7345 100644 --- a/materials/grid.mat +++ b/materials/grid.mat @@ -25,7 +25,7 @@ vertex { vec4 modelSpace = getPosition(); vec4 worldSpace = getWorldFromModelMatrix() * modelSpace; vec4 clipSpace = getClipFromWorldMatrix() * worldSpace; - clipSpace.z = 0.01f; + clipSpace.z = 0.02f; material.worldPosition = getWorldFromClipMatrix() * clipSpace; } }