setRotation/setPosition from center

This commit is contained in:
Nick Fisher
2022-08-25 19:01:04 +10:00
parent 383aad8a21
commit d78f70ac50
6 changed files with 51 additions and 6 deletions

View File

@@ -56,6 +56,14 @@ extern "C" {
return ((FilamentViewer*)viewer)->setCamera((SceneAsset*)asset, nodeName);
}
void set_camera_position(void* viewer, float x, float y, float z) {
return ((FilamentViewer*)viewer)->setCameraPosition(x, y, z);
}
void set_camera_rotation(void* viewer, float rads, float x, float y, float z) {
return ((FilamentViewer*)viewer)->setCameraRotation(rads, x, y, z);
}
void render(
void* viewer
) {