fix iOS implementation for set_animation
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@@ -74,9 +74,9 @@ namespace polyvox {
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/// [morphData] and [boneData] will both be copied, so remember to free these after calling this function.
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///
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void setAnimation(
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float* morphData,
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const float* const morphData,
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int numMorphWeights,
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BoneAnimation* targets,
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const BoneAnimation* const targets,
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int numBoneAnimations,
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int numFrames,
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float frameLengthInMs
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