rearrange source/header files for compatibility with CocoaPods Framework structure
This commit is contained in:
42
ios/include/SceneAssetLoader.hpp
Normal file
42
ios/include/SceneAssetLoader.hpp
Normal file
@@ -0,0 +1,42 @@
|
||||
#pragma once
|
||||
|
||||
#include <filament/Scene.h>
|
||||
|
||||
#include <gltfio/AssetLoader.h>
|
||||
#include <gltfio/FilamentAsset.h>
|
||||
#include <gltfio/ResourceLoader.h>
|
||||
|
||||
#include "SceneResources.hpp"
|
||||
#include "SceneAsset.hpp"
|
||||
#include "ResourceBuffer.hpp"
|
||||
|
||||
namespace polyvox {
|
||||
using namespace filament;
|
||||
using namespace filament::gltfio;
|
||||
using namespace utils;
|
||||
|
||||
class SceneAssetLoader {
|
||||
public:
|
||||
SceneAssetLoader(
|
||||
LoadResource loadResource,
|
||||
FreeResource freeResource,
|
||||
AssetLoader* assetLoader,
|
||||
ResourceLoader* resourceLoader,
|
||||
NameComponentManager* ncm,
|
||||
Engine* engine,
|
||||
Scene* scene);
|
||||
SceneAsset* fromGltf(const char* uri, const char* relativeResourcePath);
|
||||
SceneAsset* fromGlb(const char* uri);
|
||||
void remove(SceneAsset* asset);
|
||||
|
||||
private:
|
||||
LoadResource _loadResource;
|
||||
FreeResource _freeResource;
|
||||
AssetLoader* _assetLoader;
|
||||
ResourceLoader* _resourceLoader;
|
||||
NameComponentManager* _ncm;
|
||||
Scene* _scene;
|
||||
Engine* _engine;
|
||||
|
||||
};
|
||||
}
|
||||
Reference in New Issue
Block a user