fix morph animations

This commit is contained in:
Nick Fisher
2023-04-19 22:10:51 +08:00
parent a162ff2400
commit dd01249547
6 changed files with 237 additions and 174 deletions

View File

@@ -358,6 +358,7 @@ class FilamentController {
void playAnimation(FilamentEntity asset, int index,
{bool loop = false, bool reverse = false}) async {
print("Playing animation @ $index");
_nativeLibrary.play_animation(
_assetManager, asset, index, loop ? 1 : 0, reverse ? 1 : 0);
}

View File

@@ -133,8 +133,6 @@ class _FilamentGestureDetectorState extends State<FilamentGestureDetector> {
onPointerSignal: !widget.enableControls
? null
: (pointerSignal) async {
print("ponter signal");
// scroll-wheel zoom on desktop
if (pointerSignal is PointerScrollEvent) {
_scrollTimer?.cancel();