update headers
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@@ -27,7 +27,7 @@
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namespace filament {
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// update this when a new version of filament wouldn't work with older materials
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static constexpr size_t MATERIAL_VERSION = 25;
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static constexpr size_t MATERIAL_VERSION = 28;
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/**
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* Supported shading models
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@@ -160,6 +160,7 @@ static constexpr size_t MAX_CUSTOM_ATTRIBUTES = 8;
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enum class MaterialDomain : uint8_t {
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SURFACE = 0, //!< shaders applied to renderables
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POST_PROCESS = 1, //!< shaders applied to rendered buffers
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COMPUTE = 2, //!< compute shader
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};
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/**
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